Pikachu

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More information:Pixelmon WikiBulbapedia


Pikachu #0025
Electric
Abilities
Lightning Rod
Hidden Ability
Breeding
Egg Groups
Field
Fairy
Hatch time
21 cycles
Gender ratio50.0% ♂ / 50.0% ♀
EV yield
Total: 2
0HP0Atk0Def0Sp.Atk0Sp.Def2Speed
Misc info
Catch rate 190 Calculator
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable No
Gigantamax No
Fly No
Surf No
Shoulder ride No


"Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this Pokémon mistook the intensity of its charge."

Stats

Stat Range
At Lv 50 At Lv 100
HP:35
95–142 180–274
Attack:55
54–117 103–229
Defense:40
40–101 76–196
Sp. Atk:50
49–112 94–218
Sp. Def:50
49–112 94–218
Speed:90
85–156 166–306
Total:     320

Type effectiveness

1× 1× 1× ½× 1× 1× 1× ½× 1× 1× 2× 1× 1× 1× 1× 1× ½× 1×

Evolution

Evolves from Pichu.

Evolves into Method
Raichu (Alolan) Use Thunder Stone — with Alolan form in the party
Raichu Use Thunder Stone

Spawns

Natural

See the Spawn Calculator to estimate encounter odds for Pikachu in a given biome, time and location, and to find the settings with the best chance.

Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Day Grass — 1.7% — Light Ball (5%) 6 50
Aspen Boreal Day Land — 2.0% — Light Ball (5%) 2 35
Autumnal Grove Day Grass — 1.5% — Light Ball (5%) 6 50
Autumnal Grove Day Land — 1.4% — Light Ball (5%) 2 35
Birch Forest Day Grass — 1.7% — Light Ball (5%) 6 50
Birch Forest Day Land — 2.0% — Light Ball (5%) 2 35
Black Forest Day Grass — 1.2% — Light Ball (5%) 6 50
Black Forest Day Land — 1.1% — Light Ball (5%) 2 35
Cika Woods Day Grass — 1.3% — Light Ball (5%) 6 50
Cika Woods Day Land — 1.2% — Light Ball (5%) 2 35
Coniferous Forest Day Grass — 1.5% — Light Ball (5%) 6 50
Coniferous Forest Day Land — 1.4% — Light Ball (5%) 2 35
Coniferous Forest Day Grass — 1.5% — Light Ball (5%) 6 50
Coniferous Forest Day Land — 1.4% — Light Ball (5%) 2 35
Dacite Ridges Day Grass — 2.6% — Light Ball (5%) 6 50
Dacite Ridges Day Land — 3.0% — Light Ball (5%) 2 35
Dark Forest Day Grass — 1.9% — Light Ball (5%) 6 50
Dark Forest Day Land — 1.6% — Light Ball (5%) 2 35
Ebony Woods Day Grass — 1.9% — Light Ball (5%) 6 50
Ebony Woods Day Land — 1.6% — Light Ball (5%) 2 35
Flower Forest Day Grass — 1.1% — Light Ball (5%) 6 50
Flower Forest Day Land — 0.97% — Light Ball (5%) 2 35
Forest Day Grass — 1.4% — Light Ball (5%) 6 50
Forest Day Land — 1.4% — Light Ball (5%) 2 35
Forested Field Day Grass — 1.5% — Light Ball (5%) 6 50
Forested Field Day Land — 1.4% — Light Ball (5%) 2 35
Grove Day Grass — 2.6% — Light Ball (5%) 6 50
Grove Day Land — 3.0% — Light Ball (5%) 2 35
Jacaranda Glade Day Grass — 1.4% — Light Ball (5%) 6 50
Jacaranda Glade Day Land — 1.4% — Light Ball (5%) 2 35
Maple Taiga Day Grass — 1.4% — Light Ball (5%) 6 50
Maple Taiga Day Land — 1.4% — Light Ball (5%) 2 35
Maple Woods Day Grass — 1.4% — Light Ball (5%) 6 50
Maple Woods Day Land — 1.4% — Light Ball (5%) 2 35
Mediterranean Forest Day Grass — 1.4% — Light Ball (5%) 6 50
Mediterranean Forest Day Land — 1.3% — Light Ball (5%) 2 35
Old Growth Birch Forest Day Grass — 1.7% — Light Ball (5%) 6 50
Old Growth Birch Forest Day Land — 2.0% — Light Ball (5%) 2 35
Old Growth Pine Taiga Day Grass — 1.3% — Light Ball (5%) 6 50
Old Growth Pine Taiga Day Land — 1.2% — Light Ball (5%) 2 35
Old Growth Spruce Taiga Day Grass — 1.3% — Light Ball (5%) 6 50
Old Growth Spruce Taiga Day Land — 1.2% — Light Ball (5%) 2 35
Old Growth Woodland Day Grass — 1.9% — Light Ball (5%) 6 50
Old Growth Woodland Day Land — 1.3% — Light Ball (5%) 2 35
Orchard Day Grass — 1.4% — Light Ball (5%) 6 50
Orchard Day Land — 1.4% — Light Ball (5%) 2 35
Orchard Day Grass — 1.4% — Light Ball (5%) 6 50
Orchard Day Land — 1.4% — Light Ball (5%) 2 35
Overgrowth Woodlands Day Grass — 1.4% — Light Ball (5%) 6 50
Overgrowth Woodlands Day Land — 1.4% — Light Ball (5%) 2 35
Redwood Forest Day Grass — 1.9% — Light Ball (5%) 6 50
Redwood Forest Day Land — 1.3% — Light Ball (5%) 2 35
Redwood Thicket Day Grass — 1.9% — Light Ball (5%) 6 50
Redwood Thicket Day Land — 1.3% — Light Ball (5%) 2 35
Skyris Vale Day Grass — 1.4% — Light Ball (5%) 6 50
Skyris Vale Day Land — 1.4% — Light Ball (5%) 2 35
Taiga Day Grass — 1.5% — Light Ball (5%) 6 50
Taiga Day Land — 1.4% — Light Ball (5%) 2 35
Temperate Grove Day Grass — 1.4% — Light Ball (5%) 6 50
Temperate Grove Day Land — 1.4% — Light Ball (5%) 2 35
Ultra Forest Day Land — 11.9% — Light Ball (5%) 2 35
Zelkova Forest Day Grass — 1.4% — Light Ball (5%) 6 50
Zelkova Forest Day Land — 1.4% — Light Ball (5%) 2 35
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Autumnal Grove Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Birch Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Black Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Cika Woods Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Dacite Ridges Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Dark Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Ebony Woods Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Flower Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Forested Field Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Grove Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Jacaranda Glade Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Maple Taiga Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Maple Woods Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Mediterranean Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Old Growth Birch Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Old Growth Pine Taiga Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Old Growth Spruce Taiga Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Old Growth Woodland Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Overgrowth Woodlands Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Redwood Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Redwood Thicket Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Skyris Vale Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Taiga Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Temperate Grove Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Zelkova Forest Any Curry Dry — 100.0% — Light Ball (5%) 5 35
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Day Land — 1.0% Date: December, Jan 1-15 — 2 35
Autumnal Grove Day Land — 0.71% Date: December, Jan 1-15 — 2 35
Birch Forest Day Land — 1.0% Date: December, Jan 1-15 — 2 35
Black Forest Day Land — 0.56% Date: December, Jan 1-15 — 2 35
Cika Woods Day Land — 0.60% Date: December, Jan 1-15 — 2 35
Coniferous Forest Day Land — 0.71% Date: December, Jan 1-15 — 2 35
Coniferous Forest Day Land — 0.71% Date: December, Jan 1-15 — 2 35
Dacite Ridges Day Land — 1.5% Date: December, Jan 1-15 — 2 35
Dark Forest Day Land — 0.79% Date: December, Jan 1-15 — 2 35
Ebony Woods Day Land — 0.79% Date: December, Jan 1-15 — 2 35
Flower Forest Day Land — 0.48% Date: December, Jan 1-15 — 2 35
Forest Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Forested Field Day Land — 0.71% Date: December, Jan 1-15 — 2 35
Grove Day Land — 1.5% Date: December, Jan 1-15 — 2 35
Jacaranda Glade Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Maple Taiga Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Maple Woods Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Mediterranean Forest Day Land — 0.64% Date: December, Jan 1-15 — 2 35
Old Growth Birch Forest Day Land — 1.0% Date: December, Jan 1-15 — 2 35
Old Growth Pine Taiga Day Land — 0.60% Date: December, Jan 1-15 — 2 35
Old Growth Spruce Taiga Day Land — 0.60% Date: December, Jan 1-15 — 2 35
Old Growth Woodland Day Land — 0.64% Date: December, Jan 1-15 — 2 35
Orchard Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Orchard Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Overgrowth Woodlands Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Redwood Forest Day Land — 0.64% Date: December, Jan 1-15 — 2 35
Redwood Thicket Day Land — 0.64% Date: December, Jan 1-15 — 2 35
Skyris Vale Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Taiga Day Land — 0.71% Date: December, Jan 1-15 — 2 35
