Medicham: Difference between revisions

From Pixelrus
Jump to navigation Jump to search
m (Update Medicham)
m (Update Medicham)
 
(15 intermediate revisions by the same user not shown)
Line 1: Line 1:
<span class="external-wiki-links" aria-label="Related wikis"><span class="external-wiki-links-label">More information:</span><span class="external-wiki-link external-wiki-link-pixelmon" title="Pixelmon Wiki">[[File:External wiki Pixelmon.png|28px|link=https://pixelmonmod.com/wiki/Medicham|alt=Pixelmon Wiki]]</span><span class="external-wiki-link external-wiki-link-bulbapedia" title="Bulbapedia">[[File:External wiki Bulbapedia.png|28px|link=https://bulbapedia.bulbagarden.net/wiki/Medicham_(Pok%C3%A9mon)|alt=Bulbapedia]]</span></span>
{{Pokémon Infobox
{{Pokémon Infobox
|primarytype=Fighting
|primarytype=Fighting
Line 6: Line 8:
|image=[[File:Pixelmon-pokemon-308_medicham-all-base-none-sprite.png|220px|class=pixelated]]
|image=[[File:Pixelmon-pokemon-308_medicham-all-base-none-sprite.png|220px|class=pixelated]]
|name=Medicham
|name=Medicham
|catchRate=90
|catchRate=90 <span class="catch-rate-calculator-link">[{{fullurl:Poké Balls|species=Medicham}}#Catch_rate_calculator Calculator]</span>
|mount=No
|mount=No
|behavior=Timid 80% / Passive 0% / Aggressive 20%
|behavior=Timid 80% / Passive 0% / Aggressive 20%
Line 18: Line 20:
|hiddenAbility=[[Telepathy|Telepathy]]
|hiddenAbility=[[Telepathy|Telepathy]]
|genderRatio=50.0% ♂ / 50.0% ♀
|genderRatio=50.0% ♂ / 50.0% ♀
|eggGroup=Human_Like
|eggGroup=[[Human-Like (Egg Group)|Human-Like]]
|eggCycles=21
|eggCycles=21
}}
}}
__TOC__
<div class="pokemon-intro">
''"It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains."''
</div>


<div class="px-section mw-collapsible">
<div class="px-section mw-collapsible">
Line 37: Line 47:


<div class="px-section mw-collapsible">
<div class="px-section mw-collapsible">
   <h3 class="px-section-heading">Natural spawns</h3>
   <h3 class="px-section-heading">Type effectiveness</h3>
  <div class="mw-collapsible-content">
{{Type effectiveness
|bug=1
|dark=1
|dragon=1
|electric=1
|fairy=2
|fighting=.5
|fire=1
|flying=2
|ghost=2
|grass=1
|ground=1
|ice=1
|normal=1
|poison=1
|psychic=1
|rock=.5
|steel=1
|water=1
}}
  </div>
</div>
 
<div class="px-section mw-collapsible">
  <h3 class="px-section-heading">Evolution</h3>
  <div class="mw-collapsible-content">
Evolves from [[Meditite]].
  </div>
</div>
 
<div class="px-section mw-collapsible">
  <h3 class="px-section-heading">Spawns</h3>
   <div class="mw-collapsible-content">
   <div class="mw-collapsible-content">
<div class="px-section mw-collapsible">
  <h4 class="px-section-heading">Natural</h4>
  <div class="mw-collapsible-content">
See the [{{fullurl:Spawn Calculator|species=Medicham}} Spawn Calculator] to estimate encounter odds for Medicham in a given biome, time and location, and to find the settings with the best chance.
<div style="display:table; max-width:100%;">
<tabs>
<tabs>
<tab name="Normal">
<tab name="Normal">
{| class="wikitable sortable"
<!--PWIKI-SPAWN|form=Normal|category=default|biome=#pixelmon:spawning/mountainous_forests|scope=biome|time=Night|location=Land|chance=0.30%-1.5%|biomes=biomesoplenty:fir_clearing,biomesoplenty:hot_springs,biomesoplenty:jade_cliffs,biomeswevegone:dacite_ridges,minecraft:grove,minecraft:windswept_forest-->
!Biome !!Time !!Location !!Status !!Rarity !!Requirements !!Held item !!Min Lv !!Max Lv
<!--PWIKI-SPAWN|form=Normal|category=grass|biome=#pixelmon:spawning/mountainous_forests|scope=biome|time=Night|location=Grass|chance=0.25%-0.77%|biomes=biomesoplenty:fir_clearing,biomesoplenty:hot_springs,biomesoplenty:jade_cliffs,biomeswevegone:dacite_ridges,minecraft:grove,minecraft:windswept_forest-->
|- title="Medicham [0]; Meditite Line Grass [1]"
{| class="wikitable sortable" style="margin:0;"
| [[Mountainous Forests (Pixelmon)|#Mountainous Forests (Pixelmon)]] || Night || Grass, Land || — || 6.0 || — || — || 38 || 45
!Biome !!Time !!Location !!Status !!Chance !!Requirements !!Held item !!Min Lv !!Max Lv
|- title="Meditite Line Grass [1]"
| [[Dacite Ridges (Biomeswevegone)|Dacite Ridges]] || Night || Grass || — || 0.25% || — || — || 38 || 45
|- title="Medicham [0]"
| [[Dacite Ridges (Biomeswevegone)|Dacite Ridges]] || Night || Land || — || 0.62% || — || — || 38 || 45
|- title="Meditite Line Grass [1]"
| [[Fir Clearing (Biomesoplenty)|Fir Clearing]] || Night || Grass || — || 0.25% || — || — || 38 || 45
|- title="Medicham [0]"
| [[Fir Clearing (Biomesoplenty)|Fir Clearing]] || Night || Land || — || 0.30% || — || — || 38 || 45
|- title="Meditite Line Grass [1]"
| [[Grove (Minecraft)|Grove]] || Night || Grass || — || 0.25% || — || — || 38 || 45
|- title="Medicham [0]"
| [[Grove (Minecraft)|Grove]] || Night || Land || — || 0.62% || — || — || 38 || 45
|- title="Meditite Line Grass [1]"
| [[Hot Springs (Biomesoplenty)|Hot Springs]] || Night || Grass || — || 0.77% || — || — || 38 || 45
|- title="Medicham [0]"
| [[Hot Springs (Biomesoplenty)|Hot Springs]] || Night || Land || — || 1.5% || — || — || 38 || 45
|- title="Meditite Line Grass [1]"
| [[Jade Cliffs (Biomesoplenty)|Jade Cliffs]] || Night || Grass || — || 0.27% || — || — || 38 || 45
|- title="Medicham [0]"
| [[Jade Cliffs (Biomesoplenty)|Jade Cliffs]] || Night || Land || — || 0.38% || — || — || 38 || 45
|- title="Meditite Line Grass [1]"
| [[Windswept Forest (Minecraft)|Windswept Forest]] || Night || Grass || — || 0.77% || — || — || 38 || 45
|- title="Medicham [0]"
| [[Windswept Forest (Minecraft)|Windswept Forest]] || Night || Land || — || 1.5% || — || — || 38 || 45
|}
|}
</tab>
</tab>
<tab name="Mega">
<tab name="Mega">
{| class="wikitable sortable"
<!--PWIKI-SPAWN|form=Mega|category=default|biome=#pixelmon:spawning/freezing_mountains|scope=biome|time=Any|location=Land|chance=0%|biomes=minecraft:frozen_peaks-->
!Biome !!Time !!Location !!Status !!Rarity !!Requirements !!Held item !!Min Lv !!Max Lv
<!--PWIKI-SPAWN|form=Mega|category=default|biome=#pixelmon:spawning/mountainous_forests|scope=biome|time=Any|location=Land|chance=0%|biomes=biomesoplenty:fir_clearing,biomesoplenty:hot_springs,biomesoplenty:jade_cliffs,biomeswevegone:dacite_ridges,minecraft:grove,minecraft:windswept_forest-->
{| class="wikitable sortable" style="margin:0;"
!Biome !!Time !!Location !!Status !!Chance !!Requirements !!Held item !!Min Lv !!Max Lv
|- title="Mega Medicham [0]"
| [[Dacite Ridges (Biomeswevegone)|Dacite Ridges]] || Any || Land || — || 0% || — || — || — || —
|- title="Mega Medicham [0]"
| [[Fir Clearing (Biomesoplenty)|Fir Clearing]] || Any || Land || — || 0% || — || — || — || —
|- title="Mega Medicham [0]"
| [[Frozen Peaks (Minecraft)|Frozen Peaks]] || Any || Land || — || 0% || — || — || — || —
|- title="Mega Medicham [0]"
| [[Grove (Minecraft)|Grove]] || Any || Land || — || 0% || — || — || — || —
|- title="Mega Medicham [0]"
| [[Hot Springs (Biomesoplenty)|Hot Springs]] || Any || Land || — || 0% || — || — || — || —
|- title="Mega Medicham [0]"
|- title="Mega Medicham [0]"
| [[Freezing Mountains (Pixelmon)|#Freezing Mountains (Pixelmon)]] || Any || Land || — || 0.3 || — || — || — || —
| [[Jade Cliffs (Biomesoplenty)|Jade Cliffs]] || Any || Land || — || 0% || — || — || — || —
|- title="Mega Medicham [0]"
|- title="Mega Medicham [0]"
| [[Mountainous Forests (Pixelmon)|#Mountainous Forests (Pixelmon)]] || Any || Land || — || 0.3 || — || — || — || —
| [[Windswept Forest (Minecraft)|Windswept Forest]] || Any || Land || — || 0% || — || — || — || —
|}
|}
</tab>
</tab>
</tabs>
</tabs>
</div>
   </div>
   </div>
</div>
</div>
<div class="px-section mw-collapsible">
<div class="px-section mw-collapsible">
   <h3 class="px-section-heading">Raid spawns</h3>
   <h4 class="px-section-heading">Raid</h4>
   <div class="mw-collapsible-content">
   <div class="mw-collapsible-content">
{| class="wikitable sortable"
{| class="wikitable sortable"
!Stars !!Form !!Biome
!Stars !!Form !!Biome
|-
|-
| {{RaidStars|4|5}}
| 4-5
| -
| -
| [[Raid/Spawn/Medicham-4-5 (Pixelmon)|#pixelmon:raid/spawn/medicham-4-5]]
| [[Fir Clearing (Biomesoplenty)|Fir Clearing]]
|-
| 4-5
| -
| [[Grove (Minecraft)|Grove]]
|-
| 4-5
| -
| [[Jade Cliffs (Biomesoplenty)|Jade Cliffs]]
|-
| 4-5
| -
| [[Windswept Forest (Minecraft)|Windswept Forest]]
|}
  </div>
</div>
  </div>
</div>
 
