Frozen Ocean (Minecraft)

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Pokémon spawning in Frozen Ocean (Minecraft)

Dawn

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clauncher (Normal) 60.0 24–36 — —
 Clobbopus (Normal) 60.0 10–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillish (Normal) 30.0 36–46 — Never Melt Ice (5%)
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Dewgong (Normal) 8.0 34–50 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Seel (Normal) 130.0 15–34 — —
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillish (Normal) 30.0 36–46 — Never Melt Ice (5%)
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Cloyster (Normal) 3.0 35–50 — Pearl (50%)
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clauncher (Normal) 100.0 24–36 — —
 Clawitzer (Normal) 7.0 48–61 — —
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Surface Water
Pokémon Rarity Level range Requirements Held item Type
 Lapras (Normal) 5.0 20–50 — Mystic Water (100%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dewgong (Normal) 8.0 34–50 — —
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Seel (Normal) 130.0 15–34 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Wailmer (Normal) 130.0 15–39 — —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Morning

Air
Pokémon Rarity Level range Requirements Held item Type
 Vivillon (Normal Polar) 5.0 13–24 — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clobbopus (Normal) 60.0 10–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cryogonal (Normal) 8.0 10–30 Weather: Rain, Storm Never Melt Ice (5%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
 Vivillon (Normal Polar) 5.0 13–24 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cryogonal (Normal) 8.0 10–30 Weather: Rain, Storm Never Melt Ice (5%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wailord (Normal) 1.0 40–55 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Regice (Normal) 3.0 ?–? Y <= 30 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Day

Air
Pokémon Rarity Level range Requirements Held item Type
 Bombirdier (Normal) 50.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Latias (Normal) 0.1 ?–? — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Solrock (Normal) 0.5 20–50 Light <= 0 Stardust (50%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clauncher (Normal) 60.0 24–36 — —
 Clobbopus (Normal) 60.0 10–30 — —
 Dewgong (Normal) 9.0 34–47 Not biome: #Freezing Forests (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Seel (Normal) 40.0 10–23 Not biome: #Freezing Forests (Pixelmon) —
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tentacool (Normal) 60.0 5–24 — Poison Barb (5%)
 Tentacruel (Normal) 5.0 30–42 — Poison Barb (5%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 30.0 15–35 — —
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Bombirdier (Normal) 70.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cetitan (Normal) 1.0 35–55 — —
 Cetoddle (Normal) 90.0 15–35 — —
 Clauncher (Normal) 90.0 24–36 — —
 Cramorant (Normal) 30.0 15–35 — —
 Cubchoo (Normal) 250.0 22–37 — —
 Dewgong (Normal) 8.0 34–50 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Glastrier (Normal) 0.5 ?–? Not biome: #Freezing Forests (Pixelmon) —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Seel (Normal) 130.0 15–34 — —
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tentacool (Normal) 130.0 5–24 — Poison Barb (5%)
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clauncher (Normal) 90.0 24–36 — —
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clauncher (Normal) 100.0 24–36 — —
 Clawitzer (Normal) 7.0 48–61 — —
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Dewgong (Normal) 30.0 37–52 Not biome: #Freezing Forests (Pixelmon) —
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Gorebyss (Normal) 7.0 30–43 Not biome: #Freezing (Pixelmon) Deep Sea Scale (5%)
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingdra (Normal) 5.0 45–60 Not biome: Freezing Dragon Scale (5%)
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mantine (Normal) 40.0 5–45 Not biome: #Freezing (Pixelmon) —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Seadra (Normal) 20.0 35–45 Not biome: #Freezing (Pixelmon) Dragon Scale (5%)
 Seel (Normal) 70.0 25–37 Not biome: #Freezing Forests (Pixelmon) —
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Tentacruel (Normal) 20.0 30–42 — Poison Barb (5%)
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Clawitzer (Normal) 10.0 38–50 — —
 Dewgong (Normal) 8.0 34–50 — —
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Seel (Normal) 130.0 15–34 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tentacool (Normal) 130.0 8–30 Y >= 50 Poison Barb (5%)
 Tentacruel (Normal) 10.0 30–50 Y >= 50 Poison Barb (5%)
 Wailmer (Normal) 130.0 15–39 — —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Midday

