IronHands: Difference between revisions

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<span class="external-wiki-links" aria-label="Related wikis"><span class="external-wiki-links-label">More information:</span><span class="external-wiki-link external-wiki-link-bulbapedia" title="Bulbapedia">[[File:External wiki Bulbapedia.png|28px|link=https://bulbapedia.bulbagarden.net/wiki/IronHands_(Pok%C3%A9mon)|alt=Bulbapedia]]</span></span>
{{Pokémon Infobox
{{Pokémon Infobox
|primarytype=Fighting
|primarytype=Fighting
Line 6: Line 8:
|image=[[File:Pixelmon-pokemon-992_ironhands-all-base-none-sprite.png|220px|class=pixelated]]
|image=[[File:Pixelmon-pokemon-992_ironhands-all-base-none-sprite.png|220px|class=pixelated]]
|name=IronHands
|name=IronHands
|catchRate=50
|catchRate=50 <span class="catch-rate-calculator-link">[{{fullurl:Poké Balls|species=IronHands}}#Catch_rate_calculator Calculator]</span>
|mount=No
|mount=No
|behavior=Timid 80% / Passive 0% / Aggressive 20%
|behavior=Timid 80% / Passive 0% / Aggressive 20%
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|eggCycles=50
|eggCycles=50
}}
}}
__TOC__
<div class="pokemon-intro">
''"It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete."''
''"It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete."''
</div>


<div class="px-section mw-collapsible">
<div class="px-section mw-collapsible">
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See the [{{fullurl:Spawn Calculator|species=IronHands}} Spawn Calculator] to estimate encounter odds for IronHands in a given biome, time and location, and to find the settings with the best chance.
See the [{{fullurl:Spawn Calculator|species=IronHands}} Spawn Calculator] to estimate encounter odds for IronHands in a given biome, time and location, and to find the settings with the best chance.


