Bronzor: Difference between revisions

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m (Update Bronzor)
Tag: Manual revert
m (Update Bronzor)
 
Line 84: Line 84:
See the [{{fullurl:Spawn Calculator|species=Bronzor}} Spawn Calculator] to estimate encounter odds for Bronzor in a given biome, time and location, and to find the settings with the best chance.
See the [{{fullurl:Spawn Calculator|species=Bronzor}} Spawn Calculator] to estimate encounter odds for Bronzor in a given biome, time and location, and to find the settings with the best chance.


<!--PWIKI-SPAWN|form=Normal|category=caverock|biome=#pixelmon:spawning/mesas|scope=biome|time=Any|location=Cave Rock|chance=0.82%|biomes=biomeswevegone:red_rock_peaks,biomeswevegone:red_rock_valley,minecraft:badlands,minecraft:eroded_badlands,minecraft:wooded_badlands-->
<!--PWIKI-SPAWN|form=Normal|category=curry|biome=#pixelmon:spawning/mesas|scope=biome|time=Any|location=Curry|chance=1.3%-1.4%|biomes=biomeswevegone:red_rock_peaks,biomeswevegone:red_rock_valley,minecraft:badlands,minecraft:eroded_badlands,minecraft:wooded_badlands-->
<!--PWIKI-SPAWN|form=Normal|category=default|biome=#pixelmon:spawning/arid|scope=structure|time=Any|location=Manmade|chance=49.1%|biomes=biomesoplenty:dryland,biomeswevegone:mojave_desert,biomeswevegone:rugged_badlands,minecraft:desert,mysticsbiomes:lush_oasis-->
<!--PWIKI-SPAWN|form=Normal|category=default|biome=#pixelmon:spawning/end|scope=biome|time=Any|location=Land|chance=3.3%-4.5%|biomes=biomesoplenty:end_corruption,biomesoplenty:end_reef,biomesoplenty:end_wilds,minecraft:end_barrens,minecraft:end_highlands,minecraft:end_midlands,minecraft:small_end_islands,minecraft:the_end,nullscape:crystal_peaks,nullscape:shadowlands,nullscape:void_barrens-->
<!--PWIKI-SPAWN|form=Normal|category=default|biome=#pixelmon:spawning/mesas|scope=biome|time=Dawn,Dusk|location=Land|chance=1.9%-2.3%|biomes=biomeswevegone:red_rock_peaks,biomeswevegone:red_rock_valley,minecraft:badlands,minecraft:eroded_badlands,minecraft:wooded_badlands-->
<!--PWIKI-SPAWN|form=Normal|category=default|biome=pixelmon:ultra_plant|scope=biome|time=Night|location=Land|chance=8.8%|biomes=pixelmon:ultra_plant-->
<!--PWIKI-SPAWN|form=Normal|category=default|biome=—|scope=biome|time=Any|location=Underground|chance=0.79%-1.1%|biomes=biomesoplenty:aspen_glade,biomesoplenty:bog,biomesoplenty:cold_desert,biomesoplenty:coniferous_forest,biomesoplenty:crag,biomesoplenty:crystalline_chasm,biomesoplenty:dead_forest,biomesoplenty:dryland,biomesoplenty:dune_beach,biomesoplenty:end_corruption,biomesoplenty:end_reef,biomesoplenty:end_wilds,biomesoplenty:erupting_inferno,biomesoplenty:field,biomesoplenty:fir_clearing,biomesoplenty:floodplain,biomesoplenty:forested_field,biomesoplenty:glowing_grotto,biomesoplenty:gravel_beach,biomesoplenty:hot_springs,biomesoplenty:jacaranda_glade,biomesoplenty:jade_cliffs,biomesoplenty:lavender_field,biomesoplenty:maple_woods,biomesoplenty:mediterranean_forest,biomesoplenty:mystic_grove,biomesoplenty:old_growth_woodland,biomesoplenty:ominous_woods,biomesoplenty:orchard,biomesoplenty:pasture,biomesoplenty:prairie,biomesoplenty:pumpkin_patch,biomesoplenty:rainforest,biomesoplenty:redwood_forest,biomesoplenty:snowblossom_grove,biomesoplenty:snowy_coniferous_forest,biomesoplenty:snowy_fir_clearing,biomesoplenty:snowy_maple_woods,biomesoplenty:spider_nest,biomesoplenty:undergrowth,biomesoplenty:visceral_heap,biomesoplenty:volcanic_plains,biomesoplenty:volcano,biomesoplenty:wasteland_steppe,biomesoplenty:withered_abyss,biomeswevegone:allium_shrubland,biomeswevegone:amaranth_grassland,biomeswevegone:araucaria_savanna,biomeswevegone:aspen_boreal,biomeswevegone:atacama_outback,biomeswevegone:baobab_savanna,biomeswevegone:bayou,biomeswevegone:black_forest,biomeswevegone:canadian_shield,biomeswevegone:cika_woods,biomeswevegone:coconino_meadow,biomeswevegone:coniferous_forest,biomeswevegone:crag_gardens,biomeswevegone:cypress_swamplands,biomeswevegone:cypress_wetlands,biomeswevegone:dacite_ridges,biomeswevegone:dacite_shore,biomeswevegone:dead_sea,biomeswevegone:ebony_woods,biomeswevegone:forgotten_forest,biomeswevegone:fragment_jungle,biomeswevegone:frosted_coniferous_forest,biomeswevegone:frosted_taiga,biomeswevegone:howling_peaks,biomeswevegone:ironwood_gour,biomeswevegone:jacaranda_jungle,biomeswevegone:lush_stacks,biomeswevegone:maple_taiga,biomeswevegone:mojave_desert,biomeswevegone:orchard,biomeswevegone:overgrowth_woodlands,biomeswevegone:pale_bog,biomeswevegone:prairie,biomeswevegone:pumpkin_valley,biomeswevegone:red_rock_peaks,biomeswevegone:red_rock_valley,biomeswevegone:redwood_thicket,biomeswevegone:rugged_badlands,biomeswevegone:sakura_grove,biomeswevegone:skyris_vale,biomeswevegone:temperate_grove,biomeswevegone:tropical_rainforest,biomeswevegone:weeping_witch_forest,biomeswevegone:white_mangrove_marshes,biomeswevegone:zelkova_forest,incendium:ash_barrens,incendium:infernal_dunes,incendium:inverted_forest,incendium:quartz_flats,incendium:toxic_heap,incendium:volcanic_deltas,incendium:weeping_valley,incendium:withered_forest,minecraft:badlands,minecraft:bamboo_jungle,minecraft:basalt_deltas,minecraft:beach,minecraft:birch_forest,minecraft:cherry_grove,minecraft:cold_ocean,minecraft:crimson_forest,minecraft:dark_forest,minecraft:deep_cold_ocean,minecraft:deep_frozen_ocean,minecraft:deep_lukewarm_ocean,minecraft:deep_ocean,minecraft:desert,minecraft:end_barrens,minecraft:end_highlands,minecraft:end_midlands,minecraft:eroded_badlands,minecraft:flower_forest,minecraft:forest,minecraft:frozen_ocean,minecraft:frozen_peaks,minecraft:frozen_river,minecraft:grove,minecraft:ice_spikes,minecraft:jagged_peaks,minecraft:jungle,minecraft:lukewarm_ocean,minecraft:lush_caves,minecraft:mangrove_swamp,minecraft:meadow,minecraft:mushroom_fields,minecraft:nether_wastes,minecraft:ocean,minecraft:old_growth_birch_forest,minecraft:old_growth_pine_taiga,minecraft:old_growth_spruce_taiga,minecraft:plains,minecraft:river,minecraft:savanna,minecraft:savanna_plateau,minecraft:small_end_islands,minecraft:snowy_beach,minecraft:snowy_plains,minecraft:snowy_slopes,minecraft:snowy_taiga,minecraft:soul_sand_valley,minecraft:sparse_jungle,minecraft:stony_peaks,minecraft:stony_shore,minecraft:sunflower_plains,minecraft:swamp,minecraft:taiga,minecraft:the_end,minecraft:warm_ocean,minecraft:warped_forest,minecraft:windswept_forest,minecraft:windswept_gravelly_hills,minecraft:windswept_hills,minecraft:windswept_savanna,minecraft:wooded_badlands,mysticsbiomes:autumnal_grove,mysticsbiomes:bamboo_blossom_forest,mysticsbiomes:lagoon,mysticsbiomes:lavender_meadow,mysticsbiomes:lush_oasis,mysticsbiomes:strawberry_fields,mysticsbiomes:tropics,nullscape:crystal_peaks,nullscape:shadowlands,nullscape:void_barrens,pixelmon:ultra_crater,pixelmon:ultra_deep_sea,pixelmon:ultra_desert,pixelmon:ultra_forest,pixelmon:ultra_jungle,pixelmon:ultra_plant-->
<!--PWIKI-SPAWN|form=Normal|category=grass|biome=minecraft:badlands|scope=biome|time=Dawn,Dusk|location=Grass|chance=2.0%-2.5%|biomes=minecraft:badlands-->
{| class="wikitable sortable" style="margin:0;"
{| class="wikitable sortable" style="margin:0;"
!Biome !!Time !!Location !!Status !!Rarity !!Requirements !!Held item !!Min Lv !!Max Lv
!Biome !!Time !!Location !!Status !!Chance !!Requirements !!Held item !!Min Lv !!Max Lv
|- title="Bronzor [3]"
| [[Allium Shrubland (Biomeswevegone)|Allium Shrubland]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Amaranth Grassland (Biomeswevegone)|Amaranth Grassland]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Araucaria Savanna (Biomeswevegone)|Araucaria Savanna]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ash Barrens (Incendium)|Ash Barrens]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Aspen Boreal (Biomeswevegone)|Aspen Boreal]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Aspen Glade (Biomesoplenty)|Aspen Glade]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Atacama Outback (Biomeswevegone)|Atacama Outback]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Autumnal Grove (Mysticsbiomes)|Autumnal Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Caverock [0]"
