Swamp (Minecraft)

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Pokémon spawning in Swamp (Minecraft)

Dawn

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Clodsire (Normal) 15.0 25–40 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Psyduck (Normal) 60.0 5–15 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
 Wooper (Paldean) 15.0 10–20 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bibarel (Normal) 30.0 20–30 — —
 Bidoof (Normal) 250.0 5–10 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Greninja (Normal) 1.0 36–50 — —
 Grimer (Normal) 130.0 10–38 — Black Sludge (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Masquerain (Normal) 6.0 25–35 — Silver Powder (5%)
 Muk (Normal) 5.0 38–50 — Black Sludge (50%)
 Oddish (Normal) 130.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 90.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal) 5.0 24–50 — Tiny Mushroom (50%)
 Shelmet (Normal) 130.0 15–24 — —
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Yanma (Normal) 130.0 5–25 — Wide Lens (5%)
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Corvisquire (Normal) 100.0 18–35 — —
 Drapion (Normal) 5.0 40–55 — Poison Barb (5%)
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Murkrow (Normal) 80.0 6–20 Variant: Oak, Birch, Spruce —
 Rookidee (Normal) 250.0 5–17 — —
 Skorupi (Normal) 100.0 5–25 — Poison Barb (5%)
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Bibarel (Normal) 30.0 20–30 — —
 Bidoof (Normal) 250.0 2–10 — —
 Chewtle (Normal) 100.0 7–20 — —
 Clodsire (Normal) 30.0 20–50 — —
 Corphish (Normal) 250.0 2–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Eternatus (Ordinary) 3.0 ?–? — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Gloom (Normal Pink) 1.0 21–50 — Absorb Bulb (5%)
 Greninja (Normal) 1.0 36–50 — —
 Grimer (Normal) 130.0 10–38 — Black Sludge (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Masquerain (Normal) 6.0 25–35 — Silver Powder (5%)
 Oddish (Normal) 130.0 2–21 — Absorb Bulb (5%)
 Oddish (Normal Pink) 5.0 2–21 — Absorb Bulb (5%)
 Paras (Normal) 90.0 10–24 — Tiny Mushroom (50%)
 Paras (Normal Pink) 5.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal) 5.0 24–50 — Tiny Mushroom (50%)
 Parasect (Normal Pink) 0.5 24–50 — Tiny Mushroom (50%)
 Shelmet (Normal) 130.0 15–24 — —
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swampert (Normal) 0.2 ?–? — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Vileplume (Normal Pink) 0.01 30–50 — Absorb Bulb (5%)
 Wooper (Paldean) 150.0 2–19 — —
 Yanma (Normal) 130.0 2–25 — Wide Lens (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wooper (Paldean) 9.0 5–15 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Clodsire (Normal) 9.0 35–50 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Golduck (Normal) 7.0 35–50 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Psyduck (Normal) 100.0 15–30 — —
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Lotad (Normal) 100.0 3–12 — —
 Shelmet (Normal) 150.0 5–20 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Clodsire (Normal) 30.0 20–50 — —
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —
 Wooper (Paldean) 150.0 2–19 — —

Morning

Air
Pokémon Rarity Level range Requirements Held item Type
 Vivillon (Normal Monsoon) 5.0 13–24 — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bibarel (Normal) 30.0 20–30 — —
 Bidoof (Normal) 250.0 5–10 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Froakie (Normal) 10.0 5–16 — —
 Frogadier (Normal) 1.0 16–36 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Shelmet (Normal) 130.0 15–24 — —
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Toxtricity (Amped) 8.0 30–45 — —
 Vivillon (Normal Monsoon) 5.0 13–24 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Bibarel (Normal) 30.0 20–30 — —
 Bidoof (Normal) 250.0 2–10 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 2–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Eternatus (Ordinary) 3.0 ?–? — —
 Froakie (Normal) 10.0 2–16 — —
 Frogadier (Normal) 1.0 16–36 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swampert (Normal) 0.2 ?–? — —
 Toxtricity (Amped) 8.0 30–45 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Lotad (Normal) 100.0 3–12 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —

