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'''Poké Balls''' are the items used to catch wild Pokémon. When a Poké Ball is thrown at a wild Pokémon, the game rolls a capture check based on the target's remaining HP, its species catch rate, its status condition, and the ball's own catch bonus. Weakening a Pokémon and inflicting a status condition before throwing greatly improves the odds.
'''Poké Balls''' are the items used to catch wild Pokémon. When a Poké Ball is thrown, the catch chance depends on the target, its remaining HP and status, and the selected ball.


== Catch rate calculator ==
== Catch rate calculator ==


Pick a Pokémon and a situation to compare every Poké Ball's catch chance per throw. The calculator uses the formula below with each species' real catch rate.
<div id="catch-calculator"><p class="ccalc-fallback">''Loading the calculator. JavaScript is required.''</p></div>


<div id="catch-calculator"><p class="ccalc-fallback">''Loading the interactive calculator… if it does not appear, JavaScript may be disabled — the tables further down list every ball's effect.''</p></div>
== Catching basics ==


== Catch formula ==
Lower remaining HP and a status condition increase the catch chance. Sleep and freeze provide the largest status bonus. Break chance is the chance that a failed throw destroys the ball instead of dropping it for reuse.
 
A thrown ball computes a modified catch value '''a''':
 
: <code>a = (3 × HP<sub>max</sub> − 2 × HP<sub>current</sub>) ÷ (3 × HP<sub>max</sub>) × catchRate × ballBonus × statusBonus</code>
 
* '''HP<sub>max</sub> / HP<sub>current</sub>''' — the target's maximum and current HP. The lower its current HP, the higher the catch value.
* '''catchRate''' — the species' base catch rate (0–255); rarer Pokémon have lower values.
* '''ballBonus''' — the Poké Ball's catch bonus, including any conditional multiplier listed in the table below.
* '''statusBonus''' — 2.5× while the target is Asleep or Frozen, 1.5× while Paralyzed, Burned, or Poisoned, otherwise 1×.
 
If '''a''' is at least 255 the Pokémon is caught immediately. Otherwise the ball performs four shake checks; each has probability <code>b = 65536 ÷ (255 ÷ a)<sup>3⁄16</sup></code> of passing, and all four must pass for a successful capture. Under the modern '''Standard''' (Gen VIII) method, low-level wild Pokémon also receive an extra catch bonus.
 
'''Break chance''' is separate from the catch roll: when a capture attempt fails, the ball has this chance to break and be lost; otherwise it drops to the ground and can be picked up and reused. '''Ancient''' (Gen IV) balls — the Hisui-style balls crafted from tumblestone — use the older capture maths and tend to break far more often, but several are thrown much farther or with altered arc.


