Mawile

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Mawile #0303
SteelFairy
Abilities
Breeding
Egg Groups
Field

Fairy

Hatch time
21 cycles
Gender ratio50.0% ♂ / 50.0% ♀
EV yield
Total: 2
0HP1Atk1Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 45
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No
Mawile (Mega) #0303
SteelFairy
Abilities
EV yield
Total: 2
0HP1Atk1Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate N/A
Behavior Timid 0% / Passive 0% / Aggressive 0%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No

Stats

Stat Range
At Lv 50 At Lv 100
HP:50
110–157 210–304
Attack:85
81–150 157–295
Defense:85
81–150 157–295
Sp. Atk:55
54–117 103–229
Sp. Def:55
54–117 103–229
Speed:50
49–112 94–218
Total:     380
Stat Range
At Lv 50 At Lv 100
HP:50
110–157 210–304
Attack:105
99–172 193–339
Defense:125
117–194 229–383
Sp. Atk:55
54–117 103–229
Sp. Def:95
90–161 175–317
Speed:50
49–112 94–218
Total:     480

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Freezing Mountains (Pixelmon) Any Curry — 5.0 — Iron Ball (5%) 33 46
#Freezing Mountains (Pixelmon) Night Grass, Land — 0.5 — Iron Ball (5%) 33 46
#Freezing Mountains (Pixelmon) Any Underground — 6.0 Maxy 50 Iron Ball (5%) 33 46
#Mountainous (Pixelmon) Any, Night Cave Rock, Grass, Land — 6.0 — Iron Ball (5%) 33 46
#Mountainous (Pixelmon) Any Curry — 5.0 — Iron Ball (5%) 33 46
#Mountainous (Pixelmon) Any Underground — 6.0 Maxy 50 Iron Ball (5%) 33 46
Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Freezing Mountains (Pixelmon) Any Land — 0.3 — — — —
#Mountainous (Pixelmon) Any Land — 0.3 — — — —

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Astonish Physical 30 100% 15
Evo.Evo. Growl Status — 100% 40
044 Fairy Wind Special 40 100% 30
088 Baton Pass Status — — 40
1212 Bite Physical 60 100% 25
1616 Spit Up Special — 100% 10
1616 Stockpile Status — — 20
1616 Swallow Status — — 10
2020 Sucker Punch Physical 70 100% 5
2424 Iron Defense Status — — 15
2828 Crunch Physical 80 100% 15
3232 Sweet Scent Status — 100% 20
3636 Iron Head Physical 80 100% 15
4040 Taunt Status — 100% 20
4444 Fake Tears Status — 100% 20
4848 Play Rough Physical 90 90% 10
  • Bold indicates a move that gets STAB when used by Mawile.

Tutor

Move Type Category Power Accuracy PP
Steel Beam Special 140 95% 5
  • Bold indicates a move that gets STAB when used by Mawile.

Transfer

Move Type Category Power Accuracy PP
Captivate Status — 100% 20
Charge Beam Special 50 90% 10
Confide Status — — 20
Counter Physical — 100% 20
Double Team Status — — 15
Dynamic Punch Physical 100 50% 5
Embargo Status — 100% 15
Feint Attack Physical 60 — 20
Focus Punch Physical 150 100% 20
Frustration Physical — 100% 20
Headbutt Physical 70 100% 15
Hidden Power
Varies
Special 60 100% 15
Incinerate Special 60 100% 15
Knock Off Physical 65 100% 20
Laser Focus Status — — 30
Last Resort Physical 140 100% 5
Magnet Rise Status — — 10
Metal Burst Physical — 100% 10
Mimic Status — — 10
Natural Gift
Varies
Physical — 100% 15
Pain Split Status — — 20
Poison Fang Physical 50 100% 15
Psych Up Status — — 10
Punishment Physical — 100% 5
Return Physical — 100% 20
Rock Smash Physical 40 100% 15
Secret Power Physical 70 100% 20
Sing Status — 55% 15
Snatch Status — — 10
Strength Physical 80 100% 15
Super Fang Physical — 90% 10
Swagger Status — 85% 15
Torment Status — 100% 15
Toxic Status — 90% 10
Vise Grip Physical 55 100% 30
  • Bold indicates a move that gets STAB when used by Mawile.

