Beldum

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More information:Pixelmon WikiBulbapedia


Beldum #0374
SteelPsychic
Abilities
Light Metal
Hidden Ability
Breeding
Egg Groups
Mineral
Hatch time
41 cycles
Gender ratioN/A
EV yield
Total: 1
0HP0Atk1Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 3 Calculator
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


"Instead of blood, a powerful magnetic force courses through Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism."

Stats

Stat Range
At Lv 50 At Lv 100
HP:40
100–147 190–284
Attack:55
54–117 103–229
Defense:80
76–145 148–284
Sp. Atk:35
36–95 67–185
Sp. Def:60
58–123 112–240
Speed:30
31–90 58–174
Total:     300

Type effectiveness

½× ½× ½× ½× ½× ½× ¼× ½× ½×

Evolution

Evolves into Method
Metang Level 20

Spawns

Natural

See the Spawn Calculator to estimate encounter odds for Beldum in a given biome, time and location, and to find the settings with the best chance.

Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Allium Shrubland Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Amaranth Grassland Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Araucaria Savanna Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Ash Barrens Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Aspen Boreal Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Aspen Glade Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Atacama Outback Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Autumnal Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Badlands Any Cave Rock 0.05% Metal Coat (5%) 5 20
Badlands Any Curry 0.66% Metal Coat (5%) 5 20
Badlands Day Grass 1.7% Y >= 90 Metal Coat (5%) 5 20
Badlands Day Land 1.2% Y >= 90 Metal Coat (5%) 2 20
Badlands Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Bamboo Blossom Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Bamboo Jungle Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Baobab Savanna Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Basalt Deltas Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Bayou Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Beach Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Birch Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Black Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Bog Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Canadian Shield Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Cherry Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Cika Woods Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Coconino Meadow Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Cold Desert Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Cold Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Coniferous Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Coniferous Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Crag Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Crag Any Land 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Crag Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Crag Gardens Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Crimson Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Crystal Peaks Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Crystalline Chasm Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Cypress Swamplands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Cypress Wetlands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dacite Ridges Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dacite Shore Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dark Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dead Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dead Sea Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Cold Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Frozen Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Lukewarm Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Desert Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dryland Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Dune Beach Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ebony Woods Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
End Barrens Any Land 0.83% Metal Coat (5%) 2 20
End Barrens Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
End Corruption Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
End Highlands Any Land 0.90% Metal Coat (5%) 2 20
End Highlands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
End Midlands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
End Reef Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
End Wilds Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Eroded Badlands Any Cave Rock 0.05% Metal Coat (5%) 5 20
Eroded Badlands Any Curry 0.70% Metal Coat (5%) 5 20
Eroded Badlands Day Grass 2.4% Y >= 90 Metal Coat (5%) 5 20
Eroded Badlands Day Land 1.3% Y >= 90 Metal Coat (5%) 2 20
Eroded Badlands Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Erupting Inferno Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Field Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Fir Clearing Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Floodplain Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Flower Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Forested Field Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Forgotten Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Fragment Jungle Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Frosted Coniferous Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Frosted Taiga Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Frozen Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Frozen Peaks Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Frozen River Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Glowing Grotto Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Gravel Beach Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Hot Springs Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Howling Peaks Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Howling Peaks Any Land 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Howling Peaks Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Ice Spikes Any Curry 1.9% Metal Coat (5%) 5 20
Ice Spikes Day Grass 0.86% Y >= 90 Metal Coat (5%) 5 20
Ice Spikes Day Land 1.2% Y >= 90 Metal Coat (5%) 2 20
Ice Spikes Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Infernal Dunes Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Inverted Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ironwood Gour Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Jacaranda Glade Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Jacaranda Jungle Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Jade Cliffs Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Jade Cliffs Any Land 2.4% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jade Cliffs Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jagged Peaks Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Jagged Peaks Any Land 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jagged Peaks Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jungle Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lagoon Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lavender Field Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lavender Meadow Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lukewarm Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lush Caves Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lush Oasis Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Lush Stacks Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Mangrove Swamp Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Maple Taiga Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Maple Woods Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Meadow Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Mediterranean Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Mojave Desert Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Mushroom Fields Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Mystic Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Nether Wastes Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Birch Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Pine Taiga Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Spruce Taiga Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Woodland Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ominous Woods Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Orchard Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Orchard Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Overgrowth Woodlands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Pale Bog Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Pasture Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Plains Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Prairie Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Prairie Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Pumpkin Patch Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Pumpkin Valley Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Quartz Flats Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Rainforest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Red Rock Peaks Any Cave Rock 0.05% Metal Coat (5%) 5 20
Red Rock Peaks Any Curry 0.70% Metal Coat (5%) 5 20
Red Rock Peaks Day Grass 2.4% Y >= 90 Metal Coat (5%) 5 20
Red Rock Peaks Day Land 1.3% Y >= 90 Metal Coat (5%) 2 20
Red Rock Peaks Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Red Rock Valley Any Cave Rock 0.05% Metal Coat (5%) 5 20
Red Rock Valley Any Curry 0.70% Metal Coat (5%) 5 20
Red Rock Valley Day Grass 2.4% Y >= 90 Metal Coat (5%) 5 20
Red Rock Valley Day Land 1.3% Y >= 90 Metal Coat (5%) 2 20
Red Rock Valley Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Redwood Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Redwood Thicket Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
River Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Rugged Badlands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Sakura Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Savanna Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Savanna Plateau Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Shadowlands Any Land 0.82% Metal Coat (5%) 2 20
Shadowlands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Skyris Vale Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Small End Islands Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowblossom Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Beach Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Coniferous Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Fir Clearing Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Maple Woods Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Plains Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Slopes Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Snowy Slopes Any Land 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Snowy Slopes Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Snowy Taiga Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Soul Sand Valley Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Sparse Jungle Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Spider Nest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Stony Peaks Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Stony Peaks Any Land 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Stony Peaks Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Stony Shore Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Strawberry Fields Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Sunflower Plains Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Swamp Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Taiga Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Temperate Grove Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
The End Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Toxic Heap Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Tropical Rainforest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Tropics Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Crater Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Deep Sea Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Desert Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Jungle Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Plant Day Land 10.7% Metal Coat (5%) 2 20
Ultra Plant Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Undergrowth Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Visceral Heap Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Void Barrens Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Volcanic Deltas Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Volcanic Plains Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Volcano Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Warm Ocean Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Warped Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Wasteland Steppe Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Weeping Valley Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Weeping Witch Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
White Mangrove Marshes Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Windswept Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Windswept Gravelly Hills Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Windswept Gravelly Hills Any Land 2.8% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Gravelly Hills Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Hills Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Windswept Hills Any Land 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Hills Any Manmade 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Savanna Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Withered Abyss Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Withered Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20
Wooded Badlands Any Cave Rock 0.05% Metal Coat (5%) 5 20
Wooded Badlands Any Curry 0.70% Metal Coat (5%) 5 20
Wooded Badlands Day Grass 2.4% Y >= 90 Metal Coat (5%) 5 20
Wooded Badlands Day Land 1.3% Y >= 90 Metal Coat (5%) 2 20
Wooded Badlands Any Underground 0.02% Y <= 40 Metal Coat (5%) 2 20
Zelkova Forest Any Underground 0.03% Y <= 40 Metal Coat (5%) 2 20