Day

Air
Pokémon Rarity Level range Requirements Held item Type
 Bombirdier (Normal) 50.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Flamigo (Normal) 20.0 10–28 — —
 Swanna (Normal) 6.0 36–47 — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Solrock (Normal) 0.5 20–50 Light <= 0 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Dondozo (Normal) 50.0 25–50 — —
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Poliwag (Normal) 100.0 10–25 — —
 Poliwhirl (Normal) 60.0 25–38 — Kings Rock (5%)
 Psyduck (Normal) 60.0 5–15 — —
 Quagsire (Normal) 15.0 25–40 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
 Wooper (Normal) 15.0 10–20 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Cramorant (Normal) 30.0 15–35 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ducklett (Normal) 130.0 20–34 — —
 Duosion (Normal) 8.0 32–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Garbodor (Normal) 0.5 37–49 — Silk Scarf (50%)
 Golduck (Normal) 5.0 33–50 — —
 Grimer (Normal) 130.0 10–38 — Black Sludge (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Muk (Normal) 5.0 38–50 — Black Sludge (50%)
 Poliwhirl (Normal) 40.0 25–45 — Kings Rock (5%)
 Poliwrath (Normal) 0.5 35–50 — Kings Rock (5%)
 Psyduck (Normal) 100.0 5–33 — —
 Quagsire (Normal) 30.0 20–50 — —
 Reuniclus (Normal) 0.5 41–50 — —
 Solosis (Normal) 130.0 10–30 — —
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Surskit (Normal) 130.0 5–20 — —
 Swanna (Normal) 6.0 36–47 — —
 Toxel (Normal) 100.0 5–25 — —
 Trubbish (Normal) 90.0 23–35 — Silk Scarf (5%)
 Weezing (Normal) 1.0 35–50 — Smoke Ball (5%)
 Wooper (Normal) 250.0 5–19 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Corvisquire (Normal) 100.0 18–35 — —
 Drapion (Normal) 5.0 40–55 — Poison Barb (5%)
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Murkrow (Normal) 80.0 6–20 Variant: Oak, Birch, Spruce —
 Rookidee (Normal) 250.0 5–17 — —
 Skorupi (Normal) 100.0 5–25 — Poison Barb (5%)
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Bombirdier (Normal) 70.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 2–29 — —
 Cramorant (Normal) 30.0 15–35 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ducklett (Normal) 130.0 20–34 — —
 Duosion (Normal) 8.0 32–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Flamigo (Normal) 100.0 10–28 — —
 Garbodor (Normal) 0.5 37–49 — Silk Scarf (50%)
 Golduck (Normal) 5.0 33–50 — —
 Grimer (Normal) 130.0 10–38 — Black Sludge (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Muk (Normal) 5.0 38–50 — Black Sludge (50%)
 Poliwhirl (Normal) 40.0 25–45 — Kings Rock (5%)
 Poliwrath (Normal) 0.5 35–50 — Kings Rock (5%)
 Psyduck (Normal) 100.0 2–33 — —
 Quagsire (Normal) 30.0 20–50 — —
 Reuniclus (Normal) 0.5 41–50 — —
 Shelmet (Normal) 130.0 15–24 — —
 Solosis (Normal) 130.0 10–30 — —
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swampert (Normal) 0.2 ?–? — —
 Toxel (Normal) 100.0 2–25 — —
 Trubbish (Normal) 90.0 23–35 — Silk Scarf (5%)
 Weezing (Galarian) 1.0 35–50 — Smoke Ball (5%)
 Wooper (Normal) 250.0 2–19 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Poliwag (Normal) 130.0 10–25 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wooper (Normal) 9.0 5–15 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Dondozo (Normal) 25.0 25–50 — —
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Golduck (Normal) 7.0 35–50 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Poliwhirl (Normal) 20.0 25–38 — Kings Rock (5%)
 Poliwrath (Normal) 5.0 30–42 — Kings Rock (5%)
 Psyduck (Normal) 100.0 15–30 — —
 Quagsire (Normal) 9.0 35–50 — —
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Surface Water
Pokémon Rarity Level range Requirements Held item Type
 Surskit (Normal) 130.0 2–20 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Lotad (Normal) 100.0 3–12 — —
 Shelmet (Normal) 150.0 5–20 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Dondozo (Normal) 70.0 25–50 — —
 Feebas (Normal) 8.0 10–25 — Prism Scale (1%)
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Poliwag (Normal) 250.0 10–25 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —

Midday

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 2–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swampert (Normal) 0.2 ?–? — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Lotad (Normal) 100.0 3–12 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —

Afternoon

Air
Pokémon Rarity Level range Requirements Held item Type
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Croagunk (Normal) 130.0 25–36 — Black Sludge (5%)
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Gligar (Normal) 90.0 5–29 — —
 Gliscor (Normal) 0.5 30–45 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Toxicroak (Normal) 6.0 38–49 — Black Sludge (5%)
 Toxtricity (Lowkey) 8.0 30–45 — —
 Venonat (Normal) 130.0 10–31 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 2–29 — —
 Croagunk (Normal) 130.0 25–36 — Black Sludge (5%)
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Gligar (Normal) 90.0 2–29 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swampert (Normal) 0.2 ?–? — —
 Toxicroak (Normal) 6.0 38–49 — Black Sludge (5%)
 Toxtricity (Lowkey) 8.0 30–45 — —
 Venonat (Normal) 130.0 10–31 — —
 Venonat (Normal Pink) 1.0 10–31 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Lotad (Normal) 100.0 3–12 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —

Dusk

Air
Pokémon Rarity Level range Requirements Held item Type
 Corvisquire (Normal) 90.0 18–35 — —
 Murkrow (Normal) 90.0 2–29 — —
 Rookidee (Normal) 200.0 7–17 — —
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Venomoth (Normal Pink) 0.05 31–50 — Shed Shell (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Quagsire (Normal) 15.0 25–40 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
 Wooper (Normal) 15.0 10–20 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Corvisquire (Normal) 90.0 18–35 — —
 Croagunk (Normal) 130.0 25–36 — Black Sludge (5%)
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Greninja (Normal) 1.0 36–50 — —
 Grimer (Alolan) 8.0 10–38 — Black Sludge (5%)
 Karrablast (Normal) 130.0 15–24 — —
 Koffing (Normal) 130.0 15–35 — Smoke Ball (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Masquerain (Normal) 6.0 25–35 — Silver Powder (5%)
 Muk (Alolan) 0.1 38–50 — Black Sludge (50%)
 Oddish (Normal) 130.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 90.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal) 5.0 24–50 — Tiny Mushroom (50%)
 Quagsire (Normal) 30.0 20–50 — —
 Rookidee (Normal) 300.0 7–17 — —
 Skorupi (Normal) 170.0 5–25 — Poison Barb (5%)
 Skuntank (Normal) 6.0 35–53 — —
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 130.0 23–33 — —
 Toxicroak (Normal) 6.0 38–49 — Black Sludge (5%)
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Weezing (Normal) 8.0 35–50 — Smoke Ball (5%)
 Wooper (Normal) 250.0 5–19 — —
 Yanma (Normal) 130.0 5–25 — Wide Lens (5%)
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Corvisquire (Normal) 100.0 18–35 — —
 Drapion (Normal) 5.0 40–55 — Poison Barb (5%)
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Murkrow (Normal) 80.0 6–20 Variant: Oak, Birch, Spruce —
 Rookidee (Normal) 250.0 5–17 — —
 Skorupi (Normal) 100.0 5–25 — Poison Barb (5%)
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 2–29 — —
 Croagunk (Normal) 130.0 25–36 — Black Sludge (5%)
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Gligar (Normal) 90.0 2–29 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Gloom (Normal Pink) 1.0 21–50 — Absorb Bulb (5%)
 Greninja (Normal) 1.0 36–50 — —
 Karrablast (Normal) 130.0 15–24 — —
 Koffing (Normal) 130.0 15–35 — Smoke Ball (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Masquerain (Normal) 6.0 25–35 — Silver Powder (5%)
 Oddish (Normal) 130.0 2–21 — Absorb Bulb (5%)
 Oddish (Normal Pink) 5.0 2–21 — Absorb Bulb (5%)
 Paras (Normal) 90.0 10–24 — Tiny Mushroom (50%)
 Paras (Normal Pink) 5.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal) 5.0 24–50 — Tiny Mushroom (50%)
 Parasect (Normal Pink) 0.5 24–50 — Tiny Mushroom (50%)
 Quagsire (Normal) 30.0 20–50 — —
 Skorupi (Normal) 170.0 2–25 — Poison Barb (5%)
 Skuntank (Normal) 6.0 35–53 — —
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 130.0 23–33 — —
 Swampert (Normal) 0.2 ?–? — —
 Toxicroak (Normal) 6.0 38–49 — Black Sludge (5%)
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Vileplume (Normal Pink) 0.01 30–50 — Absorb Bulb (5%)
 Wooper (Normal) 250.0 2–19 — —
 Yanma (Normal) 130.0 2–25 — Wide Lens (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wooper (Normal) 9.0 5–15 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Quagsire (Normal) 9.0 35–50 — —
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Karrablast (Normal) 150.0 5–20 — —
 Lotad (Normal) 100.0 3–12 — —
 Venomoth (Normal) 10.0 38–50 — —
 Venonat (Normal) 120.0 3–19 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Murkrow (Normal) 130.0 2–29 — —
 Rookidee (Normal) 300.0 7–17 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —

Night

Air
Pokémon Rarity Level range Requirements Held item Type
 Corviknight (Normal) 0.5 38–55 — Metal Coat (5%)
 Corvisquire (Normal) 90.0 18–35 — —
 Golbat (Normal) 40.0 22–50 Weather: Clear —
 Honchkrow (Normal) 0.5 30–50 — —
 Murkrow (Normal) 90.0 2–29 — —
 Rookidee (Normal) 200.0 7–17 — —
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Venomoth (Normal Pink) 0.05 31–50 — Shed Shell (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Zubat (Normal) 300.0 2–22 Weather: Clear —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Clodsire (Normal) 15.0 25–40 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Marshtomp (Normal) 0.3 15–25 — —
 Mudkip (Normal) 0.5 2–15 — —
 Palpitoad (Normal) 60.0 25–38 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tympole (Normal) 100.0 10–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
 Wooper (Paldean) 15.0 10–20 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Corviknight (Normal) 0.5 38–55 — —
 Corvisquire (Normal) 90.0 18–35 — —
 Crawdaunt (Normal) 8.0 30–55 — —
 Croagunk (Normal) 130.0 25–36 — Black Sludge (5%)
 Drapion (Normal) 8.0 40–55 — Poison Barb (5%)
 Drednaw (Normal) 10.0 22–40 — —
 Drowzee (Normal) 100.0 15–26 — —
 Ekans (Normal) 250.0 10–22 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Golbat (Normal) 40.0 22–50 Weather: Clear —
 Goodra (Normal) 0.1 51–64 Weather: Rain —
 Goodra (Hisuian) 0.01 51–64 Weather: Rain —
 Goomy (Normal) 90.0 22–39 Weather: Rain Shed Shell (5%)
 Grimer (Alolan) 8.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 90.0 5–15 — Oran Berry (50%)
 Honchkrow (Normal) 0.5 30–50 — —
 Hypno (Normal) 5.0 26–50 — —
 Karrablast (Normal) 130.0 15–24 — —
 Koffing (Normal) 130.0 15–35 — Smoke Ball (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Marshtomp (Normal) 0.5 16–35 Weather: Rain —
 Mudkip (Normal) 5.0 2–10 Weather: Rain —
 Muk (Alolan) 0.1 38–50 — Black Sludge (50%)
 Murkrow (Normal) 130.0 5–29 — —
 Oddish (Normal) 130.0 5–21 — Absorb Bulb (5%)
 Palpitoad (Normal) 40.0 25–35 — —
 Paras (Normal) 90.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal) 5.0 24–50 — Tiny Mushroom (50%)
 Rookidee (Normal) 300.0 7–17 — —
 Salandit (Normal) 130.0 15–32 Weather: Clear Smoke Ball (5%)
 Salazzle (Normal) 0.5 33–50 Weather: Clear Smoke Ball (5%)
 Seismitoad (Normal) 0.5 37–49 — —
 Skorupi (Normal) 170.0 5–25 — Poison Barb (5%)
 Skuntank (Normal) 6.0 35–53 — —
 Sliggoo (Normal) 6.0 41–49 Weather: Rain Shed Shell (5%)
 Sliggoo (Hisuian) 0.5 41–49 Weather: Rain Shed Shell (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 130.0 23–33 — —
 Swalot (Normal) 6.0 30–50 — Oran Berry (50%)
 Swampert (Normal) 0.5 36–50 Weather: Rain —
 Swoobat (Normal) 0.5 27–39 — —
 Toxicroak (Normal) 6.0 38–49 — Black Sludge (5%)
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Venonat (Normal) 130.0 10–31 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Weezing (Normal) 8.0 35–50 — Smoke Ball (5%)
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Weather: Clear —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Corvisquire (Normal) 100.0 18–35 — —
 Drapion (Normal) 5.0 40–55 — Poison Barb (5%)
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Murkrow (Normal) 80.0 6–20 Variant: Oak, Birch, Spruce —
 Rookidee (Normal) 250.0 5–17 — —
 Skorupi (Normal) 100.0 5–25 — Poison Barb (5%)
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Chewtle (Normal) 100.0 7–20 — —
 Clodsire (Normal) 30.0 20–50 — —
 Corphish (Normal) 250.0 2–29 — —
