Beldum

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More information:Pixelmon WikiBulbapedia


Beldum #0374
SteelPsychic
Abilities
Light Metal
Hidden Ability
Breeding
Egg Groups
Mineral
Hatch time
41 cycles
Gender ratioN/A
EV yield
Total: 1
0HP0Atk1Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 3 Calculator
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


"Instead of blood, a powerful magnetic force courses through Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism."

Stats

Stat Range
At Lv 50 At Lv 100
HP:40
100–147 190–284
Attack:55
54–117 103–229
Defense:80
76–145 148–284
Sp. Atk:35
36–95 67–185
Sp. Def:60
58–123 112–240
Speed:30
31–90 58–174
Total:     300

Type effectiveness

1× 2× ½× 1× ½× 1× 2× ½× 2× ½× 2× ½× ½× 0× ¼× ½× ½× 1×

Evolution

Evolves into Method
Metang Level 20

Spawns

Natural

See the Spawn Calculator to estimate encounter odds for Beldum in a given biome, time and location, and to find the settings with the best chance.

Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Allium Shrubland Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Amaranth Grassland Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Araucaria Savanna Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Ash Barrens Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Aspen Boreal Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Aspen Glade Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Atacama Outback Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Autumnal Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Badlands Any Cave Rock — 0.05% — Metal Coat (5%) 5 20
Badlands Any Curry — 0.66% — Metal Coat (5%) 5 20
Badlands Day Grass — 1.7% Y >= 90 Metal Coat (5%) 5 20
Badlands Day Land — 1.2% Y >= 90 Metal Coat (5%) 2 20
Badlands Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Bamboo Blossom Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Bamboo Jungle Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Baobab Savanna Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Basalt Deltas Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Bayou Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Beach Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Birch Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Black Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Bog Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Canadian Shield Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Cherry Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Cika Woods Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Coconino Meadow Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Cold Desert Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Cold Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Coniferous Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Coniferous Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Crag Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Crag Any Land — 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Crag Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Crag Gardens Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Crimson Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Crystal Peaks Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Crystalline Chasm Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Cypress Swamplands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Cypress Wetlands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dacite Ridges Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dacite Shore Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dark Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dead Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dead Sea Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Cold Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Frozen Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Lukewarm Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Deep Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Desert Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dryland Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Dune Beach Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ebony Woods Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
End Barrens Any Land — 0.83% — Metal Coat (5%) 2 20
End Barrens Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
End Corruption Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
End Highlands Any Land — 0.90% — Metal Coat (5%) 2 20
End Highlands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
End Midlands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
End Reef Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
End Wilds Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Eroded Badlands Any Cave Rock — 0.05% — Metal Coat (5%) 5 20
Eroded Badlands Any Curry — 0.70% — Metal Coat (5%) 5 20
Eroded Badlands Day Grass — 2.4% Y >= 90 Metal Coat (5%) 5 20
Eroded Badlands Day Land — 1.3% Y >= 90 Metal Coat (5%) 2 20
Eroded Badlands Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Erupting Inferno Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Field Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Fir Clearing Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Floodplain Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Flower Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Forested Field Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Forgotten Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Fragment Jungle Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Frosted Coniferous Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Frosted Taiga Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Frozen Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Frozen Peaks Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Frozen River Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Glowing Grotto Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Gravel Beach Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Hot Springs Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Howling Peaks Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Howling Peaks Any Land — 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Howling Peaks Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Ice Spikes Any Curry — 1.9% — Metal Coat (5%) 5 20
Ice Spikes Day Grass — 0.86% Y >= 90 Metal Coat (5%) 5 20
Ice Spikes Day Land — 1.2% Y >= 90 Metal Coat (5%) 2 20
Ice Spikes Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Infernal Dunes Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Inverted Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ironwood Gour Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Jacaranda Glade Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Jacaranda Jungle Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Jade Cliffs Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Jade Cliffs Any Land — 2.4% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jade Cliffs Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jagged Peaks Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Jagged Peaks Any Land — 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jagged Peaks Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Jungle Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lagoon Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lavender Field Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lavender Meadow Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lukewarm Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lush Caves Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lush Oasis Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Lush Stacks Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Mangrove Swamp Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Maple Taiga Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Maple Woods Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Meadow Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Mediterranean Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Mojave Desert Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Mushroom Fields Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Mystic Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Nether Wastes Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Birch Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Pine Taiga Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Spruce Taiga Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Old Growth Woodland Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ominous Woods Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Orchard Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Orchard Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Overgrowth Woodlands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Pale Bog Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Pasture Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Plains Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Prairie Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Prairie Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Pumpkin Patch Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Pumpkin Valley Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Quartz Flats Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Rainforest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Red Rock Peaks Any Cave Rock — 0.05% — Metal Coat (5%) 5 20
Red Rock Peaks Any Curry — 0.70% — Metal Coat (5%) 5 20
Red Rock Peaks Day Grass — 2.4% Y >= 90 Metal Coat (5%) 5 20
Red Rock Peaks Day Land — 1.3% Y >= 90 Metal Coat (5%) 2 20
Red Rock Peaks Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Red Rock Valley Any Cave Rock — 0.05% — Metal Coat (5%) 5 20
Red Rock Valley Any Curry — 0.70% — Metal Coat (5%) 5 20
Red Rock Valley Day Grass — 2.4% Y >= 90 Metal Coat (5%) 5 20
Red Rock Valley Day Land — 1.3% Y >= 90 Metal Coat (5%) 2 20
Red Rock Valley Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Redwood Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Redwood Thicket Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
River Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Rugged Badlands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Sakura Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Savanna Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Savanna Plateau Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Shadowlands Any Land — 0.82% — Metal Coat (5%) 2 20
Shadowlands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Skyris Vale Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Small End Islands Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowblossom Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Beach Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Coniferous Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Fir Clearing Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Maple Woods Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Plains Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Snowy Slopes Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Snowy Slopes Any Land — 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Snowy Slopes Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Snowy Taiga Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Soul Sand Valley Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Sparse Jungle Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Spider Nest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Stony Peaks Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Stony Peaks Any Land — 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Stony Peaks Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Stony Shore Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Strawberry Fields Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Sunflower Plains Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Swamp Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Taiga Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Temperate Grove Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
The End Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Toxic Heap Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Tropical Rainforest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Tropics Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Crater Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Deep Sea Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Desert Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Jungle Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Ultra Plant Day Land — 10.7% — Metal Coat (5%) 2 20
Ultra Plant Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Undergrowth Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Visceral Heap Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Void Barrens Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Volcanic Deltas Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Volcanic Plains Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Volcano Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Warm Ocean Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Warped Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Wasteland Steppe Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Weeping Valley Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Weeping Witch Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
White Mangrove Marshes Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Windswept Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Windswept Gravelly Hills Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Windswept Gravelly Hills Any Land — 2.8% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Gravelly Hills Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Hills Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Windswept Hills Any Land — 2.9% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Hills Any Manmade — 16.0% Structure: Land Chalice (Pixelmon) Metal Coat (5%) 2 20
Windswept Savanna Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Withered Abyss Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Withered Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20
Wooded Badlands Any Cave Rock — 0.05% — Metal Coat (5%) 5 20
Wooded Badlands Any Curry — 0.70% — Metal Coat (5%) 5 20
Wooded Badlands Day Grass — 2.4% Y >= 90 Metal Coat (5%) 5 20
Wooded Badlands Day Land — 1.3% Y >= 90 Metal Coat (5%) 2 20
Wooded Badlands Any Underground — 0.02% Y <= 40 Metal Coat (5%) 2 20
Zelkova Forest Any Underground — 0.03% Y <= 40 Metal Coat (5%) 2 20