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clobbopus (Normal) 60.0 10–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Afternoon

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clobbopus (Normal) 60.0 10–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Dusk

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clobbopus (Normal) 60.0 10–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Sharpedo (Normal) 7.0 30–43 Not biome: #Freezing (Pixelmon) Deep Sea Tooth (5%)
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillish (Normal) 30.0 36–46 — Never Melt Ice (5%)
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Sealeo (Normal) 30.0 32–43 — —
 Shellder (Normal) 40.0 2–15 Base block: Beach Pearl (50%)
 Spheal (Normal) 250.0 2–30 — —
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillish (Normal) 30.0 36–46 — Never Melt Ice (5%)
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
 Walrein (Normal) 1.0 44–55 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Cloyster (Normal) 3.0 35–50 — Pearl (50%)
 Corsola (Galarian) 30.0 2–50 — Luminous Moss (5%)
 Cursola (Normal) 1.0 40–55 — —
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
 Shellder (Normal) 40.0 2–15 Base block: Beach Pearl (50%)
 Starmie (Normal) 0.3 ?–? — —
 Starmie (Normal) 2.0 30–50 — Stardust (50%)
 Staryu (Normal) 90.0 10–15 — Stardust (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Dragalge (Normal) 7.0 48–61 Not biome: #Freezing (Pixelmon) —
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Sharpedo (Normal) 20.0 35–47 Not biome: #Freezing (Pixelmon) Deep Sea Tooth (5%)
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Skrelp (Normal) 100.0 24–36 Not biome: #Freezing (Pixelmon) —
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Surface Water
Pokémon Rarity Level range Requirements Held item Type
 Lapras (Normal) 5.0 20–50 — Mystic Water (100%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Sealeo (Normal) 30.0 32–43 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Spheal (Normal) 250.0 2–30 — —
 Wailmer (Normal) 130.0 15–39 — —
 Walrein (Normal) 1.0 44–55 — —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Night

