Riolu

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Revision as of 21:35, 26 May 2026 by NewAdmin (talk | contribs) (Update Riolu)
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Riolu #0447
Fighting
Abilities
Breeding
Egg Groups
Undiscovered
Hatch time
26 cycles
Gender ratio87.5% ♂ / 12.5% ♀
EV yield
Total: 1
0HP1Atk0Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 75
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:40
100–147 190–284
Attack:70
67–134 130–262
Defense:40
40–101 76–196
Sp. Atk:35
36–95 67–185
Sp. Def:40
40–101 76–196
Speed:60
58–123 112–240
Total:     285

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Mountainous Forests (Pixelmon) Any Curry 5.0 5 30
#Mountainous Forests (Pixelmon) Dawn, Dusk Grass 30.0 5 30
#Mountainous Forests (Pixelmon) Dawn, Dusk Land 30.0 2 30
Ultra Desert (Pixelmon) Day Land 50.0 2 30

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Endure Status 10
Evo.Evo. Quick Attack Physical 40 100% 30
044 Feint Physical 30 100% 10
088 Metal Claw Physical 50 95% 35
1212 Counter Physical 100% 20
1616 Work Up Status 30
2020 Rock Smash Physical 40 100% 15
2424 Vacuum Wave Special 40 100% 30
2828 Screech Status 85% 40
3232 Quick Guard Status 15
3636 Force Palm Physical 60 100% 10
4040 Swords Dance Status 20
4444 Helping Hand Status 20
4848 Copycat Status 20
5252 Final Gambit Special 100% 5
5656 Reversal Physical 100% 15
  • Bold indicates a move that gets STAB when used by Riolu.

Tutor

Move Type Category Power Accuracy PP
Coaching Status 10
  • Bold indicates a move that gets STAB when used by Riolu.

Transfer

Move Type Category Power Accuracy PP
Aura Sphere Special 80 20
Bite Physical 60 100% 25
Bullet Punch Physical 40 100% 30
Captivate Status 100% 20
Circle Throw Physical 60 90% 10
Confide Status 20
Cross Chop Physical 100 80% 5
Detect Status 5
Double Team Status 15
Dual Chop Physical 40 90% 15
Focus Punch Physical 150 100% 20
Follow Me Status 20
Foresight Status 40
Frustration Physical 100% 20
Fury Cutter Physical 40 95% 20
Headbutt Physical 70 100% 15
Hidden Power
Varies
Special 60 100% 15
High Jump Kick Physical 130 90% 10
Howl Status 40
Laser Focus Status 30
Magnet Rise Status 10
Meteor Mash Physical 90 90% 10
Mind Reader Status 5
Nasty Plot Status 20
Natural Gift
Varies
Physical 100% 15
Return Physical 100% 20
Roar Status 20
Role Play Status 10
Secret Power Physical 70 100% 20
Sky Uppercut Physical 85 90% 15
Strength Physical 80 100% 15
Swagger Status 85% 15
Toxic Status 90% 10
Vacuum Wave Special 40 100% 30
  • Bold indicates a move that gets STAB when used by Riolu.