| [[Badlands (Minecraft)|Badlands]] || Any || Cave Rock || — || 0.82% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Curry [0]"
| [[Badlands (Minecraft)|Badlands]] || Any || Curry || — || 1.3% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Grass [0]"
| [[Badlands (Minecraft)|Badlands]] || Dawn || Grass || — || 2.5% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Grass [0]"
| [[Badlands (Minecraft)|Badlands]] || Dusk || Grass || — || 2.0% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Badlands (Minecraft)|Badlands]] || Dawn || Land || — || 2.3% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Badlands (Minecraft)|Badlands]] || Dusk || Land || — || 1.9% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Badlands (Minecraft)|Badlands]] || Any || Underground || — || 0.80% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Bamboo Blossom Forest (Mysticsbiomes)|Bamboo Blossom Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Bamboo Jungle (Minecraft)|Bamboo Jungle]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Baobab Savanna (Biomeswevegone)|Baobab Savanna]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Basalt Deltas (Minecraft)|Basalt Deltas]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Bayou (Biomeswevegone)|Bayou]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Beach (Minecraft)|Beach]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Birch Forest (Minecraft)|Birch Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Black Forest (Biomeswevegone)|Black Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Bog (Biomesoplenty)|Bog]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Canadian Shield (Biomeswevegone)|Canadian Shield]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Cherry Grove (Minecraft)|Cherry Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Cika Woods (Biomeswevegone)|Cika Woods]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Coconino Meadow (Biomeswevegone)|Coconino Meadow]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Cold Desert (Biomesoplenty)|Cold Desert]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Cold Ocean (Minecraft)|Cold Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Coniferous Forest (Biomesoplenty)|Coniferous Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Coniferous Forest (Biomeswevegone)|Coniferous Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Crag (Biomesoplenty)|Crag]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Crag Gardens (Biomeswevegone)|Crag Gardens]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Crimson Forest (Minecraft)|Crimson Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[Crystal Peaks (Nullscape)|Crystal Peaks]] || Any || Land || — || 4.1% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Crystal Peaks (Nullscape)|Crystal Peaks]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Crystalline Chasm (Biomesoplenty)|Crystalline Chasm]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Cypress Swamplands (Biomeswevegone)|Cypress Swamplands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Cypress Wetlands (Biomeswevegone)|Cypress Wetlands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dacite Ridges (Biomeswevegone)|Dacite Ridges]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dacite Shore (Biomeswevegone)|Dacite Shore]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dark Forest (Minecraft)|Dark Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dead Forest (Biomesoplenty)|Dead Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dead Sea (Biomeswevegone)|Dead Sea]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Deep Cold Ocean (Minecraft)|Deep Cold Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Deep Frozen Ocean (Minecraft)|Deep Frozen Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Deep Lukewarm Ocean (Minecraft)|Deep Lukewarm Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Deep Ocean (Minecraft)|Deep Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Desert (Minecraft)|Desert]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [4]"
| [[Desert (Minecraft)|Desert]] || Any || Manmade || — || 49.1% || Structure: Spear Pillar (Pixelmon) || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dryland (Biomesoplenty)|Dryland]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [4]"
|- title="Bronzor [4]"
| [[Arid (Pixelmon)|#Arid (Pixelmon)]] || Any || Manmade || — || 50.0 || Structure: Spear Pillar (Pixelmon) || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Dryland (Biomesoplenty)|Dryland]] || Any || Manmade || — || 49.1% || Structure: Spear Pillar (Pixelmon) || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Dune Beach (Biomesoplenty)|Dune Beach]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ebony Woods (Biomeswevegone)|Ebony Woods]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[End Barrens (Minecraft)|End Barrens]] || Any || Land || — || 3.7% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[End Barrens (Minecraft)|End Barrens]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[End Corruption (Biomesoplenty)|End Corruption]] || Any || Land || — || 4.5% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[End Corruption (Biomesoplenty)|End Corruption]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[End Highlands (Minecraft)|End Highlands]] || Any || Land || — || 4.0% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[End Highlands (Minecraft)|End Highlands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[End Midlands (Minecraft)|End Midlands]] || Any || Land || — || 3.3% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[End Midlands (Minecraft)|End Midlands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[End Reef (Biomesoplenty)|End Reef]] || Any || Land || — || 4.5% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[End Reef (Biomesoplenty)|End Reef]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
|- title="Bronzor [1]"
| [[End (Pixelmon)|#End (Pixelmon)]] || Any || Land || — || 40.0 || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[End Wilds (Biomesoplenty)|End Wilds]] || Any || Land || — || 4.5% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[End Wilds (Biomesoplenty)|End Wilds]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Caverock [0]"
|- title="Bronzor Line Caverock [0]"
| [[Mesas (Pixelmon)|#Mesas (Pixelmon)]] || Any || Cave Rock || — || 8.0 || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Eroded Badlands (Minecraft)|Eroded Badlands]] || Any || Cave Rock || — || 0.82% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Curry [0]"
|- title="Bronzor Curry [0]"
| [[Mesas (Pixelmon)|#Mesas (Pixelmon)]] || Any || Curry || — || 30.0 || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Eroded Badlands (Minecraft)|Eroded Badlands]] || Any || Curry || — || 1.4% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Eroded Badlands (Minecraft)|Eroded Badlands]] || Dawn || Land || — || 2.3% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
|- title="Bronzor [0]"
