Primeape

From Pixelrus
Revision as of 21:28, 26 May 2026 by NewAdmin (talk | contribs) (Update Primeape)
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Primeape #0057
Fighting
Abilities
Breeding
Egg Groups
Field
Hatch time
20 cycles
Gender ratio50.0% ♂ / 50.0% ♀
EV yield
Total: 2
0HP2Atk0Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 75
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:65
125–172 240–334
Attack:105
99–172 193–339
Defense:60
58–123 112–240
Sp. Atk:60
58–123 112–240
Sp. Def:70
67–134 130–262
Speed:95
90–161 175–317
Total:     455

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Jungles (Pixelmon) Any Grass, Tree Top 40.0 28 50
#Jungles (Pixelmon) Any Headbutt 5.0 25 35
Crag Gardens (Biomeswevegone) Any Tree Top 40.0 28 50
Crag Gardens (Byg) Any Grass 40.0 28 50
Crag Gardens (Byg) Any Headbutt 5.0 25 35
Ultra Jungle (Pixelmon) Any Headbutt 5.0 25 35
Ultra Jungle (Pixelmon) Any Tree Top 100.0 28 50
Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Jungles (Pixelmon) Any Tree Top 0.5 28 50
Crag Gardens (Biomeswevegone) Any Tree Top 0.5 28 50

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Fling Physical 100% 10
Evo.Evo. Focus Energy Status 30
Evo.Evo. Leer Status 100% 30
Evo.Evo. Scratch Physical 40 100% 35
055 Fury Swipes Physical 18 80% 15
088 Low Kick Physical 100% 20
1515 Seismic Toss Physical 100% 20
1717 Swagger Status 85% 15
2222 Cross Chop Physical 100 80% 5
2626 Assurance Physical 60 100% 10
3030 Thrash Physical 120 100% 10
3535 Rage Fist Physical 50 100% 10
3939 Close Combat Physical 120 100% 5
4444 Screech Status 85% 40
4848 Stomping Tantrum Physical 75 100% 10
5353 Outrage Physical 120 100% 10
5757 Final Gambit Special 100% 5
  • Bold indicates a move that gets STAB when used by Primeape.

Tutor

Move Type Category Power Accuracy PP
Covet Physical 60 100% 25
Dual Chop Physical 40 90% 15
Endeavor Physical 100% 5
Fire Punch Physical 75 100% 15
Focus Punch Physical 150 100% 20
Gunk Shot Physical 120 80% 5
Helping Hand Status 20
Ice Punch Physical 75 100% 15
Iron Tail Physical 100 75% 15
Low Kick Physical 100% 20
Outrage Physical 120 100% 10
Role Play Status 10
Seed Bomb Physical 80 100% 15
Snore Special 50 100% 15
Spite Status 100% 10
Stomping Tantrum Physical 75 100% 10
Throat Chop Physical 80 100% 15
Thunder Punch Physical 75 100% 15
Uproar Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Primeape.