TM / TR / HM

TMs
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-45 | [[Sinnoh-TM-45|Sinnoh-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-31 | [[Sinnoh-TM-31|Sinnoh-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-08 | [[Sinnoh-TM-08|Sinnoh-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-78 | [[Sinnoh-TM-78|Sinnoh-TM-78]] Captivate Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-28 | [[Sinnoh-TM-28|Sinnoh-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-32 | [[Sinnoh-TM-32|Sinnoh-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-60 | [[Sinnoh-TM-60|Sinnoh-TM-60]] Drain Punch Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-26 | [[Sinnoh-TM-26|Sinnoh-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-58 | [[Sinnoh-TM-58|Sinnoh-TM-58]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-42 | [[Sinnoh-TM-42|Sinnoh-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-56 | [[Sinnoh-TM-56|Sinnoh-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-52 | [[Sinnoh-TM-52|Sinnoh-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-01 | [[Sinnoh-TM-01|Sinnoh-TM-01]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-21 | [[Sinnoh-TM-21|Sinnoh-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-10 | [[Sinnoh-TM-10|Sinnoh-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-23 | [[Sinnoh-TM-23|Sinnoh-TM-23]] Iron Tail Physical 100 75% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-83 | [[Sinnoh-TM-83|Sinnoh-TM-83]] Natural Gift
Varies
Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-66 | [[Sinnoh-TM-66|Sinnoh-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-84 | [[Sinnoh-TM-84|Sinnoh-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-17 | [[Sinnoh-TM-17|Sinnoh-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-18 | [[Sinnoh-TM-18|Sinnoh-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-44 | [[Sinnoh-TM-44|Sinnoh-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-27 | [[Sinnoh-TM-27|Sinnoh-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-05 | [[Sinnoh-TM-05|Sinnoh-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-80 | [[Sinnoh-TM-80|Sinnoh-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-39 | [[Sinnoh-TM-39|Sinnoh-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-43 | [[Sinnoh-TM-43|Sinnoh-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-65 | [[Sinnoh-TM-65|Sinnoh-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-82 | [[Sinnoh-TM-82|Sinnoh-TM-82]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-90 | [[Sinnoh-TM-90|Sinnoh-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-11 | [[Sinnoh-TM-11|Sinnoh-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-87 | [[Sinnoh-TM-87|Sinnoh-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-75 | [[Sinnoh-TM-75|Sinnoh-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-06 | [[Sinnoh-TM-06|Sinnoh-TM-06]] Toxic Status 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-45 | [[Unova-TM-45|Unova-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-31 | [[Unova-TM-31|Unova-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-08 | [[Unova-TM-08|Unova-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-78 | [[Unova-TM-78|Unova-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-28 | [[Unova-TM-28|Unova-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-32 | [[Unova-TM-32|Unova-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-26 | [[Unova-TM-26|Unova-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-42 | [[Unova-TM-42|Unova-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-56 | [[Unova-TM-56|Unova-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-52 | [[Unova-TM-52|Unova-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-21 | [[Unova-TM-21|Unova-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-10 | [[Unova-TM-10|Unova-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-47 | [[Unova-TM-47|Unova-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-66 | [[Unova-TM-66|Unova-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-84 | [[Unova-TM-84|Unova-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-17 | [[Unova-TM-17|Unova-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-18 | [[Unova-TM-18|Unova-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-44 | [[Unova-TM-44|Unova-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-67 | [[Unova-TM-67|Unova-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-27 | [[Unova-TM-27|Unova-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-05 | [[Unova-TM-05|Unova-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-80 | [[Unova-TM-80|Unova-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-94 | [[Unova-TM-94|Unova-TM-94]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-39 | [[Unova-TM-39|Unova-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-48 | [[Unova-TM-48|Unova-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-65 | [[Unova-TM-65|Unova-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-90 | [[Unova-TM-90|Unova-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-11 | [[Unova-TM-11|Unova-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-87 | [[Unova-TM-87|Unova-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-75 | [[Unova-TM-75|Unova-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-06 | [[Unova-TM-06|Unova-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-83 | [[Unova-TM-83|Unova-TM-83]] Work Up Status 30
