Raid mechanics: Difference between revisions
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This page summarizes | This page summarizes Max Raid mechanics for the configured server. When live server Pixelmon config files are available, their values are used; otherwise Pixelmon defaults from the loaded mod jar are shown. | ||
== Den respawn == | == Den respawn == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Setting !! | ! Setting !! Value !! Meaning | ||
|- | |- | ||
| Respawn time | | Respawn time | ||
| Line 16: | Line 16: | ||
== Star selection == | == Star selection == | ||
A den first builds a weighted set of raid spawn entries whose biome list contains the den's biome. One spawn entry is selected by its raid spawn weight. The raid star level is then sampled from that spawn entry's configured star provider, and the chosen value can be changed or canceled by the star-level event. | A den first builds a weighted set of raid spawn entries whose biome list contains the den's biome. One spawn entry is selected by its raid spawn weight. The raid star level is then sampled from that spawn entry's configured star provider, and the chosen value can be changed or canceled by the star-level event. | ||
The | The configured raid star weight values are: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Stars !! Weight !! Share of | ! Stars !! Weight !! Share of configured weights | ||
|- | |- | ||
| 1 star | | 1 star | ||
| Line 43: | Line 43: | ||
== Legendary and Ultra Beast raids == | == Legendary and Ultra Beast raids == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Setting !! | ! Setting !! Value !! Behavior | ||
|- | |- | ||
| Legendary raids | | Legendary raids | ||
| | | Disabled | ||
| Legendary Pokemon are allowed in raid spawn selection. | | Legendary Pokemon are allowed in raid spawn selection. | ||
|- | |- | ||
| Line 55: | Line 55: | ||
| Raid blacklist | | Raid blacklist | ||
| MissingNo | | MissingNo | ||
| | | This setting is present in Pixelmon 9.3.16, but its raid randomizer does not consult it. | ||
|} | |} | ||
If Legendary or Ultra Beast raids are disabled, the randomizer discards a selected raid Pokemon of that category and draws another spawn from the same weighted set. | If Legendary or Ultra Beast raids are disabled, the randomizer discards a selected raid Pokemon of that category and draws another spawn from the same weighted set. | ||
| Line 65: | Line 65: | ||
| 1 star | | 1 star | ||
| 1/4096 (0.02%) | | 1/4096 (0.02%) | ||
| 1/ | | 1/140 (0.71%) | ||
| 1/512 (0.20%) | | 1/512 (0.20%) | ||
|- | |- | ||
| 2 star | | 2 star | ||
| 1/4096 (0.02%) | | 1/4096 (0.02%) | ||
| 1/ | | 1/130 (0.77%) | ||
| 1/512 (0.20%) | | 1/512 (0.20%) | ||
|- | |- | ||
| 3 star | | 3 star | ||
| 1/2048 (0.05%) | | 1/2048 (0.05%) | ||
| 1/ | | 1/120 (0.83%) | ||
| 1/512 (0.20%) | | 1/512 (0.20%) | ||
|- | |- | ||
| 4 star | | 4 star | ||
| 1/1024 (0.10%) | | 1/1024 (0.10%) | ||
| 1/ | | 1/110 (0.91%) | ||
| 1/256 (0.39%) | | 1/256 (0.39%) | ||
|- | |- | ||
| 5 star | | 5 star | ||
| 1/1024 (0.10%) | | 1/1024 (0.10%) | ||
| 1/ | | 1/100 (1.00%) | ||
| 1/128 (0.78%) | | 1/128 (0.78%) | ||
|} | |} | ||
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== Den blocks == | == Den blocks == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Setting !! | ! Setting !! Value | ||
|- | |- | ||
| Raid dens breakable | | Raid dens breakable | ||
| | | No | ||
|} | |} | ||
Latest revision as of 09:07, 3 August 2026
This page summarizes Max Raid mechanics for the configured server. When live server Pixelmon config files are available, their values are used; otherwise Pixelmon defaults from the loaded mod jar are shown.
Den respawn
| Setting | Value | Meaning |
|---|---|---|
| Respawn time | 100 | Interval used when checking whether a den receives a raid. |
| Respawn chance | 75.00% | Chance that a respawn check creates a raid. The roll can be changed or canceled by the raid randomize event. |
Star selection
A den first builds a weighted set of raid spawn entries whose biome list contains the den's biome. One spawn entry is selected by its raid spawn weight. The raid star level is then sampled from that spawn entry's configured star provider, and the chosen value can be changed or canceled by the star-level event. The configured raid star weight values are:
| Stars | Weight | Share of configured weights |
|---|---|---|
| 1 star | 19 | 43.18% |
| 2 star | 12 | 27.27% |
| 3 star | 9 | 20.45% |
| 4 star | 3 | 6.82% |
| 5 star | 1 | 2.27% |
Legendary and Ultra Beast raids
| Setting | Value | Behavior |
|---|---|---|
| Legendary raids | Disabled | Legendary Pokemon are allowed in raid spawn selection. |
| Ultra Beast raids | Enabled | Ultra Beasts are allowed in raid spawn selection. |
| Raid blacklist | MissingNo | This setting is present in Pixelmon 9.3.16, but its raid randomizer does not consult it. |
If Legendary or Ultra Beast raids are disabled, the randomizer discards a selected raid Pokemon of that category and draws another spawn from the same weighted set.
Shiny, Hidden Ability, and Gigantamax chances
| Stars | Shiny | Hidden Ability | Gigantamax Factor |
|---|---|---|---|
| 1 star | 1/4096 (0.02%) | 1/140 (0.71%) | 1/512 (0.20%) |
| 2 star | 1/4096 (0.02%) | 1/130 (0.77%) | 1/512 (0.20%) |
| 3 star | 1/2048 (0.05%) | 1/120 (0.83%) | 1/512 (0.20%) |
| 4 star | 1/1024 (0.10%) | 1/110 (0.91%) | 1/256 (0.39%) |
| 5 star | 1/1024 (0.10%) | 1/100 (1.00%) | 1/128 (0.78%) |
Reward counts
| Stars | Reward rolls |
|---|---|
| 1 star | 2 |
| 2 star | 4 |
| 3 star | 6 |
| 4 star | 8 |
| 5 star | 10 |
If the configured reward-count list does not contain a star level, Pixelmon falls back to 5 reward rolls.
Catch rules
| Stars | Master Ball allowed | All players can catch | Leader only |
|---|---|---|---|
| 1 star | Yes | Yes | No |
| 2 star | Yes | Yes | No |
| 3 star | Yes | Yes | No |
| 4 star | Yes | Yes | No |
| 5 star | Yes | Yes | No |
Den blocks
| Setting | Value |
|---|---|
| Raid dens breakable | No |