| [[Mesas (Pixelmon)|#Mesas (Pixelmon)]] || Dawn, Dusk || Land || — || 40.0 || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Eroded Badlands (Minecraft)|Eroded Badlands]] || Dusk || Land || — || 1.9% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Eroded Badlands (Minecraft)|Eroded Badlands]] || Any || Underground || — || 0.80% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Erupting Inferno (Biomesoplenty)|Erupting Inferno]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Field (Biomesoplenty)|Field]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Fir Clearing (Biomesoplenty)|Fir Clearing]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Floodplain (Biomesoplenty)|Floodplain]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Flower Forest (Minecraft)|Flower Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Forest (Minecraft)|Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Forested Field (Biomesoplenty)|Forested Field]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Forgotten Forest (Biomeswevegone)|Forgotten Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Fragment Jungle (Biomeswevegone)|Fragment Jungle]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Frosted Coniferous Forest (Biomeswevegone)|Frosted Coniferous Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Frosted Taiga (Biomeswevegone)|Frosted Taiga]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Frozen Ocean (Minecraft)|Frozen Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Frozen Peaks (Minecraft)|Frozen Peaks]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Frozen River (Minecraft)|Frozen River]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Glowing Grotto (Biomesoplenty)|Glowing Grotto]] || Any || Underground || — || 0.86% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Gravel Beach (Biomesoplenty)|Gravel Beach]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Grove (Minecraft)|Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Hot Springs (Biomesoplenty)|Hot Springs]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Howling Peaks (Biomeswevegone)|Howling Peaks]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ice Spikes (Minecraft)|Ice Spikes]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Infernal Dunes (Incendium)|Infernal Dunes]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Inverted Forest (Incendium)|Inverted Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ironwood Gour (Biomeswevegone)|Ironwood Gour]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Jacaranda Glade (Biomesoplenty)|Jacaranda Glade]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Jacaranda Jungle (Biomeswevegone)|Jacaranda Jungle]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Jade Cliffs (Biomesoplenty)|Jade Cliffs]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Jagged Peaks (Minecraft)|Jagged Peaks]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Jungle (Minecraft)|Jungle]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lagoon (Mysticsbiomes)|Lagoon]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lavender Field (Biomesoplenty)|Lavender Field]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lavender Meadow (Mysticsbiomes)|Lavender Meadow]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lukewarm Ocean (Minecraft)|Lukewarm Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lush Caves (Minecraft)|Lush Caves]] || Any || Underground || — || 0.90% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lush Oasis (Mysticsbiomes)|Lush Oasis]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [4]"
| [[Lush Oasis (Mysticsbiomes)|Lush Oasis]] || Any || Manmade || — || 49.1% || Structure: Spear Pillar (Pixelmon) || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Lush Stacks (Biomeswevegone)|Lush Stacks]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Mangrove Swamp (Minecraft)|Mangrove Swamp]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Maple Taiga (Biomeswevegone)|Maple Taiga]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Maple Woods (Biomesoplenty)|Maple Woods]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Meadow (Minecraft)|Meadow]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Mediterranean Forest (Biomesoplenty)|Mediterranean Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
|- title="Bronzor [3]"
| Any || Any || Underground || — || 8.0 || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Mojave Desert (Biomeswevegone)|Mojave Desert]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Grass [0]"
|- title="Bronzor [4]"
| [[Badlands (Minecraft)|Badlands]] || Dawn, Dusk || Grass || — || 40.0 || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Mojave Desert (Biomeswevegone)|Mojave Desert]] || Any || Manmade || — || 49.1% || Structure: Spear Pillar (Pixelmon) || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Mushroom Fields (Minecraft)|Mushroom Fields]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Mystic Grove (Biomesoplenty)|Mystic Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Nether Wastes (Minecraft)|Nether Wastes]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ocean (Minecraft)|Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Old Growth Birch Forest (Minecraft)|Old Growth Birch Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Old Growth Pine Taiga (Minecraft)|Old Growth Pine Taiga]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Old Growth Spruce Taiga (Minecraft)|Old Growth Spruce Taiga]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Old Growth Woodland (Biomesoplenty)|Old Growth Woodland]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ominous Woods (Biomesoplenty)|Ominous Woods]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Orchard (Biomesoplenty)|Orchard]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Orchard (Biomeswevegone)|Orchard]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Overgrowth Woodlands (Biomeswevegone)|Overgrowth Woodlands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Pale Bog (Biomeswevegone)|Pale Bog]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Pasture (Biomesoplenty)|Pasture]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Plains (Minecraft)|Plains]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Prairie (Biomesoplenty)|Prairie]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Prairie (Biomeswevegone)|Prairie]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Pumpkin Patch (Biomesoplenty)|Pumpkin Patch]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Pumpkin Valley (Biomeswevegone)|Pumpkin Valley]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Quartz Flats (Incendium)|Quartz Flats]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Rainforest (Biomesoplenty)|Rainforest]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Caverock [0]"
| [[Red Rock Peaks (Biomeswevegone)|Red Rock Peaks]] || Any || Cave Rock || — || 0.82% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Curry [0]"
| [[Red Rock Peaks (Biomeswevegone)|Red Rock Peaks]] || Any || Curry || — || 1.4% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Red Rock Peaks (Biomeswevegone)|Red Rock Peaks]] || Dawn || Land || — || 2.3% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Red Rock Peaks (Biomeswevegone)|Red Rock Peaks]] || Dusk || Land || — || 1.9% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Red Rock Peaks (Biomeswevegone)|Red Rock Peaks]] || Any || Underground || — || 0.80% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Caverock [0]"
| [[Red Rock Valley (Biomeswevegone)|Red Rock Valley]] || Any || Cave Rock || — || 0.82% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Curry [0]"
| [[Red Rock Valley (Biomeswevegone)|Red Rock Valley]] || Any || Curry || — || 1.4% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Red Rock Valley (Biomeswevegone)|Red Rock Valley]] || Dawn || Land || — || 2.3% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Red Rock Valley (Biomeswevegone)|Red Rock Valley]] || Dusk || Land || — || 1.9% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Red Rock Valley (Biomeswevegone)|Red Rock Valley]] || Any || Underground || — || 0.80% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Redwood Forest (Biomesoplenty)|Redwood Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Redwood Thicket (Biomeswevegone)|Redwood Thicket]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[River (Minecraft)|River]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Rugged Badlands (Biomeswevegone)|Rugged Badlands]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [4]"
