Drapion

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Revision as of 21:35, 26 May 2026 by NewAdmin (talk | contribs) (Update Drapion)
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Drapion #0452
PoisonDark
Abilities
Keen Eye
Hidden Ability
Breeding
Egg Groups
Bug

Water_Three

Hatch time
21 cycles
Gender ratio50.0% ♂ / 50.0% ♀
EV yield
Total: 2
0HP0Atk2Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 45
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable Yes
Gigantamax No
Fly No
Surf No
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:70
130–177 250–344
Attack:90
85–156 166–306
Defense:110
103–178 202–350
Sp. Atk:60
58–123 112–240
Sp. Def:75
72–139 139–273
Speed:95
90–161 175–317
Total:     500

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Arid (Pixelmon) Night Grass, Land 8.0 Poison Barb (5%) 40 55
#Arid (Pixelmon) Dawn, Day, Dusk, Night Headbutt 5.0 Poison Barb (5%) 40 55
#Mesas (Pixelmon) Night Grass, Land 8.0 Poison Barb (5%) 40 55
#Mesas (Pixelmon) Dawn, Day, Dusk, Night Headbutt 5.0 Poison Barb (5%) 40 55
#Swamps (Pixelmon) Night Grass, Land 8.0 Poison Barb (5%) 40 55
#Swamps (Pixelmon) Dawn, Day, Dusk, Night Headbutt 5.0 Poison Barb (5%) 40 55
Ultra Desert (Pixelmon) Night Land 50.0 Poison Barb (5%) 40 55

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Fell Stinger Physical 50 100% 25
Evo.Evo. Fire Fang Physical 65 95% 15
Evo.Evo. Hone Claws Status 15
Evo.Evo. Ice Fang Physical 65 95% 15
Evo.Evo. Leer Status 100% 30
Evo.Evo. Poison Sting Physical 15 100% 35
Evo.Evo. Thunder Fang Physical 65 95% 15
099 Poison Fang Physical 50 100% 15
1212 Bite Physical 60 100% 25
1515 Toxic Spikes Status 20
1818 Bug Bite Physical 60 100% 20
2121 Venoshock Special 65 100% 15
2424 Knock Off Physical 65 100% 20
2727 Scary Face Status 100% 10
3030 Pin Missile Physical 25 95% 20
3333 Toxic Status 90% 10
3636 Night Slash Physical 70 100% 15
3939 Cross Poison Physical 70 100% 20
4949 Acupressure Status 30
5454 Crunch Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Drapion.

Tutor

Move Type Category Power Accuracy PP
Lash Out Physical 75 100% 5
Skitter Smack Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Drapion.

Transfer

Move Type Category Power Accuracy PP
Aerial Ace Physical 60 20
Aqua Tail Physical 90 90% 10
Captivate Status 100% 20
Confide Status 20
Cut Physical 50 95% 30
Double Team Status 15
Feint Attack Physical 60 20
Flash Status 100% 20
Frustration Physical 100% 20
Fury Cutter Physical 40 95% 20
Headbutt Physical 70 100% 15
Hidden Power
Varies
Special 60 100% 15
Infestation Special 20 100% 20
Natural Gift
Varies
Physical 100% 15
Poison Tail Physical 50 100% 25
Pursuit Physical 40 100% 20
Return Physical 100% 20
Roar Status 20
Rock Smash Physical 40 100% 15
Secret Power Physical 70 100% 20
Strength Physical 80 100% 15
Struggle Bug Special 50 100% 20
Swagger Status 85% 15
Torment Status 100% 15
Twineedle Physical 25 100% 20
  • Bold indicates a move that gets STAB when used by Drapion.