<div class="px-section mw-collapsible">
  <h3 class="px-section-heading">Drops</h3>
  <div class="mw-collapsible-content">
{| class="wikitable sortable"
! Drop
! Chance
! Quantity
|-
| {{PixelImage|filename=pixelmon-enigmaberry.png|display=Enigma Berry|size=32|wiki=pixelmon}}
| 100%
| 1–2
|-
| {{PixelImage|filename=minecraft-whitecarpet.png|display=White Carpet|size=32|wiki=pixelmon}}
| 50%
| 1–2
|-
| {{PixelImage|filename=pixelmon-focusband.png|display=Focus Band|size=32|wiki=pixelmon}}
| 10%
| 1
|}
|}
   </div>
   </div>
Line 165: Line 287:


{{learnlist/tmhn|Medicham|fighting|psychic}}
{{learnlist/tmhn|Medicham|fighting|psychic}}
{{learnlist/tmkanto|Medicham|fighting|psychic}}
{{learnlist/tm5|Kanto-TM-08|Body Slam|Normal|Physical|85|100|15|||pixelmon-tmnormal.png|link=TM Body Slam}}
{{learnlist/tm5|Kanto-TM-32|Double Team|Normal|Status|—|—|15|||pixelmon-tmnormal.png|link=TM Double Team}}
{{learnlist/tm5|Kanto-TM-42|Dream Eater|Psychic|Special|100|100|15||'''|pixelmon-tmpsychic.png|link=TM Dream Eater}}
{{learnlist/tm5|Kanto-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Kanto-TM-35|Metronome|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Metronome}}
{{learnlist/tm5|Kanto-TM-29|Psychic|Psychic|Special|90|100|10||'''|pixelmon-tmpsychic.png|link=TM Psychic}}
{{learnlist/tm5|Kanto-TM-33|Reflect|Psychic|Status|—|—|20||'''|pixelmon-tmpsychic.png|link=TM Reflect}}
{{learnlist/tm5|Kanto-TM-44|Rest|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Kanto-TM-48|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Kanto-TM-50|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Kanto-TM-39|Swift|Normal|Special|60|—|20|||pixelmon-tmnormal.png|link=TM Swift}}
{{learnlist/tm5|Kanto-TM-09|Take Down|Normal|Physical|90|85|20|||pixelmon-tmnormal.png|link=TM Take Down}}
{{learnlist/tm5|Kanto-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tmregionf}}
{{learnlist/tmjohto|Medicham|fighting|psychic}}
{{learnlist/tm5|Johto-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Johto-TM-32|Double Team|Normal|Status|—|—|15|||pixelmon-tmnormal.png|link=TM Double Team}}
{{learnlist/tm5|Johto-TM-42|Dream Eater|Psychic|Special|100|100|15||'''|pixelmon-tmpsychic.png|link=TM Dream Eater}}
{{learnlist/tm5|Johto-TM-20|Endure|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Endure}}
{{learnlist/tm5|Johto-TM-48|Fire Punch|Fire|Physical|75|100|15|||pixelmon-tmfire.png|link=TM Fire Punch}}
{{learnlist/tm5|Johto-TM-21|Frustration|Normal|Physical|—|100|20|||pixelmon-tmnormal.png|link=TM Frustration}}
{{learnlist/tm5|Johto-TM-10|Hidden Power|Normal|Special|60|100|15|||pixelmon-tmnormal.png|link=TM Hidden Power}}
{{learnlist/tm5|Johto-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Johto-TM-33|Ice Punch|Ice|Physical|75|100|15|||pixelmon-tmice.png|link=TM Ice Punch}}
{{learnlist/tm5|Johto-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Johto-TM-09|Psych Up|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Psych Up}}
{{learnlist/tm5|Johto-TM-29|Psychic|Psychic|Special|90|100|10||'''|pixelmon-tmpsychic.png|link=TM Psychic}}
{{learnlist/tm5|Johto-TM-18|Rain Dance|Water|Status|—|—|5|||pixelmon-tmwater.png|link=TM Rain Dance}}
{{learnlist/tm5|Johto-TM-44|Rest|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Johto-TM-27|Return|Normal|Physical|—|100|20|||pixelmon-tmnormal.png|link=TM Return}}
{{learnlist/tm5|Johto-TM-08|Rock Smash|Fighting|Physical|40|100|15||'''|pixelmon-tmfighting.png|link=TM Rock Smash}}
{{learnlist/tm5|Johto-TM-30|Shadow Ball|Ghost|Special|80|100|15|||pixelmon-tmghost.png|link=TM Shadow Ball}}
{{learnlist/tm5|Johto-TM-35|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Johto-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Johto-TM-34|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Johto-TM-39|Swift|Normal|Special|60|—|20|||pixelmon-tmnormal.png|link=TM Swift}}
{{learnlist/tm5|Johto-TM-46|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Johto-TM-41|Thunder Punch|Electric|Physical|75|100|15|||pixelmon-tmelectric.png|link=TM Thunder Punch}}
{{learnlist/tm5|Johto-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tmregionf}}
{{learnlist/tmhoenn|Medicham|fighting|psychic}}
{{learnlist/tmhoenn|Medicham|fighting|psychic}}
{{learnlist/tm5|Hoenn-TM-40|Aerial Ace|Flying|Physical|60|—|20|||pixelmon-tmflying.png|link=TM Aerial Ace}}
{{learnlist/tm5|Hoenn-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Hoenn-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Hoenn-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Hoenn-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
Line 186: Line 350:
{{learnlist/tm5|Hoenn-TM-43|Secret Power|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Secret Power}}
{{learnlist/tm5|Hoenn-TM-43|Secret Power|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Secret Power}}
{{learnlist/tm5|Hoenn-TM-30|Shadow Ball|Ghost|Special|80|100|15|||pixelmon-tmghost.png|link=TM Shadow Ball}}
{{learnlist/tm5|Hoenn-TM-30|Shadow Ball|Ghost|Special|80|100|15|||pixelmon-tmghost.png|link=TM Shadow Ball}}
{{learnlist/tm5|Hoenn-TM-48|Skill Swap|Psychic|Status|—|—|10||'''|pixelmon-tmpsychic.png|link=TM Skill Swap}}
{{learnlist/tm5|Hoenn-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Hoenn-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Hoenn-TM-12|Taunt|Dark|Status|—|100|20|||pixelmon-tmdark.png|link=TM Taunt}}
{{learnlist/tm5|Hoenn-TM-46|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Hoenn-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Hoenn-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmsinnoh|Medicham|fighting|psychic}}
{{learnlist/tmsinnoh|Medicham|fighting|psychic}}
{{learnlist/tm5|Sinnoh-TM-40|Aerial Ace|Flying|Physical|60|—|20|||pixelmon-tmflying.png|link=TM Aerial Ace}}
{{learnlist/tm5|Sinnoh-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Sinnoh-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Sinnoh-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Sinnoh-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
Line 225: Line 393:
{{learnlist/tm5|Sinnoh-TM-43|Secret Power|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Secret Power}}
{{learnlist/tm5|Sinnoh-TM-43|Secret Power|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Secret Power}}
{{learnlist/tm5|Sinnoh-TM-30|Shadow Ball|Ghost|Special|80|100|15|||pixelmon-tmghost.png|link=TM Shadow Ball}}
{{learnlist/tm5|Sinnoh-TM-30|Shadow Ball|Ghost|Special|80|100|15|||pixelmon-tmghost.png|link=TM Shadow Ball}}