Kalos TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-45 | [[Kalos-TM-45|Kalos-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-31 | [[Kalos-TM-31|Kalos-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-08 | [[Kalos-TM-08|Kalos-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-78 | [[Kalos-TM-78|Kalos-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-100 | [[Kalos-TM-100|Kalos-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-28 | [[Kalos-TM-28|Kalos-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-32 | [[Kalos-TM-32|Kalos-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-26 | [[Kalos-TM-26|Kalos-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-42 | [[Kalos-TM-42|Kalos-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-56 | [[Kalos-TM-56|Kalos-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-52 | [[Kalos-TM-52|Kalos-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-21 | [[Kalos-TM-21|Kalos-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-10 | [[Kalos-TM-10|Kalos-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-47 | [[Kalos-TM-47|Kalos-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-66 | [[Kalos-TM-66|Kalos-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-84 | [[Kalos-TM-84|Kalos-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-17 | [[Kalos-TM-17|Kalos-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-18 | [[Kalos-TM-18|Kalos-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-44 | [[Kalos-TM-44|Kalos-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-67 | [[Kalos-TM-67|Kalos-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-27 | [[Kalos-TM-27|Kalos-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-05 | [[Kalos-TM-05|Kalos-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-80 | [[Kalos-TM-80|Kalos-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-39 | [[Kalos-TM-39|Kalos-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-48 | [[Kalos-TM-48|Kalos-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-101 | [[Kalos-TM-101|Kalos-TM-101]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-65 | [[Kalos-TM-65|Kalos-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-88 | [[Kalos-TM-88|Kalos-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-90 | [[Kalos-TM-90|Kalos-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-11 | [[Kalos-TM-11|Kalos-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-87 | [[Kalos-TM-87|Kalos-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-75 | [[Kalos-TM-75|Kalos-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-06 | [[Kalos-TM-06|Kalos-TM-06]] Toxic Status 90% 10
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-45 | [[Alola-TM-45|Alola-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-08 | [[Alola-TM-08|Alola-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-78 | [[Alola-TM-78|Alola-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-26 | [[Alola-TM-26|Alola-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-56 | [[Alola-TM-56|Alola-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-52 | [[Alola-TM-52|Alola-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-47 | [[Alola-TM-47|Alola-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-66 | [[Alola-TM-66|Alola-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-84 | [[Alola-TM-84|Alola-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-05 | [[Alola-TM-05|Alola-TM-05]] Roar Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-39 | [[Alola-TM-39|Alola-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-65 | [[Alola-TM-65|Alola-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-11 | [[Alola-TM-11|Alola-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-75 | [[Alola-TM-75|Alola-TM-75]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-01 | [[Alola-TM-01|Alola-TM-01]] Work Up Status 30
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-31 | [[Galar-TM-31|Galar-TM-31]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-43 | [[Galar-TM-43|Galar-TM-43]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-81 | [[Galar-TM-81|Galar-TM-81]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-15 | [[Galar-TM-15|Galar-TM-15]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-63 | [[Galar-TM-63|Galar-TM-63]] Drain Punch Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-59 | [[Galar-TM-59|Galar-TM-59]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-41 | [[Galar-TM-41|Galar-TM-41]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-04 | [[Galar-TM-04|Galar-TM-04]] Ice Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-75 | [[Galar-TM-75|Galar-TM-75]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-01 | [[Galar-TM-01|Galar-TM-01]] Mega Kick Physical 120 75% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-00 | [[Galar-TM-00|Galar-TM-00]] Mega Punch Physical 80 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-57 | [[Galar-TM-57|Galar-TM-57]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-33 | [[Galar-TM-33|Galar-TM-33]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-79 | [[Galar-TM-79|Galar-TM-79]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-42 | [[Galar-TM-42|Galar-TM-42]] Revenge Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-22 | [[Galar-TM-22|Galar-TM-22]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-48 | [[Galar-TM-48|Galar-TM-48]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-16 | [[Galar-TM-16|Galar-TM-16]] Screech Status 85% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-65 | [[Galar-TM-65|Galar-TM-65]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-34 | [[Galar-TM-34|Galar-TM-34]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-40 | [[Galar-TM-40|Galar-TM-40]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-05 | [[Galar-TM-05|Galar-TM-05]] Thunder Punch Physical 75 100% 15