Temperate Grove Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Zelkova Forest Day Land — 0.70% Date: December, Jan 1-15 — 2 35
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Autumnal Grove Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Birch Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Black Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Cika Woods Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Dacite Ridges Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Dark Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Ebony Woods Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Flower Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Forested Field Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Grove Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Jacaranda Glade Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Maple Taiga Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Maple Woods Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Mediterranean Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Old Growth Birch Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Old Growth Pine Taiga Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Old Growth Spruce Taiga Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Old Growth Woodland Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Overgrowth Woodlands Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Redwood Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Redwood Thicket Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Skyris Vale Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Taiga Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Temperate Grove Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Zelkova Forest Any Curry Sour — 100.0% — Light Ball (5%) 5 35
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Autumnal Grove Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Birch Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Black Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Cika Woods Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Dacite Ridges Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Dark Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Ebony Woods Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Flower Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Forested Field Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Grove Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Jacaranda Glade Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Maple Taiga Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Maple Woods Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Mediterranean Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Old Growth Birch Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Old Growth Pine Taiga Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Old Growth Spruce Taiga Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Old Growth Woodland Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Overgrowth Woodlands Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Redwood Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Redwood Thicket Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Skyris Vale Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Taiga Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Temperate Grove Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Zelkova Forest Any Curry Bitter — 100.0% — Light Ball (5%) 5 35
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Autumnal Grove Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Birch Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Black Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Cika Woods Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Dacite Ridges Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Dark Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Ebony Woods Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Flower Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Forested Field Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Grove Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Jacaranda Glade Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Maple Taiga Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Maple Woods Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Mediterranean Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Old Growth Birch Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Old Growth Pine Taiga Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Old Growth Spruce Taiga Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Old Growth Woodland Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Overgrowth Woodlands Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Redwood Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Redwood Thicket Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Skyris Vale Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Taiga Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Temperate Grove Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Zelkova Forest Any Curry Sweet — 100.0% — Light Ball (5%) 5 35
Biome Time Location Status Chance Requirements Held item Min Lv Max Lv
Aspen Boreal Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Autumnal Grove Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Birch Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Black Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Cika Woods Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Coniferous Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Dacite Ridges Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Dark Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Ebony Woods Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Flower Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Forested Field Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Grove Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Jacaranda Glade Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Maple Taiga Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Maple Woods Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Mediterranean Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Old Growth Birch Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Old Growth Pine Taiga Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Old Growth Spruce Taiga Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Old Growth Woodland Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Orchard Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Overgrowth Woodlands Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Redwood Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Redwood Thicket Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Skyris Vale Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Taiga Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Temperate Grove Any Curry Spicy — 100.0% — Light Ball (5%) 5 35
Zelkova Forest Any Curry Spicy — 100.0% — Light Ball (5%) 5 35