{{learnlist/tm5|Sinnoh-TM-48|Skill Swap|Psychic|Status|—|—|10||'''|pixelmon-tmpsychic.png|link=TM Skill Swap}}
{{learnlist/tm5|Sinnoh-TM-82|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Sinnoh-TM-82|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Sinnoh-TM-90|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Sinnoh-TM-90|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Sinnoh-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Sinnoh-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Sinnoh-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Sinnoh-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Sinnoh-TM-12|Taunt|Dark|Status|—|100|20|||pixelmon-tmdark.png|link=TM Taunt}}
{{learnlist/tm5|Sinnoh-TM-46|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Sinnoh-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Sinnoh-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Sinnoh-TM-92|Trick Room|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Trick Room}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmunova|Medicham|fighting|psychic}}
{{learnlist/tmunova|Medicham|fighting|psychic}}
{{learnlist/tm5|Unova-TM-40|Aerial Ace|Flying|Physical|60|—|20|||pixelmon-tmflying.png|link=TM Aerial Ace}}
{{learnlist/tm5|Unova-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Unova-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Unova-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Unova-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
Line 268: Line 441:
{{learnlist/tm5|Unova-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Unova-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Unova-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Unova-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Unova-TM-12|Taunt|Dark|Status|—|100|20|||pixelmon-tmdark.png|link=TM Taunt}}
{{learnlist/tm5|Unova-TM-19|Telekinesis|Psychic|Status|—|—|15||'''|pixelmon-tmpsychic.png|link=TM Telekinesis}}
{{learnlist/tm5|Unova-TM-19|Telekinesis|Psychic|Status|—|—|15||'''|pixelmon-tmpsychic.png|link=TM Telekinesis}}
{{learnlist/tm5|Unova-TM-46|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Unova-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Unova-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Unova-TM-92|Trick Room|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Trick Room}}
{{learnlist/tm5|Unova-TM-83|Work Up|Normal|Status|—|—|30|||pixelmon-tmnormal.png|link=TM Work Up}}
{{learnlist/tm5|Unova-TM-83|Work Up|Normal|Status|—|—|30|||pixelmon-tmnormal.png|link=TM Work Up}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmkalos|Medicham|fighting|psychic}}
{{learnlist/tmkalos|Medicham|fighting|psychic}}
{{learnlist/tm5|Kalos-TM-40|Aerial Ace|Flying|Physical|60|—|20|||pixelmon-tmflying.png|link=TM Aerial Ace}}
{{learnlist/tm5|Kalos-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Kalos-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Kalos-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Kalos-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
Line 303: Line 480:
{{learnlist/tm5|Kalos-TM-27|Return|Normal|Physical|—|100|20|||pixelmon-tmnormal.png|link=TM Return}}
{{learnlist/tm5|Kalos-TM-27|Return|Normal|Physical|—|100|20|||pixelmon-tmnormal.png|link=TM Return}}
{{learnlist/tm5|Kalos-TM-80|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Kalos-TM-80|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Kalos-TM-94|Rock Smash|Fighting|Physical|40|100|15||'''|pixelmon-tmfighting.png|link=TM Rock Smash}}
{{learnlist/tm5|Kalos-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Kalos-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Kalos-TM-48|Round|Normal|Special|60|100|15|||pixelmon-tmnormal.png|link=TM Round}}
{{learnlist/tm5|Kalos-TM-48|Round|Normal|Special|60|100|15|||pixelmon-tmnormal.png|link=TM Round}}
Line 311: Line 489:
{{learnlist/tm5|Kalos-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Kalos-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Kalos-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Kalos-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Kalos-TM-12|Taunt|Dark|Status|—|100|20|||pixelmon-tmdark.png|link=TM Taunt}}
{{learnlist/tm5|Kalos-TM-46|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Kalos-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Kalos-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Kalos-TM-92|Trick Room|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Trick Room}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmalola|Medicham|fighting|psychic}}
{{learnlist/tmalola|Medicham|fighting|psychic}}
{{learnlist/tm5|Alola-TM-40|Aerial Ace|Flying|Physical|60|—|20|||pixelmon-tmflying.png|link=TM Aerial Ace}}
{{learnlist/tm5|Alola-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Alola-TM-45|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Alola-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Alola-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
Line 349: Line 531:
{{learnlist/tm5|Alola-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Alola-TM-11|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Alola-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Alola-TM-87|Swagger|Normal|Status|—|85|15|||pixelmon-tmnormal.png|link=TM Swagger}}
{{learnlist/tm5|Alola-TM-12|Taunt|Dark|Status|—|100|20|||pixelmon-tmdark.png|link=TM Taunt}}
{{learnlist/tm5|Alola-TM-46|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Alola-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Alola-TM-06|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Alola-TM-92|Trick Room|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Trick Room}}
{{learnlist/tm5|Alola-TM-01|Work Up|Normal|Status|—|—|30|||pixelmon-tmnormal.png|link=TM Work Up}}
{{learnlist/tm5|Alola-TM-01|Work Up|Normal|Status|—|—|30|||pixelmon-tmnormal.png|link=TM Work Up}}
{{learnlist/tmregionf}}
{{learnlist/tmgalar|Medicham|fighting|psychic}}
{{learnlist/tm5|Galar-TM-31|Attract|Normal|Status|—|100|15|||pixelmon-tmnormal.png|link=TM Attract}}
{{learnlist/tm5|Galar-TM-43|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Galar-TM-63|Drain Punch|Fighting|Physical|75|100|10||'''|pixelmon-tmfighting.png|link=TM Drain Punch}}
{{learnlist/tm5|Galar-TM-39|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Galar-TM-03|Fire Punch|Fire|Physical|75|100|15|||pixelmon-tmfire.png|link=TM Fire Punch}}
