Electrode

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Revision as of 21:29, 26 May 2026 by NewAdmin (talk | contribs) (Update Electrode)
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Electrode #0101
Electric
Abilities
Aftermath
Hidden Ability
Breeding
Egg Groups
Mineral
Hatch time
21 cycles
Gender ratioN/A
EV yield
Total: 2
0HP0Atk0Def0Sp.Atk0Sp.Def2Speed
Misc info
Catch rate 60
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable Yes
Gigantamax No
Fly No
Surf No
Shoulder ride No
Electrode (Hisuian) #0101
ElectricGrass
Abilities
Aftermath
Hidden Ability
Breeding
Egg Groups
Mineral
Hatch time
21 cycles
Gender ratioN/A
EV yield
Total: 2
0HP0Atk0Def0Sp.Atk0Sp.Def2Speed
Misc info
Catch rate 60
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No

Stats

Stat Range
At Lv 50 At Lv 100
HP:60
120–167 230–324
Attack:50
49–112 94–218
Defense:70
67–134 130–262
Sp. Atk:80
76–145 148–284
Sp. Def:80
76–145 148–284
Speed:150
139–222 274–438
Total:     490

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Plains (Pixelmon) Day Grass, Land 0.5 30 50
Ultra Plant (Pixelmon) Any Land 50.0 30 50
Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Savannas (Pixelmon) Day Grass, Land 0.05 30 50
Ultra Forest (Pixelmon) Day Land 10.0 30 50
Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Beaches (Pixelmon) Day Land 0.05 Weathers ['CLEAR'] 30 50

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Charge Status 20
Evo.Evo. Eerie Impulse Status 100% 15
Evo.Evo. Magnetic Flux Status 20
Evo.Evo. Tackle Physical 40 100% 35
Evo.Evo. Thunder Shock Special 40 100% 30
099 Spark Physical 65 100% 20
1111 Rollout Physical 30 90% 20
1313 Screech Status 85% 40
1616 Charge Beam Special 50 90% 10
2020 Swift Special 60 20
2222 Electro Ball Special 100% 10
2929 Light Screen Status 30
3636 Magnet Rise Status 10
4141 Discharge Special 80 100% 15
4747 Explosion Physical 250 100% 5
5454 Gyro Ball Physical 100% 5
5858 Mirror Coat Special 100% 20
  • Bold indicates a move that gets STAB when used by Electrode.
Level Move Type Category Power Accuracy PP
Evo.Evo. Charge Status 20
Evo.Evo. Chloroblast Special 150 95% 5
Evo.Evo. Tackle Physical 40 100% 35
044 Thunder Shock Special 40 100% 30
066 Stun Spore Status 75% 30
099 Bullet Seed Physical 25 100% 30
1111 Rollout Physical 30 90% 20
1313 Screech Status 85% 40
1616 Charge Beam Special 50 90% 10
2020 Swift Special 60 20
2222 Electro Ball Special 100% 10
2929 Energy Ball Special 90 100% 10
3434 Discharge Special 80 100% 15
3434 Seed Bomb Physical 80 100% 15
4141 Explosion Physical 250 100% 5
4646 Gyro Ball Physical 100% 5
5050 Grassy Terrain Status 10
  • Bold indicates a move that gets STAB when used by Electrode.

Tutor

Move Type Category Power Accuracy PP
Foul Play Physical 95 100% 15
Magic Coat Status 15
Magnet Rise Status 10
Shock Wave Special 60 20
Signal Beam Special 75 100% 15
Snore Special 50 100% 15
Telekinesis Status 15
  • Bold indicates a move that gets STAB when used by Electrode.
Move Type Category Power Accuracy PP
Charge Beam Special 50 90% 10
Energy Ball Special 90 100% 10
Giga Impact Physical 150 90% 5
Hyper Beam Special 150 90% 5
Ice Ball Physical 30 90% 20
Magical Leaf Special 60 20
Rest Status 5
Swift Special 60 20
Thunderbolt Special 90 100% 15
Wild Charge Physical 90 100% 15
  • Bold indicates a move that gets STAB when used by Electrode.

