Jungle (Minecraft)

From Pixelrus
Revision as of 23:00, 15 August 2026 by NewAdmin (talk | contribs) (Update Jungle (Minecraft))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Pokémon spawning in Jungle (Minecraft)

Dawn

Air
Pokémon Rarity Level range Requirements Held item Type
 Butterfree (Normal) 5.0 10–50 — Silver Powder (5%)
 Butterfree (Normal Pink) 0.05 10–50 — Silver Powder (5%)
 Butterfree (Normal Valencian) 0.05 10–50 — Silver Powder (5%)
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
 Squawkabilly (Green) 90.0 15–35 — —
 Squawkabilly (Blue) 90.0 15–35 — —
 Squawkabilly (Yellow) 50.0 15–35 — —
 Squawkabilly (White) 30.0 15–35 — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 90.0 22–37 — —
 Bellsprout (Normal) 250.0 2–21 — —
 Butterfree (Normal) 5.0 10–50 — Silver Powder (5%)
 Carnivine (Normal) 90.0 21–32 — —
 Caterpie (Normal) 300.0 2–7 — —
 Exeggcute (Normal) 90.0 15–20 — Psychic Seed (5%)
 Exeggutor (Normal) 0.5 38–50 — —
 Fraxure (Normal) 6.0 39–47 — —
 Galvantula (Normal) 8.0 36–50 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Haxorus (Normal) 0.1 49–57 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Lurantis (Normal) 0.5 34–50 — Miracle Seed (5%)
 Mankey (Normal) 250.0 10–28 — —
 Metapod (Normal) 130.0 7–10 — —
 Oddish (Normal) 130.0 5–21 — Absorb Bulb (5%)
 Pancham (Normal) 90.0 20–31 — Mental Herb (5%)
 Pangoro (Normal) 0.5 33–49 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Pinsir (Normal) 8.0 10–50 — —
 Primeape (Normal) 40.0 28–50 — —
 Scyther (Normal) 8.0 15–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Tangela (Normal) 30.0 10–50 — —
 Tangrowth (Normal) 0.5 45–57 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Yanma (Normal) 130.0 5–25 — Wide Lens (5%)
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 130.0 3–10 Variant: Jungle —
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Caterpie (Normal) 250.0 3–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Charjabug (Normal) 40.0 20–35 Variant: Spruce, Redwood, Jungle —
 Chatot (Normal) 20.0 15–30 — —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Exeggcute (Normal) 60.0 13–24 Variant: Jungle, Palm
Not biome: #Freezing (Pixelmon)
—
 Grafaiai (Normal) 50.0 10–25 — —
 Grubbin (Normal) 130.0 5–19 Variant: Spruce, Redwood, Jungle —
 Mankey (Normal) 130.0 3–10 — —
 Metapod (Normal) 130.0 9–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Natu (Normal) 160.0 6–22 Variant: Jungle, Oak —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pikipek (Normal) 250.0 3–13 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Slakoth (Normal) 50.0 5–15 — —
 Trumbeak (Normal) 100.0 14–27 — —
 Venipede (Normal) 150.0 5–20 — —
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
 Vikavolt (Normal) 0.5 35–45 Variant: Spruce, Redwood, Jungle —
 Whirlipede (Normal) 70.0 22–29 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 90.0 22–37 — —
 Bellsprout (Normal) 250.0 2–21 — —
 Bellsprout (Normal Valencian) 5.0 2–21 — —
 Carnivine (Normal) 90.0 21–32 — —
 Caterpie (Normal) 300.0 2–7 — —
 Caterpie (Normal Valencian) 5.0 2–7 — —
 Exeggcute (Normal) 90.0 15–20 — Psychic Seed (5%)
 Exeggcute (Normal Pink) 5.0 15–20 — Psychic Seed (5%)
 Exeggutor (Normal) 0.5 38–50 — —
 Exeggutor (Normal Pink) 0.01 38–50 — —
 Fraxure (Normal) 6.0 39–47 — —
 Galvantula (Normal) 8.0 36–50 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Gloom (Normal Valencian) 1.0 21–50 — Absorb Bulb (5%)
 Haxorus (Normal) 0.1 49–57 — —
 Joltik (Normal) 130.0 10–35 — —
 Lurantis (Normal) 0.5 34–50 — Miracle Seed (5%)
 Metapod (Normal) 130.0 7–10 — —
 Metapod (Normal Valencian) 1.0 7–10 — —
 Nidoranmale (Normal Valencian) 5.0 3–16 — —
 Nidorino (Normal Valencian) 1.0 16–25 — —
 Oddish (Normal) 130.0 2–21 — Absorb Bulb (5%)
 Oddish (Normal Valencian) 5.0 2–21 — Absorb Bulb (5%)
 Pancham (Normal) 90.0 20–31 — Mental Herb (5%)
 Pangoro (Normal) 0.5 33–49 — Mental Herb (5%)
 Paras (Normal Valencian) 5.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal Valencian) 0.5 24–50 — Tiny Mushroom (50%)
 Pinsir (Normal) 8.0 25–50 — —
 Sceptile (Normal) 0.2 ?–? — —
 Scizor (Normal) 0.3 ?–? — —
 Scyther (Normal) 8.0 15–35 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Tangela (Normal) 30.0 10–50 — —
 Tangrowth (Normal) 0.5 45–57 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Vileplume (Normal Valencian) 0.01 30–50 — Absorb Bulb (5%)
 Yanma (Normal) 130.0 2–25 — Wide Lens (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
 Butterfree (Normal) 40.0 13–23 — —
 Caterpie (Normal) 130.0 2–8 — —
 Metapod (Normal) 100.0 7–12 — —
 Pinsir (Normal) 9.0 15–30 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Caterpie (Normal) 300.0 2–7 — —
 Caterpie (Normal Valencian) 5.0 2–7 — —
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Lurantis (Normal) 0.5 34–50 — Miracle Seed (5%)
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Metapod (Normal) 130.0 7–10 — —
 Metapod (Normal Valencian) 1.0 7–10 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Pinsir (Normal) 8.0 25–50 — —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Squawkabilly (Green) 50.0 15–35 — —
 Squawkabilly (Blue) 50.0 15–35 — —
 Squawkabilly (Yellow) 30.0 15–35 — —
 Squawkabilly (White) 10.0 15–35 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Morning