{{learnlist/tm5|Galar-TM-59|Fling|Dark|Physical|—|100|10|||pixelmon-tmdark.png|link=TM Fling}}
{{learnlist/tm5|Galar-TM-09|Giga Impact|Normal|Physical|150|90|5|||pixelmon-tmnormal.png|link=TM Giga Impact}}
{{learnlist/tm5|Galar-TM-41|Helping Hand|Normal|Status|—|—|20|||pixelmon-tmnormal.png|link=TM Helping Hand}}
{{learnlist/tm5|Galar-TM-08|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Galar-TM-04|Ice Punch|Ice|Physical|75|100|15|||pixelmon-tmice.png|link=TM Ice Punch}}
{{learnlist/tm5|Galar-TM-44|Imprison|Psychic|Status|—|—|10||'''|pixelmon-tmpsychic.png|link=TM Imprison}}
{{learnlist/tm5|Galar-TM-17|Light Screen|Psychic|Status|—|—|30||'''|pixelmon-tmpsychic.png|link=TM Light Screen}}
{{learnlist/tm5|Galar-TM-75|Low Sweep|Fighting|Physical|65|100|20||'''|pixelmon-tmfighting.png|link=TM Low Sweep}}
{{learnlist/tm5|Galar-TM-25|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Galar-TM-91|Psychic Terrain|Psychic|Status|—|—|10||'''|pixelmon-tmpsychic.png|link=TM Psychic Terrain}}
{{learnlist/tm5|Galar-TM-33|Rain Dance|Water|Status|—|—|5|||pixelmon-tmwater.png|link=TM Rain Dance}}
{{learnlist/tm5|Galar-TM-18|Reflect|Psychic|Status|—|—|20||'''|pixelmon-tmpsychic.png|link=TM Reflect}}
{{learnlist/tm5|Galar-TM-21|Rest|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Galar-TM-79|Retaliate|Normal|Physical|70|100|5|||pixelmon-tmnormal.png|link=TM Retaliate}}
{{learnlist/tm5|Galar-TM-22|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Galar-TM-48|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Galar-TM-76|Round|Normal|Special|60|100|15|||pixelmon-tmnormal.png|link=TM Round}}
{{learnlist/tm5|Galar-TM-34|Sunny Day|Fire|Status|—|—|5|||pixelmon-tmfire.png|link=TM Sunny Day}}
{{learnlist/tm5|Galar-TM-40|Swift|Normal|Special|60|—|20|||pixelmon-tmnormal.png|link=TM Swift}}
{{learnlist/tm5|Galar-TM-23|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Galar-TM-05|Thunder Punch|Electric|Physical|75|100|15|||pixelmon-tmelectric.png|link=TM Thunder Punch}}
{{learnlist/tm5|Galar-TM-70|Trick Room|Psychic|Status|—|—|5||'''|pixelmon-tmpsychic.png|link=TM Trick Room}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmpaldea|Medicham|fighting|psychic}}
{{learnlist/tmpaldea|Medicham|fighting|psychic}}
Line 408: Line 622:
{{learnlist/tm5|Paldea-TM-17|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Paldea-TM-17|Thief|Dark|Physical|60|100|25|||pixelmon-tmdark.png|link=TM Thief}}
{{learnlist/tm5|Paldea-TM-67|Thunder Punch|Electric|Physical|75|100|15|||pixelmon-tmelectric.png|link=TM Thunder Punch}}
{{learnlist/tm5|Paldea-TM-67|Thunder Punch|Electric|Physical|75|100|15|||pixelmon-tmelectric.png|link=TM Thunder Punch}}
{{learnlist/tm5|Paldea-TM-174|Toxic|Poison|Status|—|90|10|||pixelmon-tmpoison.png|link=TM Toxic}}
{{learnlist/tm5|Paldea-TM-19|Trailblaze|Grass|Physical|50|100|20|||pixelmon-tmgrass.png|link=TM Trailblaze}}
{{learnlist/tm5|Paldea-TM-19|Trailblaze|Grass|Physical|50|100|20|||pixelmon-tmgrass.png|link=TM Trailblaze}}
{{learnlist/tm5|Paldea-TM-108|Trick|Psychic|Status|—|100|10||'''|pixelmon-tmpsychic.png|link=TM Trick}}
{{learnlist/tm5|Paldea-TM-108|Trick|Psychic|Status|—|100|10||'''|pixelmon-tmpsychic.png|link=TM Trick}}
Line 414: Line 629:
{{learnlist/tm5|Paldea-TM-183|Vacuum Wave|Fighting|Special|40|100|30||'''|pixelmon-tmfighting.png|link=TM Vacuum Wave}}
{{learnlist/tm5|Paldea-TM-183|Vacuum Wave|Fighting|Special|40|100|30||'''|pixelmon-tmfighting.png|link=TM Vacuum Wave}}
{{learnlist/tm5|Paldea-TM-58|Zen Headbutt|Psychic|Physical|80|90|15||'''|pixelmon-tmpsychic.png|link=TM Zen Headbutt}}
{{learnlist/tm5|Paldea-TM-58|Zen Headbutt|Psychic|Physical|80|90|15||'''|pixelmon-tmpsychic.png|link=TM Zen Headbutt}}
{{learnlist/tmregionf}}
{{learnlist/tmtr|Medicham|fighting|psychic}}
{{learnlist/tr|TR-56|Aura Sphere|Fighting|Special|80|—|20||'''|pixelmon-trfighting.png|link=TR Aura Sphere}}
{{learnlist/tr|TR-29|Baton Pass|Normal|Status|—|—|40|||pixelmon-trnormal.png|link=TR Baton Pass}}
{{learnlist/tr|TR-1|Body Slam|Normal|Physical|85|100|15|||pixelmon-trnormal.png|link=TR Body Slam}}
{{learnlist/tr|TR-48|Bulk Up|Fighting|Status|—|—|20||'''|pixelmon-trfighting.png|link=TR Bulk Up}}
{{learnlist/tr|TR-49|Calm Mind|Psychic|Status|—|—|20||'''|pixelmon-trpsychic.png|link=TR Calm Mind}}
{{learnlist/tr|TR-53|Close Combat|Fighting|Physical|120|100|5||'''|pixelmon-trfighting.png|link=TR Close Combat}}
{{learnlist/tr|TR-26|Endure|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Endure}}
{{learnlist/tr|TR-65|Energy Ball|Grass|Special|90|100|10|||pixelmon-trgrass.png|link=TR Energy Ball}}
{{learnlist/tr|TR-64|Focus Blast|Fighting|Special|120|70|5||'''|pixelmon-trfighting.png|link=TR Focus Blast}}
{{learnlist/tr|TR-77|Grass Knot|Grass|Special|—|100|20|||pixelmon-trgrass.png|link=TR Grass Knot}}
{{learnlist/tr|TR-7|Low Kick|Fighting|Physical|—|100|20||'''|pixelmon-trfighting.png|link=TR Low Kick}}
{{learnlist/tr|TR-14|Metronome|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Metronome}}
{{learnlist/tr|TR-57|Poison Jab|Poison|Physical|80|100|20|||pixelmon-trpoison.png|link=TR Poison Jab}}
{{learnlist/tr|TR-11|Psychic|Psychic|Special|90|100|10||'''|pixelmon-trpsychic.png|link=TR Psychic}}
{{learnlist/tr|TR-25|Psyshock|Psychic|Special|80|100|10||'''|pixelmon-trpsychic.png|link=TR Psyshock}}
{{learnlist/tr|TR-21|Reversal|Fighting|Physical|—|100|15||'''|pixelmon-trfighting.png|link=TR Reversal}}
{{learnlist/tr|TR-33|Shadow Ball|Ghost|Special|80|100|15|||pixelmon-trghost.png|link=TR Shadow Ball}}
{{learnlist/tr|TR-40|Skill Swap|Psychic|Status|—|—|10||'''|pixelmon-trpsychic.png|link=TR Skill Swap}}
{{learnlist/tr|TR-27|Sleep Talk|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Sleep Talk}}
{{learnlist/tr|TR-82|Stored Power|Psychic|Special|20|100|10||'''|pixelmon-trpsychic.png|link=TR Stored Power}}
{{learnlist/tr|TR-20|Substitute|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Substitute}}
{{learnlist/tr|TR-37|Taunt|Dark|Status|—|100|20|||pixelmon-trdark.png|link=TR Taunt}}
{{learnlist/tr|TR-38|Trick|Psychic|Status|—|100|10||'''|pixelmon-trpsychic.png|link=TR Trick}}
{{learnlist/tr|TR-85|Work Up|Normal|Status|—|—|30|||pixelmon-trnormal.png|link=TR Work Up}}
{{learnlist/tr|TR-69|Zen Headbutt|Psychic|Physical|80|90|15||'''|pixelmon-trpsychic.png|link=TR Zen Headbutt}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmend|Medicham|fighting|psychic}}
{{learnlist/tmend|Medicham|fighting|psychic}}