TM / TR / HM

TMs
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-45 | [[Hoenn-TM-45|Hoenn-TM-45]] Attract Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-31 | [[Hoenn-TM-31|Hoenn-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-32 | [[Hoenn-TM-32|Hoenn-TM-32]] Double Team Status — — 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-42 | [[Hoenn-TM-42|Hoenn-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-38 | [[Hoenn-TM-38|Hoenn-TM-38]] Fire Blast Special 110 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-35 | [[Hoenn-TM-35|Hoenn-TM-35]] Flamethrower Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-01 | [[Hoenn-TM-01|Hoenn-TM-01]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-21 | [[Hoenn-TM-21|Hoenn-TM-21]] Frustration Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-10 | [[Hoenn-TM-10|Hoenn-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-15 | [[Hoenn-TM-15|Hoenn-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-13 | [[Hoenn-TM-13|Hoenn-TM-13]] Ice Beam Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-17 | [[Hoenn-TM-17|Hoenn-TM-17]] Protect Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-18 | [[Hoenn-TM-18|Hoenn-TM-18]] Rain Dance Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-44 | [[Hoenn-TM-44|Hoenn-TM-44]] Rest Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-27 | [[Hoenn-TM-27|Hoenn-TM-27]] Return Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-39 | [[Hoenn-TM-39|Hoenn-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-37 | [[Hoenn-TM-37|Hoenn-TM-37]] Sandstorm Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-43 | [[Hoenn-TM-43|Hoenn-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-36 | [[Hoenn-TM-36|Hoenn-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-22 | [[Hoenn-TM-22|Hoenn-TM-22]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-11 | [[Hoenn-TM-11|Hoenn-TM-11]] Sunny Day Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-12 | [[Hoenn-TM-12|Hoenn-TM-12]] Taunt Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-41 | [[Hoenn-TM-41|Hoenn-TM-41]] Torment Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-06 | [[Hoenn-TM-06|Hoenn-TM-06]] Toxic Status — 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-45 | [[Sinnoh-TM-45|Sinnoh-TM-45]] Attract Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-31 | [[Sinnoh-TM-31|Sinnoh-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-78 | [[Sinnoh-TM-78|Sinnoh-TM-78]] Captivate Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-57 | [[Sinnoh-TM-57|Sinnoh-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-79 | [[Sinnoh-TM-79|Sinnoh-TM-79]] Dark Pulse Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-32 | [[Sinnoh-TM-32|Sinnoh-TM-32]] Double Team Status — — 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-63 | [[Sinnoh-TM-63|Sinnoh-TM-63]] Embargo Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-58 | [[Sinnoh-TM-58|Sinnoh-TM-58]] Endure Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-42 | [[Sinnoh-TM-42|Sinnoh-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-38 | [[Sinnoh-TM-38|Sinnoh-TM-38]] Fire Blast Special 110 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-35 | [[Sinnoh-TM-35|Sinnoh-TM-35]] Flamethrower Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-91 | [[Sinnoh-TM-91|Sinnoh-TM-91]] Flash Cannon Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-56 | [[Sinnoh-TM-56|Sinnoh-TM-56]] Fling Physical — 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-52 | [[Sinnoh-TM-52|Sinnoh-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-01 | [[Sinnoh-TM-01|Sinnoh-TM-01]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-21 | [[Sinnoh-TM-21|Sinnoh-TM-21]] Frustration Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-68 | [[Sinnoh-TM-68|Sinnoh-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-86 | [[Sinnoh-TM-86|Sinnoh-TM-86]] Grass Knot Special — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-10 | [[Sinnoh-TM-10|Sinnoh-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-15 | [[Sinnoh-TM-15|Sinnoh-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-13 | [[Sinnoh-TM-13|Sinnoh-TM-13]] Ice Beam Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-83 | [[Sinnoh-TM-83|Sinnoh-TM-83]] Natural Gift
Varies
Physical — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-66 | [[Sinnoh-TM-66|Sinnoh-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-17 | [[Sinnoh-TM-17|Sinnoh-TM-17]] Protect Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-18 | [[Sinnoh-TM-18|Sinnoh-TM-18]] Rain Dance Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-44 | [[Sinnoh-TM-44|Sinnoh-TM-44]] Rest Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-27 | [[Sinnoh-TM-27|Sinnoh-TM-27]] Return Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-80 | [[Sinnoh-TM-80|Sinnoh-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-39 | [[Sinnoh-TM-39|Sinnoh-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-37 | [[Sinnoh-TM-37|Sinnoh-TM-37]] Sandstorm Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-43 | [[Sinnoh-TM-43|Sinnoh-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-30 | [[Sinnoh-TM-30|Sinnoh-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-82 | [[Sinnoh-TM-82|Sinnoh-TM-82]] Sleep Talk Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-36 | [[Sinnoh-TM-36|Sinnoh-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-22 | [[Sinnoh-TM-22|Sinnoh-TM-22]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-90 | [[Sinnoh-TM-90|Sinnoh-TM-90]] Substitute Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-11 | [[Sinnoh-TM-11|Sinnoh-TM-11]] Sunny Day Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-87 | [[Sinnoh-TM-87|Sinnoh-TM-87]] Swagger Status — 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-75 | [[Sinnoh-TM-75|Sinnoh-TM-75]] Swords Dance Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-12 | [[Sinnoh-TM-12|Sinnoh-TM-12]] Taunt Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-41 | [[Sinnoh-TM-41|Sinnoh-TM-41]] Torment Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-06 | [[Sinnoh-TM-06|Sinnoh-TM-06]] Toxic Status — 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-45 | [[Unova-TM-45|Unova-TM-45]] Attract Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-31 | [[Unova-TM-31|Unova-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-57 | [[Unova-TM-57|Unova-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-32 | [[Unova-TM-32|Unova-TM-32]] Double Team Status — — 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-63 | [[Unova-TM-63|Unova-TM-63]] Embargo Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-42 | [[Unova-TM-42|Unova-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-54 | [[Unova-TM-54|Unova-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-38 | [[Unova-TM-38|Unova-TM-38]] Fire Blast Special 110 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-35 | [[Unova-TM-35|Unova-TM-35]] Flamethrower Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-91 | [[Unova-TM-91|Unova-TM-91]] Flash Cannon Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-56 | [[Unova-TM-56|Unova-TM-56]] Fling Physical — 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-52 | [[Unova-TM-52|Unova-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-21 | [[Unova-TM-21|Unova-TM-21]] Frustration Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-68 | [[Unova-TM-68|Unova-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-86 | [[Unova-TM-86|Unova-TM-86]] Grass Knot Special — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-10 | [[Unova-TM-10|Unova-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-15 | [[Unova-TM-15|Unova-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-13 | [[Unova-TM-13|Unova-TM-13]] Ice Beam Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-59 | [[Unova-TM-59|Unova-TM-59]] Incinerate Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-66 | [[Unova-TM-66|Unova-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-17 | [[Unova-TM-17|Unova-TM-17]] Protect Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-77 | [[Unova-TM-77|Unova-TM-77]] Psych Up Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-18 | [[Unova-TM-18|Unova-TM-18]] Rain Dance Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-44 | [[Unova-TM-44|Unova-TM-44]] Rest Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-27 | [[Unova-TM-27|Unova-TM-27]] Return Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-80 | [[Unova-TM-80|Unova-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-94 | [[Unova-TM-94|Unova-TM-94]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-39 | [[Unova-TM-39|Unova-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-48 | [[Unova-TM-48|Unova-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-37 | [[Unova-TM-37|Unova-TM-37]] Sandstorm Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-30 | [[Unova-TM-30|Unova-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-36 | [[Unova-TM-36|Unova-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-22 | [[Unova-TM-22|Unova-TM-22]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-71 | [[Unova-TM-71|Unova-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-90 | [[Unova-TM-90|Unova-TM-90]] Substitute Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-11 | [[Unova-TM-11|Unova-TM-11]] Sunny Day Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-87 | [[Unova-TM-87|Unova-TM-87]] Swagger Status — 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-75 | [[Unova-TM-75|Unova-TM-75]] Swords Dance Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-12 | [[Unova-TM-12|Unova-TM-12]] Taunt Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-41 | [[Unova-TM-41|Unova-TM-41]] Torment Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-06 | [[Unova-TM-06|Unova-TM-06]] Toxic Status — 90% 10