Air
Pokémon Rarity Level range Requirements Held item Type
 Butterfree (Normal) 5.0 10–50 — Silver Powder (5%)
 Butterfree (Normal Pink) 0.05 10–50 — Silver Powder (5%)
 Butterfree (Normal Valencian) 0.05 10–50 — Silver Powder (5%)
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
 Vivillon (Normal Jungle) 5.0 13–24 — —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 90.0 5–30 — —
 Bellossom (Normal) 0.5 35–50 Weather: Clear Absorb Bulb (5%)
 Bellsprout (Normal) 250.0 2–21 — —
 Butterfree (Normal) 5.0 10–50 — Silver Powder (5%)
 Caterpie (Normal) 300.0 2–7 — —
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Metapod (Normal) 130.0 7–10 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Tangela (Normal) 30.0 10–50 — —
 Vigoroth (Normal) 8.0 25–35 — —
 Vivillon (Normal Jungle) 5.0 13–24 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Mankey (Normal) 130.0 3–10 — —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 90.0 2–30 — —
 Bellossom (Normal) 0.5 35–50 Weather: Clear Absorb Bulb (5%)
 Bellossom (Normal Valencian) 0.01 35–50 Weather: Clear Absorb Bulb (5%)
 Caterpie (Normal) 300.0 2–7 — —
 Caterpie (Normal Valencian) 5.0 2–7 — —
 Chansey (Normal Valencian) 0.05 15–50 — Lucky Punch (50%)
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Metapod (Normal) 130.0 7–10 — —
 Metapod (Normal Valencian) 1.0 7–10 — —
 Nidoranmale (Normal Valencian) 5.0 3–16 — —
 Nidorino (Normal Valencian) 1.0 16–25 — —
 Sceptile (Normal) 0.2 ?–? — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Tangela (Normal) 30.0 10–50 — —
 Tangrowth (Normal) 0.5 45–57 — —
 TapuKoko (Normal) 1.0 ?–? Y <= 90 —
 Vigoroth (Normal) 8.0 25–35 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 90.0 2–30 — —
 Caterpie (Normal) 300.0 2–7 — —
 Caterpie (Normal Valencian) 5.0 2–7 — —
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Metapod (Normal) 130.0 7–10 — —
 Metapod (Normal Valencian) 1.0 7–10 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Day