Air
Pokémon Rarity Level range Requirements Held item Type
 Latios (Normal) 0.1 ?–? — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clobbopus (Normal) 60.0 10–30 — —
 Frillish (Normal) 60.0 24–36 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Sealeo (Normal) 30.0 32–40 Not biome: #Freezing Forests (Pixelmon) —
 Sharpedo (Normal) 7.0 30–43 Not biome: #Freezing (Pixelmon) Deep Sea Tooth (5%)
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Spheal (Normal) 60.0 5–17 Not biome: #Freezing Forests (Pixelmon) —
 Staryu (Normal) 40.0 15–25 — Stardust (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Avalugg (Normal) 0.5 38–50 — —
 Avalugg (Hisuian) 0.01 38–50 — —
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Empoleon (Normal) 1.0 36–50 — —
 Froslass (Normal) 0.5 25–40 Weather: Rain —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Glalie (Normal) 0.5 40–60 Y >= 110 —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Piplup (Normal) 10.0 5–10 — —
 Prinplup (Normal) 1.0 16–34 — —
 Snorunt (Normal) 130.0 15–30 — Snowball (5%)
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillish (Normal) 30.0 36–46 — Never Melt Ice (5%)
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
 Vanilluxe (Normal) 0.1 48–59 — Never Melt Ice (50%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Avalugg (Normal) 0.5 38–50 Not biome: #Freezing Forests (Pixelmon) —
 Avalugg (Hisuian) 0.01 38–50 Not biome: #Freezing Forests (Pixelmon) —
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Empoleon (Normal) 1.0 36–50 — —
 Froslass (Normal) 0.5 25–40 Weather: Rain —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Glalie (Normal) 0.5 40–60 Y >= 120 —
 Greavard (Normal) 100.0 10–30 — —
 Houndstone (Normal) 20.0 30–45 — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Pincurchin (Normal) 150.0 20–40 — —
 Piplup (Normal) 10.0 2–10 — —
 Prinplup (Normal) 1.0 16–34 — —
 Sealeo (Normal) 30.0 32–43 — —
 Shellder (Normal) 40.0 2–15 Base block: Beach Pearl (50%)
 Snorunt (Normal) 130.0 15–30 — Snowball (5%)
 Spheal (Normal) 250.0 2–30 — —
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillish (Normal) 30.0 36–46 — Never Melt Ice (5%)
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
 Vanilluxe (Normal) 0.1 48–59 — Never Melt Ice (50%)
 Walrein (Normal) 1.0 44–55 — —
 Wimpod (Normal) 40.0 15–29 Not biome: #Freezing (Pixelmon) —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Corsola (Galarian) 30.0 2–50 — Luminous Moss (5%)
 Cursola (Normal) 1.0 40–55 — —
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
 Pincurchin (Normal) 150.0 20–40 — —
 Shellder (Normal) 40.0 2–15 Base block: Beach Pearl (50%)
 Starmie (Normal) 0.3 ?–? — —
 Starmie (Normal) 2.0 30–50 — Stardust (50%)
 Staryu (Normal) 90.0 10–15 — Stardust (50%)
 Wimpod (Normal) 40.0 15–29 Not biome: #Freezing (Pixelmon) —
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Corsola (Galarian) 9.0 18–34 — Float Stone (5%)
 Cursola (Normal) 0.5 34–50 — Float Stone (5%)
 Dhelmise (Normal) 5.0 20–45 — —
 Dragalge (Normal) 7.0 48–61 Not biome: #Freezing (Pixelmon) —
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Frillish (Normal) 100.0 24–36 — —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Jellicent (Normal) 7.0 40–53 — —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Overqwil (Normal) 0.05 45–55 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Qwilfish (Normal) 15.0 18–34 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Qwilfish (Hisuian) 1.0 18–34 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Sealeo (Normal) 60.0 35–43 Not biome: #Freezing Forests (Pixelmon) —
 Sharpedo (Normal) 20.0 35–47 Not biome: #Freezing (Pixelmon) Deep Sea Tooth (5%)
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Skrelp (Normal) 100.0 24–36 Not biome: #Freezing (Pixelmon) —
 Spheal (Normal) 100.0 10–26 Not biome: #Freezing Forests (Pixelmon) —
 Starmie (Normal) 5.0 25–40 — Stardust (50%)
 Staryu (Normal) 80.0 20–25 — Stardust (50%)
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Walrein (Normal) 6.0 48–57 Not biome: #Freezing Forests (Pixelmon) —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Basculegion (Male) 0 30–50 Structure: Water Chalice (Pixelmon) —
 Basculegion (Female) 0 30–50 Structure: Water Chalice (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Dragalge (Normal) 10.0 48–64 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculegion (Male) 0 30–50 Structure: Water Chalice (Pixelmon) —
 Basculegion (Female) 0 30–50 Structure: Water Chalice (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 — —
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Dragalge (Normal) 10.0 48–64 Structure: Water Chalice (Pixelmon) —
 Frillish (Normal) 130.0 22–39 Y <= 50 —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Jellicent (Normal) 6.0 41–57 Y <= 50 —
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Relicanth (Normal) 15.0 30–35 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Sealeo (Normal) 30.0 32–43 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Spheal (Normal) 250.0 2–30 — —
 Walrein (Normal) 1.0 44–55 — —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Midnight

