Fishing
Fishing is a Pixelmon spawning mechanic that uses Pixelmon fishing rods to trigger the fishing spawner at the hook's bobber. The bobber can fish in water or lava if the held rod has a matching fishing location type. Fishing can encounter wild Pixelmon or reel in item loot from the current fishing spawn sets.
Rods
Each rod contributes a water location type and a lava location type to the spawn check. The spawn data below controls which Pixelmon and items each rod can produce.
| Rod | Water location | Lava location | Durability | Notes |
|---|---|---|---|---|
| Old Rod | Old Rod | Old Rod Lava | 32 | Entry rod. Its data set has the narrowest Pixelmon and loot access. |
| Good Rod | Good Rod | Good Rod Lava | 64 | Middle rod. It can catch all Old Rod item loot plus additional entries. |
| Super Rod | Super Rod | Super Rod Lava | 128 | High-tier rod. Many rare Pixelmon and full items are Super Rod entries. |
| Oa10712's Fishing Rod | Oa10712's Fishing Rod | Oa10712's Fishing Rod | 256 | Special rod. It is forced to Supreme quality and uses the Oas Rod spawn tag. |
Casting and reeling
Casting requires at least one able Pixelmon in the player's party. When the hook enters water or lava, the default wait before a bite is randomly set from 5 to 15 seconds. A selected catch stays available for 30 ticks by default. If it is not reeled in before that timer expires, the catch gets away.
A Pixelmon catch starts a wild battle and marks the encounter as fishing. An item catch is removed from the world entity and added directly to the player. Caught Pixelmon display one, two, or three bite marks before reeling based on their nominal rarity: 50 or higher shows one mark, below 50 shows two marks, and below 5 shows three marks.
Rod quality
The Old Fisherman can appraise a Pixelmon fishing rod once. Appraisal stores a rodQuality value on the item, which adds one of the rod quality location tags to future fishing checks. Unappraised rods do not add a quality tag. Oa10712's Fishing Rod is not appraised and is always treated as Supreme quality.
| Quality | Tooltip prefix | Location tag | Appraisal chance | Notes |
|---|---|---|---|---|
| 0 | Standard | OK Rod Quality | 38.56% | - |
| 1 | So-So | So-So Rod Quality | 19.29% | - |
| 2 | Good | Good Rod Quality | 12.94% | - |
| 3 | Great | Great Rod Quality | 9.65% | - |
| 4 | Rare | Rare Rod Quality | 7.71% | - |
| 5 | Pro's | Pro Rod Quality | 6.34% | - |
| 6 | Supreme | Supreme Rod Quality | 5.51% | Forced for Oa10712's Fishing Rod. |
Special fishing forms
Rod quality is also used when fishing can assign Jump! palettes. The affected species are Magikarp, Slugma, Spheal, Shellos, and Clobbopus. Higher quality rods unlock more entries from each species' Jump! palette list. If a non-shiny Magikarp rolls the special karp palette, it becomes Feebas instead. Magikarp caught from lava rod locations is assigned the roasted palette. Oa10712's Fishing Rod selects a random registered Fishing Log species and form from the special fishing form registry.
The Old Fisherman can also give the Fishing Log if the player has an unusual Magikarp, Shellos, or Clobbopus and does not already have the log.
Fishable Pixelmon
This table is built from the current data/pixelmon/spawning/fishing spawn sets. Fixed percentages are direct selection chances among matching spawns. Weight rows are selected by comparing that row's weight to the total weight of all matching Pixelmon rows for the current rod, biome, time, and requirements.
Fishing loot
Fishing item loot is selected in two steps. First, each normal bite has a 15% item loot roll for the current water or lava loot pool. If that succeeds, one matching item row is selected from the item pool. For rows with a weight, chance per normal fishing bite is the item roll times that row's weight divided by the total weight of all item rows matching the current rod, biome, time, and requirements. Fixed pool-chance rows show their final per-bite chance directly. Item loot also requires a valid hook area of at least 2 blocks.