 Crawdaunt (Normal) 8.0 30–55 — —
 Croagunk (Normal) 130.0 25–36 — Black Sludge (5%)
 Drapion (Normal) 8.0 40–55 — Poison Barb (5%)
 Drednaw (Normal) 10.0 22–40 — —
 Drowzee (Normal) 100.0 15–26 — —
 Ekans (Normal) 250.0 10–22 — —
 Gligar (Normal) 90.0 2–29 — —
 Gliscor (Normal) 0.5 30–45 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Gloom (Normal Pink) 1.0 21–50 — Absorb Bulb (5%)
 Goodra (Normal) 0.1 51–64 Weather: Rain —
 Goodra (Hisuian) 0.01 51–64 Weather: Rain —
 Goomy (Normal) 90.0 22–39 Weather: Rain Shed Shell (5%)
 Grimer (Alolan) 8.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 90.0 2–15 — Oran Berry (50%)
 Hypno (Normal) 5.0 26–50 — —
 Karrablast (Normal) 130.0 15–24 — —
 Koffing (Normal) 130.0 15–35 — Smoke Ball (5%)
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Marshtomp (Normal) 0.5 16–35 Weather: Rain —
 Mudkip (Normal) 5.0 2–10 Weather: Rain —
 Muk (Alolan) 0.1 38–50 — Black Sludge (50%)
 Oddish (Normal) 130.0 2–21 — Absorb Bulb (5%)
 Oddish (Normal Pink) 5.0 2–21 — Absorb Bulb (5%)
 Palpitoad (Normal) 40.0 25–35 — —
 Paras (Normal) 90.0 10–24 — Tiny Mushroom (50%)
 Paras (Normal Pink) 5.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal) 5.0 24–50 — Tiny Mushroom (50%)
 Parasect (Normal Pink) 0.5 24–50 — Tiny Mushroom (50%)
 Seismitoad (Normal) 0.5 37–49 — —
 Skorupi (Normal) 170.0 2–25 — Poison Barb (5%)
 Skuntank (Normal) 6.0 35–53 — —
 Sliggoo (Normal) 6.0 41–49 Weather: Rain Shed Shell (5%)
 Sliggoo (Hisuian) 0.5 41–49 Weather: Rain Shed Shell (5%)
 Spectrier (Normal) 0.5 ?–? — —
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 130.0 23–33 — —
 Swalot (Normal) 6.0 30–50 — Oran Berry (50%)
 Swampert (Normal) 0.2 ?–? — —
 Swampert (Normal) 0.5 36–50 Weather: Rain —
 Toxicroak (Normal) 6.0 38–49 — Black Sludge (5%)
 Ursaluna (Normal) 0.5 50–65 Moon: Full moon Peat Block (5%)
 Venonat (Normal) 130.0 10–31 — —
 Venonat (Normal Pink) 1.0 10–31 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Vileplume (Normal Pink) 0.01 30–50 — Absorb Bulb (5%)
 Weezing (Normal) 8.0 35–50 — Smoke Ball (5%)
 Wo-Chien (Normal) 3.0 ?–? — —
 Wooper (Paldean) 150.0 2–19 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tympole (Normal) 130.0 10–25 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Wooper (Paldean) 9.0 5–15 — —
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Clodsire (Normal) 9.0 35–50 — —
 Corphish (Normal) 100.0 10–28 — —
 Crawdaunt (Normal) 7.0 30–43 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Grimer (Alolan) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Marshtomp (Normal) 20.0 15–25 — —
 Mudkip (Normal) 5.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Muk (Alolan) 5.0 40–52 — Black Sludge (5%)
 Palpitoad (Normal) 20.0 25–38 — —
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Seismitoad (Normal) 7.0 36–48 — —
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Swampert (Normal) 5.0 15–25 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Karrablast (Normal) 150.0 5–20 — —
 Lotad (Normal) 100.0 3–12 — —
 Oddish (Normal) 130.0 2–8 — —
 Venomoth (Normal) 10.0 38–50 — —
 Venonat (Normal) 120.0 3–19 — —
 Zubat (Normal) 160.0 2–8 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Murkrow (Normal) 130.0 2–29 — —
 Rookidee (Normal) 300.0 7–17 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Clodsire (Normal) 30.0 20–50 — —
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Tympole (Normal) 250.0 15–24 — —
 Whiscash (Normal) 8.0 35–50 — —
 Wooper (Paldean) 150.0 2–19 — —

