Hard Press: Difference between revisions

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| [[Steelium Z]] || [[Corkscrew Crash]] || 180
| [[Steelium Z]] || [[Corkscrew Crash]] || 180
|}
|}
=== Learnset ===
==== By TM/TR/HM ====
{{Moveh}}
{{Moveentry|Graveler|Rock|Ground}}
{{Moveentry|Golem|Rock|Ground}}
{{Moveentry|Snorlax|Normal}}
{{Moveentry|Mew|Psychic}}
{{Moveentry|Forretress|Bug|Steel}}
{{Moveentry|Scizor|Bug|Steel}}
{{Moveentry|Tyranitar|Rock|Dark}}
{{Moveentry|Swampert|Water|Ground}}
{{Moveentry|Slaking|Normal}}
{{Moveentry|Crawdaunt|Water|Dark}}
{{Moveentry|Metang|Steel|Psychic}}
{{Moveentry|Metagross|Steel|Psychic}}
{{Moveentry|Regirock|Rock}}
{{Moveentry|Registeel|Steel}}
{{Moveentry|Torterra|Grass|Ground}}
{{Moveentry|Shieldon|Rock|Steel}}
{{Moveentry|Bastiodon|Rock|Steel}}
{{Moveentry|Bronzong|Steel|Psychic}}
{{Moveentry|Hippowdon|Ground}}
{{Moveentry|Abomasnow|Grass|Ice}}
{{Moveentry|Magnezone|Electric|Steel}}
{{Moveentry|Mamoswine|Ice|Ground}}
{{Moveentry|Probopass|Rock|Steel}}
{{Moveentry|Dusknoir|Ghost}}
{{Moveentry|Heatran|Fire|Steel}}
{{Moveentry|Regigigas|Normal}}
{{Moveentry|Emboar|Fire|Fighting}}
{{Moveentry|Conkeldurr|Fighting}}
{{Moveentry|Beartic|Ice}}
{{Moveentry|Golurk|Ground|Ghost}}
{{Moveentry|Avalugg|Ice}}
{{Moveentry|Crabominable|Fighting|Ice}}
{{Moveentry|Stonjourner|Rock}}
{{Moveentry|Copperajah|Steel}}
{{Moveentry|Ursaluna|Ground|Normal}}
{{Moveentry|Garganacl|Rock}}
{{Moveentry|Tinkaton|Fairy|Steel}}
{{Moveentry|Palafin|Water}}
{{Moveentry|Revavroom|Steel|Poison}}
{{Moveentry|Cetitan|Ice}}
{{Moveentry|IronTreads|Ground|Steel}}
{{Moveentry|IronHands|Fighting|Electric}}
{{Moveentry|Okidogi|Poison|Fighting}}
{{Moveentry|Archaludon|Steel|Dragon}}
{{Movef}}


[[Category:Auto-generated]]
[[Category:Auto-generated]]

Revision as of 06:12, 17 June 2026

Hard Press
Type Steel
Category Physical
Power
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally

For more information on this move visit Bulbapedia here.

Description

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

Z-Moves

Crystal Z-Move Base Power
Steelium Z Corkscrew Crash 180

Learnset

By TM/TR/HM

Pokémon Type
Graveler
Golem
Snorlax
[[{{{3}}}|{{{3}}}]]
Mew
[[{{{3}}}|{{{3}}}]]
Forretress
Scizor
Tyranitar
Swampert
Slaking
[[{{{3}}}|{{{3}}}]]
Crawdaunt
Metang
Metagross
Regirock
[[{{{3}}}|{{{3}}}]]
Registeel
[[{{{3}}}|{{{3}}}]]
Torterra
Shieldon
Bastiodon
Bronzong
Hippowdon
[[{{{3}}}|{{{3}}}]]
Abomasnow
Magnezone
Mamoswine
Probopass
Dusknoir
[[{{{3}}}|{{{3}}}]]
Heatran
Regigigas
[[{{{3}}}|{{{3}}}]]
Emboar
Conkeldurr
[[{{{3}}}|{{{3}}}]]
Beartic
[[{{{3}}}|{{{3}}}]]
Golurk
Avalugg
[[{{{3}}}|{{{3}}}]]
Crabominable
Stonjourner
[[{{{3}}}|{{{3}}}]]
Copperajah
[[{{{3}}}|{{{3}}}]]
Ursaluna
Garganacl
[[{{{3}}}|{{{3}}}]]
Tinkaton
Palafin
[[{{{3}}}|{{{3}}}]]
Revavroom
Cetitan
[[{{{3}}}|{{{3}}}]]
IronTreads
IronHands
Okidogi
Archaludon