{| class="wikitable sortable"
<!--PWIKI-SPAWN|form=Normal|category=default|biome=minecraft:small_end_islands|scope=biome|time=Any|location=Land|chance=0.44%|biomes=minecraft:small_end_islands-->
!Biome !!Time !!Location !!Status !!Rarity !!Requirements !!Held item !!Min Lv !!Max Lv
{| class="wikitable sortable" style="margin:0;"
!Biome !!Time !!Location !!Status !!Chance !!Requirements !!Held item !!Min Lv !!Max Lv
|- title="IronHands [0]"
|- title="IronHands [0]"
| [[Small End Islands (Minecraft)|Small End Islands (Minecraft)]] || Any || Land || — || 5.0 || — || {{PixelImage|filename=pixelmon-boosterenergy.png|display=Booster Energy|size=24|wiki=pixelmon}} (5%) || 55 || 60
| [[Small End Islands (Minecraft)|Small End Islands]] || Any || Land || — || 0.44% || — || {{PixelImage|filename=pixelmon-boosterenergy.png|display=Booster Energy|size=24|wiki=pixelmon}} (5%) || 55 || 60
|}
|}
   </div>
   </div>
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{{learnlist/tmhn|IronHands|fighting|electric}}
{{learnlist/tmhn|IronHands|fighting|electric}}
{{learnlist/tmkanto|IronHands|fighting|electric}}
{{learnlist/tm5|Kanto-TM-08|Body Slam|Normal|Physical|85|100|15|||pixelmon-tmnormal.png|link=TM Body Slam}}
{{learnlist/tm5|Kanto-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Kanto-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Kanto-TM-35|Metronome|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Metronome}}
{{learnlist/tm5|Kanto-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Kanto-TM-48|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Kanto-TM-50|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Kanto-TM-03|Swords Dance|Normal|Status|—|—|20|||pixelmon-tmnormal.png|link=TM Swords Dance}}
{{learnlist/tm5|Kanto-TM-09|Take Down|Normal|Physical|90|85|20|||pixelmon-tmnormal.png|link=TM Take Down}}
{{learnlist/tm5|Kanto-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Kanto-TM-24|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-tmelectric.png|link=TM Thunderbolt}}
{{learnlist/tmregionf}}
{{learnlist/tmjohto|IronHands|fighting|electric}}
{{learnlist/tm5|Johto-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Johto-TM-20|Endure|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Endure}}
{{learnlist/tm5|Johto-TM-48|Fire Punch|Fire|Physical|75|100|15|||pixelmon-tmfire.png|link=TM Fire Punch}}
{{learnlist/tm5|Johto-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Johto-TM-33|Ice Punch|Ice|Physical|75|100|15|||pixelmon-tmice.png|link=TM Ice Punch}}
{{learnlist/tm5|Johto-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Johto-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Johto-TM-35|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Johto-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Johto-TM-41|Thunder Punch|Electric|Physical|75|100|15||'''|pixelmon-tmelectric.png|link=TM Thunder Punch}}
{{learnlist/tmregionf}}
{{learnlist/tmhoenn|IronHands|fighting|electric}}
{{learnlist/tm5|Hoenn-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Hoenn-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Hoenn-TM-42|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Hoenn-TM-01|Focus Punch|Fighting|Physical|150|100|20||'''|pixelmon-tmfighting.png|link=TM Focus Punch}}
{{learnlist/tm5|Hoenn-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Hoenn-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Hoenn-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Hoenn-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Hoenn-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Hoenn-TM-24|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-tmelectric.png|link=TM Thunderbolt}}
{{learnlist/tmregionf}}
{{learnlist/tmsinnoh|IronHands|fighting|electric}}
{{learnlist/tm5|Sinnoh-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Sinnoh-TM-60|Drain Punch|Fighting|Physical|75|100|10||'''|pixelmon-tmfighting.png|link=TM Drain Punch}}