Midnight

Air
Pokémon Rarity Level range Requirements Held item Type
 Crobat (Normal) 0.5 40–50 Weather: Clear —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 — —
 Woobat (Normal) 130.0 15–24 — —
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Bidoof (Normal) 150.0 5–10 — —
 Chewtle (Normal) 50.0 7–20 — —
 Corphish (Normal) 150.0 5–29 — —
 Cramorant (Normal) 10.0 15–35 — —
 Croagunk (Normal) 80.0 25–36 — Black Sludge (5%)
 Drowzee (Normal) 50.0 15–26 — —
 Ducklett (Normal) 90.0 20–34 — —
 Ekans (Normal) 150.0 10–22 — —
 Froakie (Normal) 5.0 5–16 — —
 Gligar (Normal) 40.0 5–29 — —
 Goomy (Normal) 20.0 22–39 — Shed Shell (5%)
 Grimer (Normal) 90.0 10–38 — Black Sludge (5%)
 Grimer (Alolan) 10.0 10–38 — Black Sludge (5%)
 Gulpin (Normal) 50.0 5–15 — Oran Berry (50%)
 Karrablast (Normal) 80.0 15–24 — —
 Koffing (Normal) 100.0 15–35 — Smoke Ball (5%)
 Lotad (Normal) 70.0 3–14 — Mental Herb (5%)
 Mudkip (Normal) 5.0 2–10 — —
 Murkrow (Normal) 80.0 5–29 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Paras (Normal) 40.0 10–24 — Tiny Mushroom (50%)
 Psyduck (Normal) 60.0 5–33 — —
 Rookidee (Normal) 150.0 7–17 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Shelmet (Normal) 80.0 15–24 — —
 Skorupi (Normal) 120.0 5–25 — Poison Barb (5%)
 Solosis (Normal) 90.0 10–30 — —
 Stunfisk (Normal) 15.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 15.0 34–48 — Soft Sand (5%)
 Stunky (Normal) 70.0 23–33 — —
 Surskit (Normal) 70.0 5–20 — —
 Toxel (Normal) 40.0 5–25 — —
 Trubbish (Normal) 20.0 23–35 — Silk Scarf (5%)
 Venonat (Normal) 80.0 10–31 — —
 Wooper (Normal) 130.0 5–19 — —
 Wooper (Paldean) 90.0 5–19 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
 Zubat (Normal) 150.0 5–22 — —
Forage
Pokémon Rarity Level range Requirements Held item Type
 Stunfisk (Normal) 10.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 10.0 34–48 — Soft Sand (5%)
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 7.0 22–30 — Mystic Water (5%)
 Barboach (Normal) 60.0 10–25 — —
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 70.0 35–45 — —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 60.0 5–29 — —
 Dewpider (Normal) 20.0 5–25 — Mystic Water (5%)
 Drednaw (Normal) 20.0 22–40 — —
 Feebas (Normal) 9.0 5–17 — Prism Scale (1%)
 Froakie (Normal) 5.0 15–25 — —
 Frogadier (Normal) 0.3 20–30 — —
 Goldeen (Normal) 150.0 20–30 — Mystic Water (5%)
 Grimer (Normal) 20.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 130.0 15–30 — —
 Lotad (Normal) 130.0 15–30 — —
 Magikarp (Normal) 130.0 15–25 — —
 Seaking (Normal) 20.0 35–45 — Mystic Water (5%)
 Stunfisk (Normal) 15.0 15–35 — —
 Stunfisk (Galarian) 15.0 15–35 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
 Whiscash (Normal) 7.0 30–43 — —
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 9.0 15–30 — Smoke Ball (5%)
