Hitmontop

From Pixelrus
Revision as of 21:32, 26 May 2026 by NewAdmin (talk | contribs) (Update Hitmontop)
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Hitmontop #0237
Fighting
Abilities
Breeding
Egg Groups
Human_Like
Hatch time
26 cycles
Gender ratio100.0% ♂ / 0.0% ♀
EV yield
Total: 2
0HP0Atk0Def0Sp.Atk2Sp.Def0Speed
Misc info
Catch rate 45
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:50
110–157 210–304
Attack:95
90–161 175–317
Defense:95
90–161 175–317
Sp. Atk:35
36–95 67–185
Sp. Def:110
103–178 202–350
Speed:70
67–134 130–262
Total:     455

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
#Mountainous (Pixelmon) Afternoon, Dusk Grass, Land 6.0 20 40

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Fake Out Physical 40 100% 10
Evo.Evo. Feint Physical 30 100% 10
Evo.Evo. Focus Energy Status 30
Evo.Evo. Helping Hand Status 20
Evo.Evo. Tackle Physical 40 100% 35
Evo.Evo. Triple Kick Physical 10 90% 10
044 Quick Attack Physical 40 100% 30
088 Gyro Ball Physical 100% 5
1212 Detect Status 5
1616 Rapid Spin Physical 50 100% 40
2121 Quick Guard Status 15
2121 Wide Guard Status 10
2424 Sucker Punch Physical 70 100% 5
2828 Agility Status 30
3232 Dig Physical 80 100% 10
3636 Close Combat Physical 120 100% 5
4040 Counter Physical 100% 20
4444 Endeavor Physical 100% 5
  • Bold indicates a move that gets STAB when used by Hitmontop.

Tutor

Move Type Category Power Accuracy PP
Coaching Status 10
Triple Axel Physical 20 90% 10
  • Bold indicates a move that gets STAB when used by Hitmontop.

Transfer

Move Type Category Power Accuracy PP
Aerial Ace Physical 60 20
Bullet Punch Physical 40 100% 30
Captivate Status 100% 20
Confide Status 20
Counter Physical 100% 20
Covet Physical 60 100% 25
Curse Status 10
Double Team Status 15
Feint Physical 30 100% 10
Foresight Status 40
Frustration Physical 100% 20
Headbutt Physical 70 100% 15
Hidden Power
Varies
Special 60 100% 15
High Jump Kick Physical 130 90% 10
Laser Focus Status 30
Mach Punch Physical 40 100% 30
Mimic Status 10
Mind Reader Status 5
Natural Gift
Varies
Physical 100% 15
Pursuit Physical 40 100% 20
Rapid Spin Physical 50 100% 40
Return Physical 100% 20
Revenge Physical 60 100% 10
Rock Smash Physical 40 100% 15
Role Play Status 10
Rolling Kick Physical 60 85% 15
Rollout Physical 30 90% 20
Secret Power Physical 70 100% 20
Seismic Toss Physical 100% 20
Strength Physical 80 100% 15
Swagger Status 85% 15
Toxic Status 90% 10
Twister Special 40 100% 20
Vacuum Wave Special 40 100% 30
  • Bold indicates a move that gets STAB when used by Hitmontop.

