Natures

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A Pokemon's Nature adjusts how two of its stats grow. One stat is raised by 10% and another is lowered by 10%; HP is never affected. There are 25 Natures, and a Pokemon's Nature is set randomly when it is encountered, hatched, or obtained (unless fixed by an item such as an Everstone during breeding).

Each Nature also influences taste preferences: a Pokemon likes the berry flavour tied to its raised stat and dislikes the flavour tied to its lowered stat. Neutral Natures have no flavour preference.

Nature chart

Nature stat chart
Lowered stat (−10%)
Attack Defense Sp. Atk Sp. Def Speed
Raised stat (+10%) Attack Lonely Adamant Naughty Brave
Defense Bold Impish Lax Relaxed
Sp. Atk Modest Mild Rash Quiet
Sp. Def Calm Gentle Careful Sassy
Speed Timid Hasty Jolly Naive

The five neutral Natures raise and lower the same stat, so they have no effect: Bashful, Docile, Hardy, Quirky, Serious.

All Natures

Nature Increased stat (+10%) Decreased stat (−10%) Liked flavour Disliked flavour
Adamant Attack Sp. Atk Spicy Dry
Bashful
Bold Defense Attack Sour Spicy
Brave Attack Speed Spicy Sweet
Calm Sp. Def Attack Bitter Spicy
Careful Sp. Def Sp. Atk Bitter Dry
Docile
Gentle Sp. Def Defense Bitter Sour
Hardy
Hasty Speed Defense Sweet Sour
Impish Defense Sp. Atk Sour Dry
Jolly Speed Sp. Atk Sweet Dry
Lax Defense Sp. Def Sour Bitter
Lonely Attack Defense Spicy Sour
Mild Sp. Atk Defense Dry Sour
Modest Sp. Atk Attack Dry Spicy
Naive Speed Sp. Def Sweet Bitter
Naughty Attack Sp. Def Spicy Bitter
Quiet Sp. Atk Speed Dry Sweet
Quirky
Rash Sp. Atk Sp. Def Dry Bitter
Relaxed Defense Speed Sour Sweet
Sassy Sp. Def Speed Bitter Sweet
Serious
Timid Speed Attack Sweet Spicy