Air
Pokémon Rarity Level range Requirements Held item Type
 Bombirdier (Normal) 50.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Chatot (Normal) 50.0 2–30 — Metronome (5%)
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
 Pikipek (Normal) 200.0 3–13 — Oran Berry (5%)
 Squawkabilly (Green) 90.0 15–35 — —
 Squawkabilly (Blue) 90.0 15–35 — —
 Squawkabilly (Yellow) 50.0 15–35 — —
 Squawkabilly (White) 30.0 15–35 — —
 Toucannon (Normal) 5.0 28–45 — Rawst Berry (5%)
 Tropius (Normal) 40.0 15–30 — —
 Trumbeak (Normal) 90.0 14–27 — Sitrus Berry (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Solrock (Normal) 0.5 20–50 Light <= 0 Stardust (50%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Chatot (Normal) 90.0 5–30 — Metronome (5%)
 Emolga (Normal) 40.0 5–25 — —
 Exeggcute (Normal) 90.0 15–20 — Psychic Seed (5%)
 Exeggutor (Normal) 0.5 38–50 — —
 Fomantis (Normal) 40.0 10–30 — Miracle Seed (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Grovyle (Normal) 0.5 17–23 — —
 Incineroar (Normal) 1.0 34–55 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Kecleon (Normal) 30.0 20–40 — —
 Litten (Normal) 10.0 5–16 — —
 Mankey (Normal) 250.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Passimian (Normal) 8.0 15–40 — —
 Pikipek (Normal) 300.0 3–13 — Oran Berry (5%)
 Primeape (Normal) 40.0 28–50 — —
 Sceptile (Normal) 0.5 36–45 — —
 Scyther (Normal) 8.0 15–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Slakoth (Normal) 90.0 5–10 — —
 Torracat (Normal) 1.0 17–33 — —
 Toucannon (Normal) 0.5 28–45 — Rawst Berry (5%)
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 40.0 15–30 — —
 Trumbeak (Normal) 90.0 14–27 — Sitrus Berry (5%)
 Victreebel (Normal) 0.5 45–55 — —
 Weepinbell (Normal) 40.0 21–50 — —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 130.0 3–10 Variant: Jungle —
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Caterpie (Normal) 250.0 3–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Charjabug (Normal) 40.0 20–35 Variant: Spruce, Redwood, Jungle —
 Chatot (Normal) 20.0 15–30 — —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Exeggcute (Normal) 60.0 13–24 Variant: Jungle, Palm
Not biome: #Freezing (Pixelmon)
—
 Grafaiai (Normal) 50.0 10–25 — —
 Grubbin (Normal) 130.0 5–19 Variant: Spruce, Redwood, Jungle —
 Mankey (Normal) 130.0 3–10 — —
 Metapod (Normal) 130.0 9–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Natu (Normal) 160.0 6–22 Variant: Jungle, Oak —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pikipek (Normal) 250.0 3–13 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Slakoth (Normal) 50.0 5–15 — —
 Trumbeak (Normal) 100.0 14–27 — —
 Venipede (Normal) 150.0 5–20 — —
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
 Vikavolt (Normal) 0.5 35–45 Variant: Spruce, Redwood, Jungle —
 Whirlipede (Normal) 70.0 22–29 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Bellsprout (Normal) 250.0 2–21 — —
 Bellsprout (Normal Valencian) 5.0 2–21 — —
 Bombirdier (Normal) 70.0 15–35 Biome: River (Minecraft), #Beaches (Pixelmon)
Not biome: #Freezing (Pixelmon)
—
 Emolga (Normal) 40.0 2–25 — —
 Exeggcute (Normal) 90.0 15–20 — Psychic Seed (5%)
 Exeggcute (Normal Pink) 5.0 15–20 — Psychic Seed (5%)
 Exeggutor (Normal) 0.5 38–50 — —
 Exeggutor (Normal Pink) 0.01 38–50 — —
 Fomantis (Normal) 40.0 10–30 — Miracle Seed (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Grovyle (Normal) 0.5 17–23 — —
 Incineroar (Normal) 1.0 34–55 Y >= 90 —
 Joltik (Normal) 130.0 10–35 — —
 Kecleon (Normal) 30.0 20–40 — —
 Litten (Normal) 10.0 2–16 Y >= 90 —
 Passimian (Normal) 8.0 15–40 Y >= 90 —
 Sceptile (Normal) 0.2 ?–? — —
 Sceptile (Normal) 0.5 36–45 — —
 Scizor (Normal) 0.3 ?–? — —
 Scyther (Normal) 8.0 15–35 — —
 Shroodle (Normal) 100.0 10–25 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Slakoth (Normal) 90.0 2–10 — —
 TapuBulu (Normal) 1.0 ?–? Y <= 90 —
 Torracat (Normal) 1.0 17–33 Y >= 90 —
 Treecko (Normal) 5.0 10–16 — —
 Weepinbell (Normal) 40.0 21–50 — —
 Weepinbell (Normal Valencian) 0.5 21–50 — —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
 Butterfree (Normal) 40.0 13–23 — —
 Caterpie (Normal) 130.0 2–8 — —
 Metapod (Normal) 100.0 7–12 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Browt (Normal) 10.0 2–16 — —
 Chatot (Normal) 90.0 2–30 — Metronome (5%)
 Emolga (Normal) 40.0 2–25 — —
 Fomantis (Normal) 40.0 10–30 — Miracle Seed (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Grovyle (Normal) 0.5 17–23 — —
 Incineroar (Normal) 1.0 34–55 Y >= 90 —
 Joltik (Normal) 130.0 10–35 — —
 Litten (Normal) 10.0 2–16 Y >= 90 —
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Passimian (Normal) 8.0 15–40 Y >= 90 —
 Pikipek (Normal) 300.0 3–13 — Oran Berry (5%)
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Sceptile (Normal) 0.5 36–45 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Squawkabilly (Green) 50.0 15–35 — —
 Squawkabilly (Blue) 50.0 15–35 — —
 Squawkabilly (Yellow) 30.0 15–35 — —
 Squawkabilly (White) 10.0 15–35 — —
 Torracat (Normal) 1.0 17–33 Y >= 90 —
 Treecko (Normal) 5.0 10–16 — —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —
 Poliwag (Normal Valencian) 5.0 10–25 — —

Midday

Air
Pokémon Rarity Level range Requirements Held item Type
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Mankey (Normal) 130.0 3–10 — —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Sceptile (Normal) 0.2 ?–? — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Afternoon

Air
Pokémon Rarity Level range Requirements Held item Type
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 0.5 33–45 — —
 Charjabug (Normal) 40.0 20–35 — Cell Battery (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Grubbin (Normal) 300.0 5–19 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Slaking (Normal) 0.5 40–50 — —
 Venipede (Normal) 250.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 130.0 10–31 — —
 Vikavolt (Normal) 0.5 35–55 — —
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Mankey (Normal) 130.0 3–10 — —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 0.5 33–45 — —
 Charjabug (Normal) 40.0 20–35 — Cell Battery (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Grubbin (Normal) 300.0 2–19 — —
 Joltik (Normal) 130.0 10–35 — —
 Nidoranfemale (Normal Valencian) 5.0 3–16 — —
 Nidorina (Normal Valencian) 1.0 16–25 — —
 Sceptile (Normal) 0.2 ?–? — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Slaking (Normal) 0.5 40–50 — —
 Venipede (Normal) 250.0 2–21 — Poison Barb (5%)
 Venonat (Normal) 130.0 10–31 — —
 Venonat (Normal Pink) 1.0 10–31 — —
 Victreebel (Normal) 0.5 45–55 — —
 Victreebel (Normal Valencian) 0.05 45–55 — —
 Vikavolt (Normal) 0.5 35–55 — —
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Surface Water
Pokémon Rarity Level range Requirements Held item Type
 TapuFini (Normal) 1.0 ?–? Y <= 90 —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Ambipom (Normal) 0.5 33–45 — —
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Venipede (Normal) 250.0 2–21 — Poison Barb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Dusk

