Buzzwole

From Pixelrus
Revision as of 21:39, 26 May 2026 by NewAdmin (talk | contribs) (Update Buzzwole)
Jump to navigation Jump to search
Buzzwole #0794
BugFighting
Abilities
Breeding
Egg Groups
Undiscovered
Hatch time
120 cycles
Gender ratioN/A
EV yield
Total: 3
0HP1Atk2Def0Sp.Atk0Sp.Def0Speed
Misc info
Catch rate 45
Behavior Timid 80% / Passive 0% / Aggressive 20%
Mountable Yes
Gigantamax No
Fly Yes
Surf No
Shoulder ride No


Stats

Stat Range
At Lv 50 At Lv 100
HP:107
167–214 324–418
Attack:139
129–210 254–414
Defense:139
129–210 254–414
Sp. Atk:53
52–115 99–225
Sp. Def:53
52–115 99–225
Speed:79
75–144 146–282
Total:     570

Natural spawns

Biome Time Location Status Rarity Requirements Held item Min Lv Max Lv
Ultra Jungle (Pixelmon) Any Land, Tree Top 0.5 60 60

Moves

Level-up

Level Move Type Category Power Accuracy PP
Evo.Evo. Harden Status 30
055 Taunt Status 100% 20
1010 Fell Stinger Physical 50 100% 25
1515 Vital Throw Physical 70 10
2020 Bulk Up Status 20
2525 Endure Status 10
3030 Reversal Physical 100% 15
3535 Mega Punch Physical 80 85% 20
4040 Lunge Physical 80 100% 15
4545 Focus Energy Status 30
5050 Dynamic Punch Physical 100 50% 5
5555 Counter Physical 100% 20
6060 Hammer Arm Physical 100 90% 10
6565 Superpower Physical 120 100% 5
7070 Focus Punch Physical 150 100% 20
  • Bold indicates a move that gets STAB when used by Buzzwole.

Tutor

Move Type Category Power Accuracy PP
Coaching Status 10
Dual Wingbeat Physical 40 90% 10
  • Bold indicates a move that gets STAB when used by Buzzwole.

Transfer

Move Type Category Power Accuracy PP
Bug Bite Physical 60 100% 20
Comet Punch Physical 18 85% 15
Confide Status 20
Double Team Status 15
Dual Chop Physical 40 90% 15
Endeavor Physical 100% 5
Frustration Physical 100% 20
Hidden Power
Varies
Special 60 100% 15
Return Physical 100% 20
Roost Status 5
Smack Down Physical 50 100% 15
Swagger Status 85% 15
Toxic Status 90% 10
  • Bold indicates a move that gets STAB when used by Buzzwole.