Drops

Drop Chance Quantity
Glowstone Dust 100% 1–2
Thunder Stone Shard 50% 1
Pikanium Z 10% 1
Drop Chance Quantity
Glowstone Dust 100% 1–2
Poke Ball 100% 1–3
Thunder Stone Shard 50% 1
Pikanium Z 10% 1

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Charm Status — 100% 20
Evo.Evo. Growl Status — 100% 40
Evo.Evo. Nasty Plot Status — — 20
Evo.Evo. Nuzzle Physical 20 100% 20
Evo.Evo. Play Nice Status — — 20
Evo.Evo. Quick Attack Physical 40 100% 30
Evo.Evo. Sweet Kiss Status — 75% 10
Evo.Evo. Tail Whip Status — 100% 30
Evo.Evo. Thunder Shock Special 40 100% 30
044 Thunder Wave Status — 90% 20
088 Double Team Status — — 15
1212 Electro Ball Special — 100% 10
1616 Feint Physical 30 100% 10
2020 Spark Physical 65 100% 20
2424 Agility Status — — 30
2828 Slam Physical 80 75% 20
3232 Discharge Special 80 100% 15
3636 Thunderbolt Special 90 100% 15
4040 Light Screen Status — — 30
4444 Thunder Special 110 70% 10
  • Bold indicates a move that gets STAB when used by Pikachu.

Tutor

Move Type Category Power Accuracy PP
Celebrate Status — — 40
Rising Voltage Special 70 100% 20
  • Bold indicates a move that gets STAB when used by Pikachu.

Transfer

Move Type Category Power Accuracy PP
Bestow Status — — 15
Bide Physical — — 10
Calm Mind Status — — 20
Captivate Status — 100% 20
Charge Beam Special 50 90% 10
Confide Status — — 20
Counter Physical — 100% 20
Covet Physical 60 100% 25
Curse Status — — 10
Defense Curl Status — — 40
Detect Status — — 5
Double Kick Physical 30 100% 30
Double Slap Physical 10 85% 10
Dynamic Punch Physical 100 50% 5
Echoed Voice Special 40 100% 15
Endeavor Physical — 100% 5
Extreme Speed Physical 80 100% 5
Flash Status — 100% 20
Fly Physical 90 95% 15
Focus Punch Physical 150 100% 20
Follow Me Status — — 20
Frustration Physical — 100% 20
Happy Hour Status — — 30
Headbutt Physical 70 100% 15
Heart Stamp Physical 60 100% 25
Hidden Power
Varies
Special 60 100% 15
Hold Hands Status — — 40
Knock Off Physical 65 100% 20
Laser Focus Status — — 30
Last Resort Physical 140 100% 5
Lucky Chant Status — — 30
Magnet Rise Status — — 10
Mimic Status — — 10
Natural Gift
Varies
Physical — 100% 15
Rage Physical 20 100% 20
Refresh Status — — 20
Return Physical — 100% 20
Rock Smash Physical 40 100% 15
Rollout Physical 30 90% 20
Secret Power Physical 70 100% 20
Seismic Toss Physical — 100% 20
Shock Wave Special 60 — 20
Signal Beam Special 75 100% 15
Sing Status — 55% 15
Skull Bash Physical 130 100% 10
Strength Physical 80 100% 15
Submission Physical 80 80% 20
Swagger Status — 85% 15
Sweet Scent Status — 100% 20
Take Down Physical 90 85% 20
Teeter Dance Status — — 20
Toxic Status — 90% 10
Yawn Status — — 10
Zap Cannon Special 120 50% 5
  • Bold indicates a move that gets STAB when used by Pikachu.