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 90.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cramorant (Normal) 10.0 15–35 — —
 Cryogonal (Normal) 1.0 10–30 — Never Melt Ice (5%)
 Cubchoo (Normal) 150.0 22–37 — —
 Eiscue (Ice Face) 30.0 15–35 — —
 Piplup (Normal) 5.0 5–10 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Snorunt (Normal) 80.0 15–30 — Snowball (5%)
 Swinub (Normal) 130.0 10–33 Not biome: #Freezing Forests (Pixelmon) —
 Vanillite (Normal) 120.0 20–34 — Never Melt Ice (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Snom (Normal) 10.0 10–33 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 60.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (50%)
 Clobbopus (Normal) 60.0 10–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Pincurchin (Normal) 20.0 5–30 — —
 Piplup (Normal) 5.0 15–25 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Prinplup (Normal) 0.3 20–30 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) —
 Remoraid (Normal) 130.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 60.0 15–30 — Pearl (50%)
 Tynamo (Normal) 25.0 20–35 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wailmer (Normal) 60.0 25–39 — —
 Wimpod (Normal) 60.0 5–15 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 130.0 11–27 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 — —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
—
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
Land
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 6.0 38–50 — —
 Bergmite (Normal) 130.0 23–36 Not biome: #Freezing Forests (Pixelmon) —
 Castform (Ice) 8.0 25–35 Weather: Rain Icy Rock (100%)
 Cubchoo (Normal) 250.0 22–37 — —
 Eiscue (Ice Face) 75.0 15–35 — —
 Glaceon (Normal) 0.5 45–50 Weather: Rain
Nearby block: Ice Rock (Pixelmon)
Lustrous Globe (5%)
 Glalie (Normal) 0.3 ?–? — —
 Piloswine (Normal) 40.0 33–50 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Swinub (Normal) 250.0 10–33 Y <= 80
Not biome: #Freezing Forests (Pixelmon)
—
 Vanillite (Normal) 250.0 20–34 — Never Melt Ice (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
 Piplup (Normal) 0.5 10–16 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Pyukumuku (Normal) 160.0 5–15 Not biome: #Freezing (Pixelmon) —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wishiwashi (Solo) 160.0 11–27 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Bergmite (Normal) 100.0 15–30 — —
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Kingler (Normal) 8.0 18–33 — —
 Krabby (Normal) 250.0 2–15 — —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Snorunt (Normal) 100.0 15–30 — Snowball (5%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 250.0 15–30 — Pearl (50%)
 Clobbopus (Normal) 100.0 10–30 — Lucky Punch (5%)
 Grapploct (Normal) 30.0 35–50 — Black Belt (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Clamperl (Normal) 130.0 15–30 Not biome: #Freezing (Pixelmon) Pearl (10%)
 Clobbopus (Normal) 100.0 10–30 — —
 Cloyster (Normal) 7.0 30–43 — Pearl (50%)
 Eelektrik (Normal) 30.0 40–58 Not biome: #Freezing (Pixelmon) —
 Eelektross (Normal) 5.0 45–60 Not biome: #Freezing (Pixelmon) —
 Empoleon (Normal) 5.0 36–50 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Finneon (Normal) 100.0 10–28 Not biome: #Freezing (Pixelmon) —
 Gastrodon (East) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Gastrodon (West) 30 40–60 Not biome: #Freezing (Pixelmon) —
 Golisopod (Normal) 60.0 40–60 Not biome: #Freezing (Pixelmon) —
 Grapploct (Normal) 5.0 30–55 — —
 Gyarados (Normal) 50.0 30–40 — —
 Gyarados (Normal) 0.1 40–50 Weather: Storm —
 Kingler (Normal) 20.0 30–42 — —
 Krabby (Normal) 100.0 15–27 — —
 Lumineon (Normal) 20.0 35–50 Not biome: #Freezing (Pixelmon) —
 Magikarp (Normal) 130.0 15–25 — —
 Mareanie (Normal) 20.0 15–30 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Milotic (Normal) 1.0 40–53 Not biome: #Freezing (Pixelmon) —
 Octillery (Normal) 20.0 30–42 Not biome: #Freezing (Pixelmon) —
 Pincurchin (Normal) 80.0 5–30 — —
 Prinplup (Normal) 20.0 30–45 Not biome: #Freezing Forests (Pixelmon), #Freezing Mountains (Pixelmon) —
 Remoraid (Normal) 100.0 5–24 Not biome: #Freezing (Pixelmon) —
 Shellder (Normal) 130.0 15–30 — Pearl (10%)
 Shellos (East) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Shellos (West) 50 5–15 Not biome: #Freezing (Pixelmon) —
 Toxapex (Normal) 7.0 33–45 Not biome: #Freezing (Pixelmon) Poison Barb (5%)
 Wailmer (Normal) 100.0 25–39 — —
 Wimpod (Normal) 100.0 15–30 Not biome: #Freezing (Pixelmon) —
 Wishiwashi (Solo) 100.0 25–38 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Beartic (Normal) 7.0 42–50 — —
 Cubchoo (Normal) 100.0 5–16 — —
 Vanillish (Normal) 7.0 25–35 — —
 Vanillite (Normal) 100.0 5–20 — —
 Vanilluxe (Normal) 0.1 45–55 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Arctibax (Normal) 5.0 35–53 Y >= 70 —
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Frigibax (Normal) 50.0 15–34 Y >= 70 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 250.0 2–29 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Dhelmise (Normal) 50.0 15–45 Structure: Water Chalice (Pixelmon) —
 Gorebyss (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Scale (5%)
 Gyarados (Normal) 0.3 ?–? — —
 Gyarados (Normal) 5.0 20–50 — —
 Gyarados (Normal) 5.0 20–50 Structure: Water Chalice (Pixelmon) —
 Huntail (Normal) 5.0 30–40 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Kyogre (Normal) 0.1 ?–? — —
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal) 300.0 2–20 — —
 Sharpedo (Normal) 0.3 ?–? — —
 Sharpedo (Normal) 50.0 30–45 Structure: Water Chalice (Pixelmon) Deep Sea Tooth (5%)
 Skrelp (Normal) 90.0 33–47 Structure: Water Chalice (Pixelmon) —
 Wishiwashi (Solo) 250.0 19–30 Y >= 50 —