Transfer

Move Type Category Power Accuracy PP
Bide Physical 10
Curse Status 10
Endure Status 10
Flash Status 100% 20
Metal Sound Status 85% 40
Mimic Status 10
Natural Gift
Varies
Physical 100% 15
Rage Physical 20 100% 20
Recycle Status 10
Refresh Status 20
Secret Power Physical 70 100% 20
Skull Bash Physical 130 100% 10
Sonic Boom Special 90% 20
Sucker Punch Physical 70 100% 5
Take Down Physical 90 85% 20
Zap Cannon Special 120 50% 5
  • Bold indicates a move that gets STAB when used by Electrode.
Move Type Category Power Accuracy PP
Leech Seed Status 90% 10
Recycle Status 10
Spark Physical 65 100% 20
Thunder Special 110 70% 10
Thunder Wave Status 90% 20
Thunderbolt Special 90 100% 15
Worry Seed Status 100% 10
  • Bold indicates a move that gets STAB when used by Electrode.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-34 | [[Kanto-TM-34|Kanto-TM-34]] Bide Physical 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-32 | [[Kanto-TM-32|Kanto-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-47 | [[Kanto-TM-47|Kanto-TM-47]] Explosion Physical 250 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-15 | [[Kanto-TM-15|Kanto-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-31 | [[Kanto-TM-31|Kanto-TM-31]] Mimic Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-20 | [[Kanto-TM-20|Kanto-TM-20]] Rage Physical 20 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-33 | [[Kanto-TM-33|Kanto-TM-33]] Reflect Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-44 | [[Kanto-TM-44|Kanto-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-40 | [[Kanto-TM-40|Kanto-TM-40]] Skull Bash Physical 130 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-50 | [[Kanto-TM-50|Kanto-TM-50]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-39 | [[Kanto-TM-39|Kanto-TM-39]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-09 | [[Kanto-TM-09|Kanto-TM-09]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-30 | [[Kanto-TM-30|Kanto-TM-30]] Teleport Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-25 | [[Kanto-TM-25|Kanto-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-45 | [[Kanto-TM-45|Kanto-TM-45]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-24 | [[Kanto-TM-24|Kanto-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-06 | [[Kanto-TM-06|Kanto-TM-06]] Toxic Status 90% 10
Johto TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-03 | [[Johto-TM-03|Johto-TM-03]] Curse Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-32 | [[Johto-TM-32|Johto-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-20 | [[Johto-TM-20|Johto-TM-20]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-21 | [[Johto-TM-21|Johto-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-02 | [[Johto-TM-02|Johto-TM-02]] Headbutt Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-10 | [[Johto-TM-10|Johto-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-15 | [[Johto-TM-15|Johto-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-17 | [[Johto-TM-17|Johto-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-18 | [[Johto-TM-18|Johto-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-44 | [[Johto-TM-44|Johto-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-27 | [[Johto-TM-27|Johto-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-04 | [[Johto-TM-04|Johto-TM-04]] Rollout Physical 30 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-35 | [[Johto-TM-35|Johto-TM-35]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-13 | [[Johto-TM-13|Johto-TM-13]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-34 | [[Johto-TM-34|Johto-TM-34]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-39 | [[Johto-TM-39|Johto-TM-39]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-25 | [[Johto-TM-25|Johto-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-06 | [[Johto-TM-06|Johto-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-07 | [[Johto-TM-07|Johto-TM-07]] Zap Cannon Special 120 50% 5
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-32 | [[Hoenn-TM-32|Hoenn-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-42 | [[Hoenn-TM-42|Hoenn-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-21 | [[Hoenn-TM-21|Hoenn-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-10 | [[Hoenn-TM-10|Hoenn-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-15 | [[Hoenn-TM-15|Hoenn-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-16 | [[Hoenn-TM-16|Hoenn-TM-16]] Light Screen Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-17 | [[Hoenn-TM-17|Hoenn-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-18 | [[Hoenn-TM-18|Hoenn-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-44 | [[Hoenn-TM-44|Hoenn-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-27 | [[Hoenn-TM-27|Hoenn-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-43 | [[Hoenn-TM-43|Hoenn-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-34 | [[Hoenn-TM-34|Hoenn-TM-34]] Shock Wave Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-12 | [[Hoenn-TM-12|Hoenn-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-46 | [[Hoenn-TM-46|Hoenn-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-25 | [[Hoenn-TM-25|Hoenn-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-24 | [[Hoenn-TM-24|Hoenn-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-41 | [[Hoenn-TM-41|Hoenn-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-06 | [[Hoenn-TM-06|Hoenn-TM-06]] Toxic