== Poké Balls ==
== Poké Balls ==


{| class="wikitable sortable"
{| class="wikitable sortable"
! class="unsortable" | !! Poké Ball !! Catch bonus !! Special effect !! Break chance !! Method
! Poké Ball !! Catch bonus !! Special effect !! Break chance !! Method
|-
|-
| {{PixelImage|filename=pixelmon-beastball.png|display=Beast Ball|size=32|wiki=pixelmon}} || [[Beast Ball]] || 1× || 5x catch rate when used on Ultra Beasts. 0.1x catch rate for everything else. || 0% || Standard
| [[File:pixelmon-beastball.png|32px|class=pixelated|link=Beast Ball]] [[Beast Ball|Beast Ball]] || 1× || 5x catch rate when used on Ultra Beasts. 0.1x catch rate for everything else. || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-cherishball.png|display=Cherish Ball|size=32|wiki=pixelmon}} || [[Cherish Ball]] || 1× || — || 0% || Standard
| [[File:pixelmon-cherishball.png|32px|class=pixelated|link=Cherish Ball]] [[Cherish Ball|Cherish Ball]] || 1× || — || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-christmasball.png|display=Christmas Ball|size=32|wiki=pixelmon}} || [[Christmas Ball|Christmas Poké Ball]] || 1× || Ho ho ho || 0% || Standard
| [[File:pixelmon-christmasball.png|32px|class=pixelated|link=Christmas Ball]] [[Christmas Ball|Christmas Poké Ball]] || 1× || Ho ho ho || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-diveball.png|display=Dive Ball|size=32|wiki=pixelmon}} || [[Dive Ball]] || 1× || 3.5x catch rate if the Pokémon is in water. || 15% || Standard
| [[File:pixelmon-diveball.png|32px|class=pixelated|link=Dive Ball]] [[Dive Ball|Dive Ball]] || 1× || 3.5x catch rate if the Pokémon is in water. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-dreamball.png|display=Dream Ball|size=32|wiki=pixelmon}} || [[Dream Ball]] || 1× || 4x catch rate on Sleeping Pokémon. || 0% || Standard
| [[File:pixelmon-dreamball.png|32px|class=pixelated|link=Dream Ball]] [[Dream Ball|Dream Ball]] || 1× || 4x catch rate on Sleeping Pokémon. || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-duskball.png|display=Dusk Ball|size=32|wiki=pixelmon}} || [[Dusk Ball]] || 1× || 3.0x catch rate in dark places. || 15% || Standard
| [[File:pixelmon-duskball.png|32px|class=pixelated|link=Dusk Ball]] [[Dusk Ball|Dusk Ball]] || 1× || 3.0x catch rate in dark places. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-fastball.png|display=Fast Ball|size=32|wiki=pixelmon}} || [[Fast Ball]] || 1× || Increased catch rate on fast Pokémon. || 15% || Standard
| [[File:pixelmon-fastball.png|32px|class=pixelated|link=Fast Ball]] [[Fast Ball|Fast Ball]] || 1× || Increased catch rate on fast Pokémon. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-friendball.png|display=Friend Ball|size=32|wiki=pixelmon}} || [[Friend Ball]] || 1× || Greatly boosts the captured Pokémon's happiness. || 15% || Standard
| [[File:pixelmon-friendball.png|32px|class=pixelated|link=Friend Ball]] [[Friend Ball|Friend Ball]] || 1× || Greatly boosts the captured Pokémon's happiness. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-greatball.png|display=Great Ball|size=32|wiki=pixelmon}} || [[Great Ball]] || 1.5× || 1.5x catch rate. || 15% || Standard
| [[File:pixelmon-greatball.png|32px|class=pixelated|link=Great Ball]] [[Great Ball|Great Ball]] || 1.5× || 1.5x catch rate. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-gsball.png|display=Gs Ball|size=32|wiki=pixelmon}} || [[Gs Ball|GS Ball]] || 1× || — || 0% || Standard
| [[File:pixelmon-gsball.png|32px|class=pixelated|link=Gs Ball]] [[Gs Ball|GS Ball]] || 1× || — || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-healball.png|display=Heal Ball|size=32|wiki=pixelmon}} || [[Heal Ball]] || 1× || Fully heals HP and status of captured Pokémon. || 20% || Standard
| [[File:pixelmon-healball.png|32px|class=pixelated|link=Heal Ball]] [[Heal Ball|Heal Ball]] || 1× || Fully heals HP and status of captured Pokémon. || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-heavyball.png|display=Heavy Ball|size=32|wiki=pixelmon}} || [[Heavy Ball]] || 1× || Increased catch rate on heavy Pokémon. || 20% || Standard
| [[File:pixelmon-heavyball.png|32px|class=pixelated|link=Heavy Ball]] [[Heavy Ball|Heavy Ball]] || 1× || Increased catch rate on heavy Pokémon. || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-levelball.png|display=Level Ball|size=32|wiki=pixelmon}} || [[Level Ball]] || 1× || Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon. || 15% || Standard
| [[File:pixelmon-levelball.png|32px|class=pixelated|link=Level Ball]] [[Level Ball|Level Ball]] || 1× || Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-loveball.png|display=Love Ball|size=32|wiki=pixelmon}} || [[Love Ball]] || 1× || 8x catch rate if the Pokémon is the same species and opposite gender of the trainer's active Pokémon. || 15% || Standard