Transfer

Move Type Category Power Accuracy PP
Bide Physical 10
Body Slam Physical 85 100% 15
Captivate Status 100% 20
Curse Status 10
Defense Curl Status 40
Detect Status 5
Dynamic Punch Physical 100 50% 5
Endure Status 10
Hone Claws Status 15
Mega Kick Physical 120 75% 5
Mega Punch Physical 80 85% 20
Metronome Status 10
Mimic Status 10
Natural Gift
Varies
Physical 100% 15
Psych Up Status 10
Retaliate Physical 70 100% 5
Rock Smash Physical 40 100% 15
Secret Power Physical 70 100% 20
Skull Bash Physical 130 100% 10
Strength Physical 80 100% 15
Submission Physical 80 80% 20
Swift Special 60 20
Take Down Physical 90 85% 20
Vacuum Wave Special 40 100% 30
  • Bold indicates a move that gets STAB when used by Primeape.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-34 | [[Kanto-TM-34|Kanto-TM-34]] Bide Physical 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-08 | [[Kanto-TM-08|Kanto-TM-08]] Body Slam Physical 85 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-18 | [[Kanto-TM-18|Kanto-TM-18]] Counter Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-28 | [[Kanto-TM-28|Kanto-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-32 | [[Kanto-TM-32|Kanto-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-15 | [[Kanto-TM-15|Kanto-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-05 | [[Kanto-TM-05|Kanto-TM-05]] Mega Kick Physical 120 75% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-01 | [[Kanto-TM-01|Kanto-TM-01]] Mega Punch Physical 80 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-35 | [[Kanto-TM-35|Kanto-TM-35]] Metronome Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-31 | [[Kanto-TM-31|Kanto-TM-31]] Mimic Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-16 | [[Kanto-TM-16|Kanto-TM-16]] Pay Day Physical 40 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-20 | [[Kanto-TM-20|Kanto-TM-20]] Rage Physical 20 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-44 | [[Kanto-TM-44|Kanto-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-48 | [[Kanto-TM-48|Kanto-TM-48]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-19 | [[Kanto-TM-19|Kanto-TM-19]] Seismic Toss Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-40 | [[Kanto-TM-40|Kanto-TM-40]] Skull Bash Physical 130 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-17 | [[Kanto-TM-17|Kanto-TM-17]] Submission Physical 80 80% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-50 | [[Kanto-TM-50|Kanto-TM-50]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-39 | [[Kanto-TM-39|Kanto-TM-39]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-09 | [[Kanto-TM-09|Kanto-TM-09]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-25 | [[Kanto-TM-25|Kanto-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-24 | [[Kanto-TM-24|Kanto-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kanto-TM-06 | [[Kanto-TM-06|Kanto-TM-06]] Toxic Status 90% 10
Johto TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-45 | [[Johto-TM-45|Johto-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-03 | [[Johto-TM-03|Johto-TM-03]] Curse Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-40 | [[Johto-TM-40|Johto-TM-40]] Defense Curl Status 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-43 | [[Johto-TM-43|Johto-TM-43]] Detect Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-28 | [[Johto-TM-28|Johto-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-32 | [[Johto-TM-32|Johto-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-01 | [[Johto-TM-01|Johto-TM-01]] Dynamic Punch Physical 100 50% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-20 | [[Johto-TM-20|Johto-TM-20]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-48 | [[Johto-TM-48|Johto-TM-48]] Fire Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-21 | [[Johto-TM-21|Johto-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-02 | [[Johto-TM-02|Johto-TM-02]] Headbutt Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-10 | [[Johto-TM-10|Johto-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-15 | [[Johto-TM-15|Johto-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-33 | [[Johto-TM-33|Johto-TM-33]] Ice Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-23 | [[Johto-TM-23|Johto-TM-23]] Iron Tail Physical 100 75% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-17 | [[Johto-TM-17|Johto-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-09 | [[Johto-TM-09|Johto-TM-09]] Psych Up Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-44 | [[Johto-TM-44|Johto-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-27 | [[Johto-TM-27|Johto-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-08 | [[Johto-TM-08|Johto-TM-08]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-35 | [[Johto-TM-35|Johto-TM-35]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-13 | [[Johto-TM-13|Johto-TM-13]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-11 | [[Johto-TM-11|Johto-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-34 | [[Johto-TM-34|Johto-TM-34]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-39 | [[Johto-TM-39|Johto-TM-39]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-46 | [[Johto-TM-46|Johto-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-25 | [[Johto-TM-25|Johto-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-41 | [[Johto-TM-41|Johto-TM-41]] Thunder Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-06 | [[Johto-TM-06|Johto-TM-06]] Toxic Status 90% 10