Status 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-57 | [[Sinnoh-TM-57|Sinnoh-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-32 | [[Sinnoh-TM-32|Sinnoh-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-58 | [[Sinnoh-TM-58|Sinnoh-TM-58]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-64 | [[Sinnoh-TM-64|Sinnoh-TM-64]] Explosion Physical 250 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-42 | [[Sinnoh-TM-42|Sinnoh-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-70 | [[Sinnoh-TM-70|Sinnoh-TM-70]] Flash Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-21 | [[Sinnoh-TM-21|Sinnoh-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-68 | [[Sinnoh-TM-68|Sinnoh-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-74 | [[Sinnoh-TM-74|Sinnoh-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-10 | [[Sinnoh-TM-10|Sinnoh-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-15 | [[Sinnoh-TM-15|Sinnoh-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-16 | [[Sinnoh-TM-16|Sinnoh-TM-16]] Light Screen Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-83 | [[Sinnoh-TM-83|Sinnoh-TM-83]] Natural Gift
Varies
Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-17 | [[Sinnoh-TM-17|Sinnoh-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-18 | [[Sinnoh-TM-18|Sinnoh-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-44 | [[Sinnoh-TM-44|Sinnoh-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-27 | [[Sinnoh-TM-27|Sinnoh-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-43 | [[Sinnoh-TM-43|Sinnoh-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-34 | [[Sinnoh-TM-34|Sinnoh-TM-34]] Shock Wave Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-82 | [[Sinnoh-TM-82|Sinnoh-TM-82]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-90 | [[Sinnoh-TM-90|Sinnoh-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-87 | [[Sinnoh-TM-87|Sinnoh-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-12 | [[Sinnoh-TM-12|Sinnoh-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-46 | [[Sinnoh-TM-46|Sinnoh-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-25 | [[Sinnoh-TM-25|Sinnoh-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-73 | [[Sinnoh-TM-73|Sinnoh-TM-73]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-24 | [[Sinnoh-TM-24|Sinnoh-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-41 | [[Sinnoh-TM-41|Sinnoh-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-06 | [[Sinnoh-TM-06|Sinnoh-TM-06]] Toxic Status 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-57 | [[Unova-TM-57|Unova-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-32 | [[Unova-TM-32|Unova-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-64 | [[Unova-TM-64|Unova-TM-64]] Explosion Physical 250 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-42 | [[Unova-TM-42|Unova-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-70 | [[Unova-TM-70|Unova-TM-70]] Flash Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-21 | [[Unova-TM-21|Unova-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-68 | [[Unova-TM-68|Unova-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-74 | [[Unova-TM-74|Unova-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-10 | [[Unova-TM-10|Unova-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-15 | [[Unova-TM-15|Unova-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-16 | [[Unova-TM-16|Unova-TM-16]] Light Screen Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-17 | [[Unova-TM-17|Unova-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-18 | [[Unova-TM-18|Unova-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-44 | [[Unova-TM-44|Unova-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-27 | [[Unova-TM-27|Unova-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-48 | [[Unova-TM-48|Unova-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-90 | [[Unova-TM-90|Unova-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-87 | [[Unova-TM-87|Unova-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-12 | [[Unova-TM-12|Unova-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-46 | [[Unova-TM-46|Unova-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-25 | [[Unova-TM-25|Unova-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-73 | [[Unova-TM-73|Unova-TM-73]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-24 | [[Unova-TM-24|Unova-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-41 | [[Unova-TM-41|Unova-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-06 | [[Unova-TM-06|Unova-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-72 | [[Unova-TM-72|Unova-TM-72]] Volt Switch Special 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-93 | [[Unova-TM-93|Unova-TM-93]] Wild Charge Physical 90 100% 15