Raid

Stars Form Biome
1-2 - Badlands
1-2 - Crystal Peaks
1-2 - End Barrens
1-2 - End Highlands
1-2 - End Midlands
1-2 - Eroded Badlands
1-2 - Shadowlands
1-2 - Small End Islands
1-2 - The End
1-2 - Void Barrens
1-2 - Wooded Badlands

Drops

Drop Chance Quantity
Raw Iron 100% 1–3
Rocky Helmet 10% 1

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Tackle Physical 40 100% 35
  • Bold indicates a move that gets STAB when used by Beldum.

Tutor

Move Type Category Power Accuracy PP
Steel Beam Special 140 95% 5
  • Bold indicates a move that gets STAB when used by Beldum.

Transfer

Move Type Category Power Accuracy PP
Headbutt Physical 70 100% 15
Hold Back Physical 40 100% 40
Take Down Physical 90 85% 20
  • Bold indicates a move that gets STAB when used by Beldum.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
Kanto-TM-09 Take Down Physical 90 85% 20
Paldea TMs
TM Move Type Category Power Accuracy  PP 
Paldea-TM-103 Iron Defense Status — — 15
Paldea-TM-98 Iron Head Physical 80 100% 15
Paldea-TM-169 Steel Beam Special 140 95% 5
Paldea-TM-00 Take Down Physical 90 85% 20
Paldea-TM-170 Tera Blast Special 80 100% 10
Paldea-TM-58 Zen Headbutt Physical 80 90% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-46 TR-46 Iron Defense Status 0000— — 15
TR-74 TR-74 Iron Head Physical 08080 100% 15
TR-69 TR-69 Zen Headbutt Physical 08080 90% 15
  • Bold indicates a move that gets STAB when used by Beldum.

Sprites