Ultra Jungle (Pixelmon)

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Pokémon spawning in Ultra Jungle (Pixelmon)

Dawn

Air
Pokémon Rarity Level range Requirements Held item Type
 Butterfree (Normal) 50.0 10–50 — Silver Powder (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Chatot (Normal) 20.0 15–30 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Trumbeak (Normal) 100.0 14–27 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Poipole (Normal) 0.5 40–40 — —
 Scizor (Normal) 5.0 40–55 — Metal Coat (5%)
 Scyther (Normal) 50.0 15–35 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Morning

Air
Pokémon Rarity Level range Requirements Held item Type
 Butterfree (Normal) 50.0 10–50 — Silver Powder (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Arbok (Normal Main Circular) 25.0 22–50 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Froakie (Normal Alter) 10.0 2–16 — —
 Frogadier (Normal Alter) 1.0 16–36 — —
 Greninja (Normal Alter) 1.0 36–50 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Lurantis (Normal) 50.0 34–50 — Miracle Seed (5%)
 Poipole (Normal) 0.5 40–40 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Day

Air
Pokémon Rarity Level range Requirements Held item Type
 Bombirdier (Normal) 50.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Chatot (Normal) 50.0 2–30 — Metronome (5%)
 Toucannon (Normal) 50.0 28–45 — Rawst Berry (5%)
 Tropius (Normal) 50.0 15–30 — —
 Trumbeak (Normal) 100.0 14–27 — Sitrus Berry (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Solrock (Normal) 0.5 20–50 Light <= 0 Stardust (50%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Chatot (Normal) 20.0 15–30 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Trumbeak (Normal) 100.0 14–27 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Bombirdier (Normal) 70.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Buzzwole (Normal) 0.5 60–60 — —
 Cranidos (Normal) 50.0 2–35 — —
 Galvantula (Normal) 25.0 36–50 — —
 Kecleon (Normal) 50.0 20–40 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Pancham (Normal) 100.0 20–31 — Mental Herb (5%)
 Pangoro (Normal) 50.0 33–49 — Mental Herb (5%)
 Passimian (Normal) 25.0 15–40 — —
 Poipole (Normal) 0.5 40–40 — —
 Rampardos (Normal) 5.0 40–55 — —
 Scizor (Normal) 5.0 40–55 — Metal Coat (5%)
 Scyther (Normal) 50.0 15–35 — —
 Treecko (Normal) 10.0 10–16 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Cradily (Normal) 5.0 40–55 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Lileep (Normal) 50.0 2–35 — —
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Archen (Normal) 50.0 2–35 — —
 Archeops (Normal) 5.0 40–55 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Galvantula (Normal) 25.0 36–50 — —
 Passimian (Normal) 25.0 15–40 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
 Treecko (Normal) 10.0 10–16 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Midday

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Poipole (Normal) 0.5 40–40 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Afternoon

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Arbok (Normal Secondary Circular) 25.0 22–50 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Poipole (Normal) 0.5 40–40 — —
 Tangrowth (Normal) 25.0 45–57 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Dusk

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Chatot (Normal) 20.0 15–30 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Trumbeak (Normal) 100.0 14–27 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Cosmog (Normal) 1.0 ?–? — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Pinsir (Normal) 50.0 25–50 — —
 Poipole (Normal) 0.5 40–40 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Night

Air
Pokémon Rarity Level range Requirements Held item Type
 Aerodactyl (Normal) 25.0 25–50 — —
 Noibat (Normal) 100.0 31–47 — —
 Noivern (Normal) 25.0 48–60 — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Xatu (Normal) 50.0 25–60 — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Frillish (Normal) 60.0 24–36 — —
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Chatot (Normal) 20.0 15–30 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Trumbeak (Normal) 100.0 14–27 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Arbok (Normal Dark) 25.0 22–50 — —
 Armaldo (Normal) 5.0 40–55 — —
 Axew (Normal) 100.0 22–37 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Cosmog (Normal) 1.0 ?–? — —
 Fraxure (Normal) 25.0 39–47 — —
 Haxorus (Normal) 5.0 49–57 — —
 Incineroar (Normal) 1.0 34–55 — —
 Kecleon (Normal Alter) 10.0 20–40 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Litten (Normal) 10.0 2–16 — —
 Oranguru (Normal) 25.0 15–40 — —
 Pinsir (Normal) 50.0 25–50 — —
 Poipole (Normal) 0.5 40–40 — —
 Scolipede (Normal) 25.0 30–45 — Poison Barb (5%)
 Torracat (Normal) 1.0 17–33 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frillish (Normal) 100.0 24–36 — —
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Jellicent (Normal) 7.0 40–53 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Annihilape (Normal) 0.1 45–55 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Incineroar (Normal) 1.0 34–55 — —
 Litten (Normal) 10.0 2–16 — —
 Oranguru (Normal) 25.0 15–40 — —
 Primeape (Normal) 100.0 28–50 — —
 Scolipede (Normal) 25.0 30–45 — Poison Barb (5%)
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
 Torracat (Normal) 1.0 17–33 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Anorith (Normal) 50.0 2–35 — —
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Midnight

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Pinsir (Normal) 0.5 10–50 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Main Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Dark) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Arbok (Normal) 50.0 22–50 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Leafeon (Normal) 25.0 45–50 — Adamant Crystal (5%)
 Poipole (Normal) 0.5 40–40 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Froakie (Normal) 0.5 2–15 — —
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 50.0 25–37 — Ever Stone (50%)
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 25.0 22–40 — Mystic Water (5%)
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Basculegion (Male) 0 30–50 — —
 Basculegion (Female) 0 30–50 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 10.0 22–35 — —
 Bruxish (Normal) 9.0 18–34 Not biome: #Freezing (Pixelmon) Razor Fang (5%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 25.0 33–45 — —
 Buzzwole (Normal) 0.5 60–60 — —
 Primeape (Normal) 100.0 28–50 — —
 Simipour (Normal) 50.0 27–36 — —
 Simisage (Normal) 50.0 27–36 — —
 Simisear (Normal) 50.0 27–36 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 50.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 50.0 22–35 — Deep Sea Scale (5%)
 Basculin (White) 25.0 22–35 — —
 Carvanha (Normal) 100.0 2–29 — Deep Sea Tooth (5%)

Raid spawns in Ultra Jungle (Pixelmon)

Pokemon Form Stars

 Aerodactyl

- 4-5

 Ambipom

- 4-5

 Araquanid

- 3-4

 Arbok

- 3-4

 Archeops

- 4-5

 Armaldo

- 4-5

 Basculegion

- 4-5

 Butterfree

- 3-4

 Buzzwole

- 5

 Cradily

- 4-5

 Fraxure

- 3-4

 Galvantula

- 4-5

 Greninja

- 4-5

 Grovyle

- 3-4

 Haxorus

- 5

 Incineroar

- 4-5

 Kecleon

- 3-4

 Leafeon

- 4-5

 Lurantis

- 4-5

 Oranguru

- 4-5

 Pangoro

- 4-5

 Passimian

- 4-5

 Pinsir

- 3-4

 Primeape

- 3-4

 Rampardos

- 4-5

 Sceptile

- 4-5

 Scizor

- 4-5

 Scolipede

- 4-5

 Scyther

- 3-4

 Simipour

- 3-4

 Simisage

- 3-4

 Simisear

- 3-4

 Tangrowth

- 4-5

 Torracat

- 3-4

 Toucannon

- 3-4

 Tropius

- 4-5

 Trumbeak

- 3-4

 Xatu

- 3-4