| [[Rugged Badlands (Biomeswevegone)|Rugged Badlands]] || Any || Manmade || — || 49.1% || Structure: Spear Pillar (Pixelmon) || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Sakura Grove (Biomeswevegone)|Sakura Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Savanna (Minecraft)|Savanna]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Savanna Plateau (Minecraft)|Savanna Plateau]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[Shadowlands (Nullscape)|Shadowlands]] || Any || Land || — || 3.7% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Shadowlands (Nullscape)|Shadowlands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Skyris Vale (Biomeswevegone)|Skyris Vale]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[Small End Islands (Minecraft)|Small End Islands]] || Any || Land || — || 3.5% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Small End Islands (Minecraft)|Small End Islands]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowblossom Grove (Biomesoplenty)|Snowblossom Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Beach (Minecraft)|Snowy Beach]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Coniferous Forest (Biomesoplenty)|Snowy Coniferous Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Fir Clearing (Biomesoplenty)|Snowy Fir Clearing]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Maple Woods (Biomesoplenty)|Snowy Maple Woods]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Plains (Minecraft)|Snowy Plains]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Slopes (Minecraft)|Snowy Slopes]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Snowy Taiga (Minecraft)|Snowy Taiga]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Soul Sand Valley (Minecraft)|Soul Sand Valley]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Sparse Jungle (Minecraft)|Sparse Jungle]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Spider Nest (Biomesoplenty)|Spider Nest]] || Any || Underground || — || 0.89% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Stony Peaks (Minecraft)|Stony Peaks]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Stony Shore (Minecraft)|Stony Shore]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Strawberry Fields (Mysticsbiomes)|Strawberry Fields]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Sunflower Plains (Minecraft)|Sunflower Plains]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Swamp (Minecraft)|Swamp]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Taiga (Minecraft)|Taiga]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Temperate Grove (Biomeswevegone)|Temperate Grove]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[The End (Minecraft)|The End]] || Any || Land || — || 4.5% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[The End (Minecraft)|The End]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Toxic Heap (Incendium)|Toxic Heap]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Tropical Rainforest (Biomeswevegone)|Tropical Rainforest]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Tropics (Mysticsbiomes)|Tropics]] || Any || Underground || — || 1.0% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ultra Crater (Pixelmon)|Ultra Crater]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ultra Deep Sea (Pixelmon)|Ultra Deep Sea]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ultra Desert (Pixelmon)|Ultra Desert]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ultra Forest (Pixelmon)|Ultra Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ultra Jungle (Pixelmon)|Ultra Jungle]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [2]"
|- title="Bronzor [2]"
| [[Ultra Plant (Pixelmon)|Ultra Plant]] || Night || Land || — || 100.0 || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
| [[Ultra Plant (Pixelmon)|Ultra Plant]] || Night || Land || — || 8.8% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Ultra Plant (Pixelmon)|Ultra Plant]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Undergrowth (Biomesoplenty)|Undergrowth]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Visceral Heap (Biomesoplenty)|Visceral Heap]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [1]"
| [[Void Barrens (Nullscape)|Void Barrens]] || Any || Land || — || 3.6% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Void Barrens (Nullscape)|Void Barrens]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Volcanic Deltas (Incendium)|Volcanic Deltas]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Volcanic Plains (Biomesoplenty)|Volcanic Plains]] || Any || Underground || — || 0.81% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Volcano (Biomesoplenty)|Volcano]] || Any || Underground || — || 0.81% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Warm Ocean (Minecraft)|Warm Ocean]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Warped Forest (Minecraft)|Warped Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Wasteland Steppe (Biomesoplenty)|Wasteland Steppe]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Weeping Valley (Incendium)|Weeping Valley]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Weeping Witch Forest (Biomeswevegone)|Weeping Witch Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[White Mangrove Marshes (Biomeswevegone)|White Mangrove Marshes]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Windswept Forest (Minecraft)|Windswept Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Windswept Gravelly Hills (Minecraft)|Windswept Gravelly Hills]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Windswept Hills (Minecraft)|Windswept Hills]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Windswept Savanna (Minecraft)|Windswept Savanna]] || Any || Underground || — || 0.79% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Withered Abyss (Biomesoplenty)|Withered Abyss]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Withered Forest (Incendium)|Withered Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Line Caverock [0]"
| [[Wooded Badlands (Minecraft)|Wooded Badlands]] || Any || Cave Rock || — || 0.82% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor Curry [0]"
| [[Wooded Badlands (Minecraft)|Wooded Badlands]] || Any || Curry || — || 1.4% || — || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Wooded Badlands (Minecraft)|Wooded Badlands]] || Dawn || Land || — || 2.3% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [0]"
| [[Wooded Badlands (Minecraft)|Wooded Badlands]] || Dusk || Land || — || 1.9% || Y >= 90 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Wooded Badlands (Minecraft)|Wooded Badlands]] || Any || Underground || — || 0.80% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|- title="Bronzor [3]"
| [[Zelkova Forest (Biomeswevegone)|Zelkova Forest]] || Any || Underground || — || 1.1% || Y <= 50 || {{PixelImage|filename=pixelmon-metalcoat.png|display=Metal Coat|size=24|wiki=pixelmon}} (5%) || 20 || 30
|}
|}
   </div>
   </div>
Line 110: Line 530:
{| class="wikitable sortable"
{| class="wikitable sortable"
!Stars !!Form !!Biome
!Stars !!Form !!Biome
|-
| 2-3
| -
| [[Ancient Sands (Terralith)|Ancient Sands]] <span class="biome-availability biome-missing">(''not present on this server'')</span>
|-
|-
| 2-3
| 2-3
| -
| -
| [[Badlands (Minecraft)|Badlands]]
| [[Badlands (Minecraft)|Badlands]]
|-
| 2-3
| -
| [[Bryce Canyon (Terralith)|Bryce Canyon]] <span class="biome-availability biome-missing">(''not present on this server'')</span>
|-
|-
| 2-3
| 2-3
Line 142: Line 554:
| -
| -
| [[Eroded Badlands (Minecraft)|Eroded Badlands]]
| [[Eroded Badlands (Minecraft)|Eroded Badlands]]
|-
| 2-3
| -
| [[Painted Mountains (Terralith)|Painted Mountains]] <span class="biome-availability biome-missing">(''not present on this server'')</span>
|-
| 2-3
| -
| [[Red Oasis (Terralith)|Red Oasis]] <span class="biome-availability biome-missing">(''not present on this server'')</span>
|-
|-
| 2-3
| 2-3
Line 166: Line 570:
| -
| -
| [[Void Barrens (Nullscape)|Void Barrens]]
| [[Void Barrens (Nullscape)|Void Barrens]]
|-
| 2-3
| -
| [[White Mesa (Terralith)|White Mesa]] <span class="biome-availability biome-missing">(''not present on this server'')</span>
|-
|-
| 2-3
| 2-3