TM / TR / HM

TMs
Kanto TMs
TM Move Type Category Power Accuracy  PP 
Kanto-TM-34 Bide Physical — — 10
Kanto-TM-08 Body Slam Physical 85 100% 15
Kanto-TM-28 Dig Physical 80 100% 10
Kanto-TM-32 Double Team Status — — 15
Kanto-TM-05 Mega Kick Physical 120 75% 5
Kanto-TM-01 Mega Punch Physical 80 85% 20
Kanto-TM-31 Mimic Status — — 10
Kanto-TM-16 Pay Day Physical 40 100% 20
Kanto-TM-20 Rage Physical 20 100% 20
Kanto-TM-33 Reflect Status — — 20
Kanto-TM-44 Rest Status — — 5
Kanto-TM-19 Seismic Toss Physical — 100% 20
Kanto-TM-40 Skull Bash Physical 130 100% 10
Kanto-TM-17 Submission Physical 80 80% 20
Kanto-TM-50 Substitute Status — — 10
Kanto-TM-39 Swift Special 60 — 20
Kanto-TM-09 Take Down Physical 90 85% 20
Kanto-TM-25 Thunder Special 110 70% 10
Kanto-TM-45 Thunder Wave Status — 90% 20
Kanto-TM-24 Thunderbolt Special 90 100% 15
Kanto-TM-06 Toxic Status — 90% 10
Johto TMs
TM Move Type Category Power Accuracy  PP 
Johto-TM-45 Attract Status — 100% 15
Johto-TM-03 Curse Status — — 10
Johto-TM-40 Defense Curl Status — — 40
Johto-TM-43 Detect Status — — 5
Johto-TM-28 Dig Physical 80 100% 10
Johto-TM-32 Double Team Status — — 15
Johto-TM-01 Dynamic Punch Physical 100 50% 5
Johto-TM-20 Endure Status — — 10
Johto-TM-21 Frustration Physical — 100% 20
Johto-TM-02 Headbutt Physical 70 100% 15
Johto-TM-10 Hidden Power
Varies
Special 60 100% 15
Johto-TM-23 Iron Tail Physical 100 75% 15
Johto-TM-17 Protect Status — — 10
Johto-TM-18 Rain Dance Status — — 5
Johto-TM-44 Rest Status — — 5
Johto-TM-27 Return Physical — 100% 20
Johto-TM-08 Rock Smash Physical 40 100% 15
Johto-TM-04 Rollout Physical 30 90% 20
Johto-TM-35 Sleep Talk Status — — 10
Johto-TM-13 Snore Special 50 100% 15
Johto-TM-34 Swagger Status — 85% 15
Johto-TM-39 Swift Special 60 — 20
Johto-TM-46 Thief Physical 60 100% 25
Johto-TM-25 Thunder Special 110 70% 10
Johto-TM-41 Thunder Punch Physical 75 100% 15
Johto-TM-06 Toxic Status — 90% 10
Johto-TM-07 Zap Cannon Special 120 50% 5
Hoenn TMs
TM Move Type Category Power Accuracy  PP 
Hoenn-TM-45 Attract Status — 100% 15
Hoenn-TM-31 Brick Break Physical 75 100% 15
Hoenn-TM-28 Dig Physical 80 100% 10
Hoenn-TM-32 Double Team Status — — 15
Hoenn-TM-42 Facade Physical 70 100% 20
Hoenn-TM-01 Focus Punch Physical 150 100% 20
Hoenn-TM-21 Frustration Physical — 100% 20
Hoenn-TM-10 Hidden Power
Varies
Special 60 100% 15
Hoenn-TM-23 Iron Tail Physical 100 75% 15
Hoenn-TM-16 Light Screen Status — — 30
Hoenn-TM-17 Protect Status — — 10
Hoenn-TM-18 Rain Dance Status — — 5
Hoenn-TM-33 Reflect Status — — 20
Hoenn-TM-44 Rest Status — — 5
Hoenn-TM-27 Return Physical — 100% 20
Hoenn-TM-43 Secret Power Physical 70 100% 20
Hoenn-TM-34 Shock Wave Special 60 — 20
Hoenn-TM-46 Thief Physical 60 100% 25
Hoenn-TM-25 Thunder Special 110 70% 10
Hoenn-TM-24 Thunderbolt Special 90 100% 15
Hoenn-TM-06 Toxic Status — 90% 10
Sinnoh TMs
TM Move Type Category Power Accuracy  PP 
Sinnoh-TM-45 Attract Status — 100% 15