Kalos TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-45 | [[Kalos-TM-45|Kalos-TM-45]] Attract Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-31 | [[Kalos-TM-31|Kalos-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-57 | [[Kalos-TM-57|Kalos-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-100 | [[Kalos-TM-100|Kalos-TM-100]] Confide Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-97 | [[Kalos-TM-97|Kalos-TM-97]] Dark Pulse Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-32 | [[Kalos-TM-32|Kalos-TM-32]] Double Team Status — — 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-63 | [[Kalos-TM-63|Kalos-TM-63]] Embargo Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-42 | [[Kalos-TM-42|Kalos-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-54 | [[Kalos-TM-54|Kalos-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-38 | [[Kalos-TM-38|Kalos-TM-38]] Fire Blast Special 110 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-35 | [[Kalos-TM-35|Kalos-TM-35]] Flamethrower Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-91 | [[Kalos-TM-91|Kalos-TM-91]] Flash Cannon Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-56 | [[Kalos-TM-56|Kalos-TM-56]] Fling Physical — 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-52 | [[Kalos-TM-52|Kalos-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-21 | [[Kalos-TM-21|Kalos-TM-21]] Frustration Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-68 | [[Kalos-TM-68|Kalos-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-86 | [[Kalos-TM-86|Kalos-TM-86]] Grass Knot Special — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-10 | [[Kalos-TM-10|Kalos-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-15 | [[Kalos-TM-15|Kalos-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-13 | [[Kalos-TM-13|Kalos-TM-13]] Ice Beam Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-59 | [[Kalos-TM-59|Kalos-TM-59]] Incinerate Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-66 | [[Kalos-TM-66|Kalos-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-17 | [[Kalos-TM-17|Kalos-TM-17]] Protect Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-77 | [[Kalos-TM-77|Kalos-TM-77]] Psych Up Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-18 | [[Kalos-TM-18|Kalos-TM-18]] Rain Dance Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-44 | [[Kalos-TM-44|Kalos-TM-44]] Rest Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-27 | [[Kalos-TM-27|Kalos-TM-27]] Return Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-80 | [[Kalos-TM-80|Kalos-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-39 | [[Kalos-TM-39|Kalos-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-48 | [[Kalos-TM-48|Kalos-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-37 | [[Kalos-TM-37|Kalos-TM-37]] Sandstorm Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-101 | [[Kalos-TM-101|Kalos-TM-101]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-30 | [[Kalos-TM-30|Kalos-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-88 | [[Kalos-TM-88|Kalos-TM-88]] Sleep Talk Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-36 | [[Kalos-TM-36|Kalos-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-22 | [[Kalos-TM-22|Kalos-TM-22]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-71 | [[Kalos-TM-71|Kalos-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-90 | [[Kalos-TM-90|Kalos-TM-90]] Substitute Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-11 | [[Kalos-TM-11|Kalos-TM-11]] Sunny Day Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-87 | [[Kalos-TM-87|Kalos-TM-87]] Swagger Status — 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-75 | [[Kalos-TM-75|Kalos-TM-75]] Swords Dance Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-12 | [[Kalos-TM-12|Kalos-TM-12]] Taunt Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-41 | [[Kalos-TM-41|Kalos-TM-41]] Torment Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-06 | [[Kalos-TM-06|Kalos-TM-06]] Toxic Status — 90% 10
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-45 | [[Alola-TM-45|Alola-TM-45]] Attract Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-57 | [[Alola-TM-57|Alola-TM-57]] Charge Beam Special 50 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-97 | [[Alola-TM-97|Alola-TM-97]] Dark Pulse Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status — — 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-63 | [[Alola-TM-63|Alola-TM-63]] Embargo Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-54 | [[Alola-TM-54|Alola-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-38 | [[Alola-TM-38|Alola-TM-38]] Fire Blast Special 110 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-35 | [[Alola-TM-35|Alola-TM-35]] Flamethrower Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-91 | [[Alola-TM-91|Alola-TM-91]] Flash Cannon Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-56 | [[Alola-TM-56|Alola-TM-56]] Fling Physical — 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-52 | [[Alola-TM-52|Alola-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-68 | [[Alola-TM-68|Alola-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-86 | [[Alola-TM-86|Alola-TM-86]] Grass Knot Special — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-15 | [[Alola-TM-15|Alola-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-13 | [[Alola-TM-13|Alola-TM-13]] Ice Beam Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-66 | [[Alola-TM-66|Alola-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-77 | [[Alola-TM-77|Alola-TM-77]] Psych Up Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-39 | [[Alola-TM-39|Alola-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-37 | [[Alola-TM-37|Alola-TM-37]] Sandstorm Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-30 | [[Alola-TM-30|Alola-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-36 | [[Alola-TM-36|Alola-TM-36]] Sludge Bomb Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-22 | [[Alola-TM-22|Alola-TM-22]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-71 | [[Alola-TM-71|Alola-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-11 | [[Alola-TM-11|Alola-TM-11]] Sunny Day Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status — 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-75 | [[Alola-TM-75|Alola-TM-75]] Swords Dance Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-12 | [[Alola-TM-12|Alola-TM-12]] Taunt Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-41 | [[Alola-TM-41|Alola-TM-41]] Torment Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status — 90% 10
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-58 | [[Galar-TM-58|Galar-TM-58]] Assurance Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-31 | [[Galar-TM-31|Galar-TM-31]] Attract Status — 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-43 | [[Galar-TM-43|Galar-TM-43]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-97 | [[Galar-TM-97|Galar-TM-97]] Brutal Swing Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-87 | [[Galar-TM-87|Galar-TM-87]] Draining Kiss Special 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-47 | [[Galar-TM-47|Galar-TM-47]] Fake Tears Status — 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-94 | [[Galar-TM-94|Galar-TM-94]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-68 | [[Galar-TM-68|Galar-TM-68]] Fire Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-59 | [[Galar-TM-59|Galar-TM-59]] Fling Physical — 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-09 | [[Galar-TM-09|Galar-TM-09]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-61 | [[Galar-TM-61|Galar-TM-61]] Guard Swap Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-41 | [[Galar-TM-41|Galar-TM-41]] Helping Hand Status — — 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-08 | [[Galar-TM-08|Galar-TM-08]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-67 | [[Galar-TM-67|Galar-TM-67]] Ice Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-04 | [[Galar-TM-04|Galar-TM-04]] Ice Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-27 | [[Galar-TM-27|Galar-TM-27]] Icy Wind Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-01 | [[Galar-TM-01|Galar-TM-01]] Mega Kick Physical 120 75% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-00 | [[Galar-TM-00|Galar-TM-00]] Mega Punch Physical 80 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-89 | [[Galar-TM-89|Galar-TM-89]] Misty Terrain Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-57 | [[Galar-TM-57|Galar-TM-57]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-33 | [[Galar-TM-33|Galar-TM-33]] Rain Dance Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-22 | [[Galar-TM-22|Galar-TM-22]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-48 | [[Galar-TM-48|Galar-TM-48]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-32 | [[Galar-TM-32|Galar-TM-32]] Sandstorm Status — — 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-11 | [[Galar-TM-11|Galar-TM-11]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-34 | [[Galar-TM-34|Galar-TM-34]] Sunny Day Status — — 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-66 | [[Galar-TM-66|Galar-TM-66]] Thunder Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-05 | [[Galar-TM-05|Galar-TM-05]] Thunder Punch Physical 75 100% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-29 [[TR-29|TR-29]] Baton Pass Status 0000— — 40
TR-1 [[TR-1|TR-1]] Body Slam Physical 08585 100% 15
TR-32 [[TR-32|TR-32]] Crunch Physical 08080 100% 15
TR-58 [[TR-58|TR-58]] Dark Pulse Special 08080 100% 15
TR-26 [[TR-26|TR-26]] Endure Status 0000— — 10
TR-15 [[TR-15|TR-15]] Fire Blast Special 110110 85% 5
TR-2 [[TR-2|TR-2]] Flamethrower Special 09090 100% 15
TR-70 [[TR-70|TR-70]] Flash Cannon Special 08080 100% 10
TR-64 [[TR-64|TR-64]] Focus Blast Special 120120 70% 5
TR-81 [[TR-81|TR-81]] Foul Play Physical 09595 100% 15
TR-77 [[TR-77|TR-77]] Grass Knot Special 0000— 100% 20
TR-5 [[TR-5|TR-5]] Ice Beam Special 09090 100% 10
TR-46 [[TR-46|TR-46]] Iron Defense Status 0000— — 15
TR-74 [[TR-74|TR-74]] Iron Head Physical 08080 100% 15
TR-90 [[TR-90|TR-90]] Play Rough Physical 09090 90% 10
TR-97 [[TR-97|TR-97]] Psychic Fangs Physical 08585 100% 10
TR-33 [[TR-33|TR-33]] Shadow Ball Special 08080 100% 15
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000— — 10
TR-22 [[TR-22|TR-22]] Sludge Bomb Special 09090 100% 10
TR-76 [[TR-76|TR-76]] Stealth Rock Status 0000— — 20
TR-75 [[TR-75|TR-75]] Stone Edge Physical 100100 80% 5
TR-20 [[TR-20|TR-20]] Substitute Status 0000— — 10
TR-0 [[TR-0|TR-0]] Swords Dance Status 0000— — 20
TR-37 [[TR-37|TR-37]] Taunt Status 0000— 100% 20
  • Bold indicates a move that gets STAB when used by Mawile.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Ancient Power Special 60 60% 5

Seismic Toss Physical — — 20

Slam Physical 80 80% 20

Tickle Status — — 20
  • Bold indicates a move that gets STAB when used by Mawile.

Sprites