TM / TR / HM

TMs
Johto TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-45 | [[Johto-TM-45|Johto-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-03 | [[Johto-TM-03|Johto-TM-03]] Curse Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-43 | [[Johto-TM-43|Johto-TM-43]] Detect Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-28 | [[Johto-TM-28|Johto-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-32 | [[Johto-TM-32|Johto-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-20 | [[Johto-TM-20|Johto-TM-20]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-21 | [[Johto-TM-21|Johto-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-02 | [[Johto-TM-02|Johto-TM-02]] Headbutt Physical 70 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-10 | [[Johto-TM-10|Johto-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-17 | [[Johto-TM-17|Johto-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-44 | [[Johto-TM-44|Johto-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-27 | [[Johto-TM-27|Johto-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-08 | [[Johto-TM-08|Johto-TM-08]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-35 | [[Johto-TM-35|Johto-TM-35]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-13 | [[Johto-TM-13|Johto-TM-13]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-11 | [[Johto-TM-11|Johto-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-34 | [[Johto-TM-34|Johto-TM-34]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-39 | [[Johto-TM-39|Johto-TM-39]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-46 | [[Johto-TM-46|Johto-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Johto-TM-06 | [[Johto-TM-06|Johto-TM-06]] Toxic Status 90% 10
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-45 | [[Hoenn-TM-45|Hoenn-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-31 | [[Hoenn-TM-31|Hoenn-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-08 | [[Hoenn-TM-08|Hoenn-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-28 | [[Hoenn-TM-28|Hoenn-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-32 | [[Hoenn-TM-32|Hoenn-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-26 | [[Hoenn-TM-26|Hoenn-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-42 | [[Hoenn-TM-42|Hoenn-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-21 | [[Hoenn-TM-21|Hoenn-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-10 | [[Hoenn-TM-10|Hoenn-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-17 | [[Hoenn-TM-17|Hoenn-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-18 | [[Hoenn-TM-18|Hoenn-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-44 | [[Hoenn-TM-44|Hoenn-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-27 | [[Hoenn-TM-27|Hoenn-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-37 | [[Hoenn-TM-37|Hoenn-TM-37]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-43 | [[Hoenn-TM-43|Hoenn-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-11 | [[Hoenn-TM-11|Hoenn-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-46 | [[Hoenn-TM-46|Hoenn-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Hoenn-TM-06 | [[Hoenn-TM-06|Hoenn-TM-06]] Toxic Status 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-40 | [[Sinnoh-TM-40|Sinnoh-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-45 | [[Sinnoh-TM-45|Sinnoh-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-31 | [[Sinnoh-TM-31|Sinnoh-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-08 | [[Sinnoh-TM-08|Sinnoh-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-78 | [[Sinnoh-TM-78|Sinnoh-TM-78]] Captivate Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-28 | [[Sinnoh-TM-28|Sinnoh-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-32 | [[Sinnoh-TM-32|Sinnoh-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-26 | [[Sinnoh-TM-26|Sinnoh-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-58 | [[Sinnoh-TM-58|Sinnoh-TM-58]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-42 | [[Sinnoh-TM-42|Sinnoh-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-21 | [[Sinnoh-TM-21|Sinnoh-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-74 | [[Sinnoh-TM-74|Sinnoh-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-10 | [[Sinnoh-TM-10|Sinnoh-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-83 | [[Sinnoh-TM-83|Sinnoh-TM-83]] Natural Gift
Varies
Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-17 | [[Sinnoh-TM-17|Sinnoh-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-18 | [[Sinnoh-TM-18|Sinnoh-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-44 | [[Sinnoh-TM-44|Sinnoh-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-27 | [[Sinnoh-TM-27|Sinnoh-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-80 | [[Sinnoh-TM-80|Sinnoh-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-37 | [[Sinnoh-TM-37|Sinnoh-TM-37]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-43 | [[Sinnoh-TM-43|Sinnoh-TM-43]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-82 | [[Sinnoh-TM-82|Sinnoh-TM-82]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-71 | [[Sinnoh-TM-71|Sinnoh-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-90 | [[Sinnoh-TM-90|Sinnoh-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-11 | [[Sinnoh-TM-11|Sinnoh-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-87 | [[Sinnoh-TM-87|Sinnoh-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-46 | [[Sinnoh-TM-46|Sinnoh-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Sinnoh-TM-06 | [[Sinnoh-TM-06|Sinnoh-TM-06]] Toxic Status 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-40 | [[Unova-TM-40|Unova-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-45 | [[Unova-TM-45|Unova-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-31 | [[Unova-TM-31|Unova-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-08 | [[Unova-TM-08|Unova-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-78 | [[Unova-TM-78|Unova-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-28 | [[Unova-TM-28|Unova-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-32 | [[Unova-TM-32|Unova-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-26 | [[Unova-TM-26|Unova-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-42 | [[Unova-TM-42|Unova-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-21 | [[Unova-TM-21|Unova-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-74 | [[Unova-TM-74|Unova-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-10 | [[Unova-TM-10|Unova-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-47 | [[Unova-TM-47|Unova-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-17 | [[Unova-TM-17|Unova-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-18 | [[Unova-TM-18|Unova-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-44 | [[Unova-TM-44|Unova-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-67 | [[Unova-TM-67|Unova-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-27 | [[Unova-TM-27|Unova-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-80 | [[Unova-TM-80|Unova-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-94 | [[Unova-TM-94|Unova-TM-94]] Rock Smash Physical 40 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-48 | [[Unova-TM-48|Unova-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-37 | [[Unova-TM-37|Unova-TM-37]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-71 | [[Unova-TM-71|Unova-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-90 | [[Unova-TM-90|Unova-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-11 | [[Unova-TM-11|Unova-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-87 | [[Unova-TM-87|Unova-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-46 | [[Unova-TM-46|Unova-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-06 | [[Unova-TM-06|Unova-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Unova-TM-83 | [[Unova-TM-83|Unova-TM-83]] Work Up Status 30
Kalos TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-40 | [[Kalos-TM-40|Kalos-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-45 | [[Kalos-TM-45|Kalos-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-31 | [[Kalos-TM-31|Kalos-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-08 | [[Kalos-TM-08|Kalos-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-78 | [[Kalos-TM-78|Kalos-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-100 | [[Kalos-TM-100|Kalos-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-28 | [[Kalos-TM-28|Kalos-TM-28]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-32 | [[Kalos-TM-32|Kalos-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-26 | [[Kalos-TM-26|Kalos-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-42 | [[Kalos-TM-42|Kalos-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-21 | [[Kalos-TM-21|Kalos-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-74 | [[Kalos-TM-74|Kalos-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-10 | [[Kalos-TM-10|Kalos-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-47 | [[Kalos-TM-47|Kalos-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-17 | [[Kalos-TM-17|Kalos-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-18 | [[Kalos-TM-18|Kalos-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-44 | [[Kalos-TM-44|Kalos-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-67 | [[Kalos-TM-67|Kalos-TM-67]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-27 | [[Kalos-TM-27|Kalos-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-80 | [[Kalos-TM-80|Kalos-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-48 | [[Kalos-TM-48|Kalos-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-37 | [[Kalos-TM-37|Kalos-TM-37]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-101 | [[Kalos-TM-101|Kalos-TM-101]] Secret Power Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-88 | [[Kalos-TM-88|Kalos-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-71 | [[Kalos-TM-71|Kalos-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-90 | [[Kalos-TM-90|Kalos-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-11 | [[Kalos-TM-11|Kalos-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-87 | [[Kalos-TM-87|Kalos-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-46 | [[Kalos-TM-46|Kalos-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Kalos-TM-06 | [[Kalos-TM-06|Kalos-TM-06]] Toxic Status 90% 10
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-40 | [[Alola-TM-40|Alola-TM-40]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-45 | [[Alola-TM-45|Alola-TM-45]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-08 | [[Alola-TM-08|Alola-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-78 | [[Alola-TM-78|Alola-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-26 | [[Alola-TM-26|Alola-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-74 | [[Alola-TM-74|Alola-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-47 | [[Alola-TM-47|Alola-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-18 | [[Alola-TM-18|Alola-TM-18]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-37 | [[Alola-TM-37|Alola-TM-37]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-71 | [[Alola-TM-71|Alola-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-11 | [[Alola-TM-11|Alola-TM-11]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-46 | [[Alola-TM-46|Alola-TM-46]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-01 | [[Alola-TM-01|Alola-TM-01]] Work Up Status 30
