Dhelmise

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Revision as of 21:39, 26 May 2026 by NewAdmin (talk | contribs) (Update Dhelmise)
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Dhelmise #0781
GhostGrass
Abilities
Breeding
Egg Groups
Mineral
Hatch time
25 cycles
Gender ratioN/A
EV yield
Total: 2
0HP2Atk0Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 25
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf Yes
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:70
130–177 250–344
Attack:131
122–201 240–397
Defense:100
94–167 184–328
Sp. Atk:86
81–151 159–298
Sp. Def:90
85–156 166–306
Speed:40
40–101 76–196
Total:     517

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Oceanic (Pixelmon) Night Super Rod 5.0 20 45
#Oceanic (Pixelmon) Night Water 50.0 15 45
#Oceanic (Pixelmon) Any Underground Water, Water 50.0 Structures ['pixelmon:temples/water_chalice'] 15 45
Dead Sea (Biomeswevegone) Any Water 50.0 15 45
Ultra Deep Sea (Pixelmon) Night Super Rod 5.0 20 45
Ultra Deep Sea (Pixelmon) Any Water 50.0 15 45

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Absorb Special 20 100% 25
Evo.Evo. Rapid Spin Physical 50 100% 40
044 Astonish Physical 30 100% 15
088 Wrap Physical 15 90% 20
1212 Mega Drain Special 40 100% 15
1616 Growth Status 20
2020 Gyro Ball Physical 100% 5
2424 Switcheroo Status 100% 10
2828 Giga Drain Special 75 100% 10
3232 Whirlpool Special 35 85% 15
3636 Heavy Slam Physical 100% 10
4040 Slam Physical 80 75% 20
4444 Shadow Ball Special 80 100% 15
4848 Metal Sound Status 85% 40
5252 Anchor Shot Physical 80 100% 20
5656 Energy Ball Special 90 100% 10
6060 Phantom Force Physical 90 100% 10
6464 Power Whip Physical 120 85% 10
  • Bold indicates a move that gets STAB when used by Dhelmise.

Tutor

Move Type Category Power Accuracy PP
Grassy Glide Physical 55 100% 20
Poltergeist Physical 110 90% 5
Steel Roller Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Dhelmise.

Transfer

Move Type Category Power Accuracy PP
Aerial Ace Physical 60 20
Attract Status 100% 15
Block Status 5
Confide Status 20
Double Team Status 15
Embargo Status 100% 15
Frustration Physical 100% 20
Hidden Power
Varies
Special 60 100% 15
Knock Off Physical 65 100% 20
Pain Split Status 20
Return Physical 100% 20
Role Play Status 10
Spite Status 100% 10
Swagger Status 85% 15
Synthesis Status 5
Telekinesis Status 15
Toxic Status 90% 10
  • Bold indicates a move that gets STAB when used by Dhelmise.

TM / TR / HM

TMs
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-40 | [[Alola-TM-40|Alola-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-45 | [[Alola-TM-45|Alola-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-59 | [[Alola-TM-59|Alola-TM-59]] Brutal Swing Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-78 | [[Alola-TM-78|Alola-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-26 | [[Alola-TM-26|Alola-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-63 | [[Alola-TM-63|Alola-TM-63]] Embargo Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-53 | [[Alola-TM-53|Alola-TM-53]] Energy Ball Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-91 | [[Alola-TM-91|Alola-TM-91]] Flash Cannon Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-68 | [[Alola-TM-68|Alola-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-86 | [[Alola-TM-86|Alola-TM-86]] Grass Knot Special 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-74 | [[Alola-TM-74|Alola-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-15 | [[Alola-TM-15|Alola-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-66 | [[Alola-TM-66|Alola-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-30 | [[Alola-TM-30|Alola-TM-30]] Shadow Ball Special 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-65 | [[Alola-TM-65|Alola-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-34 | [[Alola-TM-34|Alola-TM-34]] Sludge Wave Special 95 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-22 | [[Alola-TM-22|Alola-TM-22]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-11 | [[Alola-TM-11|Alola-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-94 | [[Alola-TM-94|Alola-TM-94]] Surf Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-75 | [[Alola-TM-75|Alola-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-46 | [[Alola-TM-46|Alola-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-58 | [[Galar-TM-58|Galar-TM-58]] Assurance Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-43 | [[Galar-TM-43|Galar-TM-43]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-55 | [[Galar-TM-55|Galar-TM-55]] Brine Special 65 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-97 | [[Galar-TM-97|Galar-TM-97]] Brutal Swing Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-81 | [[Galar-TM-81|Galar-TM-81]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-28 | [[Galar-TM-28|Galar-TM-28]] Giga Drain Special 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-09 | [[Galar-TM-09|Galar-TM-09]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-41 | [[Galar-TM-41|Galar-TM-41]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-77 | [[Galar-TM-77|Galar-TM-77]] Hex Special 65 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-08 | [[Galar-TM-08|Galar-TM-08]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-57 | [[Galar-TM-57|Galar-TM-57]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-86 | [[Galar-TM-86|Galar-TM-86]] Phantom Force Physical 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-33 | [[Galar-TM-33|Galar-TM-33]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-22 | [[Galar-TM-22|Galar-TM-22]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-65 | [[Galar-TM-65|Galar-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-11 | [[Galar-TM-11|Galar-TM-11]] Solar Beam Special 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-12 | [[Galar-TM-12|Galar-TM-12]] Solar Blade Physical 125 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-34 | [[Galar-TM-34|Galar-TM-34]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-23 | [[Galar-TM-23|Galar-TM-23]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-36 | [[Galar-TM-36|Galar-TM-36]] Whirlpool Special 35 85% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-83 [[TR-83|TR-83]] Ally Switch Status 0000 15
TR-99 [[TR-99|TR-99]] Body Press Physical 08080 100% 10
TR-10 [[TR-10|TR-10]] Earthquake Physical 100100 100% 10
TR-26 [[TR-26|TR-26]] Endure Status 0000 10
TR-65 [[TR-65|TR-65]] Energy Ball Special 09090 100% 10
TR-70 [[TR-70|TR-70]] Flash Cannon Special 08080 100% 10
TR-77 [[TR-77|TR-77]] Grass Knot Special 0000 100% 20
TR-52 [[TR-52|TR-52]] Gyro Ball Physical 0000 100% 5
TR-79 [[TR-79|TR-79]] Heavy Slam Physical 0000 100% 10
TR-3 [[TR-3|TR-3]] Hydro Pump Special 110110 80% 5
TR-46 [[TR-46|TR-46]] Iron Defense Status 0000 15
TR-74 [[TR-74|TR-74]] Iron Head Physical 08080 100% 15
TR-98 [[TR-98|TR-98]] Liquidation Physical 08585 100% 10
TR-45 [[TR-45|TR-45]] Muddy Water Special 09090 85% 10
TR-72 [[TR-72|TR-72]] Power Whip Physical 120120 85% 10
TR-33 [[TR-33|TR-33]] Shadow Ball Special 08080 100% 15
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000 10
TR-78 [[TR-78|TR-78]] Sludge Wave Special 09595 100% 10
TR-20 [[TR-20|TR-20]] Substitute Status 0000 10
TR-4 [[TR-4|TR-4]] Surf Special 09090 100% 15
TR-0 [[TR-0|TR-0]] Swords Dance Status 0000 20
  • Bold indicates a move that gets STAB when used by Dhelmise.

Sprites