{{learnlist/tm5|Sinnoh-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Sinnoh-TM-58|Endure|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Endure}}
{{learnlist/tm5|Sinnoh-TM-42|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Sinnoh-TM-56|Fling|Dark|Physical|—|100|10|||pixelmon-tmdark.png|link=TM Fling}}
{{learnlist/tm5|Sinnoh-TM-52|Focus Blast|Fighting|Special|120|70|5||'''|pixelmon-tmfighting.png|link=TM Focus Blast}}
{{learnlist/tm5|Sinnoh-TM-01|Focus Punch|Fighting|Physical|150|100|20||'''|pixelmon-tmfighting.png|link=TM Focus Punch}}
{{learnlist/tm5|Sinnoh-TM-68|Giga Impact|Normal|Physical|150|90|5|||pixelmon-tmnormal.png|link=TM Giga Impact}}
{{learnlist/tm5|Sinnoh-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Sinnoh-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Sinnoh-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Sinnoh-TM-80|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Sinnoh-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Sinnoh-TM-82|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Sinnoh-TM-90|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Sinnoh-TM-75|Swords Dance|Normal|Status|—|—|20|||pixelmon-tmnormal.png|link=TM Swords Dance}}
{{learnlist/tm5|Sinnoh-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Sinnoh-TM-24|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-tmelectric.png|link=TM Thunderbolt}}
{{learnlist/tmregionf}}
{{learnlist/tmunova|IronHands|fighting|electric}}
{{learnlist/tm5|Unova-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Unova-TM-78|Bulldoze|Ground|Physical|60|100|20|||pixelmon-tmground.png|link=TM Bulldoze}}
{{learnlist/tm5|Unova-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Unova-TM-42|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Unova-TM-56|Fling|Dark|Physical|—|100|10|||pixelmon-tmdark.png|link=TM Fling}}
{{learnlist/tm5|Unova-TM-52|Focus Blast|Fighting|Special|120|70|5||'''|pixelmon-tmfighting.png|link=TM Focus Blast}}
{{learnlist/tm5|Unova-TM-68|Giga Impact|Normal|Physical|150|90|5|||pixelmon-tmnormal.png|link=TM Giga Impact}}
{{learnlist/tm5|Unova-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Unova-TM-47|Low Sweep|Fighting|Physical|65|100|20||'''|pixelmon-tmfighting.png|link=TM Low Sweep}}
{{learnlist/tm5|Unova-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Unova-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Unova-TM-80|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Unova-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Unova-TM-90|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Unova-TM-75|Swords Dance|Normal|Status|—|—|20|||pixelmon-tmnormal.png|link=TM Swords Dance}}
{{learnlist/tm5|Unova-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Unova-TM-24|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-tmelectric.png|link=TM Thunderbolt}}
{{learnlist/tm5|Unova-TM-72|Volt Switch|Electric|Special|70|100|20||'''|pixelmon-tmelectric.png|link=TM Volt Switch}}
{{learnlist/tm5|Unova-TM-93|Wild Charge|Electric|Physical|90|100|15||'''|pixelmon-tmelectric.png|link=TM Wild Charge}}
{{learnlist/tmregionf}}
{{learnlist/tmkalos|IronHands|fighting|electric}}
{{learnlist/tm5|Kalos-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Kalos-TM-78|Bulldoze|Ground|Physical|60|100|20|||pixelmon-tmground.png|link=TM Bulldoze}}
{{learnlist/tm5|Kalos-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Kalos-TM-42|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Kalos-TM-56|Fling|Dark|Physical|—|100|10|||pixelmon-tmdark.png|link=TM Fling}}
{{learnlist/tm5|Kalos-TM-52|Focus Blast|Fighting|Special|120|70|5||'''|pixelmon-tmfighting.png|link=TM Focus Blast}}
{{learnlist/tm5|Kalos-TM-68|Giga Impact|Normal|Physical|150|90|5|||pixelmon-tmnormal.png|link=TM Giga Impact}}
{{learnlist/tm5|Kalos-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Kalos-TM-47|Low Sweep|Fighting|Physical|65|100|20||'''|pixelmon-tmfighting.png|link=TM Low Sweep}}
