Ground Gem: Difference between revisions

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== Fishing ==
== Fishing ==
This item can be obtained from [[Fishing|fishing]] loot entries. Selection values are raw weights within the matching fishing collection.
This item can be obtained from [[Fishing|fishing]] loot. Chance is shown per normal fishing bite at a matching hook location. Fixed rows show their final per-bite chance. Weighted rows use the shown formula: 15% item loot roll times this row's weight divided by all matching item weights in the full [[Fishing#Fishing loot|Fishing loot]] table.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Environment !! Rod !! Biomes !! Time !! Quantity !! Selection value !! Collection !! Requirements
! Environment !! Rod !! Biomes !! Time !! Quantity !! Chance !! Requirements
|-
|-
| Lava || Old Rod Lava<br>Good Rod Lava<br>Super Rod Lava || [[Arid (Pixelmon)|#Arid (Pixelmon)]] || Any || 1 || Rarity 10 || 15%<br>Space 2 || -
| Lava || Good Rod Lava || [[Arid (Pixelmon)|#Arid (Pixelmon)]] || Any || 1 || 15% item roll * weight 10 / matching item weights || -
|-
| Lava || Old Rod Lava || [[Arid (Pixelmon)|#Arid (Pixelmon)]] || Any || 1 || 15% item roll * weight 10 / matching item weights || -
|-
| Lava || Super Rod Lava || [[Arid (Pixelmon)|#Arid (Pixelmon)]] || Any || 1 || 15% item roll * weight 10 / matching item weights || -
|}
|}



Revision as of 05:55, 17 June 2026

Ground Gem

A held item that boosts the power of a single Ground-type move by 1.3×, being consumed upon use. Created by infusing a Crystal Block with a Shuca Berry.

Drops

Pokémon Chance Quantity

Groudon

30% 1-2

Mamoswine

10% 1

Seismitoad

10% 1

Krookodile

30% 1

Landorus

10% 1

Diggersby

10% 1

Zygarde

30% 1

Mudsdale

10% 1

SandyShocks

50% 1-2

Ting-Lu

30% 1

Found in chests

This item can be found in the following structure loot chests:

Chest Chance Rolls
Random Gem 5.3% 1
Ultra Ruin 5.6% 1–2

Fishing

This item can be obtained from fishing loot. Chance is shown per normal fishing bite at a matching hook location. Fixed rows show their final per-bite chance. Weighted rows use the shown formula: 15% item loot roll times this row's weight divided by all matching item weights in the full Fishing loot table.

Environment Rod Biomes Time Quantity Chance Requirements
Lava Good Rod Lava #Arid (Pixelmon) Any 1 15% item roll * weight 10 / matching item weights -
Lava Old Rod Lava #Arid (Pixelmon) Any 1 15% item roll * weight 10 / matching item weights -
Lava Super Rod Lava #Arid (Pixelmon) Any 1 15% item roll * weight 10 / matching item weights -