Latest revision as of 22:54, 15 August 2026

More information:Pixelmon WikiBulbapedia


Bronzor #0436
SteelPsychic
Abilities
Breeding
Egg Groups
Mineral
Hatch time
21 cycles
Gender ratioN/A
EV yield
Total: 1
0HP0Atk1Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 255 Calculator
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


"Ancient people believed that the pattern on Bronzor's back contained a mysterious power."

Stats

Stat Range
At Lv 50 At Lv 100
HP:57
117–164 224–318
Attack:24
26–83 47–161
Defense:86
81–151 159–298
Sp. Atk:24
26–83 47–161
Sp. Def:86
81–151 159–298
Speed:23
25–82 45–159
Total:     300

Type effectiveness

1× 2× ½× 1× ½× 1× 2× ½× 2× ½× 2× ½× ½× 0× ¼× ½× ½× 1×

Evolution

Evolves into Method
Bronzong Level 33

Spawns

Natural

See the Spawn Calculator to estimate encounter odds for Bronzor in a given biome, time and location, and to find the settings with the best chance.

Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Allium Shrubland Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Amaranth Grassland Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Araucaria Savanna Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Ash Barrens Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Aspen Boreal Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Aspen Glade Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Atacama Outback Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Autumnal Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Badlands Any Cave Rock — 0.82% — Metal Coat (5%) 20 30
Badlands Any Curry — 1.3% — Metal Coat (5%) 20 30
Badlands Dawn Grass — 2.5% — Metal Coat (5%) 20 30
Badlands Dusk Grass — 2.0% — Metal Coat (5%) 20 30
Badlands Dawn Land — 2.3% Y >= 90 Metal Coat (5%) 20 30
Badlands Dusk Land — 1.9% Y >= 90 Metal Coat (5%) 20 30
Badlands Any Underground — 0.80% Y <= 50 Metal Coat (5%) 20 30
Bamboo Blossom Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Bamboo Jungle Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Baobab Savanna Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Basalt Deltas Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Bayou Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Beach Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Birch Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Black Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Bog Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Canadian Shield Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Cherry Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Cika Woods Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Coconino Meadow Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Cold Desert Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Cold Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Coniferous Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Coniferous Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Crag Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Crag Gardens Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Crimson Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Crystal Peaks Any Land — 4.1% — Metal Coat (5%) 20 30
Crystal Peaks Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Crystalline Chasm Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Cypress Swamplands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Cypress Wetlands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Dacite Ridges Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Dacite Shore Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Dark Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Dead Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Dead Sea Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Deep Cold Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Deep Frozen Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Deep Lukewarm Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Deep Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Desert Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Desert Any Manmade — 49.1% Structure: Spear Pillar (Pixelmon) Metal Coat (5%) 20 30
Dryland Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Dryland Any Manmade — 49.1% Structure: Spear Pillar (Pixelmon) Metal Coat (5%) 20 30
Dune Beach Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ebony Woods Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
End Barrens Any Land — 3.7% — Metal Coat (5%) 20 30
End Barrens Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
End Corruption Any Land — 4.5% — Metal Coat (5%) 20 30
End Corruption Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
End Highlands Any Land — 4.0% — Metal Coat (5%) 20 30
End Highlands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
End Midlands Any Land — 3.3% — Metal Coat (5%) 20 30
End Midlands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
End Reef Any Land — 4.5% — Metal Coat (5%) 20 30
End Reef Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
End Wilds Any Land — 4.5% — Metal Coat (5%) 20 30
End Wilds Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Eroded Badlands Any Cave Rock — 0.82% — Metal Coat (5%) 20 30
Eroded Badlands Any Curry — 1.4% — Metal Coat (5%) 20 30
Eroded Badlands Dawn Land — 2.3% Y >= 90 Metal Coat (5%) 20 30
Eroded Badlands Dusk Land — 1.9% Y >= 90 Metal Coat (5%) 20 30
Eroded Badlands Any Underground — 0.80% Y <= 50 Metal Coat (5%) 20 30
Erupting Inferno Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Field Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Fir Clearing Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Floodplain Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Flower Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Forested Field Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Forgotten Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Fragment Jungle Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Frosted Coniferous Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Frosted Taiga Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Frozen Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Frozen Peaks Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Frozen River Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Glowing Grotto Any Underground — 0.86% Y <= 50 Metal Coat (5%) 20 30
Gravel Beach Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Hot Springs Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Howling Peaks Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Ice Spikes Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Infernal Dunes Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Inverted Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ironwood Gour Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Jacaranda Glade Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Jacaranda Jungle Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Jade Cliffs Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Jagged Peaks Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Jungle Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Lagoon Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Lavender Field Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Lavender Meadow Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Lukewarm Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Lush Caves Any Underground — 0.90% Y <= 50 Metal Coat (5%) 20 30
Lush Oasis Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Lush Oasis Any Manmade — 49.1% Structure: Spear Pillar (Pixelmon) Metal Coat (5%) 20 30
Lush Stacks Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Mangrove Swamp Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Maple Taiga Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Maple Woods Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Meadow Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Mediterranean Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Mojave Desert Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Mojave Desert Any Manmade — 49.1% Structure: Spear Pillar (Pixelmon) Metal Coat (5%) 20 30
Mushroom Fields Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Mystic Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Nether Wastes Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Old Growth Birch Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Old Growth Pine Taiga Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Old Growth Spruce Taiga Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Old Growth Woodland Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ominous Woods Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Orchard Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Orchard Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Overgrowth Woodlands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Pale Bog Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Pasture Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Plains Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Prairie Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Prairie Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Pumpkin Patch Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Pumpkin Valley Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Quartz Flats Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Rainforest Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Red Rock Peaks Any Cave Rock — 0.82% — Metal Coat (5%) 20 30
Red Rock Peaks Any Curry — 1.4% — Metal Coat (5%) 20 30
Red Rock Peaks Dawn Land — 2.3% Y >= 90 Metal Coat (5%) 20 30
Red Rock Peaks Dusk Land — 1.9% Y >= 90 Metal Coat (5%) 20 30
Red Rock Peaks Any Underground — 0.80% Y <= 50 Metal Coat (5%) 20 30
Red Rock Valley Any Cave Rock — 0.82% — Metal Coat (5%) 20 30
Red Rock Valley Any Curry — 1.4% — Metal Coat (5%) 20 30
Red Rock Valley Dawn Land — 2.3% Y >= 90 Metal Coat (5%) 20 30
Red Rock Valley Dusk Land — 1.9% Y >= 90 Metal Coat (5%) 20 30
Red Rock Valley Any Underground — 0.80% Y <= 50 Metal Coat (5%) 20 30
Redwood Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Redwood Thicket Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
River Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Rugged Badlands Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Rugged Badlands Any Manmade — 49.1% Structure: Spear Pillar (Pixelmon) Metal Coat (5%) 20 30
Sakura Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Savanna Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Savanna Plateau Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Shadowlands Any Land — 3.7% — Metal Coat (5%) 20 30
Shadowlands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Skyris Vale Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Small End Islands Any Land — 3.5% — Metal Coat (5%) 20 30
Small End Islands Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowblossom Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowy Beach Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowy Coniferous Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowy Fir Clearing Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowy Maple Woods Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowy Plains Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Snowy Slopes Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Snowy Taiga Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Soul Sand Valley Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Sparse Jungle Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Spider Nest Any Underground — 0.89% Y <= 50 Metal Coat (5%) 20 30
Stony Peaks Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Stony Shore Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Strawberry Fields Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Sunflower Plains Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Swamp Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Taiga Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Temperate Grove Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
The End Any Land — 4.5% — Metal Coat (5%) 20 30
The End Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Toxic Heap Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Tropical Rainforest Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Tropics Any Underground — 1.0% Y <= 50 Metal Coat (5%) 20 30
Ultra Crater Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ultra Deep Sea Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ultra Desert Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ultra Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ultra Jungle Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Ultra Plant Night Land — 8.8% — Metal Coat (5%) 20 30
Ultra Plant Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Undergrowth Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Visceral Heap Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Void Barrens Any Land — 3.6% — Metal Coat (5%) 20 30
Void Barrens Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Volcanic Deltas Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Volcanic Plains Any Underground — 0.81% Y <= 50 Metal Coat (5%) 20 30
Volcano Any Underground — 0.81% Y <= 50 Metal Coat (5%) 20 30
Warm Ocean Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Warped Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Wasteland Steppe Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Weeping Valley Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Weeping Witch Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
White Mangrove Marshes Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Windswept Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Windswept Gravelly Hills Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Windswept Hills Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Windswept Savanna Any Underground — 0.79% Y <= 50 Metal Coat (5%) 20 30
Withered Abyss Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Withered Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30
Wooded Badlands Any Cave Rock — 0.82% — Metal Coat (5%) 20 30
Wooded Badlands Any Curry — 1.4% — Metal Coat (5%) 20 30
Wooded Badlands Dawn Land — 2.3% Y >= 90 Metal Coat (5%) 20 30
Wooded Badlands Dusk Land — 1.9% Y >= 90 Metal Coat (5%) 20 30
Wooded Badlands Any Underground — 0.80% Y <= 50 Metal Coat (5%) 20 30
Zelkova Forest Any Underground — 1.1% Y <= 50 Metal Coat (5%) 20 30