| [[File:pixelmon-loveball.png|32px|class=pixelated|link=Love Ball]] [[Love Ball|Love Ball]] || 1× || 8x catch rate if the Pokémon is the same species and opposite gender of the trainer's active Pokémon. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-lureball.png|display=Lure Ball|size=32|wiki=pixelmon}} || [[Lure Ball]] || 1× || 5x catch rate on Pokémon encountered by fishing || 20% || Standard
| [[File:pixelmon-lureball.png|32px|class=pixelated|link=Lure Ball]] [[Lure Ball|Lure Ball]] || 1× || 5x catch rate on Pokémon encountered by fishing || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-luxuryball.png|display=Luxury Ball|size=32|wiki=pixelmon}} || [[Luxury Ball]] || 1× || Causes captured Pokémon to gain happiness faster. || 15% || Standard
| [[File:pixelmon-luxuryball.png|32px|class=pixelated|link=Luxury Ball]] [[Luxury Ball|Luxury Ball]] || 1× || Causes captured Pokémon to gain happiness faster. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-masterball.png|display=Master Ball|size=32|wiki=pixelmon}} || [[Master Ball]] || Guaranteed || Will never fail. || 0% || Standard
| [[File:pixelmon-masterball.png|32px|class=pixelated|link=Master Ball]] [[Master Ball|Master Ball]] || Guaranteed || Will never fail. || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-moonball.png|display=Moon Ball|size=32|wiki=pixelmon}} || [[Moon Ball]] || 1× || 4x catch rate if the Pokémon's evolution line involves a moon stone. || 15% || Standard
| [[File:pixelmon-moonball.png|32px|class=pixelated|link=Moon Ball]] [[Moon Ball|Moon Ball]] || 1× || 4x catch rate if the Pokémon's evolution line involves a moon stone. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-nestball.png|display=Nest Ball|size=32|wiki=pixelmon}} || [[Nest Ball]] || 1× || Increased catch rate on low-leveled Pokémon. || 20% || Standard
| [[File:pixelmon-nestball.png|32px|class=pixelated|link=Nest Ball]] [[Nest Ball|Nest Ball]] || 1× || Increased catch rate on low-leveled Pokémon. || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-netball.png|display=Net Ball|size=32|wiki=pixelmon}} || [[Net Ball]] || 1× || 3x catch rate on Bug- and Water-type Pokémon. || 15% || Standard
| [[File:pixelmon-netball.png|32px|class=pixelated|link=Net Ball]] [[Net Ball|Net Ball]] || 1× || 3x catch rate on Bug- and Water-type Pokémon. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-parkball.png|display=Park Ball|size=32|wiki=pixelmon}} || [[Park Ball]] || Guaranteed || Will never fail. || 0% || Standard
| [[File:pixelmon-parkball.png|32px|class=pixelated|link=Park Ball]] [[Park Ball|Park Ball]] || Guaranteed || Will never fail. || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-pokeball.png|display=Poke Ball|size=32|wiki=pixelmon}} || [[Poke Ball|Poké Ball]] || 1× || — || 25% || Standard
| [[File:pixelmon-pokeball.png|32px|class=pixelated|link=Poke Ball]] [[Poke Ball|Poké Ball]] || 1× || — || 25% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-premierball.png|display=Premier Ball|size=32|wiki=pixelmon}} || [[Premier Ball]] || 1× || Captured Pokémon emit a red particle effect when sent out. || 20% || Standard
| [[File:pixelmon-premierball.png|32px|class=pixelated|link=Premier Ball]] [[Premier Ball|Premier Ball]] || 1× || Captured Pokémon emit a red particle effect when sent out. || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-quickball.png|display=Quick Ball|size=32|wiki=pixelmon}} || [[Quick Ball]] || 1× || 5x catch rate if used on the first turn of battle. Standard rate if thrown outside of battle. || 15% || Standard
| [[File:pixelmon-quickball.png|32px|class=pixelated|link=Quick Ball]] [[Quick Ball|Quick Ball]] || 1× || 5x catch rate if used on the first turn of battle. Standard rate if thrown outside of battle. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-repeatball.png|display=Repeat Ball|size=32|wiki=pixelmon}} || [[Repeat Ball]] || 1× || 3x catch rate on species the trainer has already caught. || 15% || Standard
| [[File:pixelmon-repeatball.png|32px|class=pixelated|link=Repeat Ball]] [[Repeat Ball|Repeat Ball]] || 1× || 3x catch rate on species the trainer has already caught. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-safariball.png|display=Safari Ball|size=32|wiki=pixelmon}} || [[Safari Ball]] || 1× || 1.5x catch rate in Plains. || 20% || Standard
| [[File:pixelmon-safariball.png|32px|class=pixelated|link=Safari Ball]] [[Safari Ball|Safari Ball]] || 1× || 1.5x catch rate in Plains. || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-sportball.png|display=Sport Ball|size=32|wiki=pixelmon}} || [[Sport Ball]] || 1× || 1.5x catch rate on Bug-type Pokémon. || 20% || Standard