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-40 | [[Hoenn-TM-40|Hoenn-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-45 | [[Hoenn-TM-45|Hoenn-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-31 | [[Hoenn-TM-31|Hoenn-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-08 | [[Hoenn-TM-08|Hoenn-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-28 | [[Hoenn-TM-28|Hoenn-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-32 | [[Hoenn-TM-32|Hoenn-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-26 | [[Hoenn-TM-26|Hoenn-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-42 | [[Hoenn-TM-42|Hoenn-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-01 | [[Hoenn-TM-01|Hoenn-TM-01]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-21 | [[Hoenn-TM-21|Hoenn-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-10 | [[Hoenn-TM-10|Hoenn-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-15 | [[Hoenn-TM-15|Hoenn-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-23 | [[Hoenn-TM-23|Hoenn-TM-23]] Iron Tail Physical 100 75% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-50 | [[Hoenn-TM-50|Hoenn-TM-50]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-17 | [[Hoenn-TM-17|Hoenn-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-18 | [[Hoenn-TM-18|Hoenn-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-44 | [[Hoenn-TM-44|Hoenn-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-27 | [[Hoenn-TM-27|Hoenn-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-39 | [[Hoenn-TM-39|Hoenn-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-43 | [[Hoenn-TM-43|Hoenn-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-11 | [[Hoenn-TM-11|Hoenn-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-12 | [[Hoenn-TM-12|Hoenn-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-46 | [[Hoenn-TM-46|Hoenn-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-25 | [[Hoenn-TM-25|Hoenn-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-24 | [[Hoenn-TM-24|Hoenn-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-06 | [[Hoenn-TM-06|Hoenn-TM-06]] Toxic Status 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-40 | [[Sinnoh-TM-40|Sinnoh-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-45 | [[Sinnoh-TM-45|Sinnoh-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-31 | [[Sinnoh-TM-31|Sinnoh-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-08 | [[Sinnoh-TM-08|Sinnoh-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-78 | [[Sinnoh-TM-78|Sinnoh-TM-78]] Captivate Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-28 | [[Sinnoh-TM-28|Sinnoh-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-32 | [[Sinnoh-TM-32|Sinnoh-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-26 | [[Sinnoh-TM-26|Sinnoh-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-58 | [[Sinnoh-TM-58|Sinnoh-TM-58]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-42 | [[Sinnoh-TM-42|Sinnoh-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-56 | [[Sinnoh-TM-56|Sinnoh-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-52 | [[Sinnoh-TM-52|Sinnoh-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-01 | [[Sinnoh-TM-01|Sinnoh-TM-01]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-21 | [[Sinnoh-TM-21|Sinnoh-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-68 | [[Sinnoh-TM-68|Sinnoh-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-10 | [[Sinnoh-TM-10|Sinnoh-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-15 | [[Sinnoh-TM-15|Sinnoh-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-23 | [[Sinnoh-TM-23|Sinnoh-TM-23]] Iron Tail Physical 100 75% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-83 | [[Sinnoh-TM-83|Sinnoh-TM-83]] Natural Gift
Varies
Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-50 | [[Sinnoh-TM-50|Sinnoh-TM-50]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-66 | [[Sinnoh-TM-66|Sinnoh-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-84 | [[Sinnoh-TM-84|Sinnoh-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-17 | [[Sinnoh-TM-17|Sinnoh-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-18 | [[Sinnoh-TM-18|Sinnoh-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-44 | [[Sinnoh-TM-44|Sinnoh-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-27 | [[Sinnoh-TM-27|Sinnoh-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-80 | [[Sinnoh-TM-80|Sinnoh-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-39 | [[Sinnoh-TM-39|Sinnoh-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-43 | [[Sinnoh-TM-43|Sinnoh-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-82 | [[Sinnoh-TM-82|Sinnoh-TM-82]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-71 | [[Sinnoh-TM-71|Sinnoh-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-90 | [[Sinnoh-TM-90|Sinnoh-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-11 | [[Sinnoh-TM-11|Sinnoh-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-87 | [[Sinnoh-TM-87|Sinnoh-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-12 | [[Sinnoh-TM-12|Sinnoh-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-46 | [[Sinnoh-TM-46|Sinnoh-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-25 | [[Sinnoh-TM-25|Sinnoh-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-24 | [[Sinnoh-TM-24|Sinnoh-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-06 | [[Sinnoh-TM-06|Sinnoh-TM-06]] Toxic Status 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-62 | [[Unova-TM-62|Unova-TM-62]] Acrobatics Physical 55 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-40 | [[Unova-TM-40|Unova-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-45 | [[Unova-TM-45|Unova-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-31 | [[Unova-TM-31|Unova-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-08 | [[Unova-TM-08|Unova-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-78 | [[Unova-TM-78|Unova-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-28 | [[Unova-TM-28|Unova-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-32 | [[Unova-TM-32|Unova-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-26 | [[Unova-TM-26|Unova-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-42 | [[Unova-TM-42|Unova-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-56 | [[Unova-TM-56|Unova-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-52 | [[Unova-TM-52|Unova-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-21 | [[Unova-TM-21|Unova-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-68 | [[Unova-TM-68|Unova-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-10 | [[Unova-TM-10|Unova-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-01 | [[Unova-TM-01|Unova-TM-01]] Hone Claws Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-15 | [[Unova-TM-15|Unova-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-47 | [[Unova-TM-47|Unova-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-50 | [[Unova-TM-50|Unova-TM-50]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-66 | [[Unova-TM-66|Unova-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-84 | [[Unova-TM-84|Unova-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-17 | [[Unova-TM-17|Unova-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-18 | [[Unova-TM-18|Unova-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-44 | [[Unova-TM-44|Unova-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-67 | [[Unova-TM-67|Unova-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-27 | [[Unova-TM-27|Unova-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-80 | [[Unova-TM-80|Unova-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-94 | [[Unova-TM-94|Unova-TM-94]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-39 | [[Unova-TM-39|Unova-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-48 | [[Unova-TM-48|Unova-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-23 | [[Unova-TM-23|Unova-TM-23]] Smack Down Physical 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-71 | [[Unova-TM-71|Unova-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-90 | [[Unova-TM-90|Unova-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-11 | [[Unova-TM-11|Unova-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-87 | [[Unova-TM-87|Unova-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-12 | [[Unova-TM-12|Unova-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-46 | [[Unova-TM-46|Unova-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-25 | [[Unova-TM-25|Unova-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-24 | [[Unova-TM-24|Unova-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-06 | [[Unova-TM-06|Unova-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-83 | [[Unova-TM-83|Unova-TM-83]] Work Up Status 30
Kalos TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-62 | [[Kalos-TM-62|Kalos-TM-62]] Acrobatics Physical 55 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-40 | [[Kalos-TM-40|Kalos-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-45 | [[Kalos-TM-45|Kalos-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-31 | [[Kalos-TM-31|Kalos-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-08 | [[Kalos-TM-08|Kalos-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-78 | [[Kalos-TM-78|Kalos-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-100 | [[Kalos-TM-100|Kalos-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-28 | [[Kalos-TM-28|Kalos-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-32 | [[Kalos-TM-32|Kalos-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-26 | [[Kalos-TM-26|Kalos-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-42 | [[Kalos-TM-42|Kalos-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-56 | [[Kalos-TM-56|Kalos-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-52 | [[Kalos-TM-52|Kalos-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-21 | [[Kalos-TM-21|Kalos-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-68 | [[Kalos-TM-68|Kalos-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-10 | [[Kalos-TM-10|Kalos-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-01 | [[Kalos-TM-01|Kalos-TM-01]] Hone Claws Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-15 | [[Kalos-TM-15|Kalos-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-47 | [[Kalos-TM-47|Kalos-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-50 | [[Kalos-TM-50|Kalos-TM-50]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-66 | [[Kalos-TM-66|Kalos-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-84 | [[Kalos-TM-84|Kalos-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-17 | [[Kalos-TM-17|Kalos-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-18 | [[Kalos-TM-18|Kalos-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-44 | [[Kalos-TM-44|Kalos-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-67 | [[Kalos-TM-67|Kalos-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-27 | [[Kalos-TM-27|Kalos-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-80 | [[Kalos-TM-80|Kalos-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-39 | [[Kalos-TM-39|Kalos-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-48 | [[Kalos-TM-48|Kalos-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-101 | [[Kalos-TM-101|Kalos-TM-101]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-88 | [[Kalos-TM-88|Kalos-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-23 | [[Kalos-TM-23|Kalos-TM-23]] Smack Down Physical 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-71 | [[Kalos-TM-71|Kalos-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-90 | [[Kalos-TM-90|Kalos-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-11 | [[Kalos-TM-11|Kalos-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-87 | [[Kalos-TM-87|Kalos-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-12 | [[Kalos-TM-12|Kalos-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-46 | [[Kalos-TM-46|Kalos-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-25 | [[Kalos-TM-25|Kalos-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-24 | [[Kalos-TM-24|Kalos-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-06 | [[Kalos-TM-06|Kalos-TM-06]] Toxic Status 90% 10
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-62 | [[Alola-TM-62|Alola-TM-62]] Acrobatics Physical 55 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-40 | [[Alola-TM-40|Alola-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-45 | [[Alola-TM-45|Alola-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-08 | [[Alola-TM-08|Alola-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-78 | [[Alola-TM-78|Alola-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-26 | [[Alola-TM-26|Alola-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-56 | [[Alola-TM-56|Alola-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-52 | [[Alola-TM-52|Alola-TM-52]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-68 | [[Alola-TM-68|Alola-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-15 | [[Alola-TM-15|Alola-TM-15]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-47 | [[Alola-TM-47|Alola-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-50 | [[Alola-TM-50|Alola-TM-50]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-66 | [[Alola-TM-66|Alola-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-84 | [[Alola-TM-84|Alola-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-39 | [[Alola-TM-39|Alola-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-23 | [[Alola-TM-23|Alola-TM-23]] Smack Down Physical 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-71 | [[Alola-TM-71|Alola-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-11 | [[Alola-TM-11|Alola-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-12 | [[Alola-TM-12|Alola-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-46 | [[Alola-TM-46|Alola-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-25 | [[Alola-TM-25|Alola-TM-25]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-24 | [[Alola-TM-24|Alola-TM-24]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-01 | [[Alola-TM-01|Alola-TM-01]] Work Up Status 30