Raid

Stars Form Biome
2-3 - Badlands
2-3 - Crystal Peaks
2-3 - End Barrens
2-3 - End Highlands
2-3 - End Midlands
2-3 - Eroded Badlands
2-3 - Shadowlands
2-3 - Small End Islands
2-3 - The End
2-3 - Void Barrens
2-3 - Wooded Badlands

Drops

Drop Chance Quantity
Bauxite Ore 100% 1–2
Aluminum Ingot 50% 1
Silver Ingot 10% 1

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Confusion Special 50 100% 25
Evo.Evo. Tackle Physical 40 100% 35
044 Confuse Ray Status — 100% 10
088 Payback Physical 50 100% 10
1212 Imprison Status — — 10
1616 Gyro Ball Physical — 100% 5
2020 Hypnosis Status — 60% 20
2424 Safeguard Status — — 25
2828 Extrasensory Special 80 100% 20
3232 Heavy Slam Physical — 100% 10
3636 Iron Defense Status — — 15
4040 Metal Sound Status — 85% 40
4444 Future Sight Special 120 100% 10
  • Bold indicates a move that gets STAB when used by Bronzor.

Tutor

Move Type Category Power Accuracy PP
Expanding Force Special 80 100% 20
Steel Beam Special 140 95% 5
Steel Roller Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Bronzor.