Kalos TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-57 | [[Kalos-TM-57|Kalos-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-100 | [[Kalos-TM-100|Kalos-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-32 | [[Kalos-TM-32|Kalos-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-64 | [[Kalos-TM-64|Kalos-TM-64]] Explosion Physical 250 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-42 | [[Kalos-TM-42|Kalos-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-70 | [[Kalos-TM-70|Kalos-TM-70]] Flash Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-21 | [[Kalos-TM-21|Kalos-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-68 | [[Kalos-TM-68|Kalos-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-74 | [[Kalos-TM-74|Kalos-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-10 | [[Kalos-TM-10|Kalos-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-15 | [[Kalos-TM-15|Kalos-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-16 | [[Kalos-TM-16|Kalos-TM-16]] Light Screen Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-17 | [[Kalos-TM-17|Kalos-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-18 | [[Kalos-TM-18|Kalos-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-44 | [[Kalos-TM-44|Kalos-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-27 | [[Kalos-TM-27|Kalos-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-48 | [[Kalos-TM-48|Kalos-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-101 | [[Kalos-TM-101|Kalos-TM-101]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-88 | [[Kalos-TM-88|Kalos-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-90 | [[Kalos-TM-90|Kalos-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-87 | [[Kalos-TM-87|Kalos-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-12 | [[Kalos-TM-12|Kalos-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-46 | [[Kalos-TM-46|Kalos-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-25 | [[Kalos-TM-25|Kalos-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-73 | [[Kalos-TM-73|Kalos-TM-73]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-24 | [[Kalos-TM-24|Kalos-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-41 | [[Kalos-TM-41|Kalos-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-06 | [[Kalos-TM-06|Kalos-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-72 | [[Kalos-TM-72|Kalos-TM-72]] Volt Switch Special 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-93 | [[Kalos-TM-93|Kalos-TM-93]] Wild Charge Physical 90 100% 15
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-57 | [[Alola-TM-57|Alola-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-64 | [[Alola-TM-64|Alola-TM-64]] Explosion Physical 250 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-68 | [[Alola-TM-68|Alola-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-74 | [[Alola-TM-74|Alola-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-15 | [[Alola-TM-15|Alola-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-16 | [[Alola-TM-16|Alola-TM-16]] Light Screen Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-12 | [[Alola-TM-12|Alola-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-46 | [[Alola-TM-46|Alola-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-25 | [[Alola-TM-25|Alola-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-73 | [[Alola-TM-73|Alola-TM-73]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-24 | [[Alola-TM-24|Alola-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-41 | [[Alola-TM-41|Alola-TM-41]] Torment Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-72 | [[Alola-TM-72|Alola-TM-72]] Volt Switch Special 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-93 | [[Alola-TM-93|Alola-TM-93]] Wild Charge Physical 90 100% 15
Paldea TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-03 | [[Paldea-TM-03|Paldea-TM-03]] Agility Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-172 | [[Paldea-TM-172|Paldea-TM-172]] Charge Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-22 | [[Paldea-TM-22|Paldea-TM-22]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-223 | [[Paldea-TM-223|Paldea-TM-223]] Curse Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-95 | [[Paldea-TM-95|Paldea-TM-95]] Eerie Impulse Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-135 | [[Paldea-TM-135|Paldea-TM-135]] Electric Terrain Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-71 | [[Paldea-TM-71|Paldea-TM-71]] Electro Ball Special 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-210 | [[Paldea-TM-210|Paldea-TM-210]] Electroweb Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-46 | [[Paldea-TM-46|Paldea-TM-46]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-24 | [[Paldea-TM-24|Paldea-TM-24]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-61 | [[Paldea-TM-61|Paldea-TM-61]] Foul Play Physical 95 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-151 | [[Paldea-TM-151|Paldea-TM-151]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-179 | [[Paldea-TM-179|Paldea-TM-179]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-129 | [[Paldea-TM-129|Paldea-TM-129]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-162 | [[Paldea-TM-162|Paldea-TM-162]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-74 | [[Paldea-TM-74|Paldea-TM-74]] Light Screen Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-222 | [[Paldea-TM-222|Paldea-TM-222]] Metal Sound Status 85% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-06 | [[Paldea-TM-06|Paldea-TM-06]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-49 | [[Paldea-TM-49|Paldea-TM-49]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-84 | [[Paldea-TM-84|Paldea-TM-84]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-05 | [[Paldea-TM-05|Paldea-TM-05]] Scary Face Status 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-69 | [[Paldea-TM-69|Paldea-TM-69]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-102 | [[Paldea-TM-102|Paldea-TM-102]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-209 | [[Paldea-TM-209|Paldea-TM-209]] Supercell