{{learnlist/tm5|Kalos-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Kalos-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Kalos-TM-80|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Kalos-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Kalos-TM-88|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Kalos-TM-90|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Kalos-TM-75|Swords Dance|Normal|Status|—|—|20|||pixelmon-tmnormal.png|link=TM Swords Dance}}
{{learnlist/tm5|Kalos-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Kalos-TM-24|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-tmelectric.png|link=TM Thunderbolt}}
{{learnlist/tm5|Kalos-TM-72|Volt Switch|Electric|Special|70|100|20||'''|pixelmon-tmelectric.png|link=TM Volt Switch}}
{{learnlist/tm5|Kalos-TM-93|Wild Charge|Electric|Physical|90|100|15||'''|pixelmon-tmelectric.png|link=TM Wild Charge}}
{{learnlist/tmregionf}}
{{learnlist/tmalola|IronHands|fighting|electric}}
{{learnlist/tm5|Alola-TM-31|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Alola-TM-78|Bulldoze|Ground|Physical|60|100|20|||pixelmon-tmground.png|link=TM Bulldoze}}
{{learnlist/tm5|Alola-TM-26|Earthquake|Ground|Physical|100|100|10|||pixelmon-tmground.png|link=TM Earthquake}}
{{learnlist/tm5|Alola-TM-42|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Alola-TM-56|Fling|Dark|Physical|—|100|10|||pixelmon-tmdark.png|link=TM Fling}}
{{learnlist/tm5|Alola-TM-52|Focus Blast|Fighting|Special|120|70|5||'''|pixelmon-tmfighting.png|link=TM Focus Blast}}
{{learnlist/tm5|Alola-TM-68|Giga Impact|Normal|Physical|150|90|5|||pixelmon-tmnormal.png|link=TM Giga Impact}}
{{learnlist/tm5|Alola-TM-15|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Alola-TM-47|Low Sweep|Fighting|Physical|65|100|20||'''|pixelmon-tmfighting.png|link=TM Low Sweep}}
{{learnlist/tm5|Alola-TM-17|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Alola-TM-44|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Alola-TM-80|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Alola-TM-39|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Alola-TM-88|Sleep Talk|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Sleep Talk}}
{{learnlist/tm5|Alola-TM-90|Substitute|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Substitute}}
{{learnlist/tm5|Alola-TM-75|Swords Dance|Normal|Status|—|—|20|||pixelmon-tmnormal.png|link=TM Swords Dance}}
{{learnlist/tm5|Alola-TM-25|Thunder|Electric|Special|110|70|10||'''|pixelmon-tmelectric.png|link=TM Thunder}}
{{learnlist/tm5|Alola-TM-24|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-tmelectric.png|link=TM Thunderbolt}}
{{learnlist/tm5|Alola-TM-72|Volt Switch|Electric|Special|70|100|20||'''|pixelmon-tmelectric.png|link=TM Volt Switch}}
{{learnlist/tm5|Alola-TM-93|Wild Charge|Electric|Physical|90|100|15||'''|pixelmon-tmelectric.png|link=TM Wild Charge}}
{{learnlist/tmregionf}}
{{learnlist/tmgalar|IronHands|fighting|electric}}
{{learnlist/tm5|Galar-TM-43|Brick Break|Fighting|Physical|75|100|15||'''|pixelmon-tmfighting.png|link=TM Brick Break}}
{{learnlist/tm5|Galar-TM-81|Bulldoze|Ground|Physical|60|100|20|||pixelmon-tmground.png|link=TM Bulldoze}}
{{learnlist/tm5|Galar-TM-63|Drain Punch|Fighting|Physical|75|100|10||'''|pixelmon-tmfighting.png|link=TM Drain Punch}}
{{learnlist/tm5|Galar-TM-90|Electric Terrain|Electric|Status|—|—|10||'''|pixelmon-tmelectric.png|link=TM Electric Terrain}}
{{learnlist/tm5|Galar-TM-39|Facade|Normal|Physical|70|100|20|||pixelmon-tmnormal.png|link=TM Facade}}
{{learnlist/tm5|Galar-TM-03|Fire Punch|Fire|Physical|75|100|15|||pixelmon-tmfire.png|link=TM Fire Punch}}
{{learnlist/tm5|Galar-TM-59|Fling|Dark|Physical|—|100|10|||pixelmon-tmdark.png|link=TM Fling}}
{{learnlist/tm5|Galar-TM-09|Giga Impact|Normal|Physical|150|90|5|||pixelmon-tmnormal.png|link=TM Giga Impact}}
{{learnlist/tm5|Galar-TM-08|Hyper Beam|Normal|Special|150|90|5|||pixelmon-tmnormal.png|link=TM Hyper Beam}}
{{learnlist/tm5|Galar-TM-04|Ice Punch|Ice|Physical|75|100|15|||pixelmon-tmice.png|link=TM Ice Punch}}