| [[File:pixelmon-sportball.png|32px|class=pixelated|link=Sport Ball]] [[Sport Ball|Sport Ball]] || 1× || 1.5x catch rate on Bug-type Pokémon. || 20% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-strangeball.png|display=Strange Ball|size=32|wiki=pixelmon}} || [[Strange Ball]] || 1× || — || 0% || Standard
| [[File:pixelmon-strangeball.png|32px|class=pixelated|link=Strange Ball]] [[Strange Ball|Strange Ball]] || 1× || — || 0% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-timerball.png|display=Timer Ball|size=32|wiki=pixelmon}} || [[Timer Ball]] || 1× || Increased catch rate based on battle duration. || 15% || Standard
| [[File:pixelmon-timerball.png|32px|class=pixelated|link=Timer Ball]] [[Timer Ball|Timer Ball]] || 1× || Increased catch rate based on battle duration. || 15% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-ultraball.png|display=Ultra Ball|size=32|wiki=pixelmon}} || [[Ultra Ball]] || 2× || 2x catch rate. || 5% || Standard
| [[File:pixelmon-ultraball.png|32px|class=pixelated|link=Ultra Ball]] [[Ultra Ball|Ultra Ball]] || 2× || 2x catch rate. || 5% || Standard
|-
|-
| {{PixelImage|filename=pixelmon-ancientgreatball.png|display=Ancient Great Ball|size=32|wiki=pixelmon}} || [[Ancient Great Ball]] || 1.5× || 1.5x catch rate. || 45% || Ancient
| [[File:pixelmon-ancientgreatball.png|32px|class=pixelated|link=Ancient Great Ball]] [[Ancient Great Ball|Ancient Great Ball]] || 1.5× || 1.5x catch rate. || 45% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-ancientheavyball.png|display=Ancient Heavy Ball|size=32|wiki=pixelmon}} || [[Ancient Heavy Ball]] || 1.25× || 1.25x catch rate. || 45% || Ancient
| [[File:pixelmon-ancientheavyball.png|32px|class=pixelated|link=Ancient Heavy Ball]] [[Ancient Heavy Ball|Ancient Heavy Ball]] || 1.25× || 1.25x catch rate. || 45% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-ancientpokeball.png|display=Ancient Poke Ball|size=32|wiki=pixelmon}} || [[Ancient Poke Ball|Ancient Poké Ball]] || 1× || — || 50% || Ancient
| [[File:pixelmon-ancientpokeball.png|32px|class=pixelated|link=Ancient Poke Ball]] [[Ancient Poke Ball|Ancient Poké Ball]] || 1× || — || 50% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-ancientultraball.png|display=Ancient Ultra Ball|size=32|wiki=pixelmon}} || [[Ancient Ultra Ball]] || 2× || 2x catch rate. || 40% || Ancient
| [[File:pixelmon-ancientultraball.png|32px|class=pixelated|link=Ancient Ultra Ball]] [[Ancient Ultra Ball|Ancient Ultra Ball]] || 2× || 2x catch rate. || 40% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-featherball.png|display=Feather Ball|size=32|wiki=pixelmon}} || [[Feather Ball]] || 1× || Travels farther when thrown. || 60% || Ancient
| [[File:pixelmon-featherball.png|32px|class=pixelated|link=Feather Ball]] [[Feather Ball|Feather Ball]] || 1× || Travels farther when thrown. || 60% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-gigatonball.png|display=Gigaton Ball|size=32|wiki=pixelmon}} || [[Gigaton Ball]] || 2.75× || 2.75x catch rate. || 35% || Ancient
| [[File:pixelmon-gigatonball.png|32px|class=pixelated|link=Gigaton Ball]] [[Gigaton Ball|Gigaton Ball]] || 2.75× || 2.75x catch rate. || 35% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-jetball.png|display=Jet Ball|size=32|wiki=pixelmon}} || [[Jet Ball]] || 1.5× || 1.5x catch rate. Travels much farther when thrown. || 50% || Ancient
| [[File:pixelmon-jetball.png|32px|class=pixelated|link=Jet Ball]] [[Jet Ball|Jet Ball]] || 1.5× || 1.5x catch rate. Travels much farther when thrown. || 50% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-leadenball.png|display=Leaden Ball|size=32|wiki=pixelmon}} || [[Leaden Ball]] || 2× || 2x catch rate. || 40% || Ancient
| [[File:pixelmon-leadenball.png|32px|class=pixelated|link=Leaden Ball]] [[Leaden Ball|Leaden Ball]] || 2× || 2x catch rate. || 40% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-originball.png|display=Origin Ball|size=32|wiki=pixelmon}} || [[Origin Ball]] || Guaranteed || Will never fail. || 0% || Ancient
| [[File:pixelmon-originball.png|32px|class=pixelated|link=Origin Ball]] [[Origin Ball|Origin Ball]] || Guaranteed || Will never fail. || 0% || Ancient
|-
|-
| {{PixelImage|filename=pixelmon-wingball.png|display=Wing Ball|size=32|wiki=pixelmon}} || [[Wing Ball]] || 1.25× || 1.25x catch rate. Travels farther when thrown. || 55% || Ancient
| [[File:pixelmon-wingball.png|32px|class=pixelated|link=Wing Ball]] [[Wing Ball|Wing Ball]] || 1.25× || 1.25x catch rate. Travels farther when thrown. || 55% || Ancient
|}
|}