| Item | Environment | Rod | Biomes | Time | Quantity | Chance | Requirements |
|---|---|---|---|---|---|---|---|
| Dark Gem | Lava | Good Rod Lava | #Roofed (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Dark Gem | Lava | Old Rod Lava | #Roofed (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Dark Gem | Lava | Super Rod Lava | #Roofed (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Dusk Stone | Lava | Super Rod Lava | #Roofed (Pixelmon) | Dusk | 1 | 15% item roll * weight 20 / matching item weights | - |
| Dusk Stone Shard | Lava | Good Rod Lava | #Roofed (Pixelmon) | Dusk | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Dusk Stone Shard | Lava | Super Rod Lava | #Roofed (Pixelmon) | Dusk | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Fighting Gem | Lava | Good Rod Lava | #Mesas (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fighting Gem | Lava | Old Rod Lava | #Mesas (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fighting Gem | Lava | Super Rod Lava | #Mesas (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fire Gem | Lava | Good Rod Lava | #Savannas (Pixelmon) #Hellish (Pixelmon) |
Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fire Gem | Lava | Old Rod Lava | #Savannas (Pixelmon) #Hellish (Pixelmon) |
Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fire Gem | Lava | Super Rod Lava | #Savannas (Pixelmon) #Hellish (Pixelmon) |
Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fire Stone | Lava | Super Rod Lava | #Arid (Pixelmon) | Night | 1 | 15% item roll * weight 40 / matching item weights | - |
| Fire Stone Shard | Lava | Good Rod Lava | #Arid (Pixelmon) | Night | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Fire Stone Shard | Lava | Super Rod Lava | #Arid (Pixelmon) | Night | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Ground Gem | Lava | Good Rod Lava | #Arid (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ground Gem | Lava | Old Rod Lava | #Arid (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ground Gem | Lava | Super Rod Lava | #Arid (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Heat Rock | Lava | Super Rod Lava | #Savannas (Pixelmon) | Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Moon Stone | Lava | Super Rod Lava | #Mountainous (Pixelmon) | Night | 1 | 15% item roll * weight 20 / matching item weights | - |
| Moon Stone Shard | Lava | Good Rod Lava | #Mountainous (Pixelmon) | Night | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Moon Stone Shard | Lava | Super Rod Lava | #Mountainous (Pixelmon) | Night | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Normal Gem | Lava | Good Rod Lava | #Taigas (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Normal Gem | Lava | Old Rod Lava | #Taigas (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Normal Gem | Lava | Super Rod Lava | #Taigas (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Omega Shard | Lava | Super Rod Lava | #Arid (Pixelmon) | Any | 1 | 4.5% per bite 15% item roll * 30% pool chance |
- |
| Rock Gem | Lava | Good Rod Lava | Any | Any | 1 | 15% item roll * weight 10 / matching item weights | Y <= 32 Sees Sky: No |
| Rock Gem | Lava | Old Rod Lava | Any | Any | 1 | 15% item roll * weight 10 / matching item weights | Y <= 32 Sees Sky: No |
| Rock Gem | Lava | Super Rod Lava | Any | Any | 1 | 15% item roll * weight 10 / matching item weights | Y <= 32 Sees Sky: No |
| Shiny Stone | Lava | Super Rod Lava | #Mesas (Pixelmon) | Dawn, Dusk | 1 | 15% item roll * weight 20 / matching item weights | - |
| Shiny Stone Shard | Lava | Good Rod Lava | #Mesas (Pixelmon) | Dawn, Dusk | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Shiny Stone Shard | Lava | Super Rod Lava | #Mesas (Pixelmon) | Dawn, Dusk | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Smooth Rock | Lava | Super Rod Lava | #Arid (Pixelmon) | Night | 1 | 15% item roll * weight 20 / matching item weights | - |
| Steel Gem | Lava | Good Rod Lava | #Mesas (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Steel Gem | Lava | Old Rod Lava | #Mesas (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Steel Gem | Lava | Super Rod Lava | #Mesas (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Thunder Stone | Lava | Super Rod Lava | #Mountainous (Pixelmon) | Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Thunder Stone Shard | Lava | Good Rod Lava | #Mountainous (Pixelmon) | Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Thunder Stone Shard | Lava | Super Rod Lava | #Mountainous (Pixelmon) | Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Amethyst Shard | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Amethyst Shard | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Cod | Water | Good Rod | Any | Any | 1 | 15% item roll * weight 50 / matching item weights | Not biome: #Ultra Space (Pixelmon) |
| Cod | Water | Old Rod | Any | Any | 1 | 15% item roll * weight 50 / matching item weights | Not biome: #Ultra Space (Pixelmon) |
| Cod | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 50 / matching item weights | Not biome: #Ultra Space (Pixelmon) |
| Diamond | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Diamond | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Emerald | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Emerald | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Enchanted Book (Efficiency V) | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Enchanted Book (Fortune III) | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 5 / matching item weights | - |