{{learnlist/tm5|Galar-TM-75|Low Sweep|Fighting|Physical|65|100|20||'''|pixelmon-tmfighting.png|link=TM Low Sweep}}
{{learnlist/tm5|Galar-TM-25|Protect|Normal|Status|—|—|10|||pixelmon-tmnormal.png|link=TM Protect}}
{{learnlist/tm5|Galar-TM-21|Rest|Psychic|Status|—|—|5|||pixelmon-tmpsychic.png|link=TM Rest}}
{{learnlist/tm5|Galar-TM-22|Rock Slide|Rock|Physical|75|90|10|||pixelmon-tmrock.png|link=TM Rock Slide}}
{{learnlist/tm5|Galar-TM-48|Rock Tomb|Rock|Physical|60|95|15|||pixelmon-tmrock.png|link=TM Rock Tomb}}
{{learnlist/tm5|Galar-TM-26|Scary Face|Normal|Status|—|100|10|||pixelmon-tmnormal.png|link=TM Scary Face}}
{{learnlist/tm5|Galar-TM-98|Stomping Tantrum|Ground|Physical|75|100|10|||pixelmon-tmground.png|link=TM Stomping Tantrum}}
{{learnlist/tm5|Galar-TM-05|Thunder Punch|Electric|Physical|75|100|15||'''|pixelmon-tmelectric.png|link=TM Thunder Punch}}
{{learnlist/tm5|Galar-TM-80|Volt Switch|Electric|Special|70|100|20||'''|pixelmon-tmelectric.png|link=TM Volt Switch}}
{{learnlist/tmregionf}}
{{learnlist/tmpaldea|IronHands|fighting|electric}}
{{learnlist/tmpaldea|IronHands|fighting|electric}}
{{learnlist/tm5|Paldea-TM-88|Body Press|Fighting|Physical|80|100|10||'''|pixelmon-tmfighting.png|link=TM Body Press}}
{{learnlist/tm5|Paldea-TM-88|Body Press|Fighting|Physical|80|100|10||'''|pixelmon-tmfighting.png|link=TM Body Press}}
Line 181: Line 335:
{{learnlist/tm5|Paldea-TM-47|Volt Switch|Electric|Special|70|100|20||'''|pixelmon-tmelectric.png|link=TM Volt Switch}}
{{learnlist/tm5|Paldea-TM-47|Volt Switch|Electric|Special|70|100|20||'''|pixelmon-tmelectric.png|link=TM Volt Switch}}
{{learnlist/tm5|Paldea-TM-146|Wild Charge|Electric|Physical|90|100|15||'''|pixelmon-tmelectric.png|link=TM Wild Charge}}
{{learnlist/tm5|Paldea-TM-146|Wild Charge|Electric|Physical|90|100|15||'''|pixelmon-tmelectric.png|link=TM Wild Charge}}
{{learnlist/tmregionf}}
{{learnlist/tmtr|IronHands|fighting|electric}}
{{learnlist/tr|TR-99|Body Press|Fighting|Physical|80|100|10||'''|pixelmon-trfighting.png|link=TR Body Press}}
{{learnlist/tr|TR-1|Body Slam|Normal|Physical|85|100|15|||pixelmon-trnormal.png|link=TR Body Slam}}
{{learnlist/tr|TR-53|Close Combat|Fighting|Physical|120|100|5||'''|pixelmon-trfighting.png|link=TR Close Combat}}
{{learnlist/tr|TR-10|Earthquake|Ground|Physical|100|100|10|||pixelmon-trground.png|link=TR Earthquake}}
{{learnlist/tr|TR-26|Endure|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Endure}}
{{learnlist/tr|TR-64|Focus Blast|Fighting|Special|120|70|5||'''|pixelmon-trfighting.png|link=TR Focus Blast}}
{{learnlist/tr|TR-79|Heavy Slam|Steel|Physical|—|100|10|||pixelmon-trsteel.png|link=TR Heavy Slam}}
{{learnlist/tr|TR-46|Iron Defense|Steel|Status|—|—|15|||pixelmon-trsteel.png|link=TR Iron Defense}}
{{learnlist/tr|TR-74|Iron Head|Steel|Physical|80|100|15|||pixelmon-trsteel.png|link=TR Iron Head}}
{{learnlist/tr|TR-7|Low Kick|Fighting|Physical|—|100|20||'''|pixelmon-trfighting.png|link=TR Low Kick}}
{{learnlist/tr|TR-14|Metronome|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Metronome}}
{{learnlist/tr|TR-90|Play Rough|Fairy|Physical|90|90|10|||pixelmon-trfairy.png|link=TR Play Rough}}
{{learnlist/tr|TR-21|Reversal|Fighting|Physical|—|100|15||'''|pixelmon-trfighting.png|link=TR Reversal}}
{{learnlist/tr|TR-27|Sleep Talk|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Sleep Talk}}
{{learnlist/tr|TR-20|Substitute|Normal|Status|—|—|10|||pixelmon-trnormal.png|link=TR Substitute}}
{{learnlist/tr|TR-0|Swords Dance|Normal|Status|—|—|20|||pixelmon-trnormal.png|link=TR Swords Dance}}
{{learnlist/tr|TR-9|Thunder|Electric|Special|110|70|10||'''|pixelmon-trelectric.png|link=TR Thunder}}
{{learnlist/tr|TR-8|Thunderbolt|Electric|Special|90|100|15||'''|pixelmon-trelectric.png|link=TR Thunderbolt}}
{{learnlist/tr|TR-86|Wild Charge|Electric|Physical|90|100|15||'''|pixelmon-trelectric.png|link=TR Wild Charge}}
{{learnlist/tmregionf}}
{{learnlist/tmregionf}}
{{learnlist/tmend|IronHands|fighting|electric}}
{{learnlist/tmend|IronHands|fighting|electric}}