TM / TR / HM

TMs
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-40 | [[Sinnoh-TM-40|Sinnoh-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-45 | [[Sinnoh-TM-45|Sinnoh-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-31 | [[Sinnoh-TM-31|Sinnoh-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-78 | [[Sinnoh-TM-78|Sinnoh-TM-78]] Captivate Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-79 | [[Sinnoh-TM-79|Sinnoh-TM-79]] Dark Pulse Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-28 | [[Sinnoh-TM-28|Sinnoh-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-32 | [[Sinnoh-TM-32|Sinnoh-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-26 | [[Sinnoh-TM-26|Sinnoh-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-58 | [[Sinnoh-TM-58|Sinnoh-TM-58]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-42 | [[Sinnoh-TM-42|Sinnoh-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-54 | [[Sinnoh-TM-54|Sinnoh-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-70 | [[Sinnoh-TM-70|Sinnoh-TM-70]] Flash Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-56 | [[Sinnoh-TM-56|Sinnoh-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-21 | [[Sinnoh-TM-21|Sinnoh-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-68 | [[Sinnoh-TM-68|Sinnoh-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-10 | [[Sinnoh-TM-10|Sinnoh-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-15 | [[Sinnoh-TM-15|Sinnoh-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-23 | [[Sinnoh-TM-23|Sinnoh-TM-23]] Iron Tail Physical 100 75% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-83 | [[Sinnoh-TM-83|Sinnoh-TM-83]] Natural Gift
Varies
Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-66 | [[Sinnoh-TM-66|Sinnoh-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-84 | [[Sinnoh-TM-84|Sinnoh-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-17 | [[Sinnoh-TM-17|Sinnoh-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-18 | [[Sinnoh-TM-18|Sinnoh-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-44 | [[Sinnoh-TM-44|Sinnoh-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-27 | [[Sinnoh-TM-27|Sinnoh-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-05 | [[Sinnoh-TM-05|Sinnoh-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-80 | [[Sinnoh-TM-80|Sinnoh-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-39 | [[Sinnoh-TM-39|Sinnoh-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-43 | [[Sinnoh-TM-43|Sinnoh-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-30 | [[Sinnoh-TM-30|Sinnoh-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-82 | [[Sinnoh-TM-82|Sinnoh-TM-82]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-36 | [[Sinnoh-TM-36|Sinnoh-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-90 | [[Sinnoh-TM-90|Sinnoh-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-11 | [[Sinnoh-TM-11|Sinnoh-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-87 | [[Sinnoh-TM-87|Sinnoh-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-75 | [[Sinnoh-TM-75|Sinnoh-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-12 | [[Sinnoh-TM-12|Sinnoh-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-46 | [[Sinnoh-TM-46|Sinnoh-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-41 | [[Sinnoh-TM-41|Sinnoh-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-06 | [[Sinnoh-TM-06|Sinnoh-TM-06]] Toxic Status 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-40 | [[Unova-TM-40|Unova-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-45 | [[Unova-TM-45|Unova-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-31 | [[Unova-TM-31|Unova-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-78 | [[Unova-TM-78|Unova-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-28 | [[Unova-TM-28|Unova-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-32 | [[Unova-TM-32|Unova-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-26 | [[Unova-TM-26|Unova-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-42 | [[Unova-TM-42|Unova-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-54 | [[Unova-TM-54|Unova-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-70 | [[Unova-TM-70|Unova-TM-70]] Flash Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-56 | [[Unova-TM-56|Unova-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-21 | [[Unova-TM-21|Unova-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-68 | [[Unova-TM-68|Unova-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-10 | [[Unova-TM-10|Unova-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-01 | [[Unova-TM-01|Unova-TM-01]] Hone Claws Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-15 | [[Unova-TM-15|Unova-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-66 | [[Unova-TM-66|Unova-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-84 | [[Unova-TM-84|Unova-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-17 | [[Unova-TM-17|Unova-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-18 | [[Unova-TM-18|Unova-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-44 | [[Unova-TM-44|Unova-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-67 | [[Unova-TM-67|Unova-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-27 | [[Unova-TM-27|Unova-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-05 | [[Unova-TM-05|Unova-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-80 | [[Unova-TM-80|Unova-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-94 | [[Unova-TM-94|Unova-TM-94]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-39 | [[Unova-TM-39|Unova-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-48 | [[Unova-TM-48|Unova-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-30 | [[Unova-TM-30|Unova-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-36 | [[Unova-TM-36|Unova-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-95 | [[Unova-TM-95|Unova-TM-95]] Snarl Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-76 | [[Unova-TM-76|Unova-TM-76]] Struggle Bug Special 50 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-90 | [[Unova-TM-90|Unova-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-11 | [[Unova-TM-11|Unova-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-87 | [[Unova-TM-87|Unova-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-75 | [[Unova-TM-75|Unova-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-12 | [[Unova-TM-12|Unova-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-46 | [[Unova-TM-46|Unova-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-41 | [[Unova-TM-41|Unova-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-06 | [[Unova-TM-06|Unova-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-09 | [[Unova-TM-09|Unova-TM-09]] Venoshock Special 65 100% 15
Kalos TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-40 | [[Kalos-TM-40|Kalos-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-45 | [[Kalos-TM-45|Kalos-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-31 | [[Kalos-TM-31|Kalos-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-78 | [[Kalos-TM-78|Kalos-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-100 | [[Kalos-TM-100|Kalos-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-97 | [[Kalos-TM-97|Kalos-TM-97]] Dark Pulse Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-28 | [[Kalos-TM-28|Kalos-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-32 | [[Kalos-TM-32|Kalos-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-26 | [[Kalos-TM-26|Kalos-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-42 | [[Kalos-TM-42|Kalos-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-54 | [[Kalos-TM-54|Kalos-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-70 | [[Kalos-TM-70|Kalos-TM-70]] Flash Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-56 | [[Kalos-TM-56|Kalos-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-21 | [[Kalos-TM-21|Kalos-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-68 | [[Kalos-TM-68|Kalos-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-10 | [[Kalos-TM-10|Kalos-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-01 | [[Kalos-TM-01|Kalos-TM-01]] Hone Claws Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-15 | [[Kalos-TM-15|Kalos-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-83 | [[Kalos-TM-83|Kalos-TM-83]] Infestation Special 20 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-66 | [[Kalos-TM-66|Kalos-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-84 | [[Kalos-TM-84|Kalos-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-17 | [[Kalos-TM-17|Kalos-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-18 | [[Kalos-TM-18|Kalos-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-44 | [[Kalos-TM-44|Kalos-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-67 | [[Kalos-TM-67|Kalos-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-27 | [[Kalos-TM-27|Kalos-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-05 | [[Kalos-TM-05|Kalos-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-80 | [[Kalos-TM-80|Kalos-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-39 | [[Kalos-TM-39|Kalos-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-48 | [[Kalos-TM-48|Kalos-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-101 | [[Kalos-TM-101|Kalos-TM-101]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-30 | [[Kalos-TM-30|Kalos-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-88 | [[Kalos-TM-88|Kalos-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-36 | [[Kalos-TM-36|Kalos-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-95 | [[Kalos-TM-95|Kalos-TM-95]] Snarl Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-76 | [[Kalos-TM-76|Kalos-TM-76]] Struggle Bug Special 50 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-90 | [[Kalos-TM-90|Kalos-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-11 | [[Kalos-TM-11|Kalos-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-87 | [[Kalos-TM-87|Kalos-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-75 | [[Kalos-TM-75|Kalos-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-12 | [[Kalos-TM-12|Kalos-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-46 | [[Kalos-TM-46|Kalos-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-41 | [[Kalos-TM-41|Kalos-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-06 | [[Kalos-TM-06|Kalos-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-09 | [[Kalos-TM-09|Kalos-TM-09]] Venoshock Special 65 100% 15