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 5–29 — —
 Crobat (Normal) 0.5 40–50 Weather: Clear —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Arbok (Normal Secondary Circular) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
Land
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 8.0 22–50 — —
 Arbok (Normal Secondary Circular) 8.0 22–50 — —
 Bellibolt (Normal) 25.0 25–45 — —
 Chewtle (Normal) 100.0 7–20 — —
 Corphish (Normal) 250.0 2–29 — —
 Drednaw (Normal) 10.0 22–40 — —
 Ekans (Normal) 250.0 10–22 — —
 Lombre (Normal) 8.0 25–40 Weather: Rain Mental Herb (5%)
 Lotad (Normal) 130.0 3–14 Weather: Rain Mental Herb (5%)
 Ludicolo (Normal) 0.5 41–53 Weather: Rain Mental Herb (5%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swampert (Normal) 0.2 ?–? — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Chewtle (Normal) 60.0 5–20 — —
 Froakie (Normal) 0.5 2–15 — —
 Goldeen (Normal) 100.0 10–25 — Mystic Water (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tadbulb (Normal) 30.0 5–17 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Chewtle (Normal) 100.0 5–20 — —
 Corphish (Normal) 250.0 5–20 — —
 Drednaw (Normal) 20.0 22–40 — —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 8.0 22–40 — Mystic Water (5%)
 Corphish (Normal) 250.0 2–29 — —
 Dewpider (Normal) 130.0 9–21 — Mystic Water (5%)
 Stunfisk (Normal) 8.0 34–48 — Soft Sand (5%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Araquanid (Normal) 9.0 35–47 — Mystic Water (5%)
 Barboach (Normal) 100.0 10–28 — —
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Bellibolt (Normal) 40.0 35–45 — —
 Corphish (Normal) 100.0 10–28 — —
 Dewpider (Normal) 60.0 15–20 — Mystic Water (5%)
 Drednaw (Normal) 40.0 22–40 — —
 Feebas (Normal) 30.0 5–17 — Prism Scale (1%)
 Frogadier (Normal) 20.0 30–45 — —
 Greninja (Normal) 7.0 36–50 — —
 Grimer (Normal) 100.0 15–32 — Black Sludge (5%)
 Lombre (Normal) 100.0 25–40 — —
 Magikarp (Normal) 130.0 15–25 — —
 Muk (Normal) 10.0 40–52 — Black Sludge (5%)
 Seaking (Normal) 100.0 40–50 — Mystic Water (5%)
 Stunfisk (Normal) 20.0 15–35 — —
 Stunfisk (Galarian) 20.0 15–35 — —
 Whiscash (Normal) 20.0 35–47 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Salandit (Normal) 40.0 15–30 — Smoke Ball (5%)
 Salazzle (Normal) 0.5 35–55 — Smoke Ball (5%)
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Lotad (Normal) 100.0 3–12 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Stunfisk (Galarian) 8.0 34–48 — Soft Sand (5%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 — —
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Goldeen (Normal) 250.0 10–33 — Mystic Water (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Seaking (Normal) 40.0 33–38 — Mystic Water (5%)
 Tadbulb (Normal) 100.0 2–25 — —
 Whiscash (Normal) 8.0 35–50 — —