Latest revision as of 23:00, 15 August 2026

More information:Bulbapedia


IronHands #0992
FightingElectric
Abilities
Breeding
Egg Groups
No Eggs Discovered
Hatch time
50 cycles
Gender ratioN/A
EV yield
Total: 3
0HP3Atk0Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 50 Calculator
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


"It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete."

Stats

Stat Range
At Lv 50 At Lv 100
HP:154
214–261 418–512
Attack:140
130–211 256–416
Defense:108
101–176 198–346
Sp. Atk:50
49–112 94–218
Sp. Def:68
65–132 126–258
Speed:50
49–112 94–218
Total:     570

Type effectiveness

½× ½× 1× ½× 2× 1× 1× 1× 1× 1× 2× 1× 1× 1× 2× ½× ½× 1×

Spawns

Natural

See the Spawn Calculator to estimate encounter odds for IronHands in a given biome, time and location, and to find the settings with the best chance.

Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Small End Islands Any Land — 0.44% — Booster Energy (5%) 55 60

Raid

This Pokémon does not appear in raids.

Drops

Drop Chance Quantity
Brick 100% 2–4
Electric Gem 50% 1–2
Black Belt 10% 1

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Arm Thrust Physical 15 100% 20
Evo.Evo. Focus Energy Status — — 30
Evo.Evo. Sand Attack Status — 100% 15
Evo.Evo. Tackle Physical 40 100% 35
077 Fake Out Physical 40 100% 10
1414 Whirlwind Status — — 20
2121 Thunder Punch Physical 75 100% 15
2828 Slam Physical 80 75% 20
3535 Force Palm Physical 60 100% 10
4242 Seismic Toss Physical — 100% 20
4949 Charge Status — — 20
5656 Wild Charge Physical 90 100% 15
6363 Close Combat Physical 120 100% 5
7070 Detect Status — — 5
7777 Heavy Slam Physical — 100% 10
8484 Belly Drum Status — — 10
9191 Focus Punch Physical 150 100% 20
  • Bold indicates a move that gets STAB when used by IronHands.