Air
Pokémon Rarity Level range Requirements Held item Type
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Venomoth (Normal Pink) 0.05 31–50 — Shed Shell (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 90.0 22–37 — —
 Carnivine (Normal) 90.0 21–32 — —
 Charjabug (Normal) 40.0 20–35 — Cell Battery (5%)
 Exeggcute (Normal) 90.0 15–20 — Psychic Seed (5%)
 Exeggutor (Normal) 0.5 38–50 — —
 Fraxure (Normal) 6.0 39–47 — —
 Galvantula (Normal) 8.0 36–50 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Grubbin (Normal) 300.0 5–19 — —
 Haxorus (Normal) 0.1 49–57 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Lurantis (Normal) 0.5 34–50 — Miracle Seed (5%)
 Mankey (Normal) 250.0 10–28 — —
 Oddish (Normal) 130.0 5–21 — Absorb Bulb (5%)
 Pancham (Normal) 90.0 20–31 — Mental Herb (5%)
 Pangoro (Normal) 0.5 33–49 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Pinsir (Normal) 8.0 10–50 — —
 Primeape (Normal) 40.0 28–50 — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Scyther (Normal) 8.0 15–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Tangrowth (Normal) 0.5 45–57 — —
 Venipede (Normal) 250.0 5–21 — Poison Barb (5%)
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Victreebel (Normal) 0.5 45–55 — —
 Vikavolt (Normal) 0.5 35–55 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
 Yanma (Normal) 130.0 5–25 — Wide Lens (5%)
 Yanmega (Normal) 0.5 34–45 — Wide Lens (5%)
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 130.0 3–10 Variant: Jungle —
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Caterpie (Normal) 250.0 3–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Charjabug (Normal) 40.0 20–35 Variant: Spruce, Redwood, Jungle —
 Chatot (Normal) 20.0 15–30 — —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Exeggcute (Normal) 60.0 13–24 Variant: Jungle, Palm
Not biome: #Freezing (Pixelmon)
—
 Grafaiai (Normal) 50.0 10–25 — —
 Grubbin (Normal) 130.0 5–19 Variant: Spruce, Redwood, Jungle —
 Mankey (Normal) 130.0 3–10 — —
 Metapod (Normal) 130.0 9–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Natu (Normal) 160.0 6–22 Variant: Jungle, Oak —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pikipek (Normal) 250.0 3–13 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Slakoth (Normal) 50.0 5–15 — —
 Trumbeak (Normal) 100.0 14–27 — —
 Venipede (Normal) 150.0 5–20 — —
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
 Vikavolt (Normal) 0.5 35–45 Variant: Spruce, Redwood, Jungle —
 Whirlipede (Normal) 70.0 22–29 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 90.0 22–37 — —
 Carnivine (Normal) 90.0 21–32 — —
 Charjabug (Normal) 40.0 20–35 — Cell Battery (5%)
 Exeggcute (Normal) 90.0 15–20 — Psychic Seed (5%)
 Exeggcute (Normal Pink) 5.0 15–20 — Psychic Seed (5%)
 Exeggutor (Normal) 0.5 38–50 — —
 Exeggutor (Normal Pink) 0.01 38–50 — —
 Fraxure (Normal) 6.0 39–47 — —
 Galvantula (Normal) 8.0 36–50 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Gloom (Normal Valencian) 1.0 21–50 — Absorb Bulb (5%)
 Grubbin (Normal) 300.0 2–19 — —
 Haxorus (Normal) 0.1 49–57 — —
 Joltik (Normal) 130.0 10–35 — —
 Lurantis (Normal) 0.5 34–50 — Miracle Seed (5%)
 Nidoranfemale (Normal Valencian) 5.0 3–16 — —
 Nidorina (Normal Valencian) 1.0 16–25 — —
 Oddish (Normal) 130.0 2–21 — Absorb Bulb (5%)
 Oddish (Normal Valencian) 5.0 2–21 — Absorb Bulb (5%)
 Pancham (Normal) 90.0 20–31 — Mental Herb (5%)
 Pangoro (Normal) 0.5 33–49 — Mental Herb (5%)
 Paras (Normal Valencian) 5.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal Valencian) 0.5 24–50 — Tiny Mushroom (50%)
 Pinsir (Normal) 0.3 ?–? — —
 Pinsir (Normal) 8.0 25–50 — —
 Sceptile (Normal) 0.2 ?–? — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Scyther (Normal) 8.0 15–35 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Venipede (Normal) 250.0 2–21 — Poison Barb (5%)
 Victreebel (Normal) 0.5 45–55 — —
 Victreebel (Normal Valencian) 0.05 45–55 — —
 Vikavolt (Normal) 0.5 35–55 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Vileplume (Normal Valencian) 0.01 30–50 — Absorb Bulb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
 Yanma (Normal) 130.0 2–25 — Wide Lens (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Shellder (Normal Valencian) 1.0 2–15 — Pearl (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
 Pinsir (Normal) 9.0 15–30 — —
 Venomoth (Normal) 10.0 38–50 — —
 Venonat (Normal) 120.0 3–19 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Lurantis (Normal) 0.5 34–50 — Miracle Seed (5%)
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Pinsir (Normal) 8.0 25–50 — —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Venipede (Normal) 250.0 2–21 — Poison Barb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Night