Slam Physical 100 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-31 | [[Paldea-TM-31|Paldea-TM-31]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-00 | [[Paldea-TM-00|Paldea-TM-00]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-86 | [[Paldea-TM-86|Paldea-TM-86]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-170 | [[Paldea-TM-170|Paldea-TM-170]] Tera Blast Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-17 | [[Paldea-TM-17|Paldea-TM-17]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-165 | [[Paldea-TM-165|Paldea-TM-165]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-81 | [[Paldea-TM-81|Paldea-TM-81]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-125 | [[Paldea-TM-125|Paldea-TM-125]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-47 | [[Paldea-TM-47|Paldea-TM-47]] Volt Switch Special 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-146 | [[Paldea-TM-146|Paldea-TM-146]] Wild Charge Physical 90 100% 15
  • Bold indicates a move that gets STAB when used by Electrode.
TMs
Paldea TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-03 | [[Paldea-TM-03|Paldea-TM-03]] Agility Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-55 | [[Paldea-TM-55|Paldea-TM-55]] Bullet Seed Physical 25 100% 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-172 | [[Paldea-TM-172|Paldea-TM-172]] Charge Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-22 | [[Paldea-TM-22|Paldea-TM-22]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-223 | [[Paldea-TM-223|Paldea-TM-223]] Curse Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-135 | [[Paldea-TM-135|Paldea-TM-135]] Electric Terrain Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-71 | [[Paldea-TM-71|Paldea-TM-71]] Electro Ball Special 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-210 | [[Paldea-TM-210|Paldea-TM-210]] Electroweb Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-46 | [[Paldea-TM-46|Paldea-TM-46]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-118 | [[Paldea-TM-118|Paldea-TM-118]] Energy Ball Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-24 | [[Paldea-TM-24|Paldea-TM-24]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-61 | [[Paldea-TM-61|Paldea-TM-61]] Foul Play Physical 95 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-110 | [[Paldea-TM-110|Paldea-TM-110]] Giga Drain Special 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-151 | [[Paldea-TM-151|Paldea-TM-151]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-80 | [[Paldea-TM-80|Paldea-TM-80]] Grass Knot Special 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-193 | [[Paldea-TM-193|Paldea-TM-193]] Grassy Glide Physical 55 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-136 | [[Paldea-TM-136|Paldea-TM-136]] Grassy Terrain Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-179 | [[Paldea-TM-179|Paldea-TM-179]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-162 | [[Paldea-TM-162|Paldea-TM-162]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-158 | [[Paldea-TM-158|Paldea-TM-158]] Leaf Storm Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-06 | [[Paldea-TM-06|Paldea-TM-06]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-49 | [[Paldea-TM-49|Paldea-TM-49]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-73 | [[Paldea-TM-73|Paldea-TM-73]] Reflect Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-84 | [[Paldea-TM-84|Paldea-TM-84]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-05 | [[Paldea-TM-05|Paldea-TM-05]] Scary Face Status 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-70 | [[Paldea-TM-70|Paldea-TM-70]] Seed Bomb Physical 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-69 | [[Paldea-TM-69|Paldea-TM-69]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-167 | [[Paldea-TM-167|Paldea-TM-167]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-102 | [[Paldea-TM-102|Paldea-TM-102]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-209 | [[Paldea-TM-209|Paldea-TM-209]] Supercell Slam Physical 100 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-31 | [[Paldea-TM-31|Paldea-TM-31]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-00 | [[Paldea-TM-00|Paldea-TM-00]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-86 | [[Paldea-TM-86|Paldea-TM-86]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-170 | [[Paldea-TM-170|Paldea-TM-170]] Tera Blast Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-17 | [[Paldea-TM-17|Paldea-TM-17]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-165 | [[Paldea-TM-165|Paldea-TM-165]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-81 | [[Paldea-TM-81|Paldea-TM-81]] Thunder Wave Status 90% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-125 | [[Paldea-TM-125|Paldea-TM-125]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-47 | [[Paldea-TM-47|Paldea-TM-47]] Volt Switch Special 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-146 | [[Paldea-TM-146|Paldea-TM-146]] Wild Charge Physical 90 100% 15
  • Bold indicates a move that gets STAB when used by Electrode.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Metal Sound Status 40

Recycle Status 10
  • Bold indicates a move that gets STAB when used by Electrode.
 Parent   Move   Type   Category   Power   Accuracy   PP 

Leech Seed Status 10

Recycle Status 10

Worry Seed Status 10
  • Bold indicates a move that gets STAB when used by Electrode.

Sprites