Latest revision as of 23:02, 15 August 2026

More information:Pixelmon WikiBulbapedia


Medicham #0308
FightingPsychic
Abilities
Telepathy
Hidden Ability
Breeding
Egg Groups
Human-Like
Hatch time
21 cycles
Gender ratio50.0% ♂ / 50.0% ♀
EV yield
Total: 2
0HP0Atk0Def0Sp.Atk0Sp.Def2Speed
Misc info
Catch rate 90 Calculator
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


"It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains."

Stats

Stat Range
At Lv 50 At Lv 100
HP:60
120–167 230–324
Attack:60
58–123 112–240
Defense:75
72–139 139–273
Sp. Atk:60
58–123 112–240
Sp. Def:75
72–139 139–273
Speed:80
76–145 148–284
Total:     410
Stat Range
At Lv 50 At Lv 100
HP:60
120–167 230–324
Attack:100
94–167 184–328
Defense:85
81–150 157–295
Sp. Atk:80
76–145 148–284
Sp. Def:85
81–150 157–295
Speed:100
94–167 184–328
Total:     510

Type effectiveness

½× ½×

Evolution

Evolves from Meditite.

Spawns

Natural

See the Spawn Calculator to estimate encounter odds for Medicham in a given biome, time and location, and to find the settings with the best chance.

Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Dacite Ridges Night Grass 0.25% 38 45
Dacite Ridges Night Land 0.62% 38 45
Fir Clearing Night Grass 0.25% 38 45
Fir Clearing Night Land 0.30% 38 45
Grove Night Grass 0.25% 38 45
Grove Night Land 0.62% 38 45
Hot Springs Night Grass 0.77% 38 45
Hot Springs Night Land 1.5% 38 45
Jade Cliffs Night Grass 0.27% 38 45
Jade Cliffs Night Land 0.38% 38 45
Windswept Forest Night Grass 0.77% 38 45
Windswept Forest Night Land 1.5% 38 45
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Dacite Ridges Any Land 0%
Fir Clearing Any Land 0%
Frozen Peaks Any Land 0%
Grove Any Land 0%
Hot Springs Any Land 0%
Jade Cliffs Any Land 0%
Windswept Forest Any Land 0%

Raid

Stars Form Biome
4-5 - Fir Clearing
4-5 - Grove
4-5 - Jade Cliffs
4-5 - Windswept Forest

Drops

Drop Chance Quantity
Enigma Berry 100% 1–2
White Carpet 50% 1–2
Focus Band 10% 1

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Confusion Special 50 100% 25
Evo.Evo. Detect Status 5
Evo.Evo. Fire Punch Physical 75 100% 15
Evo.Evo. Ice Punch Physical 75 100% 15
Evo.Evo. Thunder Punch Physical 75 100% 15
Evo.Evo. Work Up Status 30
1212 Endure Status 10
1515 Feint Physical 30 100% 10
1717 Force Palm Physical 60 100% 10
2020 Psybeam Special 65 100% 20
2323 Calm Mind Status 20
2525 Zen Headbutt Physical 80 90% 15
2828 High Jump Kick Physical 130 90% 10
3131 Psych Up Status 10
3333 Acupressure Status 30
3636 Power Trick Status 10
4747 Recover Status 5
5353 Axe Kick Physical 120 90% 10
5353 Counter Physical 100% 20
  • Bold indicates a move that gets STAB when used by Medicham.

Tutor

Move Type Category Power Accuracy PP
Drain Punch Physical 75 100% 10
Fire Punch Physical 75 100% 15
Focus Punch Physical 150 100% 20
Gravity Status 5
Helping Hand Status 20
Ice Punch Physical 75 100% 15
Laser Focus Status 30
Low Kick Physical 100% 20
Magic Coat Status 15
Pain Split Status 20
Recycle Status 10
Role Play Status 10
Signal Beam Special 75 100% 15
Snore Special 50 100% 15
Telekinesis Status 15
Thunder Punch Physical 75 100% 15
Trick Status 100% 10
Zen Headbutt Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Medicham.