| Enchanted Book (Mending I) | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 2 / matching item weights | - |
| Enchanted Book (Silk Touch I) | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 5 / matching item weights | - |
| Enchanted Book (Unbreaking III) | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Nautilus Shell | Water | Good Rod | #Oceanic (Pixelmon) #Beaches (Pixelmon) |
Any | 1 | 15% item roll * weight 30 / matching item weights | - |
| Nautilus Shell | Water | Super Rod | #Oceanic (Pixelmon) #Beaches (Pixelmon) |
Any | 1 | 15% item roll * weight 30 / matching item weights | - |
| Pufferfish | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 50 / matching item weights | - |
| Pufferfish | Water | Old Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 50 / matching item weights | - |
| Pufferfish | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 50 / matching item weights | - |
| Salmon | Water | Good Rod | Any | Any | 1 | 15% item roll * weight 50 / matching item weights | Not biome: #Ultra Space (Pixelmon) |
| Salmon | Water | Good Rod | #Ultra Space (Pixelmon) | Any | 1 | 15% item roll * weight 70 / matching item weights | - |
| Salmon | Water | Old Rod | Any | Any | 1 | 15% item roll * weight 50 / matching item weights | Not biome: #Ultra Space (Pixelmon) |
| Salmon | Water | Old Rod | #Ultra Space (Pixelmon) | Any | 1 | 15% item roll * weight 70 / matching item weights | - |
| Salmon | Water | Super Rod | Any | Any | 1 | 15% item roll * weight 50 / matching item weights | Not biome: #Ultra Space (Pixelmon) |
| Salmon | Water | Super Rod | #Ultra Space (Pixelmon) | Any | 1 | 15% item roll * weight 70 / matching item weights | - |
| Tropical Fish | Water | Good Rod | Warm Ocean Lukewarm Ocean |
Any | 1 | 15% item roll * weight 50 / matching item weights | - |
| Tropical Fish | Water | Old Rod | Warm Ocean Lukewarm Ocean |
Any | 1 | 15% item roll * weight 50 / matching item weights | - |
| Tropical Fish | Water | Super Rod | Warm Ocean Lukewarm Ocean |
Any | 1 | 15% item roll * weight 50 / matching item weights | - |
| Alpha Shard | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 4.5% per bite 15% item roll * 30% pool chance |
- |
| Big Pearl | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 5 / matching item weights | - |
| Big Pearl | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 5 / matching item weights | - |
| Black Sludge | Water | Good Rod | #Swamps (Pixelmon) | Any | 1 | 15% item roll * weight 15 / matching item weights | - |
| Black Sludge | Water | Super Rod | #Swamps (Pixelmon) | Any | 1 | 15% item roll * weight 15 / matching item weights | - |
| Bug Gem | Water | Good Rod | #Jungles (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Bug Gem | Water | Old Rod | #Jungles (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Bug Gem | Water | Super Rod | #Jungles (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Crystal | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Crystal | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Damp Rock | Water | Super Rod | #Jungles (Pixelmon) | Night | 1 | 15% item roll * weight 20 / matching item weights | - |
| Dawn Stone | Water | Super Rod | #Taigas (Pixelmon) | Dawn | 1 | 15% item roll * weight 20 / matching item weights | - |
| Dawn Stone Shard | Water | Good Rod | #Taigas (Pixelmon) | Dawn | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Dawn Stone Shard | Water | Super Rod | #Taigas (Pixelmon) | Dawn | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Deep Sea Scale | Water | Super Rod | Deep Ocean | Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Deep Sea Tooth | Water | Super Rod | Deep Ocean | Night | 1 | 15% item roll * weight 20 / matching item weights | - |
| Dragon Gem | Water | Good Rod | #Mountainous (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Dragon Gem | Water | Old Rod | #Mountainous (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Dragon Gem | Water | Super Rod | #Mountainous (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Electric Gem | Water | Good Rod | #Mountainous (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Electric Gem | Water | Old Rod | #Mountainous (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Electric Gem | Water | Super Rod | #Mountainous (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fairy Gem | Water | Good Rod | #Flowery (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fairy Gem | Water | Old Rod | #Flowery (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fairy Gem | Water | Super Rod | #Flowery (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Fire Stone | Water | Super Rod | Ultra Desert | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Flying Gem | Water | Good Rod | #Hills (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Flying Gem | Water | Old Rod | #Hills (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Flying Gem | Water | Super Rod | #Hills (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ghost Gem | Water | Good Rod | #Forests (Pixelmon) #Birches (Pixelmon) |
Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ghost Gem | Water | Old Rod | #Forests (Pixelmon) #Birches (Pixelmon) |
Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ghost Gem | Water | Super Rod | #Forests (Pixelmon) #Birches (Pixelmon) |
Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Gold Bottle Cap | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 0.015% per bite 15% item roll * 0.1% pool chance |
- |
| Good Rod | Water | Old Rod | Any | Any | 1 | 0.75% per bite 15% item roll * 5% pool chance |
- |
| Grass Gem | Water | Good Rod | #Plains (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Grass Gem | Water | Old Rod | #Plains (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Grass Gem | Water | Super Rod | #Plains (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ice Gem | Water | Good Rod | #Freezing (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ice Gem | Water | Old Rod | #Freezing (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ice Gem | Water | Super Rod | #Freezing (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ice Stone | Water | Super Rod | #Freezing (Pixelmon) | Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Ice Stone Shard | Water | Good Rod | #Freezing (Pixelmon) | Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Ice Stone Shard | Water | Super Rod | #Freezing (Pixelmon) | Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Icy Rock | Water | Super Rod | #Freezing (Pixelmon) | Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Leaf Stone | Water | Super Rod | #Forests (Pixelmon) #Birches (Pixelmon) |
Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Leaf Stone | Water | Super Rod | Ultra Jungle | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Leaf Stone Shard | Water | Good Rod | #Forests (Pixelmon) #Birches (Pixelmon) |
Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Leaf Stone Shard | Water | Super Rod | #Forests (Pixelmon) #Birches (Pixelmon) |
Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Pearl | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 15 / matching item weights | - |
| Pearl | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 15 / matching item weights | - |
| Pearl String | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 1 / matching item weights | - |
| Pearl String | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 1 / matching item weights | - |
| Poison Gem | Water | Good Rod | #Swamps (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Poison Gem | Water | Old Rod | #Swamps (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Poison Gem | Water | Super Rod | #Swamps (Pixelmon) | Night | 1 | 15% item roll * weight 10 / matching item weights | - |
| Prism Scale | Water | Super Rod | Deep Ocean Deep Warm Ocean Deep Lukewarm Ocean |
Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Psychic Gem | Water | Good Rod | #Birches (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Psychic Gem | Water | Old Rod | #Birches (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Psychic Gem | Water | Super Rod | #Birches (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Ruby | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Ruby | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Sapphire | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Sapphire | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Shiny Stone | Water | Super Rod | Ultra Forest | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Silver Bottle Cap | Water | Good Rod | #Oceanic (Pixelmon) | Any | 1 | 0.6% per bite 15% item roll * 4% pool chance |
- |
| Silver Bottle Cap | Water | Good Rod | #Ultra Space (Pixelmon) | Any | 1 | 15% item roll * weight 5 / matching item weights | - |
| Silver Bottle Cap | Water | Super Rod | #Oceanic (Pixelmon) | Any | 1 | 0.6% per bite 15% item roll * 4% pool chance |
- |
| Silver Bottle Cap | Water | Super Rod | #Ultra Space (Pixelmon) | Any | 1 | 15% item roll * weight 10 / matching item weights | - |
| Sun Stone | Water | Super Rod | #Birches (Pixelmon) | Day | 1 | 15% item roll * weight 20 / matching item weights | - |
| Sun Stone | Water | Super Rod | Ultra Crater | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Sun Stone Shard | Water | Good Rod | #Birches (Pixelmon) | Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Sun Stone Shard | Water | Super Rod | #Birches (Pixelmon) | Day | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Super Rod | Water | Good Rod | Any | Any | 1 | 0.75% per bite 15% item roll * 5% pool chance |
- |
| Thunder Stone | Water | Super Rod | Ultra Plant | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Water Gem | Water | Good Rod | #Oceanic (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Water Gem | Water | Old Rod | #Oceanic (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Water Gem | Water | Super Rod | #Oceanic (Pixelmon) | Day | 1 | 15% item roll * weight 10 / matching item weights | - |
| Water Stone | Water | Super Rod | #Oceanic (Pixelmon) | Night | 1 | 15% item roll * weight 20 / matching item weights | - |
| Water Stone | Water | Super Rod | Ultra Deep Sea | Any | 1 | 15% item roll * weight 20 / matching item weights | - |
| Water Stone Shard | Water | Good Rod | #Oceanic (Pixelmon) | Night | 1-2 | 15% item roll * weight 30 / matching item weights | - |
| Water Stone Shard | Water | Super Rod | #Oceanic (Pixelmon) | Night | 1-2 | 15% item roll * weight 30 / matching item weights | - |