Transfer

Move Type Category Power Accuracy PP
Ancient Power Special 60 100% 5
Charge Beam Special 50 90% 10
Confide Status — — 20
Double Team Status — — 15
Dream Eater Special 100 100% 15
Feint Attack Physical 60 — 20
Flash Status — 100% 20
Frustration Physical — 100% 20
Gravity Status — — 5
Heal Block Status — 100% 15
Hidden Power
Varies
Special 60 100% 15
Natural Gift
Varies
Physical — 100% 15
Psych Up Status — — 10
Psywave Special — 100% 15
Recycle Status — — 10
Return Physical — 100% 20
Rock Polish Status — — 20
Rollout Physical 30 90% 20
Secret Power Physical 70 100% 20
Signal Beam Special 75 100% 15
Swagger Status — 85% 15
Telekinesis Status — — 15
Toxic Status — 90% 10
  • Bold indicates a move that gets STAB when used by Bronzor.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
Kanto-TM-08 Body Slam Physical 85 100% 15
Kanto-TM-32 Double Team Status — — 15
Kanto-TM-42 Dream Eater Special 100 100% 15
Kanto-TM-26 Earthquake Physical 100 100% 10
Kanto-TM-29 Psychic Special 90 100% 10
Kanto-TM-33 Reflect Status — — 20
Kanto-TM-44 Rest Status — — 5
Kanto-TM-48 Rock Slide Physical 75 90% 10
Kanto-TM-22 Solar Beam Special 120 100% 10
Kanto-TM-50 Substitute Status — — 10
Kanto-TM-09 Take Down Physical 90 85% 20
Kanto-TM-06 Toxic Status — 90% 10
Johto TMs
TM Move Type Category Power Accuracy  PP 
Johto-TM-32 Double Team Status — — 15
Johto-TM-42 Dream Eater Special 100 100% 15
Johto-TM-26 Earthquake Physical 100 100% 10
Johto-TM-20 Endure Status — — 10
Johto-TM-21 Frustration Physical — 100% 20
Johto-TM-10 Hidden Power
Varies
Special 60 100% 15
Johto-TM-17 Protect Status — — 10
Johto-TM-09 Psych Up Status — — 10
Johto-TM-29 Psychic Special 90 100% 10
Johto-TM-18 Rain Dance Status — — 5
Johto-TM-44 Rest Status — — 5
Johto-TM-27 Return Physical — 100% 20
Johto-TM-37 Sandstorm Status — — 10
Johto-TM-30 Shadow Ball Special 80 100% 15
Johto-TM-35 Sleep Talk Status — — 10
Johto-TM-13 Snore Special 50 100% 15
Johto-TM-22 Solar Beam Special 120 100% 10
Johto-TM-11 Sunny Day Status — — 5
Johto-TM-34 Swagger Status — 85% 15
Johto-TM-06 Toxic Status — 90% 10
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
Hoenn-TM-04 Calm Mind Status — — 20
Hoenn-TM-32 Double Team Status — — 15
Hoenn-TM-26 Earthquake Physical 100 100% 10
Hoenn-TM-42 Facade Physical 70 100% 20
Hoenn-TM-21 Frustration Physical — 100% 20
Hoenn-TM-10 Hidden Power
Varies
Special 60 100% 15
Hoenn-TM-16 Light Screen Status — — 30
Hoenn-TM-17 Protect Status — — 10
Hoenn-TM-29 Psychic Special 90 100% 10
Hoenn-TM-18 Rain Dance Status — — 5
Hoenn-TM-33 Reflect Status — — 20
Hoenn-TM-44 Rest Status — — 5
Hoenn-TM-27 Return Physical — 100% 20
Hoenn-TM-39 Rock Tomb Physical 60 95% 15
Hoenn-TM-20 Safeguard Status — — 25
Hoenn-TM-37 Sandstorm Status — — 10
Hoenn-TM-43 Secret Power Physical 70 100% 20
Hoenn-TM-30 Shadow Ball Special 80 100% 15
Hoenn-TM-48 Skill Swap Status — — 10
Hoenn-TM-22 Solar Beam Special 120 100% 10
Hoenn-TM-11 Sunny Day Status — — 5
Hoenn-TM-06 Toxic Status — 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
Sinnoh-TM-04 Calm Mind Status — — 20
Sinnoh-TM-57 Charge Beam Special 50 90% 10
Sinnoh-TM-32 Double Team Status — — 15
Sinnoh-TM-85 Dream Eater Special 100 100% 15
Sinnoh-TM-26 Earthquake Physical 100 100% 10
Sinnoh-TM-58 Endure Status — — 10
Sinnoh-TM-42 Facade Physical 70 100% 20
Sinnoh-TM-70 Flash Status — 100% 20
Sinnoh-TM-91 Flash Cannon Special 80 100% 10
Sinnoh-TM-21 Frustration Physical — 100% 20
Sinnoh-TM-86 Grass Knot Special — 100% 20
Sinnoh-TM-74 Gyro Ball Physical — 100% 5
Sinnoh-TM-10 Hidden Power
Varies
Special 60 100% 15
Sinnoh-TM-16 Light Screen Status — — 30
Sinnoh-TM-83 Natural Gift
Varies
Physical — 100% 15
Sinnoh-TM-66 Payback Physical 50 100% 10
Sinnoh-TM-17 Protect Status — — 10
Sinnoh-TM-77 Psych Up Status — — 10
Sinnoh-TM-29 Psychic Special 90 100% 10
Sinnoh-TM-18 Rain Dance Status — — 5
Sinnoh-TM-67 Recycle Status — — 10
Sinnoh-TM-33 Reflect Status — — 20
Sinnoh-TM-44 Rest Status — — 5
Sinnoh-TM-27 Return Physical — 100% 20
Sinnoh-TM-69 Rock Polish Status — — 20
Sinnoh-TM-80 Rock Slide Physical 75 90% 10
Sinnoh-TM-39 Rock Tomb Physical 60 95% 15
Sinnoh-TM-20 Safeguard Status — — 25
Sinnoh-TM-37 Sandstorm Status — — 10
Sinnoh-TM-43 Secret Power Physical 70 100% 20
Sinnoh-TM-30 Shadow Ball Special 80 100% 15
Sinnoh-TM-48 Skill Swap Status — — 10
Sinnoh-TM-82 Sleep Talk Status — — 10
Sinnoh-TM-22 Solar Beam Special 120 100% 10
Sinnoh-TM-76 Stealth Rock Status — — 20
Sinnoh-TM-90 Substitute Status — — 10
Sinnoh-TM-11 Sunny Day Status — — 5
Sinnoh-TM-87 Swagger Status — 85% 15
Sinnoh-TM-06 Toxic Status — 90% 10
Sinnoh-TM-92 Trick Room Status — — 5
Unova TMs
TM Move Type Category Power Accuracy  PP 
Unova-TM-51 Ally Switch Status — — 15
Unova-TM-78 Bulldoze Physical 60 100% 20
Unova-TM-04 Calm Mind Status — — 20
Unova-TM-57 Charge Beam Special 50 90% 10
Unova-TM-32 Double Team Status — — 15
Unova-TM-85 Dream Eater Special 100 100% 15
Unova-TM-26 Earthquake Physical 100 100% 10
Unova-TM-42 Facade Physical 70 100% 20
Unova-TM-70 Flash Status — 100% 20
Unova-TM-91 Flash Cannon Special 80 100% 10
Unova-TM-21 Frustration Physical — 100% 20
Unova-TM-86 Grass Knot Special — 100% 20
Unova-TM-74 Gyro Ball Physical — 100% 5
Unova-TM-10 Hidden Power
Varies
Special 60 100% 15
Unova-TM-16 Light Screen Status — — 30
Unova-TM-66 Payback Physical 50 100% 10
Unova-TM-17 Protect Status — — 10
Unova-TM-77 Psych Up Status — — 10
Unova-TM-29 Psychic Special 90 100% 10
Unova-TM-03 Psyshock Special 80 100% 10
Unova-TM-18 Rain Dance Status — — 5
Unova-TM-33 Reflect Status — — 20
Unova-TM-44 Rest Status — — 5
Unova-TM-27 Return Physical — 100% 20
Unova-TM-69 Rock Polish Status — — 20
Unova-TM-80 Rock Slide Physical 75 90% 10
Unova-TM-39 Rock Tomb Physical 60 95% 15
Unova-TM-48 Round Special 60 100% 15
Unova-TM-20 Safeguard Status — — 25
Unova-TM-37 Sandstorm Status — — 10
Unova-TM-30 Shadow Ball Special 80 100% 15
Unova-TM-22 Solar Beam Special 120 100% 10
Unova-TM-90 Substitute Status — — 10
Unova-TM-11 Sunny Day Status — — 5
Unova-TM-87 Swagger Status — 85% 15
Unova-TM-19 Telekinesis Status — — 15
Unova-TM-06 Toxic Status — 90% 10
Unova-TM-92 Trick Room Status — — 5
Kalos TMs
TM Move Type Category Power Accuracy  PP 
Kalos-TM-78 Bulldoze Physical 60 100% 20
Kalos-TM-04 Calm Mind Status — — 20
Kalos-TM-57 Charge Beam Special 50 90% 10
Kalos-TM-100 Confide Status — — 20
Kalos-TM-32 Double Team Status — — 15
Kalos-TM-85 Dream Eater Special 100 100% 15
Kalos-TM-26 Earthquake Physical 100 100% 10
Kalos-TM-42 Facade Physical 70 100% 20
Kalos-TM-70 Flash Status — 100% 20
Kalos-TM-91 Flash Cannon Special 80 100% 10
Kalos-TM-21 Frustration Physical — 100% 20
Kalos-TM-86 Grass Knot Special — 100% 20
Kalos-TM-74 Gyro Ball Physical — 100% 5
Kalos-TM-10 Hidden Power
Varies
Special 60 100% 15
Kalos-TM-16 Light Screen Status — — 30
Kalos-TM-66 Payback Physical 50 100% 10