Transfer

Move Type Category Power Accuracy PP
Baton Pass Status 40
Bide Physical 10
Body Slam Physical 85 100% 15
Bullet Punch Physical 40 100% 30
Captivate Status 100% 20
Drain Punch Physical 75 100% 10
Dynamic Punch Physical 100 50% 5
Fake Out Physical 40 100% 10
Fire Punch Physical 75 100% 15
Flash Status 100% 20
Foresight Status 40
Guard Swap Status 10
Headbutt Physical 70 100% 15
Hidden Power
Varies
Special 60 100% 15
Ice Punch Physical 75 100% 15
Meditate Status 40
Mega Kick Physical 120 75% 5
Mega Punch Physical 80 85% 20
Metronome Status 10
Mimic Status 10
Mind Reader Status 5
Natural Gift
Varies
Physical 100% 15
Power Swap Status 10
Psycho Cut Physical 70 100% 20
Quick Guard Status 15
Retaliate Physical 70 100% 5
Reversal Physical 100% 15
Rock Smash Physical 40 100% 15
Secret Power Physical 70 100% 20
Seismic Toss Physical 100% 20
Strength Physical 80 100% 15
Swift Special 60 20
Thunder Punch Physical 75 100% 15
Vacuum Wave Special 40 100% 30
  • Bold indicates a move that gets STAB when used by Medicham.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
Kanto-TM-08 Body Slam Physical 85 100% 15
Kanto-TM-32 Double Team Status 15
Kanto-TM-42 Dream Eater Special 100 100% 15
Kanto-TM-15 Hyper Beam Special 150 90% 5
Kanto-TM-35 Metronome Status 10
Kanto-TM-29 Psychic Special 90 100% 10
Kanto-TM-33 Reflect Status 20
Kanto-TM-44 Rest Status 5
Kanto-TM-48 Rock Slide Physical 75 90% 10
Kanto-TM-50 Substitute Status 10
Kanto-TM-39 Swift Special 60 20
Kanto-TM-09 Take Down Physical 90 85% 20
Kanto-TM-06 Toxic Status 90% 10
Johto TMs
TM Move Type Category Power Accuracy  PP 
Johto-TM-45 Attract Status 100% 15
Johto-TM-32 Double Team Status 15
Johto-TM-42 Dream Eater Special 100 100% 15
Johto-TM-20 Endure Status 10
Johto-TM-48 Fire Punch Physical 75 100% 15
Johto-TM-21 Frustration Physical 100% 20
Johto-TM-10 Hidden Power
Varies
Special 60 100% 15
Johto-TM-15 Hyper Beam Special 150 90% 5
Johto-TM-33 Ice Punch Physical 75 100% 15
Johto-TM-17 Protect Status 10
Johto-TM-09 Psych Up Status 10
Johto-TM-29 Psychic Special 90 100% 10
Johto-TM-18 Rain Dance Status 5
Johto-TM-44 Rest Status 5
Johto-TM-27 Return Physical 100% 20
Johto-TM-08 Rock Smash Physical 40 100% 15
Johto-TM-30 Shadow Ball Special 80 100% 15
Johto-TM-35 Sleep Talk Status 10
Johto-TM-11 Sunny Day Status 5
Johto-TM-34 Swagger Status 85% 15
Johto-TM-39 Swift Special 60 20
Johto-TM-46 Thief Physical 60 100% 25
Johto-TM-41 Thunder Punch Physical 75 100% 15
Johto-TM-06 Toxic Status 90% 10
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
Hoenn-TM-40 Aerial Ace Physical 60 20
Hoenn-TM-45 Attract Status 100% 15
Hoenn-TM-31 Brick Break Physical 75 100% 15
Hoenn-TM-08 Bulk Up Status 20
Hoenn-TM-04 Calm Mind Status 20
Hoenn-TM-32 Double Team Status 15
Hoenn-TM-42 Facade Physical 70 100% 20
Hoenn-TM-01 Focus Punch Physical 150 100% 20
Hoenn-TM-21 Frustration Physical 100% 20
Hoenn-TM-10 Hidden Power
Varies
Special 60 100% 15
Hoenn-TM-15 Hyper Beam Special 150 90% 5
Hoenn-TM-16 Light Screen Status 30
Hoenn-TM-17 Protect Status 10
Hoenn-TM-29 Psychic Special 90 100% 10
Hoenn-TM-18 Rain Dance Status 5
Hoenn-TM-33 Reflect Status 20
Hoenn-TM-44 Rest Status 5
Hoenn-TM-27 Return Physical 100% 20
Hoenn-TM-39 Rock Tomb Physical 60 95% 15
Hoenn-TM-43 Secret Power Physical 70 100% 20
Hoenn-TM-30 Shadow Ball Special 80 100% 15
Hoenn-TM-48 Skill Swap Status 10
Hoenn-TM-11 Sunny Day Status 5
Hoenn-TM-12 Taunt Status 100% 20
Hoenn-TM-46 Thief Physical 60 100% 25
Hoenn-TM-06 Toxic Status 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
Sinnoh-TM-40 Aerial Ace Physical 60 20
Sinnoh-TM-45 Attract Status 100% 15
Sinnoh-TM-31 Brick Break Physical 75 100% 15
Sinnoh-TM-08 Bulk Up Status 20
Sinnoh-TM-04 Calm Mind Status 20
Sinnoh-TM-78 Captivate Status 100% 20
Sinnoh-TM-32 Double Team Status 15
Sinnoh-TM-60 Drain Punch Physical 75 100% 10
Sinnoh-TM-85 Dream Eater Special 100 100% 15
Sinnoh-TM-58 Endure Status 10
Sinnoh-TM-53 Energy Ball Special 90 100% 10
Sinnoh-TM-42 Facade Physical 70 100% 20
Sinnoh-TM-70 Flash Status 100% 20
Sinnoh-TM-56 Fling Physical 100% 10
Sinnoh-TM-52 Focus Blast Special 120 70% 5
Sinnoh-TM-01 Focus Punch Physical 150 100% 20
Sinnoh-TM-21 Frustration Physical 100% 20
Sinnoh-TM-68 Giga Impact Physical 150 90% 5
Sinnoh-TM-86 Grass Knot Special 100% 20
Sinnoh-TM-10 Hidden Power
Varies
Special 60 100% 15
Sinnoh-TM-15 Hyper Beam Special 150 90% 5
Sinnoh-TM-16 Light Screen Status 30
Sinnoh-TM-83 Natural Gift
Varies
Physical 100% 15
Sinnoh-TM-84 Poison Jab Physical 80 100% 20
Sinnoh-TM-17 Protect Status 10
Sinnoh-TM-77 Psych Up Status 10
Sinnoh-TM-29 Psychic Special 90 100% 10
Sinnoh-TM-18 Rain Dance Status 5
Sinnoh-TM-67 Recycle Status 10
Sinnoh-TM-33 Reflect Status 20
Sinnoh-TM-44 Rest Status 5
Sinnoh-TM-27 Return Physical 100% 20
Sinnoh-TM-80 Rock Slide Physical 75 90% 10
Sinnoh-TM-39 Rock Tomb Physical 60 95% 15
Sinnoh-TM-43 Secret Power Physical 70 100% 20
Sinnoh-TM-30 Shadow Ball Special 80 100% 15
Sinnoh-TM-48 Skill Swap Status 10
Sinnoh-TM-82 Sleep Talk Status 10
Sinnoh-TM-90 Substitute Status 10
Sinnoh-TM-11 Sunny Day Status 5
