Scorbunny

From Pixelrus
Revision as of 21:39, 26 May 2026 by NewAdmin (talk | contribs) (Update Scorbunny)
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Scorbunny #0813
Fire
Abilities
Libero
Hidden Ability
Breeding
Egg Groups
Field

Human_Like

Hatch time
21 cycles
Gender ratio87.5% ♂ / 12.5% ♀
EV yield
Total: 1
0HP0Atk0Def0Sp.Atk0Sp.Def1Speed
Misc info
Catch rate 45
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:50
110–157 210–304
Attack:71
68–135 132–265
Defense:40
40–101 76–196
Sp. Atk:40
40–101 76–196
Sp. Def:40
40–101 76–196
Speed:69
66–133 128–260
Total:     310

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Plains (Pixelmon) Any Curry 5.0 10 15
#Plains (Pixelmon) Morning Grass, Land 10.0 10 15

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Growl Status 100% 40
Evo.Evo. Tackle Physical 40 100% 35
066 Ember Special 40 100% 25
088 Quick Attack Physical 40 100% 30
1212 Double Kick Physical 30 100% 30
1717 Flame Charge Physical 50 100% 20
2020 Agility Status 30
2424 Headbutt Physical 70 100% 15
2828 Counter Physical 100% 20
3232 Bounce Physical 85 85% 5
  • Bold indicates a move that gets STAB when used by Scorbunny.

Tutor

Move Type Category Power Accuracy PP
Fire Pledge Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Scorbunny.

TM / TR / HM

TMs
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-78 | [[Galar-TM-78|Galar-TM-78]] Acrobatics Physical 55 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-58 | [[Galar-TM-58|Galar-TM-58]] Assurance Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-31 | [[Galar-TM-31|Galar-TM-31]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-52 | [[Galar-TM-52|Galar-TM-52]] Bounce Physical 85 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-68 | [[Galar-TM-68|Galar-TM-68]] Fire Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-75 | [[Galar-TM-75|Galar-TM-75]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-01 | [[Galar-TM-01|Galar-TM-01]] Mega Kick Physical 120 75% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-53 | [[Galar-TM-53|Galar-TM-53]] Mud Shot Special 55 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-34 | [[Galar-TM-34|Galar-TM-34]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-40 | [[Galar-TM-40|Galar-TM-40]] Swift Special 60 20
Paldea TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-13 | [[Paldea-TM-13|Paldea-TM-13]] Acrobatics Physical 55 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-03 | [[Paldea-TM-03|Paldea-TM-03]] Agility Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-131 | [[Paldea-TM-131|Paldea-TM-131]] Baton Pass Status 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-194 | [[Paldea-TM-194|Paldea-TM-194]] Burning Jealousy Special 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-71 | [[Paldea-TM-71|Paldea-TM-71]] Electro Ball Special 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-46 | [[Paldea-TM-46|Paldea-TM-46]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-24 | [[Paldea-TM-24|Paldea-TM-24]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-140 | [[Paldea-TM-140|Paldea-TM-140]] Fire Blast Special 110 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-07 | [[Paldea-TM-07|Paldea-TM-07]] Fire Fang Physical 65 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-143 | [[Paldea-TM-143|Paldea-TM-143]] Fire Pledge Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-23 | [[Paldea-TM-23|Paldea-TM-23]] Fire Spin Special 35 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-37 | [[Paldea-TM-37|Paldea-TM-37]] Flame Charge Physical 50 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-124 | [[Paldea-TM-124|Paldea-TM-124]] Flamethrower Special 90 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-164 | [[Paldea-TM-164|Paldea-TM-164]] Flare Blitz Physical 120 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-101 | [[Paldea-TM-101|Paldea-TM-101]] Gunk Shot Physical 120 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-117 | [[Paldea-TM-117|Paldea-TM-117]] Heat Wave Special 95 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-129 | [[Paldea-TM-129|Paldea-TM-129]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-11 | [[Paldea-TM-11|Paldea-TM-11]] Low Kick Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-38 | [[Paldea-TM-38|Paldea-TM-38]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-156 | [[Paldea-TM-156|Paldea-TM-156]] Overheat Special 130 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-06 | [[Paldea-TM-06|Paldea-TM-06]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-84 | [[Paldea-TM-84|Paldea-TM-84]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-133 | [[Paldea-TM-133|Paldea-TM-133]] Reversal Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-69 | [[Paldea-TM-69|Paldea-TM-69]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-102 | [[Paldea-TM-102|Paldea-TM-102]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-48 | [[Paldea-TM-48|Paldea-TM-48]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-182 | [[Paldea-TM-182|Paldea-TM-182]] Super Fang Physical 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-31 | [[Paldea-TM-31|Paldea-TM-31]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-00 | [[Paldea-TM-00|Paldea-TM-00]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-86 | [[Paldea-TM-86|Paldea-TM-86]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-206 | [[Paldea-TM-206|Paldea-TM-206]] Temper Flare Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-170 | [[Paldea-TM-170|Paldea-TM-170]] Tera Blast Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-19 | [[Paldea-TM-19|Paldea-TM-19]] Trailblaze Physical 50 100% 20
TRs
TR Move Type Category Power Accuracy  PP 
TR-12 [[TR-12|TR-12]] Agility Status 0000 30
TR-83 [[TR-83|TR-83]] Ally Switch Status 0000 15
TR-29 [[TR-29|TR-29]] Baton Pass Status 0000 40
TR-41 [[TR-41|TR-41]] Blaze Kick Physical 08585 90% 10
TR-80 [[TR-80|TR-80]] Electro Ball Special 0000 100% 10
TR-26 [[TR-26|TR-26]] Endure Status 0000 10
TR-15 [[TR-15|TR-15]] Fire Blast Special 110110 85% 5
TR-2 [[TR-2|TR-2]] Flamethrower Special 09090 100% 15
TR-13 [[TR-13|TR-13]] Focus Energy Status 0000 30
TR-73 [[TR-73|TR-73]] Gunk Shot Physical 120120 80% 5
TR-36 [[TR-36|TR-36]] Heat Wave Special 09595 90% 10
TR-7 [[TR-7|TR-7]] Low Kick Physical 0000 100% 20
TR-43 [[TR-43|TR-43]] Overheat Special 130130 90% 5
TR-21 [[TR-21|TR-21]] Reversal Physical 0000 100% 15
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000 10
TR-20 [[TR-20|TR-20]] Substitute Status 0000 10
TR-37 [[TR-37|TR-37]] Taunt Status 0000 100% 20
TR-85 [[TR-85|TR-85]] Work Up Status 0000 30
  • Bold indicates a move that gets STAB when used by Scorbunny.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

High Jump Kick Physical 130 130% 10

Sand Attack Status 15

Sucker Punch Physical 70 70% 5

Super Fang Physical 10
  • Bold indicates a move that gets STAB when used by Scorbunny.

Sprites