Sinnoh-TM-31 Brick Break Physical 75 100% 15
Sinnoh-TM-78 Captivate Status — 100% 20
Sinnoh-TM-57 Charge Beam Special 50 90% 10
Sinnoh-TM-28 Dig Physical 80 100% 10
Sinnoh-TM-32 Double Team Status — — 15
Sinnoh-TM-58 Endure Status — — 10
Sinnoh-TM-42 Facade Physical 70 100% 20
Sinnoh-TM-70 Flash Status — 100% 20
Sinnoh-TM-56 Fling Physical — 100% 10
Sinnoh-TM-01 Focus Punch Physical 150 100% 20
Sinnoh-TM-21 Frustration Physical — 100% 20
Sinnoh-TM-86 Grass Knot Special — 100% 20
Sinnoh-TM-10 Hidden Power
Varies
Special 60 100% 15
Sinnoh-TM-23 Iron Tail Physical 100 75% 15
Sinnoh-TM-16 Light Screen Status — — 30
Sinnoh-TM-83 Natural Gift
Varies
Physical — 100% 15
Sinnoh-TM-17 Protect Status — — 10
Sinnoh-TM-18 Rain Dance Status — — 5
Sinnoh-TM-33 Reflect Status — — 20
Sinnoh-TM-44 Rest Status — — 5
Sinnoh-TM-27 Return Physical — 100% 20
Sinnoh-TM-43 Secret Power Physical 70 100% 20
Sinnoh-TM-34 Shock Wave Special 60 — 20
Sinnoh-TM-82 Sleep Talk Status — — 10
Sinnoh-TM-90 Substitute Status — — 10
Sinnoh-TM-87 Swagger Status — 85% 15
Sinnoh-TM-46 Thief Physical 60 100% 25
Sinnoh-TM-25 Thunder Special 110 70% 10
Sinnoh-TM-73 Thunder Wave Status — 90% 20
Sinnoh-TM-24 Thunderbolt Special 90 100% 15
Sinnoh-TM-06 Toxic Status — 90% 10
Unova TMs
TM Move Type Category Power Accuracy  PP 
Unova-TM-45 Attract Status — 100% 15
Unova-TM-31 Brick Break Physical 75 100% 15
Unova-TM-57 Charge Beam Special 50 90% 10
Unova-TM-28 Dig Physical 80 100% 10
Unova-TM-32 Double Team Status — — 15
Unova-TM-49 Echoed Voice Special 40 100% 15
Unova-TM-42 Facade Physical 70 100% 20
Unova-TM-70 Flash Status — 100% 20
Unova-TM-56 Fling Physical — 100% 10
Unova-TM-21 Frustration Physical — 100% 20
Unova-TM-86 Grass Knot Special — 100% 20
Unova-TM-10 Hidden Power
Varies
Special 60 100% 15
Unova-TM-16 Light Screen Status — — 30
Unova-TM-17 Protect Status — — 10
Unova-TM-18 Rain Dance Status — — 5
Unova-TM-33 Reflect Status — — 20
Unova-TM-44 Rest Status — — 5
Unova-TM-27 Return Physical — 100% 20
Unova-TM-94 Rock Smash Physical 40 100% 15
Unova-TM-48 Round Special 60 100% 15
Unova-TM-90 Substitute Status — — 10
Unova-TM-87 Swagger Status — 85% 15
Unova-TM-46 Thief Physical 60 100% 25
Unova-TM-25 Thunder Special 110 70% 10
Unova-TM-73 Thunder Wave Status — 90% 20
Unova-TM-24 Thunderbolt Special 90 100% 15
Unova-TM-06 Toxic Status — 90% 10
Unova-TM-72 Volt Switch Special 70 100% 20
Unova-TM-93 Wild Charge Physical 90 100% 15
Kalos TMs
TM Move Type Category Power Accuracy  PP 
Kalos-TM-45 Attract Status — 100% 15
Kalos-TM-31 Brick Break Physical 75 100% 15
Kalos-TM-57 Charge Beam Special 50 90% 10
Kalos-TM-100 Confide Status — — 20
Kalos-TM-28 Dig Physical 80 100% 10
Kalos-TM-32 Double Team Status — — 15
Kalos-TM-49 Echoed Voice Special 40 100% 15
Kalos-TM-42 Facade Physical 70 100% 20
Kalos-TM-70 Flash Status — 100% 20
Kalos-TM-56 Fling Physical — 100% 10
Kalos-TM-21 Frustration Physical — 100% 20
