Charms & Incenses: Difference between revisions

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Charms are rare items the trainer equips rather than holds on a Pokémon. Once equipped, each one applies its bonus passively; only one of each is needed.
Charms are rare items the trainer equips rather than holds on a Pokémon. Once equipped, each one applies its bonus passively; only one of each is needed.
{| class="wikitable"
! Setting !! Effective value
|-
| Shiny Charm from Pokedex completion || Enabled
|-
| Oval Charm from Pokedex completion || Enabled
|-
| Exp. Charm multiplier || 1.5
|-
| Catching Charm multiplier || 1.1
|-
| Mark Charm rolls || 3
|}


{| class="wikitable"
{| class="wikitable"

Latest revision as of 09:08, 3 August 2026

Charms and Incenses are two families of special items in Pixelmon. Charms are equipped by the trainer and grant a passive bonus while carried, whereas incenses are held by a Pokémon to boost its moves or, for most of them, to produce a baby Pokémon when bred.

Charms

Charms are rare items the trainer equips rather than holds on a Pokémon. Once equipped, each one applies its bonus passively; only one of each is needed.

Setting Effective value
Shiny Charm from Pokedex completion Enabled
Oval Charm from Pokedex completion Enabled
Exp. Charm multiplier 1.5
Catching Charm multiplier 1.1
Mark Charm rolls 3
Charm Effect
Shiny Charm Increases the chance of encountering and hatching Shiny Pokémon while the trainer is carrying it.
Oval Charm Increases how often a compatible pair in the Day Care or Ranch Block produces an Egg.
Exp. Charm Increases the experience Pokémon gain from battles.
Catching Charm Improves the chance of a Critical Catch when throwing a Poké Ball.
Mark Charm Lets the trainer re-roll the Mark on a Pokémon.

Incenses

Incenses are held items. Each raises one of the holder's stats or move types in battle, and most also change which baby hatches when a specific Pokémon breeds while holding it.

Incense Effect
Odd Incense An Odd Incense is a held item that increases the power of the holder's Psychic-type moves by 20%. An Odd Incense can also be held by a Mr. Mime that is breeding in order to produce a Mime Jr. Egg; otherwise, a Mr. Mime Egg will be produced instead.
Rock Incense A Rock Incense is a held item that boosts the power of the holder's Rock-type moves by 20%. It can also be held by a Sudowoodo that is breeding in order to produce a Bonsly Egg; otherwise, a Sudowoodo Egg will be produced instead.
Sea Incense A Sea Incense is a type of incense that can be held by a Pokémon to raise the power of the holder's Water-type moves by 20%. It also must be held by a breeding Marill or Azumarill to produce an Azurill Egg; otherwise, the Egg will hatch into a Marill.
Wave Incense A Wave Incense is a held item that raises the power of the holder's Water-type moves by 20%. If a Mantine holds a Wave Incense while it breeds, it will produce a Mantyke Egg.
Rose Incense A Rose Incense is a held item that increases the power of the holder's Grass-type moves by 20%. It can also be held by a Roselia or a Roserade to obtain a Budew Egg when breeding; without a Rose Incense, a Roselia Egg will be created instead.
Pure Incense A Pure Incense is a held item that can be held by a Chimecho to produce a Chingling Egg when breeding; without a Pure Incense, a Chimecho Egg will be produced instead.
Luck Incense A Luck Incense is a type of incense that doubles the amount of PokéDollars received after defeating an NPC Trainer if held by a Pokémon who participated in the battle. It can also be held by a Chansey or a Blissey when breeding to produce a Happiny Egg; without a Luck Incense, a Chansey Egg will be produced instead.
Lax Incense A Lax Incense is a held item that increases the holder's evasion by 10%. If held by a Wobbuffet that is breeding, the resulting Egg will hatch into a Wynaut instead of another Wobbuffet.
Full Incense A Full Incense is a type of incense that causes the Pokémon holding it to move last in battle. This will not occur if the opponent uses a move of lower priority than the user's move. If a Full Incense is held by a Snorlax that is breeding, the resulting Egg will contain a Munchlax instead of another Snorlax.

Crafting incenses

Every incense is brewed in an Incense Burner from three of a specific Berry:

Incense Berry (+ Incense Burner)
Odd Incense 3× Belue Berry
Rock Incense 3× Spelon Berry
Sea Incense 3× Watmel Berry
Wave Incense 3× Magost Berry
Rose Incense 3× Rabuta Berry
Pure Incense 3× Nomel Berry
Luck Incense 3× Pamtre Berry
Lax Incense 3× Cornn Berry
Full Incense 3× Durin Berry

See also: Breeding, Held items, Berries.