Air
Pokémon Rarity Level range Requirements Held item Type
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
 Natu (Normal) 90.0 2–24 — —
 Noibat (Normal) 90.0 31–47 — —
 Noivern (Normal) 0.5 48–60 — —
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Venomoth (Normal Pink) 0.05 31–50 — Shed Shell (5%)
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
 Xatu (Normal) 8.0 25–60 — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Lunatone (Gibbous) 0.5 20–50 Light <= 0 Stardust (50%)
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Charjabug (Normal) 40.0 20–35 — Cell Battery (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Golbat (Normal) 40.0 22–50 Weather: Clear —
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 300.0 5–19 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Liepard (Normal) 8.0 21–34 — —
 Mankey (Normal) 250.0 10–28 — —
 Natu (Normal) 130.0 5–24 — —
 Noibat (Normal) 90.0 31–47 — —
 Noivern (Normal) 0.5 48–60 — —
 Oddish (Normal) 130.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 8.0 15–40 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Pinsir (Normal) 8.0 10–50 — —
 Primeape (Normal) 40.0 28–50 — —
 Purrloin (Normal) 250.0 9–19 — —
 Rillaboom (Normal) 0.5 35–50 — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Thwackey (Normal) 0.5 16–34 — —
 Venipede (Normal) 250.0 5–21 — Poison Barb (5%)
 Venomoth (Normal) 5.0 31–50 — Shed Shell (5%)
 Venonat (Normal) 130.0 10–31 — —
 Vikavolt (Normal) 0.5 35–55 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
 Xatu (Normal) 8.0 25–60 — —
 Zubat (Normal) 300.0 5–22 Weather: Clear —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 130.0 3–10 Variant: Jungle —
 Ambipom (Normal) 20.0 18–27 Variant: Jungle, Ultra Jungle (Pixelmon) —
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Butterfree (Normal) 10.0 18–27 Variant: Birch, Ebony, Ethereal, Willow, Palm, Ultra Jungle (Pixelmon) —
 Caterpie (Normal) 250.0 3–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Charjabug (Normal) 40.0 20–35 Variant: Spruce, Redwood, Jungle —
 Chatot (Normal) 20.0 15–30 — —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Exeggcute (Normal) 60.0 13–24 Variant: Jungle, Palm
Not biome: #Freezing (Pixelmon)
—
 Grafaiai (Normal) 50.0 10–25 — —
 Grubbin (Normal) 130.0 5–19 Variant: Spruce, Redwood, Jungle —
 Mankey (Normal) 130.0 3–10 — —
 Metapod (Normal) 130.0 9–12 Variant: Birch, Ebony, Ethereal, Willow, Palm —
 Natu (Normal) 160.0 6–22 Variant: Jungle, Oak —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pikipek (Normal) 250.0 3–13 — —
 Pinsir (Normal) 15.0 21–34 Variant: Jungle, Oak, Ultra Jungle (Pixelmon) —
 Primeape (Normal) 5.0 25–35 — —
 Scolipede (Normal) 5.0 30–45 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Slakoth (Normal) 50.0 5–15 — —
 Trumbeak (Normal) 100.0 14–27 — —
 Venipede (Normal) 150.0 5–20 — —
 Venomoth (Normal) 10.0 32–45 Variant: Oak —
 Venonat (Normal) 130.0 10–30 Variant: Oak —
 Vikavolt (Normal) 0.5 35–45 Variant: Spruce, Redwood, Jungle —
 Whirlipede (Normal) 70.0 22–29 — —
Land
Pokémon Rarity Level range Requirements Held item Type
 Charjabug (Normal) 40.0 20–35 — Cell Battery (5%)
 Galvantula (Normal) 8.0 36–50 — —
 Gloom (Normal) 8.0 21–50 — Absorb Bulb (5%)
 Gloom (Normal Valencian) 1.0 21–50 — Absorb Bulb (5%)
 Grubbin (Normal) 300.0 2–19 — —
 Joltik (Normal) 130.0 10–35 — —
 Liepard (Normal) 8.0 21–34 — —
 Oddish (Normal) 130.0 2–21 — Absorb Bulb (5%)
 Oddish (Normal Valencian) 5.0 2–21 — Absorb Bulb (5%)
 Oranguru (Normal) 8.0 15–40 Y >= 90 —
 Paras (Normal Valencian) 5.0 10–24 — Tiny Mushroom (50%)
 Parasect (Normal Valencian) 0.5 24–50 — Tiny Mushroom (50%)
 Pinsir (Normal) 0.3 ?–? — —
 Pinsir (Normal) 8.0 25–50 — —
 Purrloin (Normal) 250.0 9–19 — —
 Raticate (Normal Valencian) 0.5 20–32 — Chilan Berry (5%)
 Rattata (Normal Valencian) 5.0 2–20 — Chilan Berry (5%)
 Rillaboom (Normal) 0.5 35–50 — —
 Sceptile (Normal) 0.2 ?–? — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 TapuLele (Normal) 1.0 ?–? Y <= 90 —
 Venipede (Normal) 250.0 2–21 — Poison Barb (5%)
 Venonat (Normal) 130.0 10–31 — —
 Venonat (Normal Pink) 1.0 10–31 — —
 Vikavolt (Normal) 0.5 35–55 — —
 Vileplume (Normal) 0.5 30–50 — Absorb Bulb (5%)
 Vileplume (Normal Valencian) 0.01 30–50 — Absorb Bulb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Seafloor
Pokémon Rarity Level range Requirements Held item Type
 Shellder (Normal Valencian) 1.0 2–15 — Pearl (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
 Carnivine (Normal) 80.0 15–30 — —
 Oddish (Normal) 130.0 2–8 — —
 Pinsir (Normal) 9.0 15–30 — —
 Venomoth (Normal) 10.0 38–50 — —
 Venonat (Normal) 120.0 3–19 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Annihilape (Normal) 0.1 45–55 — —
 Galvantula (Normal) 8.0 36–50 — —
 Grafaiai (Normal) 50.0 10–25 — —
 Grookey (Normal) 5.0 10–15 — —
 Joltik (Normal) 130.0 10–35 — —
 Liepard (Normal) 8.0 21–34 — —
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Natu (Normal) 130.0 2–24 — —
 Oranguru (Normal) 8.0 15–40 Y >= 90 —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Pinsir (Normal) 8.0 25–50 — —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Purrloin (Normal) 250.0 9–19 — —
 Scolipede (Normal) 0.5 30–45 — Poison Barb (5%)
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
 Thwackey (Normal) 0.5 16–34 — —
 Venipede (Normal) 250.0 2–21 — Poison Barb (5%)
 Whirlipede (Normal) 40.0 22–29 — Poison Barb (5%)
 Zarude (Normal) 0.1 ?–? Y >= 90 —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Midnight