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-40 | [[Alola-TM-40|Alola-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-45 | [[Alola-TM-45|Alola-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-59 | [[Alola-TM-59|Alola-TM-59]] Brutal Swing Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-78 | [[Alola-TM-78|Alola-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-97 | [[Alola-TM-97|Alola-TM-97]] Dark Pulse Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-26 | [[Alola-TM-26|Alola-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-54 | [[Alola-TM-54|Alola-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-56 | [[Alola-TM-56|Alola-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-68 | [[Alola-TM-68|Alola-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-15 | [[Alola-TM-15|Alola-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-83 | [[Alola-TM-83|Alola-TM-83]] Infestation Special 20 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-66 | [[Alola-TM-66|Alola-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-84 | [[Alola-TM-84|Alola-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-05 | [[Alola-TM-05|Alola-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-39 | [[Alola-TM-39|Alola-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-30 | [[Alola-TM-30|Alola-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-36 | [[Alola-TM-36|Alola-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-95 | [[Alola-TM-95|Alola-TM-95]] Snarl Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-11 | [[Alola-TM-11|Alola-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-75 | [[Alola-TM-75|Alola-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-12 | [[Alola-TM-12|Alola-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-46 | [[Alola-TM-46|Alola-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-41 | [[Alola-TM-41|Alola-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-09 | [[Alola-TM-09|Alola-TM-09]] Venoshock Special 65 100% 15
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-58 | [[Galar-TM-58|Galar-TM-58]] Assurance Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-31 | [[Galar-TM-31|Galar-TM-31]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-43 | [[Galar-TM-43|Galar-TM-43]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-97 | [[Galar-TM-97|Galar-TM-97]] Brutal Swing Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-81 | [[Galar-TM-81|Galar-TM-81]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-73 | [[Galar-TM-73|Galar-TM-73]] Cross Poison Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-15 | [[Galar-TM-15|Galar-TM-15]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-94 | [[Galar-TM-94|Galar-TM-94]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-68 | [[Galar-TM-68|Galar-TM-68]] Fire Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-59 | [[Galar-TM-59|Galar-TM-59]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-09 | [[Galar-TM-09|Galar-TM-09]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-08 | [[Galar-TM-08|Galar-TM-08]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-67 | [[Galar-TM-67|Galar-TM-67]] Ice Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-57 | [[Galar-TM-57|Galar-TM-57]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-07 | [[Galar-TM-07|Galar-TM-07]] Pin Missile Physical 25 95% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-33 | [[Galar-TM-33|Galar-TM-33]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-79 | [[Galar-TM-79|Galar-TM-79]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-22 | [[Galar-TM-22|Galar-TM-22]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-48 | [[Galar-TM-48|Galar-TM-48]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-49 | [[Galar-TM-49|Galar-TM-49]] Sand Tomb Physical 35 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-26 | [[Galar-TM-26|Galar-TM-26]] Scary Face Status 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-16 | [[Galar-TM-16|Galar-TM-16]] Screech Status 85% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-85 | [[Galar-TM-85|Galar-TM-85]] Snarl Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-98 | [[Galar-TM-98|Galar-TM-98]] Stomping Tantrum Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-34 | [[Galar-TM-34|Galar-TM-34]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-23 | [[Galar-TM-23|Galar-TM-23]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-66 | [[Galar-TM-66|Galar-TM-66]] Thunder Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-74 | [[Galar-TM-74|Galar-TM-74]] Venoshock Special 65 100% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-12 [[TR-12|TR-12]] Agility Status 0000 30
TR-61 [[TR-61|TR-61]] Bug Buzz Special 09090 100% 10
TR-32 [[TR-32|TR-32]] Crunch Physical 08080 100% 15
TR-58 [[TR-58|TR-58]] Dark Pulse Special 08080 100% 15
TR-10 [[TR-10|TR-10]] Earthquake Physical 100100 100% 10
TR-26 [[TR-26|TR-26]] Endure Status 0000 10
TR-46 [[TR-46|TR-46]] Iron Defense Status 0000 15
TR-31 [[TR-31|TR-31]] Iron Tail Physical 100100 75% 15
TR-18 [[TR-18|TR-18]] Leech Life Physical 08080 100% 10
TR-57 [[TR-57|TR-57]] Poison Jab Physical 08080 100% 20
TR-33 [[TR-33|TR-33]] Shadow Ball Special 08080 100% 15
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000 10
TR-22 [[TR-22|TR-22]] Sludge Bomb Special 09090 100% 10
TR-20 [[TR-20|TR-20]] Substitute Status 0000 10
TR-0 [[TR-0|TR-0]] Swords Dance Status 0000 20
TR-37 [[TR-37|TR-37]] Taunt Status 0000 100% 20
TR-95 [[TR-95|TR-95]] Throat Chop Physical 08080 100% 15
TR-54 [[TR-54|TR-54]] Toxic Spikes Status 0000 20
TR-91 [[TR-91|TR-91]] Venom Drench Status 0000 100% 20
  • Bold indicates a move that gets STAB when used by Drapion.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Confuse Ray Status 10

Sand Attack Status 15

Slash Physical 70 70% 20

Whirlwind Status 20
  • Bold indicates a move that gets STAB when used by Drapion.

Sprites