Raid spawns in Swamp (Minecraft)

Pokemon Form Stars

 Accelgor

- 4-5

 Anorith

- 2-3

 Araquanid

- 2-3

 Arbok

- 3-4

 Armaldo

- 4-5

 Barboach

- 1-2

 Basculin

- 2-3

 Bellossom

- 4-5

 Bibarel

- 2-3

 Bidoof

- 1

 Chewtle

- 1-2

 Corphish

- 1-2

 Corviknight

- 4-5

 Corvisquire

- 2-3

 Cradily

- 4-5

 Cramorant

- 2-3

 Crawdaunt

- 4-5

 Croagunk

- 2-3

 Crobat

- 5

 Dewpider

- 1-2

 Ditto

- 3-4

 Drapion

- 4-5

 Drednaw

- 3-4

 Drowzee

- 1-2

 Ducklett

- 2-3

 Duosion

- 2-3

 Ekans

- 1-2

 Escavalier

- 4-5

 Feebas

- 1-2

 Flamigo

- 2-3

 Froakie

- 1-2

 Frogadier

- 2-3

 Garbodor

- 4-5

 Gligar

- 1-2

 Gliscor

- 4-5

 Gloom

- 2-3

 Golbat

- 3-4

 Goldeen

- 1-2

 Golduck

- 3-4

 Goodra

- 5

 Goodra (Hisuian)

Hisuian 5

 Goomy

- 2-3

 Greninja

- 4-5

 Grimer

- 1-2

 Grimer (Alolan)

Alolan 1-2

 Gulpin

- 1-2

 Gyarados

- 3-4

 Honchkrow

- 4-5

 Hypno

- 3-4

 Karrablast

- 1-2

 Koffing

- 1-2

 Lileep

- 2-3

 Lombre

- 2-3

 Lotad

- 1

 Ludicolo

- 4-5

 Magikarp

- 1-2

 Marshtomp

- 2-3

 Masquerain

- 3-4

 Milotic

- 3-4

 Mudkip

- 1-2

 Muk

- 4-5

 Muk (Alolan)

Alolan 4-5

 Murkrow

- 1-2

 Naganadel

- 5

 Oddish

- 1-2

 Palpitoad

- 2-3

 Paras

- 1-2

 Parasect

- 3-4

 Poipole

- 5

 Politoed

- 4-5

 Poliwag

- 1-2

 Poliwhirl

- 2-3

 Poliwrath

- 4-5

 Psyduck

- 1-2

 Quagsire

- 3-4

 Reuniclus

- 4-5

 Rookidee

- 1

 Seaking

- 3-4

 Seismitoad

- 4-5

 Shelmet

- 1-2

 Skorupi

- 1-2

 Skuntank

- 4-5

 Sliggoo

- 4

 Sliggoo (Hisuian)

Hisuian 4

 Solosis

- 1-2

 Stunfisk

- 3-4

 Stunfisk (Galarian)

Galarian 3-4

 Stunky

- 2-3

 Surskit

- 1-2

 Swalot

- 3-4

 Swampert

- 4-5

 Swanna

- 3-4

 Teddiursa

- 1-2

 Toxel

- 1-2

 Toxicroak

- 4-5

 Toxtricity

- 4-5

 Trubbish

- 2-3

 Tympole

- 1-2

 Ursaluna

- 5

 Ursaring

- 4

 Venomoth

- 4-5

 Venonat

- 1-2

 Vileplume

- 4-5

 Weezing

- 4-5

 Weezing (Galarian)

Galarian 4-5

 Whiscash

- 3-4

 Wooper

- 1-2

 Yanma

- 1-2

 Yanmega

- 4-5

 Zubat

- 1-2