Raid

Stars Form Biome
1-2 - Badlands
1-2 - Crystal Peaks
1-2 - End Barrens
1-2 - End Highlands
1-2 - End Midlands
1-2 - Eroded Badlands
1-2 - Shadowlands
1-2 - Small End Islands
1-2 - The End
1-2 - Void Barrens
1-2 - Wooded Badlands

Drops

Drop Chance Quantity
Raw Iron 100% 1–3
Rocky Helmet 10% 1

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Tackle Physical 40 100% 35
  • Bold indicates a move that gets STAB when used by Beldum.

Tutor

Move Type Category Power Accuracy PP
Steel Beam Special 140 95% 5
  • Bold indicates a move that gets STAB when used by Beldum.

Transfer

Move Type Category Power Accuracy PP
Headbutt Physical 70 100% 15
Hold Back Physical 40 100% 40
Take Down Physical 90 85% 20
  • Bold indicates a move that gets STAB when used by Beldum.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
Kanto-TM-09 Take Down Physical 90 85% 20
Paldea TMs
TM Move Type Category Power Accuracy  PP 
Paldea-TM-103 Iron Defense Status 15
Paldea-TM-98 Iron Head Physical 80 100% 15
Paldea-TM-169 Steel Beam Special 140 95% 5
Paldea-TM-00 Take Down Physical 90 85% 20
Paldea-TM-170 Tera Blast Special 80 100% 10
Paldea-TM-58 Zen Headbutt Physical 80 90% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-46 TR-46 Iron Defense Status 0000 15
TR-74 TR-74 Iron Head Physical 08080 100% 15
TR-69 TR-69 Zen Headbutt Physical 08080 90% 15
  • Bold indicates a move that gets STAB when used by Beldum.

Sprites