TM / TR / HM

TMs
Alola TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-31 | [[Alola-TM-31|Alola-TM-31]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-08 | [[Alola-TM-08|Alola-TM-08]] Bulk Up Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-78 | [[Alola-TM-78|Alola-TM-78]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-100 | [[Alola-TM-100|Alola-TM-100]] Confide Status 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-32 | [[Alola-TM-32|Alola-TM-32]] Double Team Status 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-26 | [[Alola-TM-26|Alola-TM-26]] Earthquake Physical 100 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-42 | [[Alola-TM-42|Alola-TM-42]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-54 | [[Alola-TM-54|Alola-TM-54]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-56 | [[Alola-TM-56|Alola-TM-56]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-21 | [[Alola-TM-21|Alola-TM-21]] Frustration Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-68 | [[Alola-TM-68|Alola-TM-68]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-74 | [[Alola-TM-74|Alola-TM-74]] Gyro Ball Physical 100% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-10 | [[Alola-TM-10|Alola-TM-10]] Hidden Power
Varies
Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-28 | [[Alola-TM-28|Alola-TM-28]] Leech Life Physical 80 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-47 | [[Alola-TM-47|Alola-TM-47]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-66 | [[Alola-TM-66|Alola-TM-66]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-84 | [[Alola-TM-84|Alola-TM-84]] Poison Jab Physical 80 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-17 | [[Alola-TM-17|Alola-TM-17]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-44 | [[Alola-TM-44|Alola-TM-44]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-27 | [[Alola-TM-27|Alola-TM-27]] Return Physical 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-80 | [[Alola-TM-80|Alola-TM-80]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-39 | [[Alola-TM-39|Alola-TM-39]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-19 | [[Alola-TM-19|Alola-TM-19]] Roost Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-48 | [[Alola-TM-48|Alola-TM-48]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-88 | [[Alola-TM-88|Alola-TM-88]] Sleep Talk Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-23 | [[Alola-TM-23|Alola-TM-23]] Smack Down Physical 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-71 | [[Alola-TM-71|Alola-TM-71]] Stone Edge Physical 100 80% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-90 | [[Alola-TM-90|Alola-TM-90]] Substitute Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-87 | [[Alola-TM-87|Alola-TM-87]] Swagger Status 85% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-12 | [[Alola-TM-12|Alola-TM-12]] Taunt Status 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-06 | [[Alola-TM-06|Alola-TM-06]] Toxic Status 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Alola-TM-01 | [[Alola-TM-01|Alola-TM-01]] Work Up Status 30
Galar TMs
TM Move Type Category Power Accuracy  PP 
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-52 | [[Galar-TM-52|Galar-TM-52]] Bounce Physical 85 85% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-43 | [[Galar-TM-43|Galar-TM-43]] Brick Break Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-81 | [[Galar-TM-81|Galar-TM-81]] Bulldoze Physical 60 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-63 | [[Galar-TM-63|Galar-TM-63]] Drain Punch Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-39 | [[Galar-TM-39|Galar-TM-39]] Facade Physical 70 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-94 | [[Galar-TM-94|Galar-TM-94]] False Swipe Physical 40 100% 40
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-59 | [[Galar-TM-59|Galar-TM-59]] Fling Physical 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-09 | [[Galar-TM-09|Galar-TM-09]] Giga Impact Physical 150 90% 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-04 | [[Galar-TM-04|Galar-TM-04]] Ice Punch Physical 75 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-75 | [[Galar-TM-75|Galar-TM-75]] Low Sweep Physical 65 100% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-00 | [[Galar-TM-00|Galar-TM-00]] Mega Punch Physical 80 85% 20
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-57 | [[Galar-TM-57|Galar-TM-57]] Payback Physical 50 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-25 | [[Galar-TM-25|Galar-TM-25]] Protect Status 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-21 | [[Galar-TM-21|Galar-TM-21]] Rest Status 5
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-42 | [[Galar-TM-42|Galar-TM-42]] Revenge Physical 60 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-22 | [[Galar-TM-22|Galar-TM-22]] Rock Slide Physical 75 90% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-48 | [[Galar-TM-48|Galar-TM-48]] Rock Tomb Physical 60 95% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-76 | [[Galar-TM-76|Galar-TM-76]] Round Special 60 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-24 | [[Galar-TM-24|Galar-TM-24]] Snore Special 50 100% 15
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-98 | [[Galar-TM-98|Galar-TM-98]] Stomping Tantrum Physical 75 100% 10
align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=Galar-TM-05 | [[Galar-TM-05|Galar-TM-05]] Thunder Punch Physical 75 100% 15
TRs
TR Move Type Category Power Accuracy  PP 
TR-1 [[TR-1|TR-1]] Body Slam Physical 08585 100% 15
TR-48 [[TR-48|TR-48]] Bulk Up Status 0000 20
TR-53 [[TR-53|TR-53]] Close Combat Physical 120120 100% 5
TR-93 [[TR-93|TR-93]] Darkest Lariat Physical 08585 100% 10
TR-10 [[TR-10|TR-10]] Earthquake Physical 100100 100% 10
TR-26 [[TR-26|TR-26]] Endure Status 0000 10
TR-13 [[TR-13|TR-13]] Focus Energy Status 0000 30
TR-52 [[TR-52|TR-52]] Gyro Ball Physical 0000 100% 5
TR-94 [[TR-94|TR-94]] High Horsepower Physical 09595 95% 10
TR-74 [[TR-74|TR-74]] Iron Head Physical 08080 100% 15
TR-18 [[TR-18|TR-18]] Leech Life Physical 08080 100% 10
TR-24 [[TR-24|TR-24]] Outrage Physical 120120 100% 10
TR-57 [[TR-57|TR-57]] Poison Jab Physical 08080 100% 20
TR-21 [[TR-21|TR-21]] Reversal Physical 0000 100% 15
TR-27 [[TR-27|TR-27]] Sleep Talk Status 0000 10
TR-75 [[TR-75|TR-75]] Stone Edge Physical 100100 80% 5
TR-20 [[TR-20|TR-20]] Substitute Status 0000 10
TR-39 [[TR-39|TR-39]] Superpower Physical 120120 100% 5
TR-37 [[TR-37|TR-37]] Taunt Status 0000 100% 20
TR-85 [[TR-85|TR-85]] Work Up Status 0000 30
  • Bold indicates a move that gets STAB when used by Buzzwole.

Sprites