Transfer

Move Type Category Power Accuracy PP
Electric Terrain Status — — 10
  • Bold indicates a move that gets STAB when used by IronHands.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
Kanto-TM-08 Body Slam Physical 85 100% 15
Kanto-TM-26 Earthquake Physical 100 100% 10
Kanto-TM-15 Hyper Beam Special 150 90% 5
Kanto-TM-35 Metronome Status — — 10
Kanto-TM-44 Rest Status — — 5
Kanto-TM-48 Rock Slide Physical 75 90% 10
Kanto-TM-50 Substitute Status — — 10
Kanto-TM-03 Swords Dance Status — — 20
Kanto-TM-09 Take Down Physical 90 85% 20
Kanto-TM-25 Thunder Special 110 70% 10
Kanto-TM-24 Thunderbolt Special 90 100% 15
Johto TMs
TM Move Type Category Power Accuracy  PP 
Johto-TM-26 Earthquake Physical 100 100% 10
Johto-TM-20 Endure Status — — 10
Johto-TM-48 Fire Punch Physical 75 100% 15
Johto-TM-15 Hyper Beam Special 150 90% 5
Johto-TM-33 Ice Punch Physical 75 100% 15
Johto-TM-17 Protect Status — — 10
Johto-TM-44 Rest Status — — 5
Johto-TM-35 Sleep Talk Status — — 10
Johto-TM-25 Thunder Special 110 70% 10
Johto-TM-41 Thunder Punch Physical 75 100% 15
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
Hoenn-TM-31 Brick Break Physical 75 100% 15
Hoenn-TM-26 Earthquake Physical 100 100% 10
Hoenn-TM-42 Facade Physical 70 100% 20
Hoenn-TM-01 Focus Punch Physical 150 100% 20
Hoenn-TM-15 Hyper Beam Special 150 90% 5
Hoenn-TM-17 Protect Status — — 10
Hoenn-TM-44 Rest Status — — 5
Hoenn-TM-39 Rock Tomb Physical 60 95% 15
Hoenn-TM-25 Thunder Special 110 70% 10
Hoenn-TM-24 Thunderbolt Special 90 100% 15
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
Sinnoh-TM-31 Brick Break Physical 75 100% 15
Sinnoh-TM-60 Drain Punch Physical 75 100% 10
Sinnoh-TM-26 Earthquake Physical 100 100% 10
Sinnoh-TM-58 Endure Status — — 10
Sinnoh-TM-42 Facade Physical 70 100% 20
Sinnoh-TM-56 Fling Physical — 100% 10
Sinnoh-TM-52 Focus Blast Special 120 70% 5
Sinnoh-TM-01 Focus Punch Physical 150 100% 20
Sinnoh-TM-68 Giga Impact Physical 150 90% 5
Sinnoh-TM-15 Hyper Beam Special 150 90% 5
Sinnoh-TM-17 Protect Status — — 10
Sinnoh-TM-44 Rest Status — — 5
Sinnoh-TM-80 Rock Slide Physical 75 90% 10
Sinnoh-TM-39 Rock Tomb Physical 60 95% 15
Sinnoh-TM-82 Sleep Talk Status — — 10
Sinnoh-TM-90 Substitute Status — — 10
Sinnoh-TM-75 Swords Dance Status — — 20
Sinnoh-TM-25 Thunder Special 110 70% 10
Sinnoh-TM-24 Thunderbolt Special 90 100% 15
Unova TMs
TM Move Type Category Power Accuracy  PP 
Unova-TM-31 Brick Break Physical 75 100% 15
Unova-TM-78 Bulldoze Physical 60 100% 20
Unova-TM-26 Earthquake Physical 100 100% 10
Unova-TM-42 Facade Physical 70 100% 20
Unova-TM-56 Fling Physical — 100% 10
Unova-TM-52 Focus Blast Special 120 70% 5
Unova-TM-68 Giga Impact Physical 150 90% 5
Unova-TM-15 Hyper Beam Special 150 90% 5
Unova-TM-47 Low Sweep Physical 65 100% 20
Unova-TM-17 Protect Status — — 10
Unova-TM-44 Rest Status — — 5
Unova-TM-80 Rock Slide Physical 75 90% 10
Unova-TM-39 Rock Tomb Physical 60 95% 15
Unova-TM-90 Substitute Status — — 10
Unova-TM-75 Swords Dance Status — — 20
Unova-TM-25 Thunder Special 110 70% 10
Unova-TM-24 Thunderbolt Special 90 100% 15
Unova-TM-72 Volt Switch Special 70 100% 20
Unova-TM-93 Wild Charge Physical 90 100% 15
Kalos TMs
TM Move Type Category Power Accuracy  PP 
Kalos-TM-31 Brick Break Physical 75 100% 15
Kalos-TM-78 Bulldoze Physical 60 100% 20
Kalos-TM-26 Earthquake Physical 100 100% 10
Kalos-TM-42 Facade Physical 70 100% 20
Kalos-TM-56 Fling Physical — 100% 10
Kalos-TM-52 Focus Blast Special 120 70% 5
Kalos-TM-68 Giga Impact Physical 150 90% 5
Kalos-TM-15 Hyper Beam Special 150 90% 5
Kalos-TM-47 Low Sweep Physical 65 100% 20
Kalos-TM-17 Protect Status — — 10
Kalos-TM-44 Rest Status — — 5
Kalos-TM-80 Rock Slide Physical 75 90% 10
Kalos-TM-39 Rock Tomb Physical 60 95% 15
Kalos-TM-88 Sleep Talk Status — — 10
Kalos-TM-90 Substitute Status — — 10
Kalos-TM-75 Swords Dance Status — — 20
Kalos-TM-25 Thunder Special 110 70% 10
Kalos-TM-24 Thunderbolt Special 90 100% 15
Kalos-TM-72 Volt Switch Special 70 100% 20
Kalos-TM-93 Wild Charge Physical 90 100% 15
Alola TMs
TM Move Type Category Power Accuracy  PP 
Alola-TM-31 Brick Break Physical 75 100% 15
Alola-TM-78 Bulldoze Physical 60 100% 20
Alola-TM-26 Earthquake Physical 100 100% 10
Alola-TM-42 Facade Physical 70 100% 20
Alola-TM-56 Fling Physical — 100% 10
Alola-TM-52 Focus Blast Special 120 70% 5
Alola-TM-68 Giga Impact Physical 150 90% 5