Air
Pokémon Rarity Level range Requirements Held item Type
 Mewtwo (Normal) 0.1 ?–? Y >= 90 —
Ultra Wormhole 0.05 — — —
Ultra Wormhole 0.05 — — —
Cave Rock
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bunnelby (Normal) 40.0 5–19 Light <= 5 —
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Light <= 5 —
 Diglett (Normal) 250.0 10–26 Light <= 3 Soft Sand (5%)
 Diglett (Alolan) 50.0 10–26 Light <= 3 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Light <= 0 —
 Dugtrio (Normal) 40.0 26–39 Light <= 3 Soft Sand (5%)
 Dugtrio (Alolan) 5.0 26–39 Light <= 3 Soft Sand (5%)
 Excadrill (Normal) 6.0 32–44 Light <= 0 —
 Gastly (Normal) 100.0 8–25 Light <= 0 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Haunter (Normal) 7.0 25–50 Light <= 0 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Onix (Normal) 5.0 10–50 Light <= 3 —
 Roggenrola (Normal) 250.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 30.0 10–35 Light <= 0 Wide Lens (5%)
 Zubat (Normal) 300.0 5–22 Light <= 0 —
Curry
Pokémon Rarity Level range Requirements Held item Type
 Aipom (Normal) 40.0 5–30 — —
 Axew (Normal) 50.0 22–37 — —
 Bellsprout (Normal) 150.0 2–21 — —
 Carnivine (Normal) 40.0 21–32 — —
 Caterpie (Normal) 150.0 2–7 — —
 Chatot (Normal) 40.0 5–30 — Metronome (5%)
 Emolga (Normal) 20.0 5–25 — —
 Exeggcute (Normal) 50.0 15–20 — Psychic Seed (5%)
 Fomantis (Normal) 20.0 10–30 — Miracle Seed (5%)
 Grookey (Normal) 5.0 10–15 — —
 Grubbin (Normal) 150.0 5–19 — —
 Joltik (Normal) 80.0 10–35 — —
 Kecleon (Normal) 15.0 20–40 — —
 Litten (Normal) 5.0 5–16 — —
 Mankey (Normal) 150.0 10–28 — —
 Natu (Normal) 90.0 5–24 — —
 Noibat (Normal) 50.0 31–47 — —
 Oddish (Normal) 90.0 5–21 — Absorb Bulb (5%)
 Oranguru (Normal) 1.0 15–40 — —
 Pancham (Normal) 30.0 20–31 — Mental Herb (5%)
 Panpour (Normal) 30.0 11–23 — —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 — —
 Passimian (Normal) 1.0 15–40 — —
 Pikipek (Normal) 150.0 3–13 — Oran Berry (5%)
 Pinsir (Normal) 0.5 10–50 — —
 Purrloin (Normal) 130.0 9–19 — —
 Sableye (Normal) 15.0 10–35 — Wide Lens (5%)
 Scyther (Normal) 0.5 15–50 — —
 Slakoth (Normal) 50.0 5–10 — —
 Tangela (Normal) 10.0 10–50 — —
 Treecko (Normal) 5.0 10–16 — —
 Tropius (Normal) 10.0 15–30 — —
 Venipede (Normal) 130.0 5–21 — Poison Barb (5%)
 Venonat (Normal) 80.0 10–31 — —
 Yanma (Normal) 70.0 5–25 — Wide Lens (5%)
Forage
Pokémon Rarity Level range Requirements Held item Type
 Grubbin (Normal) 10.0 5–19 — —
Good Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 60.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 60.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 100.0 10–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 130.0 15–25 — —
 Tynamo (Normal) 20.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Good Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 9.0 5–20 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 120.0 25–35 — —
Grass
Pokémon Rarity Level range Requirements Held item Type
 Crobat (Normal) 0.5 40–50 Weather: Clear —
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Headbutt
Pokémon Rarity Level range Requirements Held item Type
 Arbok (Normal) 5.0 18–27 Variant: Jungle, Oak, Acacia, Ultra Jungle (Pixelmon) —
 Ekans (Normal) 80.0 11–23 Variant: Jungle, Oak, Acacia —
 Mankey (Normal) 130.0 3–10 — —
 Panpour (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansage (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Pansear (Normal) 40.0 3–10 Variant: Jungle, Eucalyptus —
 Primeape (Normal) 5.0 25–35 — —
 Simipour (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisage (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
 Simisear (Normal) 5.0 18–27 Variant: Jungle, Eucalyptus, Ultra Jungle (Pixelmon) —
Land
Pokémon Rarity Level range Requirements Held item Type
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Sceptile (Normal) 0.2 ?–? — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Lava Floor
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 8.0 38–60 — —
 Slugma (Normal) 130.0 2–37 — —
 Torkoal (Normal) 30.0 35–45 — Charcoal (5%)
Oas Rod
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal) 250.0 2–15 — —
Old Rod
Pokémon Rarity Level range Requirements Held item Type
 Carvanha (Normal) 60.0 3–25 — Deep Sea Tooth (5%)
 Magikarp (Normal) 250.0 2–15 — —
 Tynamo (Normal) 5.0 5–15 Y <= 40
Not biome: #Oceanic (Pixelmon), #Beaches (Pixelmon)
—
Old Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magikarp (Normal Roasted) 0.01 2–15 — —
 Slugma (Normal) 90.0 5–20 — —
Rock Smash
Pokémon Rarity Level range Requirements Held item Type
 Boldore (Normal) 8.0 25–37 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
 Carbink (Normal) 90.0 25–37 Y <= 50 —
 Dunsparce (Normal) 30.0 1–23 Y <= 70 —