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-31 | [[Galar-TM-31|Galar-TM-31]] Attract Status 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-43 | [[Galar-TM-43|Galar-TM-43]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-97 | [[Galar-TM-97|Galar-TM-97]] Brutal Swing Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-81 | [[Galar-TM-81|Galar-TM-81]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-15 | [[Galar-TM-15|Galar-TM-15]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-41 | [[Galar-TM-41|Galar-TM-41]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-75 | [[Galar-TM-75|Galar-TM-75]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-01 | [[Galar-TM-01|Galar-TM-01]] Mega Kick Physical 120 75% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-00 | [[Galar-TM-00|Galar-TM-00]] Mega Punch Physical 80 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-33 | [[Galar-TM-33|Galar-TM-33]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-79 | [[Galar-TM-79|Galar-TM-79]] Retaliate Physical 70 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-42 | [[Galar-TM-42|Galar-TM-42]] Revenge Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-22 | [[Galar-TM-22|Galar-TM-22]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-32 | [[Galar-TM-32|Galar-TM-32]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-34 | [[Galar-TM-34|Galar-TM-34]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-40 | [[Galar-TM-40|Galar-TM-40]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-23 | [[Galar-TM-23|Galar-TM-23]] Thief Physical 60 100% 25
Paldea TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-26 | [[Paldea-TM-26|Paldea-TM-26]] Aerial Ace Physical 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-03 | [[Paldea-TM-03|Paldea-TM-03]] Agility Status 30
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-131 | [[Paldea-TM-131|Paldea-TM-131]] Baton Pass Status 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-65 | [[Paldea-TM-65|Paldea-TM-65]] Body Slam Physical 85 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-57 | [[Paldea-TM-57|Paldea-TM-57]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-63 | [[Paldea-TM-63|Paldea-TM-63]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-27 | [[Paldea-TM-27|Paldea-TM-27]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-166 | [[Paldea-TM-166|Paldea-TM-166]] Close Combat Physical 120 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-212 | [[Paldea-TM-212|Paldea-TM-212]] Coaching Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-54 | [[Paldea-TM-54|Paldea-TM-54]] Dig Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-105 | [[Paldea-TM-105|Paldea-TM-105]] Drill Run Physical 80 95% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-148 | [[Paldea-TM-148|Paldea-TM-148]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-204 | [[Paldea-TM-204|Paldea-TM-204]] Endeavor Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-46 | [[Paldea-TM-46|Paldea-TM-46]] Endure Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-24 | [[Paldea-TM-24|Paldea-TM-24]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-157 | [[Paldea-TM-157|Paldea-TM-157]] Focus Blast Special 120 70% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-151 | [[Paldea-TM-151|Paldea-TM-151]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-179 | [[Paldea-TM-179|Paldea-TM-179]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-129 | [[Paldea-TM-129|Paldea-TM-129]] Helping Hand Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-123 | [[Paldea-TM-123|Paldea-TM-123]] Ice Spinner Physical 80 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-11 | [[Paldea-TM-11|Paldea-TM-11]] Low Kick Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-38 | [[Paldea-TM-38|Paldea-TM-38]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-06 | [[Paldea-TM-06|Paldea-TM-06]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-49 | [[Paldea-TM-49|Paldea-TM-49]] Rain Dance Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-84 | [[Paldea-TM-84|Paldea-TM-84]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-133 | [[Paldea-TM-133|Paldea-TM-133]] Reversal Physical 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-85 | [[Paldea-TM-85|Paldea-TM-85]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-50 | [[Paldea-TM-50|Paldea-TM-50]] Sandstorm Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-69 | [[Paldea-TM-69|Paldea-TM-69]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-149 | [[Paldea-TM-149|Paldea-TM-149]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-102 | [[Paldea-TM-102|Paldea-TM-102]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-48 | [[Paldea-TM-48|Paldea-TM-48]] Sunny Day Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-31 | [[Paldea-TM-31|Paldea-TM-31]] Swift Special 60 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-00 | [[Paldea-TM-00|Paldea-TM-00]] Take Down Physical 90 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-170 | [[Paldea-TM-170|Paldea-TM-170]] Tera Blast Special 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-17 | [[Paldea-TM-17|Paldea-TM-17]] Thief Physical 60 100% 25
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-211 | [[Paldea-TM-211|Paldea-TM-211]] Triple Axel Physical 20 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-228 | [[Paldea-TM-228|Paldea-TM-228]] Upper Hand Physical 65 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-190 | [[Paldea-TM-190|Paldea-TM-190]] Uproar Special 90 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Paldea-TM-183 | [[Paldea-TM-183|Paldea-TM-183]] Vacuum Wave Special 40 100% 30
TRs
TR Move Type Category Power Accuracy  PP 
TR-12 [[TR-12|TR-12]] Agility Status 0000 30
TR-1 [[TR-1|TR-1]] Body Slam Physical 08585 100% 15
TR-48 [[TR-48|TR-48]] Bulk Up Status 0000 20
TR-53 [[TR-53|TR-53]] Close Combat Physical 120120 100% 5
TR-87 [[TR-87|TR-87]] Drill Run Physical 08080 95% 10
TR-10 [[TR-10|TR-10]] Earthquake Physical 100100 100% 10
TR-26 [[TR-26|TR-26]] Endure Status 0000 10
TR-64 [[TR-64|TR-64]] Focus Blast Special 120120 70% 5
TR-13 [[TR-13|TR-13]] Focus Energy Status 0000 30
TR-52 [[TR-52|TR-52]] Gyro Ball Physical 0000 100% 5
TR-7 [[TR-7|TR-7]] Low Kick Physical 0000 100% 20
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000 10
TR-75 [[TR-75|TR-75]] Stone Edge Physical 100100 80% 5
TR-20 [[TR-20|TR-20]] Substitute Status 0000 10
TR-35 [[TR-35|TR-35]] Uproar Special 09090 100% 10
TR-85 [[TR-85|TR-85]] Work Up Status 0000 30
  • Bold indicates a move that gets STAB when used by Hitmontop.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Bullet Punch Physical 40 40% 30

Counter Physical 20

Feint Physical 30 30% 10

High Jump Kick Physical 130 130% 10

Mach Punch Physical 40 40% 30

Rapid Spin Physical 50 50% 40

Vacuum Wave Special 40 40% 30
  • Bold indicates a move that gets STAB when used by Hitmontop.

Sprites