Sinnoh-TM-87 Swagger Status 85% 15
Sinnoh-TM-12 Taunt Status 100% 20
Sinnoh-TM-46 Thief Physical 60 100% 25
Sinnoh-TM-06 Toxic Status 90% 10
Sinnoh-TM-92 Trick Room Status 5
Unova TMs
TM Move Type Category Power Accuracy  PP 
Unova-TM-40 Aerial Ace Physical 60 20
Unova-TM-45 Attract Status 100% 15
Unova-TM-31 Brick Break Physical 75 100% 15
Unova-TM-08 Bulk Up Status 20
Unova-TM-04 Calm Mind Status 20
Unova-TM-32 Double Team Status 15
Unova-TM-85 Dream Eater Special 100 100% 15
Unova-TM-53 Energy Ball Special 90 100% 10
Unova-TM-42 Facade Physical 70 100% 20
Unova-TM-70 Flash Status 100% 20
Unova-TM-56 Fling Physical 100% 10
Unova-TM-52 Focus Blast Special 120 70% 5
Unova-TM-21 Frustration Physical 100% 20
Unova-TM-68 Giga Impact Physical 150 90% 5
Unova-TM-86 Grass Knot Special 100% 20
Unova-TM-10 Hidden Power
Varies
Special 60 100% 15
Unova-TM-15 Hyper Beam Special 150 90% 5
Unova-TM-16 Light Screen Status 30
Unova-TM-47 Low Sweep Physical 65 100% 20
Unova-TM-84 Poison Jab Physical 80 100% 20
Unova-TM-17 Protect Status 10
Unova-TM-77 Psych Up Status 10
Unova-TM-29 Psychic Special 90 100% 10
Unova-TM-03 Psyshock Special 80 100% 10
Unova-TM-18 Rain Dance Status 5
Unova-TM-33 Reflect Status 20
Unova-TM-44 Rest Status 5
Unova-TM-67 Retaliate Physical 70 100% 5
Unova-TM-27 Return Physical 100% 20
Unova-TM-80 Rock Slide Physical 75 90% 10
Unova-TM-94 Rock Smash Physical 40 100% 15
Unova-TM-39 Rock Tomb Physical 60 95% 15
Unova-TM-48 Round Special 60 100% 15
Unova-TM-30 Shadow Ball Special 80 100% 15
Unova-TM-90 Substitute Status 10
Unova-TM-11 Sunny Day Status 5
Unova-TM-87 Swagger Status 85% 15
Unova-TM-12 Taunt Status 100% 20
Unova-TM-19 Telekinesis Status 15
Unova-TM-46 Thief Physical 60 100% 25
Unova-TM-06 Toxic Status 90% 10
Unova-TM-92 Trick Room Status 5
Unova-TM-83 Work Up Status 30
Kalos TMs
TM Move Type Category Power Accuracy  PP 
Kalos-TM-40 Aerial Ace Physical 60 20
Kalos-TM-45 Attract Status 100% 15
Kalos-TM-31 Brick Break Physical 75 100% 15
Kalos-TM-08 Bulk Up Status 20
Kalos-TM-04 Calm Mind Status 20
Kalos-TM-100 Confide Status 20
Kalos-TM-32 Double Team Status 15
Kalos-TM-85 Dream Eater Special 100 100% 15
Kalos-TM-53 Energy Ball Special 90 100% 10
Kalos-TM-42 Facade Physical 70 100% 20
Kalos-TM-70 Flash Status 100% 20
Kalos-TM-56 Fling Physical 100% 10
Kalos-TM-52 Focus Blast Special 120 70% 5
Kalos-TM-21 Frustration Physical 100% 20
Kalos-TM-68 Giga Impact Physical 150 90% 5
Kalos-TM-86 Grass Knot Special 100% 20
Kalos-TM-10 Hidden Power
Varies
Special 60 100% 15
Kalos-TM-15 Hyper Beam Special 150 90% 5
Kalos-TM-16 Light Screen Status 30
Kalos-TM-47 Low Sweep Physical 65 100% 20
Kalos-TM-84 Poison Jab Physical 80 100% 20
Kalos-TM-17 Protect Status 10
Kalos-TM-77 Psych Up Status 10
Kalos-TM-29 Psychic Special 90 100% 10
Kalos-TM-03 Psyshock Special 80 100% 10
Kalos-TM-18 Rain Dance Status 5
Kalos-TM-33 Reflect Status 20
Kalos-TM-44 Rest Status 5
Kalos-TM-67 Retaliate Physical 70 100% 5
Kalos-TM-27 Return Physical 100% 20
Kalos-TM-80 Rock Slide Physical 75 90% 10
Kalos-TM-94 Rock Smash Physical 40 100% 15
Kalos-TM-39 Rock Tomb Physical 60 95% 15
Kalos-TM-48 Round Special 60 100% 15
Kalos-TM-101 Secret Power Physical 70 100% 20
Kalos-TM-30 Shadow Ball Special 80 100% 15
Kalos-TM-88 Sleep Talk Status 10
Kalos-TM-90 Substitute Status 10
Kalos-TM-11 Sunny Day Status 5
Kalos-TM-87 Swagger Status 85% 15
Kalos-TM-12 Taunt Status 100% 20
Kalos-TM-46 Thief Physical 60 100% 25
Kalos-TM-06 Toxic Status 90% 10
Kalos-TM-92 Trick Room Status 5
Alola TMs
TM Move Type Category Power Accuracy  PP 
Alola-TM-40 Aerial Ace Physical 60 20
Alola-TM-45 Attract Status 100% 15
Alola-TM-31 Brick Break Physical 75 100% 15
Alola-TM-08 Bulk Up Status 20
Alola-TM-04 Calm Mind Status 20
Alola-TM-100 Confide Status 20
Alola-TM-32 Double Team Status 15
Alola-TM-85 Dream Eater Special 100 100% 15
Alola-TM-53 Energy Ball Special 90 100% 10
Alola-TM-42 Facade Physical 70 100% 20
Alola-TM-56 Fling Physical 100% 10
Alola-TM-52 Focus Blast Special 120 70% 5
Alola-TM-21 Frustration Physical 100% 20
Alola-TM-68 Giga Impact Physical 150 90% 5
Alola-TM-86 Grass Knot Special 100% 20
Alola-TM-10 Hidden Power
Varies
Special 60 100% 15
Alola-TM-15 Hyper Beam Special 150 90% 5
Alola-TM-16 Light Screen Status 30
Alola-TM-47 Low Sweep Physical 65 100% 20
Alola-TM-84 Poison Jab Physical 80 100% 20
Alola-TM-17 Protect Status 10
Alola-TM-77 Psych Up Status 10
Alola-TM-29 Psychic Special 90 100% 10
Alola-TM-03 Psyshock Special 80 100% 10
Alola-TM-18 Rain Dance Status 5
Alola-TM-33 Reflect Status 20
Alola-TM-44 Rest Status 5
Alola-TM-27 Return Physical 100% 20
Alola-TM-80 Rock Slide Physical 75 90% 10
Alola-TM-39 Rock Tomb Physical 60 95% 15
Alola-TM-48 Round Special 60 100% 15
Alola-TM-30 Shadow Ball Special 80 100% 15
Alola-TM-88 Sleep Talk Status 10
Alola-TM-90 Substitute Status 10
Alola-TM-11 Sunny Day Status 5
Alola-TM-87 Swagger Status 85% 15
Alola-TM-12 Taunt Status 100% 20
Alola-TM-46 Thief Physical 60 100% 25
Alola-TM-06 Toxic Status 90% 10
Alola-TM-92 Trick Room Status 5
Alola-TM-01 Work Up Status 30
Galar TMs