Kalos-TM-17 Protect Status — — 10
Kalos-TM-77 Psych Up Status — — 10
Kalos-TM-29 Psychic Special 90 100% 10
Kalos-TM-03 Psyshock Special 80 100% 10
Kalos-TM-18 Rain Dance Status — — 5
Kalos-TM-33 Reflect Status — — 20
Kalos-TM-44 Rest Status — — 5
Kalos-TM-27 Return Physical — 100% 20
Kalos-TM-69 Rock Polish Status — — 20
Kalos-TM-80 Rock Slide Physical 75 90% 10
Kalos-TM-39 Rock Tomb Physical 60 95% 15
Kalos-TM-48 Round Special 60 100% 15
Kalos-TM-20 Safeguard Status — — 25
Kalos-TM-37 Sandstorm Status — — 10
Kalos-TM-101 Secret Power Physical 70 100% 20
Kalos-TM-30 Shadow Ball Special 80 100% 15
Kalos-TM-88 Sleep Talk Status — — 10
Kalos-TM-22 Solar Beam Special 120 100% 10
Kalos-TM-90 Substitute Status — — 10
Kalos-TM-11 Sunny Day Status — — 5
Kalos-TM-87 Swagger Status — 85% 15
Kalos-TM-06 Toxic Status — 90% 10
Kalos-TM-92 Trick Room Status — — 5
Alola TMs
TM Move Type Category Power Accuracy  PP 
Alola-TM-78 Bulldoze Physical 60 100% 20
Alola-TM-04 Calm Mind Status — — 20
Alola-TM-57 Charge Beam Special 50 90% 10
Alola-TM-100 Confide Status — — 20
Alola-TM-32 Double Team Status — — 15
Alola-TM-85 Dream Eater Special 100 100% 15
Alola-TM-26 Earthquake Physical 100 100% 10
Alola-TM-42 Facade Physical 70 100% 20
Alola-TM-91 Flash Cannon Special 80 100% 10
Alola-TM-21 Frustration Physical — 100% 20
Alola-TM-86 Grass Knot Special — 100% 20
Alola-TM-74 Gyro Ball Physical — 100% 5
Alola-TM-10 Hidden Power
Varies
Special 60 100% 15
Alola-TM-16 Light Screen Status — — 30
Alola-TM-66 Payback Physical 50 100% 10
Alola-TM-17 Protect Status — — 10
Alola-TM-77 Psych Up Status — — 10
Alola-TM-29 Psychic Special 90 100% 10
Alola-TM-03 Psyshock Special 80 100% 10
Alola-TM-18 Rain Dance Status — — 5
Alola-TM-33 Reflect Status — — 20
Alola-TM-44 Rest Status — — 5
Alola-TM-27 Return Physical — 100% 20
Alola-TM-69 Rock Polish Status — — 20
Alola-TM-80 Rock Slide Physical 75 90% 10
Alola-TM-39 Rock Tomb Physical 60 95% 15
Alola-TM-48 Round Special 60 100% 15
Alola-TM-20 Safeguard Status — — 25
Alola-TM-37 Sandstorm Status — — 10
Alola-TM-30 Shadow Ball Special 80 100% 15
Alola-TM-88 Sleep Talk Status — — 10
Alola-TM-22 Solar Beam Special 120 100% 10
Alola-TM-90 Substitute Status — — 10
Alola-TM-11 Sunny Day Status — — 5
Alola-TM-87 Swagger Status — 85% 15
Alola-TM-06 Toxic Status — 90% 10
Alola-TM-92 Trick Room Status — — 5
Galar TMs
TM Move Type Category Power Accuracy  PP 
Galar-TM-81 Bulldoze Physical 60 100% 20
Galar-TM-39 Facade Physical 70 100% 20
Galar-TM-61 Guard Swap Status — — 10
Galar-TM-41 Helping Hand Status — — 20
Galar-TM-77 Hex Special 65 100% 10
Galar-TM-44 Imprison Status — — 10
Galar-TM-17 Light Screen Status — — 30
Galar-TM-57 Payback Physical 50 100% 10
Galar-TM-60 Power Swap Status — — 10
Galar-TM-25 Protect Status — — 10
Galar-TM-91 Psychic Terrain Status — — 10
Galar-TM-33 Rain Dance Status — — 5
Galar-TM-18 Reflect Status — — 20
Galar-TM-21 Rest Status — — 5
Galar-TM-54 Rock Blast Physical 25 90% 10
Galar-TM-22 Rock Slide Physical 75 90% 10
Galar-TM-48 Rock Tomb Physical 60 95% 15
Galar-TM-76 Round Special 60 100% 15
Galar-TM-19 Safeguard Status — — 25
Galar-TM-32 Sandstorm Status — — 10
Galar-TM-24 Snore Special 50 100% 15
Galar-TM-11 Solar Beam Special 120 100% 10
Galar-TM-62 Speed Swap Status — — 10
Galar-TM-98 Stomping Tantrum Physical 75 100% 10
Galar-TM-34 Sunny Day Status — — 5
Galar-TM-70 Trick Room Status — — 5
Galar-TM-71 Wonder Room Status — — 10
Paldea TMs
TM Move Type Category Power Accuracy  PP 
Paldea-TM-65 Body Slam Physical 85 100% 15
Paldea-TM-27 Bulldoze Physical 60 100% 20
Paldea-TM-128 Calm Mind Status — — 20
Paldea-TM-22 Charge Beam Special 50 90% 10
Paldea-TM-16 Confuse Ray Status — 100% 10
Paldea-TM-148 Earthquake Physical 100 100% 10
Paldea-TM-46 Endure Status — — 10
Paldea-TM-217 Expanding Force Special 80 100% 20
Paldea-TM-24 Facade Physical 70 100% 20
Paldea-TM-92 Flash Cannon Special 80 100% 10
Paldea-TM-216 Future Sight Special 120 100% 10
Paldea-TM-80 Grass Knot Special — 100% 20
Paldea-TM-177 Gravity Status — — 5
Paldea-TM-179 Gyro Ball Physical — 100% 5
Paldea-TM-120 Heavy Slam Physical — 100% 10
Paldea-TM-129 Helping Hand Status — — 20
Paldea-TM-28 Hex Special 65 100% 10
Paldea-TM-123 Ice Spinner Physical 80 100% 15
Paldea-TM-91 Imprison Status — — 10
Paldea-TM-103 Iron Defense Status — — 15
Paldea-TM-98 Iron Head Physical 80 100% 15
Paldea-TM-74 Light Screen Status — — 30
Paldea-TM-222 Metal Sound Status — 85% 40
Paldea-TM-100 Power Gem Special 80 100% 20
Paldea-TM-06 Protect Status — — 10
Paldea-TM-202 Psych Up Status — — 10
Paldea-TM-119 Psychic Special 90 100% 10
Paldea-TM-137 Psychic Terrain Status — — 10
Paldea-TM-53 Psyshock Special 80 100% 10
Paldea-TM-49 Rain Dance Status — — 5
Paldea-TM-73 Reflect Status — — 20
Paldea-TM-84 Rest Status — — 5
Paldea-TM-75 Rock Blast Physical 25 90% 10
Paldea-TM-85 Rock Slide Physical 75 90% 10
Paldea-TM-35 Rock Tomb Physical 60 95% 15
Paldea-TM-50 Sandstorm Status — — 10
Paldea-TM-113 Shadow Ball Special 80 100% 15
Paldea-TM-97 Skill Swap Status — — 10
Paldea-TM-69 Sleep Talk Status — — 10
Paldea-TM-167 Solar Beam Special 120 100% 10
Paldea-TM-115 Stealth Rock Status — — 20
Paldea-TM-169 Steel Beam Special 140 95% 5
Paldea-TM-83 Stomping Tantrum Physical 75 100% 10
Paldea-TM-40 Stored Power Special 20 100% 10
Paldea-TM-102 Substitute Status — — 10
Paldea-TM-48 Sunny Day Status — — 5
Paldea-TM-00 Take Down Physical 90 85% 20
Paldea-TM-170 Tera Blast Special 80 100% 10
Paldea-TM-174 Toxic Status — 90% 10
Paldea-TM-108 Trick Status — 100% 10
Paldea-TM-160 Trick Room Status — — 5
Paldea-TM-58 Zen Headbutt Physical 80 90% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-83 TR-83 Ally Switch Status 0000— — 15
TR-1 TR-1 Body Slam Physical 08585 100% 15
TR-49 TR-49 Calm Mind Status 0000— — 20
TR-10 TR-10 Earthquake Physical 100100 100% 10
TR-26 TR-26 Endure Status 0000— — 10
TR-70 TR-70 Flash Cannon Special 08080 100% 10
TR-34 TR-34 Future Sight Special 120120 100% 10
TR-77 TR-77 Grass Knot Special 0000— 100% 20
TR-52 TR-52 Gyro Ball Physical 0000— 100% 5
TR-79 TR-79 Heavy Slam Physical 0000— 100% 10
TR-46 TR-46 Iron Defense Status 0000— — 15
TR-74 TR-74 Iron Head Physical 08080 100% 15
TR-63 TR-63 Power Gem Special 08080 100% 20
TR-11 TR-11 Psychic Special 09090 100% 10
TR-25 TR-25 Psyshock Special 08080 100% 10
TR-33 TR-33 Shadow Ball Special 08080 100% 15
TR-40 TR-40 Skill Swap Status 0000— — 10
TR-27 TR-27 Sleep Talk Status 0000— — 10
TR-76 TR-76 Stealth Rock Status 0000— — 20
TR-82 TR-82 Stored Power Special 02020 100% 10
TR-20 TR-20 Substitute Status 0000— — 10
TR-38 TR-38 Trick Status 0000— 100% 10
TR-69 TR-69 Zen Headbutt Physical 08080 90% 15
  • Bold indicates a move that gets STAB when used by Bronzor.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Gravity Status — — 5

Recycle Status — — 10
  • Bold indicates a move that gets STAB when used by Bronzor.

Sprites