Latest revision as of 09:08, 3 August 2026

Poké Balls are the items used to catch wild Pokémon. When a Poké Ball is thrown, the catch chance depends on the target, its remaining HP and status, and the selected ball.

Catch rate calculator

Loading the calculator. JavaScript is required.

Catching basics

Lower remaining HP and a status condition increase the catch chance. Sleep and freeze provide the largest status bonus. Break chance is the chance that a failed throw destroys the ball instead of dropping it for reuse.

Poké Balls

Poké Ball Catch bonus Special effect Break chance Method
Beast Ball 5x catch rate when used on Ultra Beasts. 0.1x catch rate for everything else. 0% Standard
Cherish Ball 0% Standard
Christmas Poké Ball Ho ho ho 0% Standard
Dive Ball 3.5x catch rate if the Pokémon is in water. 15% Standard
Dream Ball 4x catch rate on Sleeping Pokémon. 0% Standard
Dusk Ball 3.0x catch rate in dark places. 15% Standard
Fast Ball Increased catch rate on fast Pokémon. 15% Standard
Friend Ball Greatly boosts the captured Pokémon's happiness. 15% Standard
Great Ball 1.5× 1.5x catch rate. 15% Standard
GS Ball 0% Standard
Heal Ball Fully heals HP and status of captured Pokémon. 20% Standard
Heavy Ball Increased catch rate on heavy Pokémon. 20% Standard
Level Ball Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon. 15% Standard
Love Ball 8x catch rate if the Pokémon is the same species and opposite gender of the trainer's active Pokémon. 15% Standard
Lure Ball 5x catch rate on Pokémon encountered by fishing 20% Standard
Luxury Ball Causes captured Pokémon to gain happiness faster. 15% Standard
Master Ball Guaranteed Will never fail. 0% Standard
Moon Ball 4x catch rate if the Pokémon's evolution line involves a moon stone. 15% Standard
Nest Ball Increased catch rate on low-leveled Pokémon. 20% Standard
Net Ball 3x catch rate on Bug- and Water-type Pokémon. 15% Standard
Park Ball Guaranteed Will never fail. 0% Standard
Poké Ball 25% Standard
Premier Ball Captured Pokémon emit a red particle effect when sent out. 20% Standard
Quick Ball 5x catch rate if used on the first turn of battle. Standard rate if thrown outside of battle. 15% Standard
Repeat Ball 3x catch rate on species the trainer has already caught. 15% Standard
Safari Ball 1.5x catch rate in Plains. 20% Standard
Sport Ball 1.5x catch rate on Bug-type Pokémon. 20% Standard
Strange Ball 0% Standard
Timer Ball Increased catch rate based on battle duration. 15% Standard
Ultra Ball 2x catch rate. 5% Standard
Ancient Great Ball 1.5× 1.5x catch rate. 45% Ancient
Ancient Heavy Ball 1.25× 1.25x catch rate. 45% Ancient
Ancient Poké Ball 50% Ancient
Ancient Ultra Ball 2x catch rate. 40% Ancient
Feather Ball Travels farther when thrown. 60% Ancient
Gigaton Ball 2.75× 2.75x catch rate. 35% Ancient
Jet Ball 1.5× 1.5x catch rate. Travels much farther when thrown. 50% Ancient
Leaden Ball 2x catch rate. 40% Ancient
Origin Ball Guaranteed Will never fail. 0% Ancient
Wing Ball 1.25× 1.25x catch rate. Travels farther when thrown. 55% Ancient