TM Move Type Category Power Accuracy  PP 
Galar-TM-31 Attract Status 100% 15
Galar-TM-43 Brick Break Physical 75 100% 15
Galar-TM-63 Drain Punch Physical 75 100% 10
Galar-TM-39 Facade Physical 70 100% 20
Galar-TM-03 Fire Punch Physical 75 100% 15
Galar-TM-59 Fling Physical 100% 10
Galar-TM-09 Giga Impact Physical 150 90% 5
Galar-TM-41 Helping Hand Status 20
Galar-TM-08 Hyper Beam Special 150 90% 5
Galar-TM-04 Ice Punch Physical 75 100% 15
Galar-TM-44 Imprison Status 10
Galar-TM-17 Light Screen Status 30
Galar-TM-75 Low Sweep Physical 65 100% 20
Galar-TM-25 Protect Status 10
Galar-TM-91 Psychic Terrain Status 10
Galar-TM-33 Rain Dance Status 5
Galar-TM-18 Reflect Status 20
Galar-TM-21 Rest Status 5
Galar-TM-79 Retaliate Physical 70 100% 5
Galar-TM-22 Rock Slide Physical 75 90% 10
Galar-TM-48 Rock Tomb Physical 60 95% 15
Galar-TM-76 Round Special 60 100% 15
Galar-TM-34 Sunny Day Status 5
Galar-TM-40 Swift Special 60 20
Galar-TM-23 Thief Physical 60 100% 25
Galar-TM-05 Thunder Punch Physical 75 100% 15
Galar-TM-70 Trick Room Status 5
Paldea TMs
TM Move Type Category Power Accuracy  PP 
Paldea-TM-26 Aerial Ace Physical 60 20
Paldea-TM-111 Aura Sphere Special 80 20
Paldea-TM-131 Baton Pass Status 40
Paldea-TM-65 Body Slam Physical 85 100% 15
Paldea-TM-57 Brick Break Physical 75 100% 15
Paldea-TM-63 Bulk Up Status 20
Paldea-TM-128 Calm Mind Status 20
Paldea-TM-166 Close Combat Physical 120 100% 5
Paldea-TM-72 Drain Punch Physical 75 100% 10
Paldea-TM-46 Endure Status 10
Paldea-TM-118 Energy Ball Special 90 100% 10
Paldea-TM-217 Expanding Force Special 80 100% 20
Paldea-TM-24 Facade Physical 70 100% 20
Paldea-TM-66 Fire Punch Physical 75 100% 15
Paldea-TM-42 Fling Physical 100% 10
Paldea-TM-157 Focus Blast Special 120 70% 5
Paldea-TM-191 Focus Punch Physical 150 100% 20
Paldea-TM-151 Giga Impact Physical 150 90% 5
Paldea-TM-80 Grass Knot Special 100% 20
Paldea-TM-177 Gravity Status 5
Paldea-TM-129 Helping Hand Status 20
Paldea-TM-162 Hyper Beam Special 150 90% 5
Paldea-TM-68 Ice Punch Physical 75 100% 15
Paldea-TM-91 Imprison Status 10
Paldea-TM-74 Light Screen Status 30
Paldea-TM-11 Low Kick Physical 100% 20
Paldea-TM-38 Low Sweep Physical 65 100% 20
Paldea-TM-79 Metronome Status 10
Paldea-TM-41 Night Shade Special 100% 15
Paldea-TM-201 Pain Split Status 20
Paldea-TM-82 Poison Jab Physical 80 100% 20
Paldea-TM-06 Protect Status 10
Paldea-TM-15 Psybeam Special 65 100% 20
Paldea-TM-202 Psych Up Status 10
Paldea-TM-119 Psychic Special 90 100% 10
Paldea-TM-137 Psychic Terrain Status 10
Paldea-TM-53 Psyshock Special 80 100% 10
Paldea-TM-49 Rain Dance Status 5
Paldea-TM-73 Reflect Status 20
Paldea-TM-84 Rest Status 5
Paldea-TM-133 Reversal Physical 100% 15
Paldea-TM-85 Rock Slide Physical 75 90% 10
Paldea-TM-35 Rock Tomb Physical 60 95% 15
Paldea-TM-113 Shadow Ball Special 80 100% 15
Paldea-TM-97 Skill Swap Status 10
Paldea-TM-69 Sleep Talk Status 10
Paldea-TM-40 Stored Power Special 20 100% 10
Paldea-TM-102 Substitute Status 10
Paldea-TM-48 Sunny Day Status 5
Paldea-TM-31 Swift Special 60 20
Paldea-TM-00 Take Down Physical 90 85% 20
Paldea-TM-86 Taunt Status 100% 20
Paldea-TM-170 Tera Blast Special 80 100% 10
Paldea-TM-17 Thief Physical 60 100% 25
Paldea-TM-67 Thunder Punch Physical 75 100% 15
Paldea-TM-174 Toxic Status 90% 10
Paldea-TM-19 Trailblaze Physical 50 100% 20
Paldea-TM-108 Trick Status 100% 10
Paldea-TM-160 Trick Room Status 5
Paldea-TM-228 Upper Hand Physical 65 100% 15
Paldea-TM-183 Vacuum Wave Special 40 100% 30
Paldea-TM-58 Zen Headbutt Physical 80 90% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-56 TR-56 Aura Sphere Special 08080 20
TR-29 TR-29 Baton Pass Status 0000 40
TR-1 TR-1 Body Slam Physical 08585 100% 15
TR-48 TR-48 Bulk Up Status 0000 20
TR-49 TR-49 Calm Mind Status 0000 20
TR-53 TR-53 Close Combat Physical 120120 100% 5
TR-26 TR-26 Endure Status 0000 10
TR-65 TR-65 Energy Ball Special 09090 100% 10
TR-64 TR-64 Focus Blast Special 120120 70% 5
TR-77 TR-77 Grass Knot Special 0000 100% 20
TR-7 TR-7 Low Kick Physical 0000 100% 20
TR-14 TR-14 Metronome Status 0000 10
TR-57 TR-57 Poison Jab Physical 08080 100% 20
TR-11 TR-11 Psychic Special 09090 100% 10
TR-25 TR-25 Psyshock Special 08080 100% 10
TR-21 TR-21 Reversal Physical 0000 100% 15
TR-33 TR-33 Shadow Ball Special 08080 100% 15
TR-40 TR-40 Skill Swap Status 0000 10
TR-27 TR-27 Sleep Talk Status 0000 10
TR-82 TR-82 Stored Power Special 02020 100% 10
TR-20 TR-20 Substitute Status 0000 10
TR-37 TR-37 Taunt Status 0000 100% 20
TR-38 TR-38 Trick Status 0000 100% 10
TR-85 TR-85 Work Up Status 0000 30
TR-69 TR-69 Zen Headbutt Physical 08080 90% 15
  • Bold indicates a move that gets STAB when used by Medicham.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Baton Pass Status 40

Bullet Punch Physical 40 40% 30

Dynamic Punch Physical 100 100% 5

Fake Out Physical 40 40% 10

Fire Punch Physical 75 75% 15

Guard Swap Status 10

Ice Punch Physical 75 75% 15

Power Swap Status 10

Psycho Cut Physical 70 70% 20

Quick Guard Status 15

Thunder Punch Physical 75 75% 15
  • Bold indicates a move that gets STAB when used by Medicham.

Sprites