Paldea TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-13 | [[Paldea-TM-13|Paldea-TM-13]] Acrobatics Physical 55 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-65 | [[Paldea-TM-65|Paldea-TM-65]] Body Slam Physical 85 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-57 | [[Paldea-TM-57|Paldea-TM-57]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-63 | [[Paldea-TM-63|Paldea-TM-63]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-27 | [[Paldea-TM-27|Paldea-TM-27]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-166 | [[Paldea-TM-166|Paldea-TM-166]] Close Combat Physical 120 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-223 | [[Paldea-TM-223|Paldea-TM-223]] Curse Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-54 | [[Paldea-TM-54|Paldea-TM-54]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-72 | [[Paldea-TM-72|Paldea-TM-72]] Drain Punch Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-148 | [[Paldea-TM-148|Paldea-TM-148]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-121 | [[Paldea-TM-121|Paldea-TM-121]] Encore Status 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-204 | [[Paldea-TM-204|Paldea-TM-204]] Endeavor Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-46 | [[Paldea-TM-46|Paldea-TM-46]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-24 | [[Paldea-TM-24|Paldea-TM-24]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-66 | [[Paldea-TM-66|Paldea-TM-66]] Fire Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-42 | [[Paldea-TM-42|Paldea-TM-42]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-157 | [[Paldea-TM-157|Paldea-TM-157]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-191 | [[Paldea-TM-191|Paldea-TM-191]] Focus Punch Physical 150 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-151 | [[Paldea-TM-151|Paldea-TM-151]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-101 | [[Paldea-TM-101|Paldea-TM-101]] Gunk Shot Physical 120 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-129 | [[Paldea-TM-129|Paldea-TM-129]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-162 | [[Paldea-TM-162|Paldea-TM-162]] Hyper Beam Special 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-68 | [[Paldea-TM-68|Paldea-TM-68]] Ice Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-198 | [[Paldea-TM-198|Paldea-TM-198]] Lash Out Physical 75 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-11 | [[Paldea-TM-11|Paldea-TM-11]] Low Kick Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-38 | [[Paldea-TM-38|Paldea-TM-38]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-79 | [[Paldea-TM-79|Paldea-TM-79]] Metronome Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-155 | [[Paldea-TM-155|Paldea-TM-155]] Outrage Physical 120 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-156 | [[Paldea-TM-156|Paldea-TM-156]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-82 | [[Paldea-TM-82|Paldea-TM-82]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-06 | [[Paldea-TM-06|Paldea-TM-06]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-49 | [[Paldea-TM-49|Paldea-TM-49]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-84 | [[Paldea-TM-84|Paldea-TM-84]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-133 | [[Paldea-TM-133|Paldea-TM-133]] Reversal Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-85 | [[Paldea-TM-85|Paldea-TM-85]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-35 | [[Paldea-TM-35|Paldea-TM-35]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-05 | [[Paldea-TM-05|Paldea-TM-05]] Scary Face Status 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-70 | [[Paldea-TM-70|Paldea-TM-70]] Seed Bomb Physical 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-60 | [[Paldea-TM-60|Paldea-TM-60]] Shadow Claw Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-69 | [[Paldea-TM-69|Paldea-TM-69]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-178 | [[Paldea-TM-178|Paldea-TM-178]] Smack Down Physical 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-176 | [[Paldea-TM-176|Paldea-TM-176]] Spite Status 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-115 | [[Paldea-TM-115|Paldea-TM-115]] Stealth Rock Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-83 | [[Paldea-TM-83|Paldea-TM-83]] Stomping Tantrum Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-149 | [[Paldea-TM-149|Paldea-TM-149]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-102 | [[Paldea-TM-102|Paldea-TM-102]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-48 | [[Paldea-TM-48|Paldea-TM-48]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-31 | [[Paldea-TM-31|Paldea-TM-31]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-00 | [[Paldea-TM-00|Paldea-TM-00]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-86 | [[Paldea-TM-86|Paldea-TM-86]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-170 | [[Paldea-TM-170|Paldea-TM-170]] Tera Blast Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-17 | [[Paldea-TM-17|Paldea-TM-17]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-220 | [[Paldea-TM-220|Paldea-TM-220]] Throat Chop Physical 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-165 | [[Paldea-TM-165|Paldea-TM-165]] Thunder Special 110 70% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-67 | [[Paldea-TM-67|Paldea-TM-67]] Thunder Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-125 | [[Paldea-TM-125|Paldea-TM-125]] Thunderbolt Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-190 | [[Paldea-TM-190|Paldea-TM-190]] Uproar Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-183 | [[Paldea-TM-183|Paldea-TM-183]] Vacuum Wave Special 40 100% 30
  • Bold indicates a move that gets STAB when used by Primeape.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Beat Up Physical 10

Counter Physical 20

Curse Status 10

Encore Status 5

Night Slash Physical 70 70% 15

Spite Status 10
  • Bold indicates a move that gets STAB when used by Primeape.

Sprites