 Onix (Normal) 40.0 12–35 Y <= 70 —
 Roggenrola (Normal) 300.0 4–18 Not biome: #Ultra Space (Pixelmon) Ever Stone (50%)
Super Rod
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 100.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 100.0 22–35 — Deep Sea Scale (5%)
 Magikarp (Normal) 130.0 15–25 — —
Super Rod Lava
Pokémon Rarity Level range Requirements Held item Type
 Magcargo (Normal) 80.0 25–35 — —
 Magikarp (Normal Roasted) 0.01 2–15 — —
Sweet Scent
Pokémon Rarity Level range Requirements Held item Type
 Axew (Normal) 20.0 3–15 — —
Tree Top
Pokémon Rarity Level range Requirements Held item Type
 Galvantula (Normal) 8.0 36–50 — —
 Joltik (Normal) 130.0 10–35 — —
 Mankey (Normal) 250.0 10–28 — —
 Mankey (Normal Pink) 5.0 10–28 — —
 Panpour (Normal) 30.0 11–23 Weather: Rain —
 Pansage (Normal) 30.0 11–23 — —
 Pansear (Normal) 30.0 11–23 Weather: Clear —
 Primeape (Normal) 40.0 28–50 — —
 Primeape (Normal Pink) 0.5 28–50 — —
 Simipour (Normal) 0.5 27–36 Weather: Rain —
 Simisage (Normal) 0.5 27–36 — —
 Simisear (Normal) 0.5 27–36 Weather: Clear —
Underground
Pokémon Rarity Level range Requirements Held item Type
 Aron (Normal) 90.0 15–27 Y <= 40 Hard Stone (5%)
 Beldum (Normal) 0.5 2–20 Y <= 40 Metal Coat (5%)
 Boldore (Normal) 8.0 25–40 Y <= 70 Hard Stone (5%)
 Bronzong (Normal) 0.1 40–50 Y <= 50 Metal Coat (5%)
 Bronzor (Normal) 8.0 20–30 Y <= 50 Metal Coat (5%)
 Bunnelby (Normal) 40.0 2–19 Y <= 70 —
 Clefable (Normal) 0.5 35–50 Y >= 60 Moon Stone (5%)
 Clefairy (Normal) 8.0 15–35 Y >= 60 Moon Stone (5%)
 Crobat (Normal) 0.1 40–50 Light <= 0 —
 Diggersby (Normal) 0.5 21–35 Y <= 70 —
 Diglett (Normal) 250.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Alolan) 40.0 10–26 Y <= 50 Soft Sand (5%)
 Diglett (Normal Pink) 5.0 10–26 Y <= 50 Soft Sand (5%)
 Drilbur (Normal) 130.0 23–30 Y <= 80 —
 Druddigon (Normal) 0.5 50–62 Y <= 50 Dragon Fang (5%)
 Dudunsparce (Two Segment) 0.1 35–50 Y <= 64 —
 Dugtrio (Normal) 40.0 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Alolan) 0.5 26–39 Y <= 50 Soft Sand (5%)
 Dugtrio (Normal Pink) 0.05 26–39 Y <= 50 Soft Sand (5%)
 Dunsparce (Normal) 1.0 2–30 Y <= 70 —
 Excadrill (Normal) 6.0 32–44 Y <= 80 —
 Galvantula (Normal) 1.0 36–50 — —
 Garganacl (Normal) 1.0 38–55 Y <= 64 —
 Gastly (Normal) 130.0 8–25 Light <= 0 —
 Geodude (Normal) 250.0 10–25 Y <= 70 Ever Stone (5%)
 Glimmet (Normal) 100.0 15–34 Y <= 64 —
 Glimmora (Normal) 25.0 35–50 Y <= 64 —
 Golbat (Normal) 8.0 22–50 Light <= 0 —
 Graveler (Normal) 40.0 25–36 Y <= 70 Ever Stone (5%)
 Haunter (Normal) 8.0 25–50 Light <= 0 —
 Joltik (Normal) 20.0 10–35 — —
 Klang (Normal) 5.0 38–48 Y <= 50 —
 Klink (Normal) 10.0 2–38 Y <= 50 —
 Klinklang (Normal) 0.1 49–60 Y <= 50 —
 Lairon (Normal) 6.0 40–60 Y <= 40 Hard Stone (5%)
 Larvitar (Normal) 7.0 2–29 Y <= 55 —
 Loudred (Normal) 5.0 20–40 Y <= 70 —
 Lunatone (Gibbous) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Quarter) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Full) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (New Moon) 0.4 20–50 Y <= 70 Stardust (50%)
 Lunatone (Crescent) 0.4 20–50 Y <= 70 Stardust (50%)
 Nacli (Normal) 150.0 7–23 Y <= 64 —
 Naclstack (Normal) 50.0 24–37 Y <= 64 —
 Noibat (Normal) 0.5 31–47 Light <= 0 —
 Noivern (Normal) 0.1 48–60 Light <= 0 —
 Nosepass (Normal) 1.0 10–35 Y <= 70 Magnet (5%)
 Onix (Normal) 0.5 10–40 Y <= 50 —
 Onix (Normal Crystal) 0.05 10–50 Y <= 50 —
 Orthworm (Normal) 50.0 25–55 Y <= 64 —
 Probopass (Normal) 0.1 40–55 Y <= 80 Magnet (5%)
 Pupitar (Normal) 0.5 30–54 Y <= 50 —
 Roggenrola (Normal) 130.0 7–16 Y <= 70 Hard Stone (5%)
 Sableye (Normal) 0.3 ?–? Y <= 60
Light <= 0
—
 Sableye (Normal) 30.0 10–35 Y <= 60 Wide Lens (5%)
 Shuckle (Normal) 8.0 2–45 Y <= 60 Berry Juice (100%)
 Solrock (Normal) 0.5 20–50 Y <= 70 Stardust (50%)
 Swoobat (Normal) 0.5 27–39 Light <= 0 —
 Whismur (Normal) 40.0 2–15 Y <= 70 —
 Woobat (Normal) 130.0 15–24 Light <= 0 —
 Zubat (Normal) 130.0 2–22 Light <= 0 —
Underground Water
Pokémon Rarity Level range Requirements Held item Type
 Barboach (Normal) 300.0 25–40 Not biome: #Ultra Space (Pixelmon) —
 Feebas (Normal) 8.0 10–25 Not biome: #Ultra Space (Pixelmon) Prism Scale (1%)
 Magikarp (Normal) 300.0 2–20 Not biome: #Ultra Space (Pixelmon) —
 Relicanth (Normal) 6.0 30–35 Not biome: #Ultra Space (Pixelmon) Deep Sea Scale (5%)
 Tynamo (Normal) 100.0 24–38 Not biome: #Ultra Space (Pixelmon) —
 Whiscash (Normal) 8.0 35–50 Not biome: #Ultra Space (Pixelmon) —
Water
Pokémon Rarity Level range Requirements Held item Type
 Basculin (Red) 130.0 22–35 — Deep Sea Tooth (5%)
 Basculin (Blue) 130.0 22–35 — Deep Sea Scale (5%)
 Carvanha (Normal) 250.0 2–29 — Deep Sea Tooth (5%)
 Magikarp (Normal) 300.0 2–20 — —
 Magikarp (Normal Valencian) 5.0 2–20 — —