Paldea TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-26 | [[Paldea-TM-26|Paldea-TM-26]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-03 | [[Paldea-TM-03|Paldea-TM-03]] Agility Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-57 | [[Paldea-TM-57|Paldea-TM-57]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-63 | [[Paldea-TM-63|Paldea-TM-63]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-27 | [[Paldea-TM-27|Paldea-TM-27]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-166 | [[Paldea-TM-166|Paldea-TM-166]] Close Combat Physical 120 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-212 | [[Paldea-TM-212|Paldea-TM-212]] Coaching Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-107 | [[Paldea-TM-107|Paldea-TM-107]] Crunch Physical 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-54 | [[Paldea-TM-54|Paldea-TM-54]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-72 | [[Paldea-TM-72|Paldea-TM-72]] Drain Punch Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-148 | [[Paldea-TM-148|Paldea-TM-148]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-46 | [[Paldea-TM-46|Paldea-TM-46]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-24 | [[Paldea-TM-24|Paldea-TM-24]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-42 | [[Paldea-TM-42|Paldea-TM-42]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-157 | [[Paldea-TM-157|Paldea-TM-157]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-191 | [[Paldea-TM-191|Paldea-TM-191]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-129 | [[Paldea-TM-129|Paldea-TM-129]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-68 | [[Paldea-TM-68|Paldea-TM-68]] Ice Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-11 | [[Paldea-TM-11|Paldea-TM-11]] Low Kick Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-38 | [[Paldea-TM-38|Paldea-TM-38]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-30 | [[Paldea-TM-30|Paldea-TM-30]] Metal Claw Physical 50 95% 35
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-139 | [[Paldea-TM-139|Paldea-TM-139]] Nasty Plot Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-82 | [[Paldea-TM-82|Paldea-TM-82]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-06 | [[Paldea-TM-06|Paldea-TM-06]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-202 | [[Paldea-TM-202|Paldea-TM-202]] Psych Up Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-49 | [[Paldea-TM-49|Paldea-TM-49]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-84 | [[Paldea-TM-84|Paldea-TM-84]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-133 | [[Paldea-TM-133|Paldea-TM-133]] Reversal Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-85 | [[Paldea-TM-85|Paldea-TM-85]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-35 | [[Paldea-TM-35|Paldea-TM-35]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-60 | [[Paldea-TM-60|Paldea-TM-60]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-69 | [[Paldea-TM-69|Paldea-TM-69]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-102 | [[Paldea-TM-102|Paldea-TM-102]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-48 | [[Paldea-TM-48|Paldea-TM-48]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-31 | [[Paldea-TM-31|Paldea-TM-31]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-87 | [[Paldea-TM-87|Paldea-TM-87]] Swords Dance Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-00 | [[Paldea-TM-00|Paldea-TM-00]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-170 | [[Paldea-TM-170|Paldea-TM-170]] Tera Blast Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-67 | [[Paldea-TM-67|Paldea-TM-67]] Thunder Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-19 | [[Paldea-TM-19|Paldea-TM-19]] Trailblaze Physical 50 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-228 | [[Paldea-TM-228|Paldea-TM-228]] Upper Hand Physical 65 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-183 | [[Paldea-TM-183|Paldea-TM-183]] Vacuum Wave Special 40 100% 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-58 | [[Paldea-TM-58|Paldea-TM-58]] Zen Headbutt Physical 80 90% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-12 [[TR-12|TR-12]] Agility Status 0000 30
TR-41 [[TR-41|TR-41]] Blaze Kick Physical 08585 90% 10
TR-48 [[TR-48|TR-48]] Bulk Up Status 0000 20
TR-32 [[TR-32|TR-32]] Crunch Physical 08080 100% 15
TR-10 [[TR-10|TR-10]] Earthquake Physical 100100 100% 10
TR-26 [[TR-26|TR-26]] Endure Status 0000 10
TR-64 [[TR-64|TR-64]] Focus Blast Special 120120 70% 5
TR-46 [[TR-46|TR-46]] Iron Defense Status 0000 15
TR-31 [[TR-31|TR-31]] Iron Tail Physical 100100 75% 15
TR-7 [[TR-7|TR-7]] Low Kick Physical 0000 100% 20
TR-68 [[TR-68|TR-68]] Nasty Plot Status 0000 20
TR-57 [[TR-57|TR-57]] Poison Jab Physical 08080 100% 20
TR-21 [[TR-21|TR-21]] Reversal Physical 0000 100% 15
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000 10
TR-20 [[TR-20|TR-20]] Substitute Status 0000 10
TR-0 [[TR-0|TR-0]] Swords Dance Status 0000 20
TR-85 [[TR-85|TR-85]] Work Up Status 0000 30
TR-69 [[TR-69|TR-69]] Zen Headbutt Physical 08080 90% 15
  • Bold indicates a move that gets STAB when used by Riolu.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Bite Physical 60 60% 25

Bullet Punch Physical 40 40% 30

Circle Throw Physical 60 60% 10

Cross Chop Physical 100 100% 5

Detect Status 5

High Jump Kick Physical 130 130% 10

Howl Status 40
  • Bold indicates a move that gets STAB when used by Riolu.

Sprites