Raid spawns in Frozen Ocean (Minecraft)

Pokemon Form Stars

 Amaura

- 2-3

 Arctovish

- 4-5

 Aurorus

- 4-5

 Avalugg

- 4-5

 Avalugg (Hisuian)

Hisuian 4-5

 Beartic

- 4-5

 Bergmite

- 2-3

 Castform

- 3-4

 Cetitan

- 4-5

 Cetoddle

- 2-3

 Clauncher

- 2-3

 Clawitzer

- 4-5

 Clobbopus

- 1-2

 Cloyster

- 4-5

 Corsola (Galarian)

Galarian 2-3

 Cramorant

- 2-3

 Cryogonal

- 2-3

 Cubchoo

- 2-3

 Cursola

- 4-5

 Dewgong

- 4-5

 Dhelmise

- 2-3

 Ditto

- 3-4

 Eiscue

- 2-3

 Empoleon

- 4-5

 Frillish

- 2-3

 Froslass

- 4-5

 Glaceon

- 4-5

 Glalie

- 4-5

 Golisopod

- 3-4

 Grapploct

- 4-5

 Gyarados

- 3-4

 Jellicent

- 4-5

 Lapras

- 3-4

 Magikarp

- 1-2

 Mamoswine

- 4-5

 Pelipper

- 3-4

 Piloswine

- 3-4

 Pincurchin

- 3-4

 Piplup

- 1-2

 Prinplup

- 2-3

 Sealeo

- 3-4

 Seel

- 2-3

 Shellder

- 1-2

 Snorunt

- 2-3

 Spheal

- 1-2

 Starmie

- 3-4

 Staryu

- 1-2

 Swinub

- 1-2

 Tentacool

- 1-2

 Tentacruel

- 3-4

 Vanillish

- 3-4

 Vanillite

- 2-3

 Vanilluxe

- 5

 Wailmer

- 1-2

 Wailord

- 4-5

 Walrein

- 4-5

 Wimpod

- 1-2

 Wingull

- 1-2

 Wishiwashi

- 2-3