Raid spawns in Jungle (Minecraft)

Pokemon Form Stars

 Aipom

- 2-3

 Ambipom

- 4-5

 Archen

- 2-3

 Archeops

- 4-5

 Axew

- 2-3

 Bellossom

- 4-5

 Bellsprout

- 1-2

 Butterfree

- 3-4

 Buzzwole

- 5

 Carnivine

- 2-3

 Caterpie

- 1

 Charjabug

- 3-4

 Chatot

- 1-2

 Crobat

- 5

 Ditto

- 3-4

 Emolga

- 1-2

 Exeggcute

- 1-2

 Exeggutor

- 3-4

 Exeggutor (Alolan)

Alolan 3-4

 Fomantis

- 1-2

 Fraxure

- 3-4

 Galvantula

- 4-5

 Gloom

- 2-3

 Golbat

- 3-4

 Grafaiai

- 2-3

 Grookey

- 1-2

 Grovyle

- 2-3

 Grubbin

- 1-2

 Haxorus

- 5

 Incineroar

- 4-5

 Joltik

- 1-2

 Kecleon

- 2-3

 Liepard

- 3-4

 Litten

- 1-2

 Lurantis

- 4-5

 Mankey

- 1-2

 Metapod

- 2-3

 Natu

- 1-2

 Noibat

- 3-4

 Noivern

- 4-5

 Oddish

- 1-2

 Oranguru

- 3-4

 Pancham

- 2-3

 Pangoro

- 4-5

 Panpour

- 1-2

 Pansage

- 1-2

 Pansear

- 1-2

 Passimian

- 3-4

 Pikipek

- 1

 Pinsir

- 3-4

 Primeape

- 3-4

 Purrloin

- 1-2

 Rillaboom

- 4-5

 Sceptile

- 4-5

 Scizor

- 4-5

 Scolipede

- 4-5

 Scyther

- 3-4

 Shroodle

- 1-2

 Simipour

- 3-4

 Simisage

- 3-4

 Simisear

- 3-4

 Slaking

- 4-5

 Slakoth

- 1

 Tangela

- 2-3

 Tangrowth

- 4-5

 Thwackey

- 2-3

 Torracat

- 2-3

 Toucannon

- 3-4

 Treecko

- 1-2

 Tropius

- 2-3

 Trumbeak

- 2-3

 Venipede

- 1-2

 Venomoth

- 4-5

 Venonat

- 1-2

 Victreebel

- 4-5

 Vigoroth

- 2-3

 Vikavolt

- 4-5

 Vileplume

- 4-5

 Weepinbell

- 3-4

 Whirlipede

- 3

 Xatu

- 3-4

 Yanma

- 1-2

 Yanmega

- 4-5

 Zubat

- 1-2