Kalos-TM-86 Grass Knot Special — 100% 20
Kalos-TM-10 Hidden Power
Varies
Special 60 100% 15
Kalos-TM-16 Light Screen Status — — 30
Kalos-TM-17 Protect Status — — 10
Kalos-TM-18 Rain Dance Status — — 5
Kalos-TM-33 Reflect Status — — 20
Kalos-TM-44 Rest Status — — 5
Kalos-TM-27 Return Physical — 100% 20
Kalos-TM-94 Rock Smash Physical 40 100% 15
Kalos-TM-48 Round Special 60 100% 15
Kalos-TM-101 Secret Power Physical 70 100% 20
Kalos-TM-88 Sleep Talk Status — — 10
Kalos-TM-90 Substitute Status — — 10
Kalos-TM-87 Swagger Status — 85% 15
Kalos-TM-46 Thief Physical 60 100% 25
Kalos-TM-25 Thunder Special 110 70% 10
Kalos-TM-73 Thunder Wave Status — 90% 20
Kalos-TM-24 Thunderbolt Special 90 100% 15
Kalos-TM-06 Toxic Status — 90% 10
Kalos-TM-72 Volt Switch Special 70 100% 20
Kalos-TM-93 Wild Charge Physical 90 100% 15
Alola TMs
TM Move Type Category Power Accuracy  PP 
Alola-TM-45 Attract Status — 100% 15
Alola-TM-31 Brick Break Physical 75 100% 15
Alola-TM-57 Charge Beam Special 50 90% 10
Alola-TM-100 Confide Status — — 20
Alola-TM-32 Double Team Status — — 15
Alola-TM-49 Echoed Voice Special 40 100% 15
Alola-TM-42 Facade Physical 70 100% 20
Alola-TM-56 Fling Physical — 100% 10
Alola-TM-21 Frustration Physical — 100% 20
Alola-TM-86 Grass Knot Special — 100% 20
Alola-TM-10 Hidden Power
Varies
Special 60 100% 15
Alola-TM-16 Light Screen Status — — 30
Alola-TM-17 Protect Status — — 10
Alola-TM-18 Rain Dance Status — — 5
Alola-TM-33 Reflect Status — — 20
Alola-TM-44 Rest Status — — 5
Alola-TM-27 Return Physical — 100% 20
Alola-TM-48 Round Special 60 100% 15
Alola-TM-88 Sleep Talk Status — — 10
Alola-TM-90 Substitute Status — — 10
Alola-TM-94 Surf Special 90 100% 15
Alola-TM-87 Swagger Status — 85% 15
Alola-TM-46 Thief Physical 60 100% 25
Alola-TM-25 Thunder Special 110 70% 10
Alola-TM-73 Thunder Wave Status — 90% 20
Alola-TM-24 Thunderbolt Special 90 100% 15
Alola-TM-06 Toxic Status — 90% 10
Alola-TM-72 Volt Switch Special 70 100% 20
Alola-TM-93 Wild Charge Physical 90 100% 15
Galar TMs
TM Move Type Category Power Accuracy  PP 
Galar-TM-31 Attract Status — 100% 15
Galar-TM-43 Brick Break Physical 75 100% 15
Galar-TM-29 Charm Status — 100% 20
Galar-TM-15 Dig Physical 80 100% 10
Galar-TM-87 Draining Kiss Special 50 100% 10
Galar-TM-90 Electric Terrain Status — — 10
Galar-TM-82 Electroweb Special 55 95% 15
Galar-TM-39 Facade Physical 70 100% 20
Galar-TM-59 Fling Physical — 100% 10
Galar-TM-41 Helping Hand Status — — 20
Galar-TM-17 Light Screen Status — — 30
Galar-TM-01 Mega Kick Physical 120 75% 5
Galar-TM-00 Mega Punch Physical 80 85% 20
Galar-TM-02 Pay Day Physical 40 100% 20
Galar-TM-25 Protect Status — — 10
Galar-TM-33 Rain Dance Status — — 5
Galar-TM-18 Reflect Status — — 20
Galar-TM-21 Rest Status — — 5
Galar-TM-76 Round Special 60 100% 15
Galar-TM-24 Snore Special 50 100% 15
Galar-TM-40 Swift Special 60 — 20
Galar-TM-23 Thief Physical 60 100% 25