Alola-TM-15 Hyper Beam Special 150 90% 5
Alola-TM-47 Low Sweep Physical 65 100% 20
Alola-TM-17 Protect Status — — 10
Alola-TM-44 Rest Status — — 5
Alola-TM-80 Rock Slide Physical 75 90% 10
Alola-TM-39 Rock Tomb Physical 60 95% 15
Alola-TM-88 Sleep Talk Status — — 10
Alola-TM-90 Substitute Status — — 10
Alola-TM-75 Swords Dance Status — — 20
Alola-TM-25 Thunder Special 110 70% 10
Alola-TM-24 Thunderbolt Special 90 100% 15
Alola-TM-72 Volt Switch Special 70 100% 20
Alola-TM-93 Wild Charge Physical 90 100% 15
Galar TMs
TM Move Type Category Power Accuracy  PP 
Galar-TM-43 Brick Break Physical 75 100% 15
Galar-TM-81 Bulldoze Physical 60 100% 20
Galar-TM-63 Drain Punch Physical 75 100% 10
Galar-TM-90 Electric Terrain Status — — 10
Galar-TM-39 Facade Physical 70 100% 20
Galar-TM-03 Fire Punch Physical 75 100% 15
Galar-TM-59 Fling Physical — 100% 10
Galar-TM-09 Giga Impact Physical 150 90% 5
Galar-TM-08 Hyper Beam Special 150 90% 5
Galar-TM-04 Ice Punch Physical 75 100% 15
Galar-TM-75 Low Sweep Physical 65 100% 20
Galar-TM-25 Protect Status — — 10
Galar-TM-21 Rest Status — — 5
Galar-TM-22 Rock Slide Physical 75 90% 10
Galar-TM-48 Rock Tomb Physical 60 95% 15
Galar-TM-26 Scary Face Status — 100% 10
Galar-TM-98 Stomping Tantrum Physical 75 100% 10
Galar-TM-05 Thunder Punch Physical 75 100% 15
Galar-TM-80 Volt Switch Special 70 100% 20
Paldea TMs
TM Move Type Category Power Accuracy  PP 
Paldea-TM-88 Body Press Physical 80 100% 10
Paldea-TM-65 Body Slam Physical 85 100% 15
Paldea-TM-57 Brick Break Physical 75 100% 15
Paldea-TM-27 Bulldoze Physical 60 100% 20
Paldea-TM-172 Charge Status — — 20
Paldea-TM-166 Close Combat Physical 120 100% 5
Paldea-TM-72 Drain Punch Physical 75 100% 10
Paldea-TM-148 Earthquake Physical 100 100% 10
Paldea-TM-135 Electric Terrain Status — — 10
Paldea-TM-46 Endure Status — — 10
Paldea-TM-24 Facade Physical 70 100% 20
Paldea-TM-66 Fire Punch Physical 75 100% 15
Paldea-TM-42 Fling Physical — 100% 10
Paldea-TM-157 Focus Blast Special 120 70% 5
Paldea-TM-191 Focus Punch Physical 150 100% 20
Paldea-TM-151 Giga Impact Physical 150 90% 5
Paldea-TM-224 Hard Press Physical — 100% 10
Paldea-TM-120 Heavy Slam Physical — 100% 10
Paldea-TM-162 Hyper Beam Special 150 90% 5
Paldea-TM-68 Ice Punch Physical 75 100% 15
Paldea-TM-103 Iron Defense Status — — 15
Paldea-TM-98 Iron Head Physical 80 100% 15
Paldea-TM-11 Low Kick Physical — 100% 20
Paldea-TM-38 Low Sweep Physical 65 100% 20
Paldea-TM-79 Metronome Status — — 10
Paldea-TM-126 Play Rough Physical 90 90% 10
Paldea-TM-06 Protect Status — — 10
Paldea-TM-84 Rest Status — — 5
Paldea-TM-133 Reversal Physical — 100% 15
Paldea-TM-85 Rock Slide Physical 75 90% 10
Paldea-TM-35 Rock Tomb Physical 60 95% 15
Paldea-TM-05 Scary Face Status — 100% 10
Paldea-TM-69 Sleep Talk Status — — 10
Paldea-TM-83 Stomping Tantrum Physical 75 100% 10
Paldea-TM-102 Substitute Status — — 10
Paldea-TM-209 Supercell Slam Physical 100 95% 15
Paldea-TM-87 Swords Dance Status — — 20
Paldea-TM-00 Take Down Physical 90 85% 20
Paldea-TM-170 Tera Blast Special 80 100% 10
Paldea-TM-165 Thunder Special 110 70% 10
Paldea-TM-67 Thunder Punch Physical 75 100% 15
Paldea-TM-125 Thunderbolt Special 90 100% 15
Paldea-TM-47 Volt Switch Special 70 100% 20
Paldea-TM-146 Wild Charge Physical 90 100% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-99 TR-99 Body Press Physical 08080 100% 10
TR-1 TR-1 Body Slam Physical 08585 100% 15
TR-53 TR-53 Close Combat Physical 120120 100% 5
TR-10 TR-10 Earthquake Physical 100100 100% 10
TR-26 TR-26 Endure Status 0000— — 10
TR-64 TR-64 Focus Blast Special 120120 70% 5
TR-79 TR-79 Heavy Slam Physical 0000— 100% 10
TR-46 TR-46 Iron Defense Status 0000— — 15
TR-74 TR-74 Iron Head Physical 08080 100% 15
TR-7 TR-7 Low Kick Physical 0000— 100% 20
TR-14 TR-14 Metronome Status 0000— — 10
TR-90 TR-90 Play Rough Physical 09090 90% 10
TR-21 TR-21 Reversal Physical 0000— 100% 15
TR-27 TR-27 Sleep Talk Status 0000— — 10
TR-20 TR-20 Substitute Status 0000— — 10
TR-0 TR-0 Swords Dance Status 0000— — 20
TR-9 TR-9 Thunder Special 110110 70% 10
TR-8 TR-8 Thunderbolt Special 09090 100% 15
TR-86 TR-86 Wild Charge Physical 09090 100% 15
  • Bold indicates a move that gets STAB when used by IronHands.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Electric Terrain Status — — 10
  • Bold indicates a move that gets STAB when used by IronHands.

Sprites