Galar-TM-05 Thunder Punch Physical 75 100% 15
Galar-TM-14 Thunder Wave Status — 90% 20
Galar-TM-80 Volt Switch Special 70 100% 20
Paldea TMs
TM Move Type Category Power Accuracy  PP 
Paldea-TM-03 Agility Status — — 30
Paldea-TM-65 Body Slam Physical 85 100% 15
Paldea-TM-57 Brick Break Physical 75 100% 15
Paldea-TM-22 Charge Beam Special 50 90% 10
Paldea-TM-01 Charm Status — 100% 20
Paldea-TM-223 Curse Status — — 10
Paldea-TM-54 Dig Physical 80 100% 10
Paldea-TM-36 Draining Kiss Special 50 100% 10
Paldea-TM-135 Electric Terrain Status — — 10
Paldea-TM-71 Electro Ball Special — 100% 10
Paldea-TM-210 Electroweb Special 55 95% 15
Paldea-TM-121 Encore Status — 100% 5
Paldea-TM-46 Endure Status — — 10
Paldea-TM-24 Facade Physical 70 100% 20
Paldea-TM-42 Fling Physical — 100% 10
Paldea-TM-191 Focus Punch Physical 150 100% 20
Paldea-TM-80 Grass Knot Special — 100% 20
Paldea-TM-129 Helping Hand Status — — 20
Paldea-TM-74 Light Screen Status — — 30
Paldea-TM-139 Nasty Plot Status — — 20
Paldea-TM-126 Play Rough Physical 90 90% 10
Paldea-TM-06 Protect Status — — 10
Paldea-TM-49 Rain Dance Status — — 5
Paldea-TM-73 Reflect Status — — 20
Paldea-TM-84 Rest Status — — 5
Paldea-TM-133 Reversal Physical — 100% 15
Paldea-TM-69 Sleep Talk Status — — 10
Paldea-TM-102 Substitute Status — — 10
Paldea-TM-122 Surf Special 90 100% 15
Paldea-TM-31 Swift Special 60 — 20
Paldea-TM-00 Take Down Physical 90 85% 20
Paldea-TM-17 Thief Physical 60 100% 25
Paldea-TM-165 Thunder Special 110 70% 10
Paldea-TM-67 Thunder Punch Physical 75 100% 15
Paldea-TM-81 Thunder Wave Status — 90% 20
Paldea-TM-125 Thunderbolt Special 90 100% 15
Paldea-TM-174 Toxic Status — 90% 10
Paldea-TM-190 Uproar Special 90 100% 10
Paldea-TM-47 Volt Switch Special 70 100% 20
Paldea-TM-146 Wild Charge Physical 90 100% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-12 TR-12 Agility Status 0000— — 30
TR-1 TR-1 Body Slam Physical 08585 100% 15
TR-80 TR-80 Electro Ball Special 0000— 100% 10
TR-30 TR-30 Encore Status 0000— 100% 5
TR-26 TR-26 Endure Status 0000— — 10
TR-77 TR-77 Grass Knot Special 0000— 100% 20
TR-31 TR-31 Iron Tail Physical 100100 75% 15
TR-68 TR-68 Nasty Plot Status 0000— — 20
TR-90 TR-90 Play Rough Physical 09090 90% 10
TR-21 TR-21 Reversal Physical 0000— 100% 15
TR-27 TR-27 Sleep Talk Status 0000— — 10
TR-20 TR-20 Substitute Status 0000— — 10
TR-4 TR-4 Surf Special 09090 100% 15
TR-9 TR-9 Thunder Special 110110 70% 10
TR-8 TR-8 Thunderbolt Special 09090 100% 15
TR-35 TR-35 Uproar Special 09090 100% 10
TR-86 TR-86 Wild Charge Physical 09090 100% 15
  • Bold indicates a move that gets STAB when used by Pikachu.

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 

Charge Status — — 20

Disarming Voice Special 40 40% 15

Fake Out Physical 40 40% 10

Flail Physical — — 15

Present Physical — — 15

Tickle Status — — 20

Wish Status — — 10
  • Bold indicates a move that gets STAB when used by Pikachu.

Sprites